2008-07-02 Emmanuele Bassi <ebassi@openedhand.com>

Bug 1010 - ClutterLabel does not update the layout (Lee Jusung)

	* clutter/clutter-actor.c:
	(clutter_actor_queue_relayout): Remove some pointer dereferencing.
	
	* clutter/clutter-label.c:
	(clutter_label_allocate): Revert the change of r2883 and remove the
	layout width cache and force a recreation of the layout every time
	we receive an allocation.
This commit is contained in:
Emmanuele Bassi 2008-07-02 09:24:25 +00:00
parent cfd91cd0ef
commit 12fd095006
3 changed files with 23 additions and 17 deletions

View File

@ -1,3 +1,15 @@
2008-07-02 Emmanuele Bassi <ebassi@openedhand.com>
Bug 1010 - ClutterLabel does not update the layout (Lee Jusung)
* clutter/clutter-actor.c:
(clutter_actor_queue_relayout): Remove some pointer dereferencing.
* clutter/clutter-label.c:
(clutter_label_allocate): Revert the change of r2883 and remove the
layout width cache and force a recreation of the layout every time
we receive an allocation.
2008-07-01 Neil Roberts <neil@o-hand.com>
* clutter/clutter-actor.c (clutter_actor_get_transformed_sizeu):

View File

@ -3042,17 +3042,17 @@ clutter_actor_queue_relayout (ClutterActor *self)
priv->needs_allocation)
return; /* save some cpu cycles */
self->priv->needs_width_request = TRUE;
self->priv->needs_height_request = TRUE;
self->priv->needs_allocation = TRUE;
priv->needs_width_request = TRUE;
priv->needs_height_request = TRUE;
priv->needs_allocation = TRUE;
/* always repaint also */
if (CLUTTER_ACTOR_IS_VISIBLE (self))
clutter_actor_queue_redraw (self);
/* We need to go all the way up the hierarchy */
if (self->priv->parent_actor)
clutter_actor_queue_relayout (self->priv->parent_actor);
if (priv->parent_actor)
clutter_actor_queue_relayout (priv->parent_actor);
}
/**

View File

@ -93,8 +93,6 @@ struct _ClutterLabelPrivate
PangoAttrList *attrs;
PangoAttrList *effective_attrs;
PangoLayout *layout;
ClutterUnit layout_width;
};
/*
@ -289,19 +287,15 @@ clutter_label_allocate (ClutterActor *self,
ClutterLabelPrivate *priv = label->priv;
ClutterActorClass *parent_class;
if (priv->layout_width != (box->x2 - box->x1))
/* the allocation was changed, so we must recreate the layout */
if (priv->layout)
{
/* the allocation was changed, so we must recreate the layout */
if (priv->layout)
{
g_object_unref (priv->layout);
priv->layout = NULL;
}
priv->layout = clutter_label_create_layout (label, box->x2 - box->x1);
priv->layout_width = box->x2 - box->x1;
g_object_unref (priv->layout);
priv->layout = NULL;
}
priv->layout = clutter_label_create_layout (label, box->x2 - box->x1);
parent_class = CLUTTER_ACTOR_CLASS (clutter_label_parent_class);
parent_class->allocate (self, box, origin_changed);
}