pipeline: remove duplicate defines

There was a spurious duplication of the COGL_PIPELINE_VERTEND_DEFAULT
and COGL_PIPELINE_VERTEND_UNDEFINED defines which this patch removes.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 1bcf34bd3eb0134b7ef1b30cba91d3e70a23e5ed)
This commit is contained in:
Robert Bragg 2012-09-21 17:09:07 +01:00
parent d20c8e4a71
commit 9fd201ffc6

View File

@ -112,9 +112,6 @@
#define COGL_PIPELINE_VERTEND_DEFAULT 0
#define COGL_PIPELINE_VERTEND_UNDEFINED 3
#define COGL_PIPELINE_VERTEND_DEFAULT 0
#define COGL_PIPELINE_VERTEND_UNDEFINED 3
/* If we have either of the GLSL backends then we also need a GLSL
progend to combine the shaders generated into a single
program. Same goes for the fixed progends which are used to flush