conformance: Clean up

Remove the last inconsistent bits.
This commit is contained in:
Emmanuele Bassi 2012-02-27 13:08:31 +00:00
parent 60e2f8ed5b
commit 4e6ff76a77
7 changed files with 17 additions and 17 deletions

View File

@ -57,13 +57,13 @@ units_sources += \
actor-offscreen-redirect.c \
actor-paint-opacity.c \
actor-pick.c \
actor-shader-effect.c \
actor-size.c \
binding-pool.c \
cairo-texture.c \
group.c \
path.c \
rectangle.c \
shader-effect.c \
texture-fbo.c \
texture.c \
text-cache.c \

View File

@ -204,8 +204,8 @@ test_state_run (TestState *state)
}
void
basic_layout (TestConformSimpleFixture *fixture,
gconstpointer data)
actor_basic_layout (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *stage = clutter_stage_new ();
ClutterActor *vase;
@ -248,8 +248,8 @@ basic_layout (TestConformSimpleFixture *fixture,
}
void
margin_layout (TestConformSimpleFixture *fixture,
gconstpointer data)
actor_margin_layout (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *stage = clutter_stage_new ();
ClutterActor *vase;

View File

@ -294,8 +294,8 @@ timeout_cb (gpointer user_data)
}
void
test_offscreen_redirect (TestConformSimpleFixture *fixture,
gconstpointer test_data)
actor_offscreen_redirect (TestConformSimpleFixture *fixture,
gconstpointer test_data)
{
if (cogl_features_available (COGL_FEATURE_OFFSCREEN))
{

View File

@ -240,7 +240,7 @@ on_timeout (gpointer data)
}
void
actor_picking (void)
actor_pick (void)
{
int y, x;
State state;

View File

@ -233,8 +233,8 @@ paint_cb (ClutterActor *stage)
}
void
test_shader_effect (TestConformSimpleFixture *fixture,
gconstpointer data)
actor_shader_effect (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *stage;
ClutterActor *rect;

View File

@ -680,7 +680,7 @@ compare_nodes (CallbackData *data)
}
void
test_path (TestConformSimpleFixture *fixture,
path_base (TestConformSimpleFixture *fixture,
gconstpointer _data)
{
CallbackData data;

View File

@ -139,13 +139,13 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/actor", actor_container_signals);
TEST_CONFORM_SIMPLE ("/actor", actor_destruction);
TEST_CONFORM_SIMPLE ("/actor", actor_anchors);
TEST_CONFORM_SIMPLE ("/actor", actor_picking);
TEST_CONFORM_SIMPLE ("/actor", actor_pick);
TEST_CONFORM_SIMPLE ("/actor", actor_fixed_size);
TEST_CONFORM_SIMPLE ("/actor", actor_preferred_size);
TEST_CONFORM_SIMPLE ("/actor", basic_layout);
TEST_CONFORM_SIMPLE ("/actor", margin_layout);
TEST_CONFORM_SIMPLE ("/actor", test_offscreen_redirect);
TEST_CONFORM_SIMPLE ("/actor", test_shader_effect);
TEST_CONFORM_SIMPLE ("/actor", actor_basic_layout);
TEST_CONFORM_SIMPLE ("/actor", actor_margin_layout);
TEST_CONFORM_SIMPLE ("/actor", actor_offscreen_redirect);
TEST_CONFORM_SIMPLE ("/actor", actor_shader_effect);
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_children);
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_remove);
@ -187,7 +187,7 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/texture", texture_fbo);
TEST_CONFORM_SIMPLE ("/texture/cairo", texture_cairo);
TEST_CONFORM_SIMPLE ("/path", test_path);
TEST_CONFORM_SIMPLE ("/path", path_base);
TEST_CONFORM_SIMPLE ("/binding-pool", binding_pool);