clutter/actor: Correct color space accessor annotations

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3375>
This commit is contained in:
Zander Brown 2023-11-04 11:04:18 +00:00 committed by Marge Bot
parent 9610665ab8
commit 9018432b0d

View File

@ -6895,7 +6895,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
g_param_spec_object ("color-state", NULL, NULL,
CLUTTER_TYPE_COLOR_STATE,
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT);
G_PARAM_CONSTRUCT |
G_PARAM_EXPLICIT_NOTIFY);
g_object_class_install_properties (object_class, PROP_LAST, obj_props);
@ -18403,31 +18404,26 @@ create_srgb_color_state (ClutterActor *self)
/**
* clutter_actor_set_color_state:
* @self: a #ClutterActor
* @color_state: a #ClutterColorState, or defaults to sRGB if %NULL
* @color_state: (nullable): a #ClutterColorState
*
* Attaches color state properties to [class@Actor]
* default color state representing sRGB.
* Set @self's color state to @color_state, or a default sRGB one if %NULL.
*/
void
clutter_actor_set_color_state (ClutterActor *self,
ClutterColorState *color_state)
{
ClutterActorPrivate *priv;
g_autoptr (ClutterColorState) srgb = NULL;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
priv = self->priv;
priv = clutter_actor_get_instance_private (self);
if (!color_state)
color_state = create_srgb_color_state (self);
else
g_object_ref (color_state);
color_state = srgb = create_srgb_color_state (self);
g_set_object (&priv->color_state, color_state);
g_object_unref (color_state);
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_COLOR_STATE]);
if (g_set_object (&priv->color_state, color_state))
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_COLOR_STATE]);
}
/**
@ -18437,15 +18433,18 @@ clutter_actor_set_color_state (ClutterActor *self,
* Retrieves the color_state of a [class@Actor] set by
* [method@Actor.set_color_state].
*
* Return value: (transfer full): a pointer to the #ClutterColorState
* instance, or %NULL
* Returns: (transfer none): the #ClutterColorState
*/
ClutterColorState *
clutter_actor_get_color_state (ClutterActor *self)
{
ClutterActorPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
return self->priv->color_state;
priv = clutter_actor_get_instance_private (self);
return priv->color_state;
}
static void