mutter/clutter/clutter-behaviour.h

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#ifndef _HAVE_CLUTTER_BEHAVIOUR_H
#define _HAVE_CLUTTER_BEHAVIOUR_H
#include <glib-object.h>
G_BEGIN_DECLS
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#define CLUTTER_TYPE_BEHAVIOUR clutter_behaviour_get_type()
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#define CLUTTER_BEHAVIOUR(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviour))
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#define CLUTTER_BEHAVIOUR_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviourClass))
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#define CLUTTER_IS_BEHAVIOUR(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR))
#define CLUTTER_IS_BEHAVIOUR_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR))
#define CLUTTER_BEHAVIOUR_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviourClass))
typedef struct _ClutterBehaviour ClutterBehaviour;
typedef struct ClutterBehaviourPrivate ClutterBehaviourPrivate;
typedef struct _ClutterBehaviourClass ClutterBehaviourClass;
struct _ClutterBehaviour
{
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GObject parent;
ClutterBehaviourPrivate *priv;
};
struct _ClutterBehaviourClass
{
GObjectClass parent_class;
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void (* property_change) (ClutterBehaviour *behave,
GObject *object,
GParamSpec *param_spec);
};
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GType clutter_behaviour_get_type (void);
ClutterBehaviour*
clutter_behaviour_new (GObject *object,
const char *property);
void
clutter_behaviour_apply (ClutterBehaviour *behave, ClutterActor *actor);
void
clutter_behaviour_remove (ClutterBehaviour *behave, ClutterActor *actor);
void
clutter_behaviour_remove_all (ClutterBehaviour *behave);
void
clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
GFunc func,
gpointer userdata);
void
clutter_behaviour_set_object (ClutterBehaviour *behave,
GObject *object);
GObject*
clutter_behaviour_get_object (ClutterBehaviour *behave);
void
clutter_behaviour_set_property (ClutterBehaviour *behave,
const char *property);
const char*
clutter_behaviour_get_property (ClutterBehaviour *behave);
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GParamSpec*
clutter_behaviour_get_param_spec (ClutterBehaviour *behave);
G_END_DECLS
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#endif