Stop using macros for accessing actor state

Use the newly added functions instead.
This commit is contained in:
Emmanuele Bassi
2015-04-23 17:39:30 +01:00
parent 4c6a550d13
commit dac33c5fea
8 changed files with 30 additions and 30 deletions

View File

@ -541,7 +541,7 @@ clutter_grid_request_non_spanning (ClutterGridRequest *request,
clutter_actor_iter_init (&iter, CLUTTER_ACTOR (priv->container));
while (clutter_actor_iter_next (&iter, &child))
{
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
grid_child = GET_GRID_CHILD (request->grid, child);
@ -626,7 +626,7 @@ clutter_grid_request_spanning (ClutterGridRequest *request,
clutter_actor_iter_init (&iter, CLUTTER_ACTOR (priv->container));
while (clutter_actor_iter_next (&iter, &child))
{
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
grid_child = GET_GRID_CHILD (request->grid, child);
@ -763,7 +763,7 @@ clutter_grid_request_compute_expand (ClutterGridRequest *request,
clutter_actor_iter_init (&iter, CLUTTER_ACTOR (priv->container));
while (clutter_actor_iter_next (&iter, &child))
{
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
grid_child = GET_GRID_CHILD (request->grid, child);
@ -782,7 +782,7 @@ clutter_grid_request_compute_expand (ClutterGridRequest *request,
clutter_actor_iter_init (&iter, CLUTTER_ACTOR (priv->container));
while (clutter_actor_iter_next (&iter, &child))
{
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
grid_child = GET_GRID_CHILD (request->grid, child);
@ -1416,7 +1416,7 @@ clutter_grid_layout_allocate (ClutterLayoutManager *layout,
gfloat x, y, width, height;
ClutterGridChild *grid_child;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
grid_child = GET_GRID_CHILD (self, child);