2008-06-23 14:57:36 +00:00
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/*
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2009-04-27 14:48:12 +00:00
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* Cogl
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2008-06-23 14:57:36 +00:00
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*
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2009-04-27 14:48:12 +00:00
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* An object oriented GL/GLES Abstraction/Utility Layer
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2008-06-23 14:57:36 +00:00
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*
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2010-04-14 18:41:08 +00:00
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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2008-06-23 14:57:36 +00:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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2010-03-01 12:56:10 +00:00
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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2008-06-23 14:57:36 +00:00
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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2008-12-04 13:45:09 +00:00
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#include <string.h>
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2009-11-04 19:42:17 +00:00
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#include <math.h>
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2009-05-08 15:32:01 +00:00
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#include <glib.h>
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2008-06-23 14:57:36 +00:00
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#include "cogl.h"
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#include "cogl-clip-stack.h"
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2008-12-04 13:45:09 +00:00
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#include "cogl-primitives.h"
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#include "cogl-context.h"
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2009-05-08 15:32:01 +00:00
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#include "cogl-internal.h"
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2009-11-26 19:06:35 +00:00
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#include "cogl-framebuffer-private.h"
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2010-02-10 18:18:30 +00:00
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#include "cogl-journal-private.h"
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2010-02-17 15:58:32 +00:00
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#include "cogl-util.h"
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2010-04-08 16:43:27 +00:00
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#include "cogl-path-private.h"
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2010-04-22 13:33:47 +00:00
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#include "cogl-matrix-private.h"
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2010-11-02 17:15:06 +00:00
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#include "cogl-primitives-private.h"
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2008-06-23 14:57:36 +00:00
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2009-11-04 19:42:17 +00:00
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static void
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2010-11-22 15:51:15 +00:00
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project_vertex (const CoglMatrix *modelview_projection,
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2009-11-04 19:42:17 +00:00
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float *vertex)
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{
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int i;
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2010-11-22 15:51:15 +00:00
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cogl_matrix_transform_point (modelview_projection,
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2009-11-04 19:42:17 +00:00
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&vertex[0], &vertex[1],
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&vertex[2], &vertex[3]);
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2010-11-22 15:51:15 +00:00
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2009-11-04 19:42:17 +00:00
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/* Convert from homogenized coordinates */
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for (i = 0; i < 4; i++)
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vertex[i] /= vertex[3];
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}
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static void
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set_clip_plane (GLint plane_num,
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const float *vertex_a,
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const float *vertex_b)
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{
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#if defined (HAVE_COGL_GLES2) || defined (HAVE_COGL_GLES)
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GLfloat plane[4];
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#else
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GLdouble plane[4];
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#endif
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GLfloat angle;
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2010-05-28 00:01:28 +00:00
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CoglFramebuffer *framebuffer = _cogl_get_framebuffer ();
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2009-11-04 19:42:17 +00:00
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CoglMatrixStack *modelview_stack =
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2009-11-26 19:06:35 +00:00
