From 2c596f5e2e008fc249cad96afce2dc2124062fc9 Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Wed, 7 Mar 2012 13:54:38 +0000 Subject: [PATCH] pipeline: Point sprite state shouldn't affect codegen on GL I think this slipped in as a cut-and-paste error in b2e735ff. Reviewed-by: Robert Bragg --- cogl/cogl-pipeline.c | 1 - 1 file changed, 1 deletion(-) diff --git a/cogl/cogl-pipeline.c b/cogl/cogl-pipeline.c index cb708aa5d..739340473 100644 --- a/cogl/cogl-pipeline.c +++ b/cogl/cogl-pipeline.c @@ -2882,7 +2882,6 @@ _cogl_pipeline_get_layer_state_for_fragment_codegen (CoglContext *context) CoglPipelineLayerState state = (COGL_PIPELINE_LAYER_STATE_COMBINE | COGL_PIPELINE_LAYER_STATE_TEXTURE_TYPE | - COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS | COGL_PIPELINE_LAYER_STATE_UNIT | COGL_PIPELINE_LAYER_STATE_FRAGMENT_SNIPPETS);