clutter/offscreen-effect: Use better names for the painted PipelineNode

Using the type name makes it easier to spot what's going on with
COGL_DEBUG=show-source.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4037>
This commit is contained in:
Sebastian Wick 2024-09-19 23:00:37 +02:00 committed by Marge Bot
parent 4938987d97
commit d4fcef04d6

View File

@ -442,7 +442,7 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
pipeline_node = clutter_pipeline_node_new (priv->pipeline); pipeline_node = clutter_pipeline_node_new (priv->pipeline);
clutter_paint_node_set_static_name (pipeline_node, clutter_paint_node_set_static_name (pipeline_node,
"ClutterOffscreenEffect (pipeline)"); G_OBJECT_TYPE_NAME (effect));
clutter_paint_node_add_child (node, pipeline_node); clutter_paint_node_add_child (node, pipeline_node);
/* At this point we are in stage coordinates translated so if /* At this point we are in stage coordinates translated so if