pipeline: Point sprite state shouldn't affect codegen on GL
I think this slipped in as a cut-and-paste error in b2e735ff
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Reviewed-by: Robert Bragg <robert@linux.intel.com>
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@ -2882,7 +2882,6 @@ _cogl_pipeline_get_layer_state_for_fragment_codegen (CoglContext *context)
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CoglPipelineLayerState state =
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(COGL_PIPELINE_LAYER_STATE_COMBINE |
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COGL_PIPELINE_LAYER_STATE_TEXTURE_TYPE |
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COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS |
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COGL_PIPELINE_LAYER_STATE_UNIT |
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COGL_PIPELINE_LAYER_STATE_FRAGMENT_SNIPPETS);
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