Stop using macros for accessing actor state

Use the newly added functions instead.
This commit is contained in:
Emmanuele Bassi
2015-04-23 17:39:30 +01:00
parent 4c6a550d13
commit dac33c5fea
8 changed files with 30 additions and 30 deletions

View File

@ -485,7 +485,7 @@ get_preferred_size_for_orientation (ClutterBoxLayout *self,
{
gfloat child_min = 0, child_nat = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
n_children++;
@ -533,7 +533,7 @@ get_base_size_for_opposite_orientation (ClutterBoxLayout *self,
{
gfloat child_min = 0, child_nat = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
n_children++;
@ -606,7 +606,7 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
get_child_size (child, priv->orientation, -1,
@ -647,7 +647,7 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
ClutterBoxChild *box_child;
/* If widget is not visible, skip it. */
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
meta = clutter_layout_manager_get_child_meta (layout, real_container, child);
@ -686,7 +686,7 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
{
gfloat child_min = 0, child_nat = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
get_child_size (child, opposite_orientation,
@ -819,7 +819,7 @@ count_expand_children (ClutterLayoutManager *layout,
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
if (CLUTTER_ACTOR_IS_VISIBLE (child))
if (clutter_actor_is_visible (child))
{
ClutterLayoutMeta *meta;
@ -990,7 +990,7 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
@ -1110,7 +1110,7 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
ClutterBoxChild *box_child;
/* If widget is not visible, skip it. */
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
meta = clutter_layout_manager_get_child_meta (layout,