2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.h: * clutter/clutter-behaviour.c: Rename clutter_behaviour_clear() to clutter_behaviour_remove_all() to avoid method clashes in bindings.
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@ -1,3 +1,10 @@
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2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-behaviour.h:
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* clutter/clutter-behaviour.c: Rename clutter_behaviour_clear()
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to clutter_behaviour_remove_all() to avoid method clashes in
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bindings.
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2007-07-25 Tomas Frydrych <tf@openedhand.com>
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2007-07-25 Tomas Frydrych <tf@openedhand.com>
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* tests/test-rotate.c:
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* tests/test-rotate.c:
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@ -176,7 +176,7 @@ clutter_behaviour_dispose (GObject *gobject)
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ClutterBehaviour *self = CLUTTER_BEHAVIOUR (gobject);
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ClutterBehaviour *self = CLUTTER_BEHAVIOUR (gobject);
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clutter_behaviour_set_alpha (self, NULL);
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clutter_behaviour_set_alpha (self, NULL);
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clutter_behaviour_clear (self);
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clutter_behaviour_remove_all (self);
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G_OBJECT_CLASS (clutter_behaviour_parent_class)->dispose (gobject);
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G_OBJECT_CLASS (clutter_behaviour_parent_class)->dispose (gobject);
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}
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}
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@ -599,7 +599,7 @@ clutter_behaviour_get_actors (ClutterBehaviour *behave)
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}
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}
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/**
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/**
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* clutter_behaviour_clear:
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* clutter_behaviour_remove_all:
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* @behave: a #ClutterBehaviour
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* @behave: a #ClutterBehaviour
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*
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*
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* Removes every actor from the list that @behave holds.
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* Removes every actor from the list that @behave holds.
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@ -607,7 +607,7 @@ clutter_behaviour_get_actors (ClutterBehaviour *behave)
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* Since: 0.4
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* Since: 0.4
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*/
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*/
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void
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void
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clutter_behaviour_clear (ClutterBehaviour *behave)
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clutter_behaviour_remove_all (ClutterBehaviour *behave)
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{
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{
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ClutterBehaviourPrivate *priv;
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ClutterBehaviourPrivate *priv;
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GSList *l;
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GSList *l;
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@ -132,6 +132,7 @@ void clutter_behaviour_apply (ClutterBehaviour *beh
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ClutterActor *actor);
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ClutterActor *actor);
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void clutter_behaviour_remove (ClutterBehaviour *behave,
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void clutter_behaviour_remove (ClutterBehaviour *behave,
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ClutterActor *actor);
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ClutterActor *actor);
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void clutter_behaviour_remove_all (ClutterBehaviour *behave);
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void clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
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void clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
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ClutterBehaviourForeachFunc func,
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ClutterBehaviourForeachFunc func,
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gpointer data);
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gpointer data);
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@ -144,7 +145,6 @@ void clutter_behaviour_set_alpha (ClutterBehaviour *beh
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ClutterAlpha *alpha);
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ClutterAlpha *alpha);
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gboolean clutter_behaviour_is_applied (ClutterBehaviour *behave,
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gboolean clutter_behaviour_is_applied (ClutterBehaviour *behave,
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ClutterActor *actor);
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ClutterActor *actor);
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void clutter_behaviour_clear (ClutterBehaviour *behave);
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G_END_DECLS
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G_END_DECLS
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@ -1,3 +1,8 @@
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2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter-sections.txt: Rename clutter_behaviour_clear() to
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clutter_behaviour_remove_all().
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2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
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2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter-sections.txt: Add new rotate behaviour methods.
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* clutter-sections.txt: Add new rotate behaviour methods.
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@ -87,8 +87,8 @@ ClutterBehaviour
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ClutterBehaviourClass
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ClutterBehaviourClass
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clutter_behaviour_apply
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clutter_behaviour_apply
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clutter_behaviour_remove
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clutter_behaviour_remove
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clutter_behaviour_remove_all
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clutter_behaviour_is_applied
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clutter_behaviour_is_applied
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clutter_behaviour_clear
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ClutterBehaviourForeachFunc
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ClutterBehaviourForeachFunc
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clutter_behaviour_actors_foreach
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clutter_behaviour_actors_foreach
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clutter_behaviour_get_actors
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clutter_behaviour_get_actors
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