actor: Remove stray cogl_object_unref()

The outline primitive is static, so unref'ing it makes Clutter crash.
This commit is contained in:
Emmanuele Bassi 2012-02-13 17:56:12 +00:00
parent 3996ae4348
commit b5aa666dcd

View File

@ -2725,7 +2725,6 @@ _clutter_actor_draw_paint_volume_full (ClutterActor *self,
cogl_pipeline_set_color (outline, color);
cogl_framebuffer_draw_primitive (fb, outline, prim);
cogl_object_unref (outline);
cogl_object_unref (prim);
if (label)