Preserve ordering when placing synthetic events in the queue
When we are in the the event translation function sometimes we need to synthesise events: the double and triple click events are synthetic events placed on the queue after a sequence of events has been received, for instance. Until now, the events were placed on the queue after the translation from the native events was successful. This led to a loss of ordering because we put the synthesised event on the queue before the last event that triggered it. This patch puts the events on the queue before translating them, with a "pending" flag set; if the translation sequence is completed then the flag is removed - otherwise the event is removed from the queue altogether. The queue manipulation functions have been modified to ignore the "pending" flag when looking for events. This patch also adds a private structure overlayed on the ClutterEvent struct so that we can extend the events with private data without exposing it in the public API.
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@ -350,8 +350,6 @@ clutter_event_get_type (void)
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return our_type;
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return our_type;
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}
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}
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static GHashTable *event_hash = NULL;
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/**
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/**
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* clutter_event_new:
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* clutter_event_new:
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* @type: The type of event.
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* @type: The type of event.
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@ -363,17 +361,15 @@ static GHashTable *event_hash = NULL;
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ClutterEvent *
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ClutterEvent *
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clutter_event_new (ClutterEventType type)
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clutter_event_new (ClutterEventType type)
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{
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{
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ClutterEventPrivate *real_event;
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ClutterEvent *new_event;
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ClutterEvent *new_event;
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if (!event_hash)
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real_event = g_slice_new0 (ClutterEventPrivate);
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event_hash = g_hash_table_new (g_direct_hash, NULL);
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real_event->flags = 0;
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new_event = g_slice_new0 (ClutterEvent);
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new_event = (ClutterEvent *) real_event;
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new_event->type = new_event->any.type = type;
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new_event->type = new_event->any.type = type;
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/* FIXME: why do we put in a hash ? */
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g_hash_table_insert (event_hash, new_event, GUINT_TO_POINTER (1));
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return new_event;
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return new_event;
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}
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}
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@ -409,8 +405,7 @@ clutter_event_free (ClutterEvent *event)
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{
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{
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if (G_LIKELY (event))
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if (G_LIKELY (event))
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{
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{
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g_hash_table_remove (event_hash, event);
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g_slice_free (ClutterEventPrivate, (ClutterEventPrivate *) event);
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g_slice_free (ClutterEvent, event);
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}
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}
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}
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}
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@ -428,8 +423,30 @@ ClutterEvent*
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clutter_event_get (void)
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clutter_event_get (void)
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{
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{
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ClutterMainContext *context = clutter_context_get_default ();
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ClutterMainContext *context = clutter_context_get_default ();
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GList *item;
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return g_queue_pop_tail (context->events_queue);
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if (!context->events_queue)
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return NULL;
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if (g_queue_is_empty (context->events_queue))
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return NULL;
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/* find the first non pending item */
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item = context->events_queue->tail;
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while (item)
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{
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ClutterEventPrivate *event = item->data;
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if (!(event->flags & CLUTTER_EVENT_PENDING))
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{
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g_queue_remove (context->events_queue, event);
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return (ClutterEvent *) event;
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}
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item = item->prev;
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}
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return NULL;
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}
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}
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/**
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/**
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@ -446,13 +463,26 @@ ClutterEvent *
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clutter_event_peek (void)
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clutter_event_peek (void)
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{
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{
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ClutterMainContext *context = clutter_context_get_default ();
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ClutterMainContext *context = clutter_context_get_default ();
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GList *item;
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g_return_val_if_fail (context != NULL, NULL);
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if (!context->events_queue)
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if (context->events_queue == NULL)
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return NULL;
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return NULL;
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return g_queue_peek_tail (context->events_queue);
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if (g_queue_is_empty (context->events_queue))
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return NULL;
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/* find the first non pending item */
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item = context->events_queue->tail;
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while (item)
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{
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ClutterEventPrivate *event = item->data;
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if (!(event->flags & CLUTTER_EVENT_PENDING))
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return (ClutterEvent *) event;
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item = item->prev;
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}
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return NULL;
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}
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}
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/**
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/**
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@ -487,13 +517,28 @@ gboolean
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clutter_events_pending (void)
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clutter_events_pending (void)
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{
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{
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ClutterMainContext *context = clutter_context_get_default ();
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ClutterMainContext *context = clutter_context_get_default ();
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GList *item;
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g_return_val_if_fail (context != NULL, FALSE);
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g_return_val_if_fail (context != NULL, FALSE);
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if (!context->events_queue)
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if (!context->events_queue)
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return FALSE;
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return FALSE;
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return g_queue_is_empty (context->events_queue) == FALSE;
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if (g_queue_is_empty (context->events_queue))
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return FALSE;
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/* find the first non pending item */
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item = context->events_queue->head;
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while (item)
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{
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ClutterEventPrivate *event = item->data;
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if (!(event->flags & CLUTTER_EVENT_PENDING))
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return TRUE;
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item = item->next;
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}
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return FALSE;
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}
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}
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/* Backend helpers (private) */
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/* Backend helpers (private) */
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@ -536,10 +581,10 @@ _clutter_event_button_generate (ClutterBackend *backend,
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button_x[0] = button_x[1] = 0;
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button_x[0] = button_x[1] = 0;
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button_y[0] = button_y[1] = 0;
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button_y[0] = button_y[1] = 0;
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}
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}
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else if ((event->button.time < (button_click_time[0] + double_click_time)) &&
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else if ((event->button.time < (button_click_time[0] + double_click_time))
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(event->button.button == button_number[0]) &&
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&& (event->button.button == button_number[0])
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(ABS (event->button.x - button_x[0]) <= double_click_distance) &&
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&& (ABS (event->button.x - button_x[0]) <= double_click_distance)
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(ABS (event->button.y - button_y[0]) <= double_click_distance))
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&& (ABS (event->button.y - button_y[0]) <= double_click_distance))
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{
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{
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synthesize_click (backend, event, 2);
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synthesize_click (backend, event, 2);
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@ -61,8 +61,26 @@ typedef enum {
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CLUTTER_PICK_ALL
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CLUTTER_PICK_ALL
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} ClutterPickMode;
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} ClutterPickMode;
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typedef enum {
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/* this flag is set when an event has been put on the queue but still
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* needs processing; the event queue must ignore every event with this
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* flag set
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*/
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CLUTTER_EVENT_PENDING = 1 << 0
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} ClutterEventFlags;
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typedef struct _ClutterEventPrivate ClutterEventPrivate;
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typedef struct _ClutterMainContext ClutterMainContext;
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typedef struct _ClutterMainContext ClutterMainContext;
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/* Private structure, to be used for extending ClutterEvent without
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* exposing new members and breaking compatibility.
