actor: Only care about a child's paint volume when clip_to_allocation isn't set
If we're clipping to the allocation, then the child can paint wherever it wants, and we don't care. The paint volume is the allocation here.
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@ -4705,7 +4705,9 @@ clutter_actor_real_get_paint_volume (ClutterActor *self,
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*/
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res = TRUE;
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}
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else if (priv->has_clip &&
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else
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{
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if (priv->has_clip &&
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priv->clip.width >= 0 &&
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priv->clip.height >= 0)
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{
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@ -4746,6 +4748,7 @@ clutter_actor_real_get_paint_volume (ClutterActor *self,
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clutter_paint_volume_union (volume, child_volume);
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res = TRUE;
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}
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}
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return res;
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}
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