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_cogl_framebuffer_get_modelview_stack (framebuffer);
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2009-11-04 19:42:17 +00:00
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CoglMatrixStack *projection_stack =
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2009-11-26 19:06:35 +00:00
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_cogl_framebuffer_get_projection_stack (framebuffer);
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2009-11-04 19:42:17 +00:00
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CoglMatrix inverse_projection;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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_cogl_matrix_stack_get_inverse (projection_stack, &inverse_projection);
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/* Calculate the angle between the axes and the line crossing the
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two points */
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angle = atan2f (vertex_b[1] - vertex_a[1],
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vertex_b[0] - vertex_a[0]) * (180.0/G_PI);
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_cogl_matrix_stack_push (modelview_stack);
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/* Load the inverse of the projection matrix so we can specify the plane
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* in screen coordinates */
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_cogl_matrix_stack_set (modelview_stack, &inverse_projection);
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/* Rotate about point a */
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_cogl_matrix_stack_translate (modelview_stack,
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vertex_a[0], vertex_a[1], vertex_a[2]);
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/* Rotate the plane by the calculated angle so that it will connect
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the two points */
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_cogl_matrix_stack_rotate (modelview_stack, angle, 0.0f, 0.0f, 1.0f);
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_cogl_matrix_stack_translate (modelview_stack,
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-vertex_a[0], -vertex_a[1], -vertex_a[2]);
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_cogl_matrix_stack_flush_to_gl (modelview_stack, COGL_MATRIX_MODELVIEW);
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plane[0] = 0;
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plane[1] = -1.0;
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plane[2] = 0;
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plane[3] = vertex_a[1];
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#if defined (HAVE_COGL_GLES2) || defined (HAVE_COGL_GLES)
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GE( glClipPlanef (plane_num, plane) );
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#else
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GE( glClipPlane (plane_num, plane) );
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#endif
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_cogl_matrix_stack_pop (modelview_stack);
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}
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static void
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2009-11-04 20:17:56 +00:00
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set_clip_planes (float x_1,
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float y_1,
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float x_2,
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float y_2)
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2009-11-04 19:42:17 +00:00
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{
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2010-05-28 00:01:28 +00:00
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CoglFramebuffer *framebuffer = _cogl_get_framebuffer ();
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2009-11-04 19:42:17 +00:00
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CoglMatrixStack *modelview_stack =
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2009-11-26 19:06:35 +00:00
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_cogl_framebuffer_get_modelview_stack (framebuffer);
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2009-11-04 19:42:17 +00:00
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CoglMatrix modelview_matrix;
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CoglMatrixStack *projection_stack =
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2009-11-26 19:06:35 +00:00
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_cogl_framebuffer_get_projection_stack (framebuffer);
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2009-11-04 19:42:17 +00:00
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CoglMatrix projection_matrix;
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2010-11-22 15:51:15 +00:00
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CoglMatrix modelview_projection;
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2010-04-20 13:58:57 +00:00
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float signed_area;
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2009-11-04 19:42:17 +00:00
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2009-11-04 20:17:56 +00:00
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float vertex_tl[4] = { x_1, y_1, 0, 1.0 };
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float vertex_tr[4] = { x_2, y_1, 0, 1.0 };
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float vertex_bl[4] = { x_1, y_2, 0, 1.0 };
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float vertex_br[4] = { x_2, y_2, 0, 1.0 };
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2009-11-04 19:42:17 +00:00
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_cogl_matrix_stack_get (projection_stack, &projection_matrix);
