script: Allow warping to states

Do not just allow animating states connected to signals: add a "warp"
optional key that ends up calling clutter_state_warp_to_state(). This
is useful for debugging.
This commit is contained in:
Emmanuele Bassi
2011-06-13 13:07:04 +01:00
parent 3017a48228
commit a9dd5abfcc
3 changed files with 32 additions and 6 deletions

View File

@ -94,6 +94,7 @@ typedef struct {
GConnectFlags flags;
guint is_handler : 1;
guint warp_to : 1;
} SignalInfo;
void property_info_free (gpointer data);