actor-box: Register a progress function

So that we can animate properties storing ClutterActorBox.
This commit is contained in:
Emmanuele Bassi 2010-10-11 15:20:25 +01:00
parent 2f21c851ea
commit a5fc90d4d9

View File

@ -9362,16 +9362,40 @@ clutter_actor_box_free (ClutterActorBox *box)
g_slice_free (ClutterActorBox, box);
}
static gboolean
clutter_actor_box_progress (const GValue *a,
const GValue *b,
gdouble factor,
GValue *retval)
{
ClutterActorBox res = { 0, };
clutter_actor_box_interpolate (g_value_get_boxed (a),
g_value_get_boxed (b),
factor,
&res);
g_value_set_boxed (retval, &res);
return TRUE;
}
GType
clutter_actor_box_get_type (void)
{
static GType our_type = 0;
if (G_UNLIKELY (our_type == 0))
our_type =
g_boxed_type_register_static (I_("ClutterActorBox"),
(GBoxedCopyFunc) clutter_actor_box_copy,
(GBoxedFreeFunc) clutter_actor_box_free);
{
our_type =
g_boxed_type_register_static (I_("ClutterActorBox"),
(GBoxedCopyFunc) clutter_actor_box_copy,
(GBoxedFreeFunc) clutter_actor_box_free);
clutter_interval_register_progress_func (our_type,
clutter_actor_box_progress);
}
return our_type;
}