default: Improve the destroy effect as well
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@ -32,7 +32,7 @@
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#include <gmodule.h>
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#include <string.h>
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#define DESTROY_TIMEOUT 250
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#define DESTROY_TIMEOUT 100
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#define MINIMIZE_TIMEOUT 250
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#define MAXIMIZE_TIMEOUT 250
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#define MAP_TIMEOUT 250
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@ -732,10 +732,11 @@ destroy (MetaPlugin *plugin, MetaWindowActor *window_actor)
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ActorPrivate *apriv = get_actor_private (window_actor);
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animation = clutter_actor_animate (actor,
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CLUTTER_EASE_IN_SINE,
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CLUTTER_EASE_OUT_QUAD,
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DESTROY_TIMEOUT,
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"scale-x", 0.0,
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"scale-y", 1.0,
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"opacity", 0,
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"scale-x", 0.8,
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"scale-y", 0.8,
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NULL);
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apriv->tml_destroy = clutter_animation_get_timeline (animation);
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data->plugin = plugin;
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