glx: Clean up the clip area conditions
Move the size check after the NULL check, add the clip height into the check logic and fix up the comment. http://bugzilla.openedhand.com/show_bug.cgi?id=2040 Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
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@ -377,11 +377,6 @@ clutter_stage_glx_add_redraw_clip (ClutterStageWindow *stage_window,
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if (clutter_stage_glx_ignoring_redraw_clips (stage_window))
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return;
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/* Do nothing on an empty clip, to avoid confusing with the flag degenerate
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* clip */
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if (stage_clip != NULL && stage_clip->width == 0)
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return;
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/* A NULL stage clip means a full stage redraw has been queued and
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* we keep track of this by setting a degenerate
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* stage_glx->bounding_redraw_clip */
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@ -391,6 +386,12 @@ clutter_stage_glx_add_redraw_clip (ClutterStageWindow *stage_window,
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return;
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}
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/* Do nothing on an empty clip to avoid confusing with out magic-flag
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* degenerate clip
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*/
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if (stage_clip->width == 0 || stage_clip->height == 0)
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return;
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if (!stage_glx->initialized_redraw_clip)
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{
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stage_glx->bounding_redraw_clip.x = stage_clip->x;
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