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_cogl_matrix_stack_get (modelview_stack, &modelview_matrix);
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2010-11-22 15:51:15 +00:00
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cogl_matrix_multiply (&modelview_projection,
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&projection_matrix,
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&modelview_matrix);
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project_vertex (&modelview_projection, vertex_tl);
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project_vertex (&modelview_projection, vertex_tr);
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project_vertex (&modelview_projection, vertex_bl);
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project_vertex (&modelview_projection, vertex_br);
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2009-11-04 19:42:17 +00:00
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2010-04-20 13:58:57 +00:00
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/* Calculate the signed area of the polygon formed by the four
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vertices so that we can know its orientation */
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signed_area = (vertex_tl[0] * (vertex_tr[1] - vertex_bl[1])
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+ vertex_tr[0] * (vertex_br[1] - vertex_tl[1])
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+ vertex_br[0] * (vertex_bl[1] - vertex_tr[1])
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+ vertex_bl[0] * (vertex_tl[1] - vertex_br[1]));
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/* Set the clip planes to form lines between all of the vertices
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using the same orientation as we calculated */
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if (signed_area > 0.0f)
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2009-11-04 19:42:17 +00:00
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{
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2010-04-20 13:58:57 +00:00
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/* counter-clockwise */
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set_clip_plane (GL_CLIP_PLANE0, vertex_tl, vertex_bl);
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set_clip_plane (GL_CLIP_PLANE1, vertex_bl, vertex_br);
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set_clip_plane (GL_CLIP_PLANE2, vertex_br, vertex_tr);
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set_clip_plane (GL_CLIP_PLANE3, vertex_tr, vertex_tl);
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}
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else
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{
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/* clockwise */
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set_clip_plane (GL_CLIP_PLANE0, vertex_tl, vertex_tr);
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set_clip_plane (GL_CLIP_PLANE1, vertex_tr, vertex_br);
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set_clip_plane (GL_CLIP_PLANE2, vertex_br, vertex_bl);
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set_clip_plane (GL_CLIP_PLANE3, vertex_bl, vertex_tl);
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2009-11-04 19:42:17 +00:00
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}
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}
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2010-05-27 12:28:43 +00:00
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static void
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2009-11-04 20:17:56 +00:00
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add_stencil_clip_rectangle (float x_1,
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float y_1,
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float x_2,
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float y_2,
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2009-11-04 19:42:17 +00:00
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gboolean first)
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{
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2010-05-28 00:01:28 +00:00
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CoglFramebuffer *framebuffer = _cogl_get_framebuffer ();
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2010-11-02 17:15:06 +00:00
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CoglMatrixStack *modelview_stack =
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_cogl_framebuffer_get_modelview_stack (framebuffer);
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CoglMatrixStack *projection_stack =
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_cogl_framebuffer_get_projection_stack (framebuffer);
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2009-11-04 19:42:17 +00:00
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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2010-10-27 17:54:57 +00:00
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/* temporarily swap in our special stenciling pipeline */
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cogl_push_source (ctx->stencil_pipeline);
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2009-11-04 19:42:17 +00:00
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if (first)
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{
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GE( glEnable (GL_STENCIL_TEST) );
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/* Initially disallow everything */
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GE( glClearStencil (0) );
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GE( glClear (GL_STENCIL_BUFFER_BIT) );
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/* Punch out a hole to allow the rectangle */
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GE( glStencilFunc (GL_NEVER, 0x1, 0x1) );
