docs: Update the coding style

Make sure to document:

  • nested if
  • conditions
  • interface definition
This commit is contained in:
Emmanuele Bassi 2010-09-22 10:07:42 +01:00
parent bcd4385a0e
commit acc7d48e47

View File

@ -1,5 +1,5 @@
Clutter Coding Style
--------------------
-------------------------------------------------------------------------------
This document is intended to be a short description of the preferred
coding style to be used for the Clutter source code.
@ -21,8 +21,7 @@ When in doubt, check the surrounding code and try to imitate it.
+ Line width
The maximum line width is 80 characters, whenever possible.
The maximum line width for source files is 80 characters, whenever possible.
Longer lines are usually an indication that you either need a function
or a pre-processor macro.
@ -50,7 +49,8 @@ The tab character must always be expanded to spaces. If a literal
tab must be used inside the source, the tab must always be interpreted
according to its traditional meaning:
Advance to the next column which is a multiple of 8.
Advance to the next column which is a multiple of 8.
[ these two lines should be aligned ]
+ Braces
@ -71,22 +71,52 @@ indentation level:
statement_3 ();
}
If the condition or the arguments of the single statement need to be
split on multiple lines, like:
The "no block for single statements" rule has only three exceptions:
if (condition_1 &&
(condition_2 || condition_3))
① if the single statement covers multiple lines, e.g. for functions with
many arguments, and it is followed by else or else if:
/* valid */
if (condition)
{
single_statement ();
a_single_statement_with_many_arguments (some_lengthy_argument,
another_lengthy_argument,
and_another_one,
plus_one);
}
else
another_single_statement (arg1, arg2);
② if the condition is composed of many lines:
/* valid */
if (condition1 ||
(condition2 && condition3) ||
condition4 ||
(condition5 && (condition6 || condition7)))
{
another_single_statement (very_long_argument_1,
argument_2,
&return_argument_1,
&return_argument_2);
a_single_statement ();
}
③ Nested if's, in which case the block should be placed on the
outermost if:
/* valid */
if (condition)
{
if (another_condition)
single_statement ();
else
another_single_statement ();
}
/* invalid */
if (condition)
if (another_condition)
single_statement ();
else if (yet_another_condition)
another_single_statement ();
In general, new blocks should be placed on a new indentation level,
like:
@ -101,7 +131,7 @@ like:
res = statement_3 (var1);
retval = res == TRUE ? -1 : 1;
retval = res ? -1 : 1;
}
While curly braces for function definitions should rest on a new line
@ -129,11 +159,53 @@ they should not add an indentation level:
Curly braces must not be placed on the same line as a condition:
/* invalid */
if (condition) {
statement_1 ();
statement_2 ();
}
+ Conditions
Do not check boolean values for equality:
/* invalid */
if (condition == TRUE)
do_foo ();
/* valid */
if (another_condition)
do_bar ();
Even if C handles NULL equality like a boolean, be explicit:
/* valid */
if (some_pointer == NULL)
do_blah ();
/* invalid */
if (some_other_pointer)
do_blurp ();
In case of conditions split over multiple lines, the logical operators should
always go at the end of the line:
/* invalid */
if (condition1
|| condition2
|| condition3)
{
do_foo ();
}
/* valid */
if (condition1 &&
condition2 &&
(condition3 || (condition4 && condition5)))
{
do_blah ();
}
+ Functions
Functions should be declared by placing the returned value on a separate
@ -216,6 +288,45 @@ case block on a new indentation level:
case BAR: do_bar (); break;
}
/* invalid */
switch (condition)
{
case FOO: do_foo ();
break;
case BAR: do_bar ();
break;
}
/* invalid */
switch (condition)
{
case FOO:
do_foo ();
break;
case BAR:
do_bar ();
break;
}
It is preferable, though not mandatory, to separate the various cases with
a newline:
switch (condition)
{
case FOO:
do_foo ();
break;
case BAR:
do_bar ();
break;
default:
do_default ();
}
The 'break' statement for the default: case is not mandatory.
If a case block needs to declare new variables, the same rules as the
inner blocks (see above) apply; the break statement should be placed
outside of the inner block:
@ -295,6 +406,13 @@ column:
GError **error);
G_CONST_RETURN gchar *clutter_type_get_property (ClutterType *type);
It is also possible to align the columns to the next tab:
void clutter_type_set_prop (ClutterType *type,
gfloat value);
gfloat clutter_type_get_prop (ClutterType *type);
gint clutter_type_update_foobar (ClutterType *type);
Public headers should never be included directly:
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
@ -322,7 +440,7 @@ and C++ guards:
GObject classes definition and implementation require some additional
coding style notices.
Typedef declarations should be places at the beginning of the file:
Typedef declarations should be placed at the beginning of the file:
typedef struct _ClutterActor ClutterActor;
typedef struct _ClutterActorPrivate ClutterActorPrivate;
@ -330,8 +448,7 @@ Typedef declarations should be places at the beginning of the file:
This includes enumeration types:
typedef enum
{
typedef enum {
CLUTTER_REQUEST_WIDTH_FOR_HEIGHT,
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH
} ClutterRequestMode;
@ -342,17 +459,20 @@ And callback types:
gpointer user_data);
Instance structures should only contain the parent type and a pointer to a
private data structure:
private data structure, and they should be annotated as "private":
struct _ClutterRectangle
{
/*< private >*/
ClutterActor parent_instance;
ClutterRectanglePrivate *priv;
};
All the properties should be stored inside the private data structure, which
is defined inside the source file.
is defined inside the source file - or, if needed, inside a private header
file; the private header filename must end with "-private.h" and must not be
installed.
The private data structure should only be accessed internally using the
pointer inside the instance structure, and never using the
@ -363,17 +483,38 @@ Always use the G_DEFINE_TYPE(), G_DEFINE_TYPE_WITH_CODE() macros, or
their abstract variants G_DEFINE_ABSTRACT_TYPE() and
G_DEFINE_ABSTRACT_TYPE_WITH_CODE().
Avoid forward declaration for functions: use the G_DEFINE_* macros right
after the private types, variables and macros declarations.
Interface types should always have the dummy typedef for cast purposes:
typedef struct _ClutterFoo ClutterFoo;
The interface structure should have "Iface" postfixed to the dummy typedef:
typedef struct _ClutterFooIface ClutterFooIface;
Interfaces must have the following macros:
- Macro: - Expands to:
• CLUTTER_TYPE_<iface_name> <iface_name>_get_type
• CLUTTER_<iface_name> G_TYPE_CHECK_INSTANCE_CAST
• CLUTTER_IS_<iface_name> G_TYPE_CHECK_INSTANCE_TYPE
• CLUTTER_<iface_name>_GET_IFACE G_TYPE_INSTANCE_GET_INTERFACE
+ Memory allocation
When dynamically allocating data on the heap either use g_new() or,
if allocating multiple small data structures, g_slice_new().
Public structure types should always be returned after being zero-ed,
either explicitly, or by using g_new0() or g_slice_new0().
either explicitly for each member, or by using g_new0() or g_slice_new0().
+ Macros
Try to avoid macros unless strictly necessary. Remember to #undef them
at the end of a block or a series of functions needing them.
Try to avoid private macros unless strictly necessary. Remember to #undef
them at the end of a block or a series of functions needing them.
Inline functions are usually preferable to macros.
Inline functions are usually preferable to private macros.
Public macros should not be used unless they evaluate to a constant.