2007-01-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-group.h: Add public functions clutter_group_get_n_children() and clutter_group_get_nth_child(). * clutter/clutter-behaviour.h: * clutter/clutter-behaviour.c: Fix header alignment; fix argument name for apidoc.
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@ -1,3 +1,12 @@
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2007-01-18 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-group.h: Add public functions
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clutter_group_get_n_children() and clutter_group_get_nth_child().
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* clutter/clutter-behaviour.h:
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* clutter/clutter-behaviour.c: Fix header alignment; fix argument
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name for apidoc.
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2007-01-18 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/Makefile.am: Use the build dir when linking to the
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@ -265,7 +265,7 @@ clutter_behaviour_get_n_actors (ClutterBehaviour *behave)
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/**
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* clutter_behaviour_get_nth_actor:
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* @behave: a #ClutterBehaviour
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* @num: the index of an actor this behaviour is applied too.
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* @index: the index of an actor this behaviour is applied too.
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*
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* Gets an actor the behaviour was applied to referenced by index num.
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*
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@ -275,11 +275,11 @@ clutter_behaviour_get_n_actors (ClutterBehaviour *behave)
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*/
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ClutterActor*
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clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
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gint num)
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gint index)
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{
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g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), NULL);
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return g_slist_nth_data (behave->priv->actors, num);
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return g_slist_nth_data (behave->priv->actors, index);
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}
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@ -105,13 +105,9 @@ void clutter_behaviour_remove (ClutterBehaviour *beh
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void clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
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ClutterBehaviourForeachFunc func,
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gpointer data);
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gint clutter_behaviour_get_n_actors (ClutterBehaviour *behave);
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ClutterActor* clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
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gint num);
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gint clutter_behaviour_get_n_actors (ClutterBehaviour *behave);
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ClutterActor *clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
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gint index);
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GSList * clutter_behaviour_get_actors (ClutterBehaviour *behave);
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ClutterAlpha *clutter_behaviour_get_alpha (ClutterBehaviour *behave);
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void clutter_behaviour_set_alpha (ClutterBehaviour *behave,
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@ -253,7 +253,7 @@ clutter_group_get_children (ClutterGroup *self)
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}
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/**
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* clutter_group_get_nth_child:
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* clutter_group_get_n_children:
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* @self: A #ClutterGroup
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*
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* Gets the number of actors held in the group.
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@ -107,6 +107,9 @@ void clutter_group_hide_all (ClutterGroup *self);
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ClutterActor *clutter_group_find_child_by_id (ClutterGroup *self,
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guint id);
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ClutterActor *clutter_group_get_nth_child (ClutterGroup *self,
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gint index);
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gint clutter_group_get_n_children (ClutterGroup *self);
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void clutter_group_raise (ClutterGroup *self,
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ClutterActor *actor,
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ClutterActor *sibling);
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@ -55,12 +55,6 @@ Two fixed point numbers can only be multiplied and divided by the provided
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</para>
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<!-- ##### TYPEDEF ClutterAngle ##### -->
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<para>
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</para>
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<!-- ##### MACRO CFX_Q ##### -->
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<para>
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Number of bits used to store fractional part of #ClutterFixed.
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@ -89,6 +83,12 @@ Minumum number representable by #ClutterFixed.
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<!-- ##### TYPEDEF ClutterAngle ##### -->
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<para>
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</para>
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<!-- ##### MACRO CFX_PI ##### -->
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<para>
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