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GE( glStencilOp (GL_REPLACE, GL_REPLACE, GL_REPLACE) );
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2010-11-02 17:15:06 +00:00
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/* This can be called from the journal code which doesn't flush
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the matrix stacks between calls so we need to ensure they're
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flushed now */
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_cogl_matrix_stack_flush_to_gl (modelview_stack,
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COGL_MATRIX_MODELVIEW);
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_cogl_matrix_stack_flush_to_gl (projection_stack,
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COGL_MATRIX_PROJECTION);
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_cogl_rectangle_immediate (x_1, y_1, x_2, y_2);
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2009-11-04 19:42:17 +00:00
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}
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else
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{
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/* Add one to every pixel of the stencil buffer in the
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rectangle */
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GE( glStencilFunc (GL_NEVER, 0x1, 0x3) );
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GE( glStencilOp (GL_INCR, GL_INCR, GL_INCR) );
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2010-11-02 17:15:06 +00:00
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_cogl_rectangle_immediate (x_1, y_1, x_2, y_2);
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2009-11-04 19:42:17 +00:00
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/* Subtract one from all pixels in the stencil buffer so that
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only pixels where both the original stencil buffer and the
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rectangle are set will be valid */
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GE( glStencilOp (GL_DECR, GL_DECR, GL_DECR) );
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_cogl_matrix_stack_push (projection_stack);
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_cogl_matrix_stack_load_identity (projection_stack);
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_cogl_matrix_stack_push (modelview_stack);
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_cogl_matrix_stack_load_identity (modelview_stack);
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2010-11-02 17:15:06 +00:00
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_cogl_matrix_stack_flush_to_gl (modelview_stack,
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COGL_MATRIX_MODELVIEW);
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_cogl_matrix_stack_flush_to_gl (projection_stack,
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COGL_MATRIX_PROJECTION);
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_cogl_rectangle_immediate (-1.0, -1.0, 1.0, 1.0);
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2009-11-04 19:42:17 +00:00
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_cogl_matrix_stack_pop (modelview_stack);
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_cogl_matrix_stack_pop (projection_stack);
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}
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/* Restore the stencil mode */
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GE( glStencilFunc (GL_EQUAL, 0x1, 0x1) );
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GE( glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP) );
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2010-10-27 17:54:57 +00:00
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/* restore the original source pipeline */
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2010-10-25 12:25:21 +00:00
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cogl_pop_source ();
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2009-11-04 19:42:17 +00:00
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}
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static void
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disable_stencil_buffer (void)
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{
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GE( glDisable (GL_STENCIL_TEST) );
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}
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static void
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enable_clip_planes (void)
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{
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GE( glEnable (GL_CLIP_PLANE0) );
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GE( glEnable (GL_CLIP_PLANE1) );
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GE( glEnable (GL_CLIP_PLANE2) );
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GE( glEnable (GL_CLIP_PLANE3) );
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}
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static void
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disable_clip_planes (void)
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{
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GE( glDisable (GL_CLIP_PLANE3) );
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GE( glDisable (GL_CLIP_PLANE2) );
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GE( glDisable (GL_CLIP_PLANE1) );
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GE( glDisable (GL_CLIP_PLANE0) );
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}
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2010-04-14 12:17:26 +00:00
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static gpointer
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_cogl_clip_stack_push_entry (CoglClipStack *clip_stack,