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*/
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struct _ClutterEventPrivate
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{
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ClutterEvent event;
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guint flags;
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};
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struct _ClutterMainContext
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struct _ClutterMainContext
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{
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{
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/* holds a pointer to the backend, which controls the stage */
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/* holds a pointer to the backend, which controls the stage */
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@ -295,25 +295,30 @@ static void
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events_queue (ClutterBackend *backend)
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events_queue (ClutterBackend *backend)
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{
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{
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterEvent *event;
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Display *xdisplay = backend_egl->xdpy;
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XEvent xevent;
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XEvent xevent;
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ClutterMainContext *clutter_context;
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ClutterMainContext *clutter_context;
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clutter_context = clutter_context_get_default ();
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clutter_context = clutter_context_get_default ();
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Display *xdisplay = backend_egl->xdpy;
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while (!clutter_events_pending () && XPending (xdisplay))
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while (!clutter_events_pending () && XPending (xdisplay))
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{
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{
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ClutterEvent *event;
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XNextEvent (xdisplay, &xevent);
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XNextEvent (xdisplay, &xevent);
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event = clutter_event_new (CLUTTER_NOTHING);
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event = clutter_event_new (CLUTTER_NOTHING);
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((ClutterEventPrivate *) event)->flags |= CLUTTER_EVENT_PENDING;
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g_queue_push_head (clutter_context->events_queue, event);
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if (clutter_event_translate (backend, event, &xevent))
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if (clutter_event_translate (backend, event, &xevent))
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{
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{
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g_queue_push_head (clutter_context->events_queue, event);
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((ClutterEventPrivate *) event)->flags &= ~CLUTTER_EVENT_PENDING;
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}
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}
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else
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else
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{
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{
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g_queue_remove (clutter_context->events_queue, event);
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clutter_event_free (event);
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clutter_event_free (event);
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}
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}
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}
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}
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@ -517,7 +517,6 @@ static void
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events_queue (ClutterBackend *backend)
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events_queue (ClutterBackend *backend)
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{
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend);
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend);
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ClutterEvent *event;
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Display *xdisplay = backend_glx->xdpy;
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Display *xdisplay = backend_glx->xdpy;
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XEvent xevent;
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XEvent xevent;
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ClutterMainContext *clutter_context;
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ClutterMainContext *clutter_context;
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@ -526,17 +525,27 @@ events_queue (ClutterBackend *backend)
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while (!clutter_events_pending () && XPending (xdisplay))
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while (!clutter_events_pending () && XPending (xdisplay))
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{
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{
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ClutterEvent *event;
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XNextEvent (xdisplay, &xevent);
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XNextEvent (xdisplay, &xevent);
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event = clutter_event_new (CLUTTER_NOTHING);
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event = clutter_event_new (CLUTTER_NOTHING);
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/* mark the event as pending and push it so that event_translate()
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* can put events on the queue without tampering with the ordering
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*/
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((ClutterEventPrivate *) event)->flags |= CLUTTER_EVENT_PENDING;
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g_queue_push_head (clutter_context->events_queue, event);
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if (event_translate (backend, event, &xevent))
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if (event_translate (backend, event, &xevent))
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{
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{
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/* push directly here to avoid copy of queue_put */
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/* translation successful, the event is done */
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g_queue_push_head (clutter_context->events_queue, event);
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((ClutterEventPrivate *) event)->flags &= ~CLUTTER_EVENT_PENDING;
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}
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}
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else
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else
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{
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{
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/* remove the event from the queue */
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g_queue_remove (clutter_context->events_queue, event);
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clutter_event_free (event);
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clutter_event_free (event);
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}
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}
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}
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}
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@ -326,13 +326,17 @@ clutter_event_dispatch (GSource *source,
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{
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{
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event = clutter_event_new (CLUTTER_NOTHING);
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event = clutter_event_new (CLUTTER_NOTHING);
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((ClutterEventPrivate *) event)->flags |= CLUTTER_EVENT_PENDING;
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g_queue_push_head (clutter_context->events_queue, event);
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if (event_translate (backend, event, &sdl_event))
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if (event_translate (backend, event, &sdl_event))
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{
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{
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/* push directly here to avoid copy of queue_put */
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((ClutterEventPrivate *) event)->flags &= ~CLUTTER_EVENT_PENDING;
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g_queue_push_head (clutter_context->events_queue, event);
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}
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}
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else
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else
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{
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{
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g_queue_remove (clutter_context->events_queue, event);
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clutter_event_free (event);
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clutter_event_free (event);
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}
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}
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}
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}
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