clutter/actor: Correct color space accessor annotations
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3375>
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@ -6895,7 +6895,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
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g_param_spec_object ("color-state", NULL, NULL,
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CLUTTER_TYPE_COLOR_STATE,
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CLUTTER_PARAM_READWRITE |
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G_PARAM_CONSTRUCT);
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G_PARAM_CONSTRUCT |
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G_PARAM_EXPLICIT_NOTIFY);
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g_object_class_install_properties (object_class, PROP_LAST, obj_props);
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@ -18403,31 +18404,26 @@ create_srgb_color_state (ClutterActor *self)
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/**
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* clutter_actor_set_color_state:
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* @self: a #ClutterActor
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* @color_state: a #ClutterColorState, or defaults to sRGB if %NULL
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* @color_state: (nullable): a #ClutterColorState
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*
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* Attaches color state properties to [class@Actor]
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* default color state representing sRGB.
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* Set @self's color state to @color_state, or a default sRGB one if %NULL.
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*/
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void
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clutter_actor_set_color_state (ClutterActor *self,
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ClutterColorState *color_state)
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{
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ClutterActorPrivate *priv;
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g_autoptr (ClutterColorState) srgb = NULL;
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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priv = self->priv;
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priv = clutter_actor_get_instance_private (self);
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if (!color_state)
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color_state = create_srgb_color_state (self);
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else
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g_object_ref (color_state);
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color_state = srgb = create_srgb_color_state (self);
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g_set_object (&priv->color_state, color_state);
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g_object_unref (color_state);
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_COLOR_STATE]);
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if (g_set_object (&priv->color_state, color_state))
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_COLOR_STATE]);
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}
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/**
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@ -18437,15 +18433,18 @@ clutter_actor_set_color_state (ClutterActor *self,
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* Retrieves the color_state of a [class@Actor] set by
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* [method@Actor.set_color_state].
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*
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* Return value: (transfer full): a pointer to the #ClutterColorState
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* instance, or %NULL
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* Returns: (transfer none): the #ClutterColorState
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*/
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ClutterColorState *
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clutter_actor_get_color_state (ClutterActor *self)
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{
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ClutterActorPrivate *priv;
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
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return self->priv->color_state;
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priv = clutter_actor_get_instance_private (self);
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return priv->color_state;
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}
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static void
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