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size_t size,
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2010-11-01 19:52:45 +00:00
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CoglClipStackType type)
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2010-04-14 12:17:26 +00:00
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{
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2010-11-01 19:52:45 +00:00
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CoglClipStack *entry = g_slice_alloc (size);
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2010-04-14 12:17:26 +00:00
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/* The new entry starts with a ref count of 1 because the stack
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holds a reference to it as it is the top entry */
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entry->ref_count = 1;
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entry->type = type;
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2010-11-01 19:52:45 +00:00
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entry->parent = clip_stack;
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2010-04-14 12:17:26 +00:00
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/* We don't need to take a reference to the parent from the entry
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2010-11-01 19:52:45 +00:00
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because the we are stealing the ref in the new stack top */
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2010-04-14 12:17:26 +00:00
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return entry;
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}
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2010-04-22 13:33:47 +00:00
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/* Sets the window-space bounds of the entry based on the projected
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coordinates of the given rectangle */
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static void
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2010-11-01 19:52:45 +00:00
|
|
|
_cogl_clip_stack_entry_set_bounds (CoglClipStack *entry,
|
2010-04-22 13:33:47 +00:00
|
|
|
float x_1,
|
|
|
|
float y_1,
|
|
|
|
float x_2,
|
|
|
|
float y_2,
|
|
|
|
const CoglMatrix *modelview)
|
|
|
|
{
|
|
|
|
CoglMatrix projection;
|
|
|
|
float viewport[4];
|
|
|
|
float verts[4 * 2] = { x_1, y_1, x_2, y_1, x_2, y_2, x_1, y_2 };
|
|
|
|
float min_x = G_MAXFLOAT, min_y = G_MAXFLOAT;
|
|
|
|
float max_x = -G_MAXFLOAT, max_y = -G_MAXFLOAT;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
cogl_get_projection_matrix (&projection);
|
|
|
|
cogl_get_viewport (viewport);
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
float *v = verts + i * 2;
|
|
|
|
|
|
|
|
/* Project the coordinates to window space coordinates */
|
|
|
|
_cogl_transform_point (modelview, &projection, viewport, v, v + 1);
|
|
|
|
|
|
|
|
if (v[0] > max_x)
|
|
|
|
max_x = v[0];
|
|
|
|
if (v[0] < min_x)
|
|
|
|
min_x = v[0];
|
|
|
|
if (v[1] > max_y)
|
|
|
|
max_y = v[1];
|
|
|
|
if (v[1] < min_y)
|
|
|
|
min_y = v[1];
|
|
|
|
}
|
|
|
|
|
|
|
|
entry->bounds_x0 = floorf (min_x);
|
|
|
|
entry->bounds_x1 = ceilf (max_x);
|
|
|
|
entry->bounds_y0 = floorf (min_y);
|
|
|
|
entry->bounds_y1 = ceilf (max_y);
|
|
|
|
}
|
|
|
|
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *
|
2010-05-28 00:01:28 +00:00
|
|
|
_cogl_clip_stack_push_window_rectangle (CoglClipStack *stack,
|
2010-04-14 18:41:08 +00:00
|
|
|
int x_offset,
|
|
|
|
int y_offset,
|
|
|
|
int width,
|
|
|
|
int height)
|
2009-05-08 15:32:01 +00:00
|
|
|
{
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *entry;
|
2009-05-08 15:32:01 +00:00
|
|
|
|
2010-04-14 12:17:26 +00:00
|
|
|
entry = _cogl_clip_stack_push_entry (stack,
|
2010-11-01 19:52:45 +00:00
|
|
|
sizeof (CoglClipStackWindowRect),
|
2010-04-14 12:17:26 +00:00
|
|
|
COGL_CLIP_STACK_WINDOW_RECT);
|
2009-05-08 15:32:01 +00:00
|
|
|
|
2010-04-22 13:33:47 +00:00
|
|
|
entry->bounds_x0 = x_offset;
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|
|
entry->bounds_x1 = x_offset + width;
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|
|
entry->bounds_y0 = y_offset;
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|
entry->bounds_y1 = y_offset + height;
|
2010-11-01 19:52:45 +00:00
|
|
|
|
|
|
|
return entry;
|
2009-05-08 15:32:01 +00:00
|
|
|
}
|
|
|
|
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *
|
2010-05-28 00:01:28 +00:00
|
|
|
_cogl_clip_stack_push_rectangle (CoglClipStack *stack,
|
2010-04-14 18:41:08 +00:00
|
|
|
float x_1,
|
|
|
|
float y_1,
|
2009-11-04 20:17:56 +00:00
|
|
|
float x_2,
|
2010-04-14 18:41:08 +00:00
|
|
|
float y_2,
|
|
|
|
const CoglMatrix *modelview_matrix)
|
2008-06-23 14:57:36 +00:00
|
|
|
{
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStackRect *entry;
|
2010-11-09 12:01:04 +00:00
|
|
|
CoglMatrix matrix_p;
|
|
|
|
float v[4];
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2008-06-23 14:57:36 +00:00
|
|
|
/* Make a new entry */
|
2010-04-14 12:17:26 +00:00
|
|
|
entry = _cogl_clip_stack_push_entry (stack,
|
2010-11-01 19:52:45 +00:00
|
|
|
sizeof (CoglClipStackRect),
|
2010-04-14 12:17:26 +00:00
|
|
|
COGL_CLIP_STACK_RECT);
|
|
|
|
|
2009-11-04 20:17:56 +00:00
|
|
|
entry->x0 = x_1;
|
|
|
|
entry->y0 = y_1;
|
|
|
|
entry->x1 = x_2;
|
|
|
|
entry->y1 = y_2;
|
2008-06-23 14:57:36 +00:00
|
|
|
|
2010-04-14 18:41:08 +00:00
|
|
|
entry->matrix = *modelview_matrix;
|
2010-04-22 13:33:47 +00:00
|
|
|
|
2010-11-09 12:01:04 +00:00
|
|
|
/* If the modelview meets these constraints then a transformed rectangle
|
|
|
|
* should still be a rectangle when it reaches screen coordinates.
|
|
|
|
*
|
|
|
|
* FIXME: we are are making certain assumptions about the projection
|
|
|
|
* matrix a.t.m and should really be looking at the combined modelview
|
|
|
|
* and projection matrix.
|
|
|
|
* FIXME: we don't consider rotations that are a multiple of 90 degrees
|
|
|
|
* which could be quite common.
