actor: Use an explicit check for NULL

Follow the coding style, and don't use the implicit C boolean
equivalence for NULL pointers.
This commit is contained in:
Emmanuele Bassi 2010-10-12 14:08:07 +01:00
parent 3b72fdb20c
commit 3f27afde24

View File

@ -5084,7 +5084,7 @@ clutter_actor_queue_redraw (ClutterActor *self)
/* Ignore queuing a redraw for actors not descended from a stage */ /* Ignore queuing a redraw for actors not descended from a stage */
stage = _clutter_actor_get_stage_internal (self); stage = _clutter_actor_get_stage_internal (self);
if (!stage) if (stage == NULL)
return; return;
self->priv->queue_redraw_entry = self->priv->queue_redraw_entry =
@ -5209,7 +5209,7 @@ _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
/* Ignore queuing a redraw for actors not descended from a stage */ /* Ignore queuing a redraw for actors not descended from a stage */
stage = _clutter_actor_get_stage_internal (self); stage = _clutter_actor_get_stage_internal (self);
if (!stage) if (stage == NULL)
return; return;
_clutter_stage_queue_actor_redraw (CLUTTER_STAGE (stage), _clutter_stage_queue_actor_redraw (CLUTTER_STAGE (stage),