Avoid making up the format COGL_PIXEL_FORMAT_A_8_PRE
There are a few places in Cogl that try to set the premult bit on a pixel format depending on whether it has an alpha channel. However this breaks if the pixel format is alpha-only because premultiplying data without any RGB components doesn't make any sense. This adds an internal macro to check for cases where we should add the premult bit called COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT. This now gets used in all places that previously just checking for COGL_A_BIT. https://bugzilla.gnome.org/show_bug.cgi?id=671016 Reviewed-by: Robert Bragg <robert@linux.intel.com>
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@ -375,7 +375,7 @@ _cogl_bitmap_fallback_convert (CoglBitmap *src_bmp,
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/* Initialize destination bitmap */
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dst_rowstride = sizeof(guint8) * dst_bpp * width;
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/* Copy the premult bit if the new format has an alpha channel */
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if ((dst_format & COGL_A_BIT))
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if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (dst_format))
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dst_format = ((src_format & COGL_PREMULT_BIT) |
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(dst_format & ~COGL_PREMULT_BIT));
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@ -85,7 +85,8 @@ _cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
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{
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/* Do we need to unpremultiply? */
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if ((bmp->format & COGL_PREMULT_BIT) > 0 &&
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(dst_format & COGL_PREMULT_BIT) == 0)
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(dst_format & COGL_PREMULT_BIT) == 0 &&
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COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (dst_format))
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/* Try unpremultiplying using imaging library */
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return (_cogl_bitmap_unpremult (bmp)
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/* ... or try fallback */
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@ -93,6 +94,7 @@ _cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
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/* Do we need to premultiply? */
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if ((bmp->format & COGL_PREMULT_BIT) == 0 &&
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COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (bmp->format) &&
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(dst_format & COGL_PREMULT_BIT) > 0)
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/* Try premultiplying using imaging library */
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return (_cogl_bitmap_premult (bmp)
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@ -102,6 +102,18 @@ _cogl_pixel_format_get_bytes_per_pixel (CoglPixelFormat format);
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gboolean
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_cogl_pixel_format_is_endian_dependant (CoglPixelFormat format);
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/*
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* COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT(format):
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* @format: a #CoglPixelFormat
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*
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* Returns TRUE if the pixel format can take a premult bit. This is
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* currently true for all formats that have an alpha channel except
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* COGL_PIXEL_FORMAT_A_8 (because that doesn't have any other
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* components to multiply by the alpha).
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*/
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#define COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT(format) \
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(((format) & COGL_A_BIT) && (format) != COGL_PIXEL_FORMAT_A_8)
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G_END_DECLS
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#endif /* __COGL_PRIVATE_H__ */
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@ -160,8 +160,7 @@ _cogl_texture_determine_internal_format (CoglPixelFormat src_format,
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* this. */
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if (dst_format == COGL_PIXEL_FORMAT_ANY)
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{
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if ((src_format & COGL_A_BIT) &&
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src_format != COGL_PIXEL_FORMAT_A_8)
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if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (src_format))
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return src_format | COGL_PREMULT_BIT;
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else
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return src_format;
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@ -1231,7 +1230,7 @@ cogl_texture_get_data (CoglTexture *texture,
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/* We can assume that whatever data GL gives us will have the
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premult status of the original texture */
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if ((closest_format & COGL_A_BIT))
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if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (closest_format))
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closest_format = ((closest_format & ~COGL_PREMULT_BIT) |
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(texture_format & COGL_PREMULT_BIT));
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@ -438,7 +438,7 @@ _cogl_read_pixels_with_rowstride (int x,
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bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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bmp_format = format;
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if ((format & COGL_A_BIT))
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if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (format & COGL_A_BIT))
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{
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/* We match the premultiplied state of the target buffer to the
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* premultiplied state of the framebuffer so that it will get
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