|
|
|
|
*/
|
|
|
|
if (modelview_matrix->xy != 0 || modelview_matrix->xz != 0 ||
|
|
|
|
modelview_matrix->yx != 0 || modelview_matrix->yz != 0 ||
|
|
|
|
modelview_matrix->zx != 0 || modelview_matrix->zy != 0)
|
|
|
|
{
|
|
|
|
entry->can_be_scissor = FALSE;
|
|
|
|
_cogl_clip_stack_entry_set_bounds ((CoglClipStack *) entry,
|
|
|
|
x_1, y_1, x_2, y_2, modelview_matrix);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
CoglClipStack *base_entry = (CoglClipStack *) entry;
|
|
|
|
|
|
|
|
cogl_get_projection_matrix (&matrix_p);
|
|
|
|
cogl_get_viewport (v);
|
|
|
|
|
|
|
|
_cogl_transform_point (modelview_matrix, &matrix_p, v, &x_1, &y_1);
|
|
|
|
_cogl_transform_point (modelview_matrix, &matrix_p, v, &x_2, &y_2);
|
|
|
|
|
|
|
|
/* Consider that the modelview matrix may flip the rectangle
|
|
|
|
* along the x or y axis... */
|
|
|
|
#define SWAP(A,B) do { float tmp = B; B = A; A = tmp; } while (0)
|
|
|
|
if (x_1 > x_2)
|
|
|
|
SWAP (x_1, x_2);
|
|
|
|
if (y_1 > y_2)
|
|
|
|
SWAP (y_1, y_2);
|
|
|
|
#undef SWAP
|
|
|
|
|
|
|
|
base_entry->bounds_x0 = COGL_UTIL_NEARBYINT (x_1);
|
|
|
|
base_entry->bounds_y0 = COGL_UTIL_NEARBYINT (y_1);
|
|
|
|
base_entry->bounds_x1 = COGL_UTIL_NEARBYINT (x_2);
|
|
|
|
base_entry->bounds_y1 = COGL_UTIL_NEARBYINT (y_2);
|
|
|
|
entry->can_be_scissor = TRUE;
|
|
|
|
}
|
2010-11-01 19:52:45 +00:00
|
|
|
|
|
|
|
return (CoglClipStack *) entry;
|
2009-11-04 20:17:56 +00:00
|
|
|
}
|
|
|
|
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *
|
2010-05-28 00:01:28 +00:00
|
|
|
_cogl_clip_stack_push_from_path (CoglClipStack *stack,
|
|
|
|
CoglPath *path,
|
2010-04-14 18:41:08 +00:00
|
|
|
const CoglMatrix *modelview_matrix)
|
2008-12-04 13:45:09 +00:00
|
|
|
{
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStackPath *entry;
|
2010-04-22 13:33:47 +00:00
|
|
|
float x_1, y_1, x_2, y_2;
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2010-04-14 12:17:26 +00:00
|
|
|
entry = _cogl_clip_stack_push_entry (stack,
|
2010-11-01 19:52:45 +00:00
|
|
|
sizeof (CoglClipStackPath),
|
2010-04-14 12:17:26 +00:00
|
|
|
COGL_CLIP_STACK_PATH);
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2010-04-14 18:41:08 +00:00
|
|
|
entry->path = cogl_path_copy (path);
|
2008-06-23 14:57:36 +00:00
|
|
|
|
2010-04-14 18:41:08 +00:00
|
|
|
entry->matrix = *modelview_matrix;
|
2010-04-22 13:33:47 +00:00
|
|
|
|
|
|
|
_cogl_path_get_bounds (path, &x_1, &y_1, &x_2, &y_2);
|
|
|
|
|
2010-11-01 19:52:45 +00:00
|
|
|
_cogl_clip_stack_entry_set_bounds ((CoglClipStack *) entry,
|
2010-04-22 13:33:47 +00:00
|
|
|
x_1, y_1, x_2, y_2, modelview_matrix);
|
2010-11-01 19:52:45 +00:00
|
|
|
|
|
|
|
return (CoglClipStack *) entry;
|
2008-06-23 14:57:36 +00:00
|
|
|
}
|
|
|
|
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *
|
|
|
|
_cogl_clip_stack_ref (CoglClipStack *entry)
|
|
|
|
{
|
|
|
|
/* A NULL pointer is considered a valid stack so we should accept
|
|
|
|
that as an argument */
|
|
|
|
if (entry)
|
|
|
|
