[Automatic fixed-to-float.sh change] Applies a number fixed to float patches
To deal with all the corner cases that couldn't be scripted a number of patches were written for the remaining 10% of the effort. Note: again no API changes were made in Clutter, only in Cogl.
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@ -252,7 +252,7 @@ _clutter_bezier_init (ClutterBezier *b,
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int x = _clutter_bezier_t2x (b, t);
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int y = _clutter_bezier_t2y (b, t);
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guint l = clutter_sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
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guint l = cogl_sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
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l += length[i-1];
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