Stop using macros for accessing actor state

Use the newly added functions instead.
This commit is contained in:
Emmanuele Bassi
2015-04-23 17:39:30 +01:00
parent 4c6a550d13
commit dac33c5fea
8 changed files with 30 additions and 30 deletions

View File

@ -306,7 +306,7 @@ clutter_bin_layout_get_preferred_width (ClutterLayoutManager *manager,
{
gfloat minimum, natural;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
clutter_actor_get_preferred_width (child, for_height,
@ -343,7 +343,7 @@ clutter_bin_layout_get_preferred_height (ClutterLayoutManager *manager,
{
gfloat minimum, natural;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
clutter_actor_get_preferred_height (child, for_width,
@ -431,7 +431,7 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
gboolean x_fill, y_fill, is_fixed_position_set;
float fixed_x, fixed_y;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
if (!clutter_actor_is_visible (child))
continue;
meta = clutter_layout_manager_get_child_meta (manager,