entry->ref_count++;
|
|
|
|
|
|
|
|
return entry;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
_cogl_clip_stack_unref (CoglClipStack *entry)
|
2010-04-14 12:17:26 +00:00
|
|
|
{
|
|
|
|
/* Unref all of the entries until we hit the root of the list or the
|
|
|
|
entry still has a remaining reference */
|
|
|
|
while (entry && --entry->ref_count <= 0)
|
|
|
|
{
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *parent = entry->parent;
|
2010-04-14 12:17:26 +00:00
|
|
|
|
|
|
|
switch (entry->type)
|
|
|
|
{
|
|
|
|
case COGL_CLIP_STACK_RECT:
|
2010-11-01 19:52:45 +00:00
|
|
|
g_slice_free1 (sizeof (CoglClipStackRect), entry);
|
2010-04-14 12:17:26 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case COGL_CLIP_STACK_WINDOW_RECT:
|
2010-11-01 19:52:45 +00:00
|
|
|
g_slice_free1 (sizeof (CoglClipStackWindowRect), entry);
|
2010-04-14 12:17:26 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case COGL_CLIP_STACK_PATH:
|
2010-11-01 19:52:45 +00:00
|
|
|
cogl_object_unref (((CoglClipStackPath *) entry)->path);
|
|
|
|
g_slice_free1 (sizeof (CoglClipStackPath), entry);
|
2010-04-14 12:17:26 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
g_assert_not_reached ();
|
|
|
|
}
|
|
|
|
|
|
|
|
entry = parent;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *
|
2010-05-28 00:01:28 +00:00
|
|
|
_cogl_clip_stack_pop (CoglClipStack *stack)
|
2008-06-23 14:57:36 +00:00
|
|
|
{
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *new_top;
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2010-11-01 19:52:45 +00:00
|
|
|
g_return_val_if_fail (stack != NULL, NULL);
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2010-04-14 12:17:26 +00:00
|
|
|
/* To pop we are moving the top of the stack to the old top's parent
|
|
|
|
node. The stack always needs to have a reference to the top entry
|
|
|
|
so we must take a reference to the new top. The stack would have
|
|
|
|
previously had a reference to the old top so we need to decrease
|
|
|
|
the ref count on that. We need to ref the new head first in case
|
|
|
|
this stack was the only thing referencing the old top. In that
|
|
|
|
case the call to _cogl_clip_stack_entry_unref will unref the
|
|
|
|
parent. */
|
2010-11-01 19:52:45 +00:00
|
|
|
new_top = stack->parent;
|
|
|
|
|
|
|
|
_cogl_clip_stack_ref (new_top);
|
|
|
|
|
|
|
|
_cogl_clip_stack_unref (stack);
|
|
|
|
|
|
|
|
return new_top;
|
2008-06-23 14:57:36 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2010-11-02 14:28:12 +00:00
|
|
|
_cogl_clip_stack_flush (CoglClipStack *stack)
|
2008-06-23 14:57:36 +00:00
|
|
|
{
|
2009-09-25 13:34:34 +00:00
|
|
|
int has_clip_planes;
|
2008-12-04 13:45:09 +00:00
|
|
|
gboolean using_clip_planes = FALSE;
|
|
|
|
gboolean using_stencil_buffer = FALSE;
|
cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-10 01:57:32 +00:00
|
|
|
int scissor_x0 = 0;
|
|
|
|
int scissor_y0 = 0;
|
|
|
|
int scissor_x1 = G_MAXINT;
|
|
|
|
int scissor_y1 = G_MAXINT;
|
2010-11-02 14:28:12 +00:00
|
|
|
CoglMatrixStack *modelview_stack;
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStack *entry;
|
2010-04-22 13:33:47 +00:00
|
|
|
int scissor_y_start;
|
2008-06-23 14:57:36 +00:00
|
|
|
|
2010-11-02 14:28:12 +00:00
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
|
|
|
|
/* If we have already flushed this state then we don't need to do
|
|
|
|
anything */
|
|
|
|
if (ctx->current_clip_stack_valid)
|
|
|
|
{
|
|
|
|
if (ctx->current_clip_stack == stack)
|
|
|
|
return;
|
|
|
|
|
|
|
|
_cogl_clip_stack_unref (ctx->current_clip_stack);
|
|
|
|
}
|
|
|
|
|
|
|
|
ctx->current_clip_stack_valid = TRUE;
|
|
|
|
ctx->current_clip_stack = _cogl_clip_stack_ref (stack);
|
|
|
|
|
|
|
|
modelview_stack =
|
|
|
|
_cogl_framebuffer_get_modelview_stack (_cogl_get_framebuffer ());
|
|
|
|
|
2009-09-25 13:34:34 +00:00
|
|
|
has_clip_planes = cogl_features_available (COGL_FEATURE_FOUR_CLIP_PLANES);
|
|
|
|
|
2010-06-08 17:38:25 +00:00
|
|
|
if (has_clip_planes)
|
|
|
|
disable_clip_planes ();
|
2009-11-04 19:42:17 +00:00
|
|
|
disable_stencil_buffer ();
|
2009-02-12 11:08:00 +00:00
|
|
|
|
2008-12-04 13:45:09 +00:00
|
|
|
/* If the stack is empty then there's nothing else to do */
|
2010-11-01 19:52:45 +00:00
|
|
|
if (stack == NULL)
|
2010-05-06 13:15:04 +00:00
|
|
|
{
|
2010-11-02 14:28:12 +00:00
|
|
|
ctx->current_clip_stack_uses_stencil = FALSE;
|
2010-04-22 13:33:47 +00:00
|
|
|
GE (glDisable (GL_SCISSOR_TEST));
|
2010-05-06 13:15:04 +00:00
|
|
|
return;
|
|
|
|
}
|
2008-06-23 14:57:36 +00:00
|
|
|
|
2010-04-22 13:33:47 +00:00
|
|
|
/* Calculate the scissor rect first so that if we eventually have to
|
|
|
|
clear the stencil buffer then the clear will be clipped to the
|
|
|
|
intersection of all of the bounding boxes. This saves having to
|
|
|
|
clear the whole stencil buffer */
|
2010-11-01 19:52:45 +00:00
|
|
|
for (entry = stack; entry; entry = entry->parent)
|
2010-04-22 13:33:47 +00:00
|
|
|
{
|
|
|
|
/* Get the intersection of the current scissor and the bounding
|
|
|
|
box of this clip */
|
|
|
|
scissor_x0 = MAX (scissor_x0, entry->bounds_x0);
|
|
|
|
scissor_y0 = MAX (scissor_y0, entry->bounds_y0);
|
|
|
|
scissor_x1 = MIN (scissor_x1, entry->bounds_x1);
|
|
|
|
scissor_y1 = MIN (scissor_y1, entry->bounds_y1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Enable scissoring as soon as possible */
|
|
|
|
if (scissor_x0 >= scissor_x1 || scissor_y0 >= scissor_y1)
|
|
|
|
scissor_x0 = scissor_y0 = scissor_x1 = scissor_y1 = scissor_y_start = 0;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
CoglFramebuffer *framebuffer = _cogl_get_framebuffer ();
|
|
|
|
|
|
|
|
/* We store the entry coordinates in Cogl coordinate space
|
|
|
|
* but OpenGL requires the window origin to be the bottom
|
|
|
|
* left so we may need to convert the incoming coordinates.
|
|
|
|
*
|
|
|
|
* NB: Cogl forces all offscreen rendering to be done upside
|
|
|
|
* down so in this case no conversion is needed.
|
|
|
|
*/
|
|
|
|
|
|
|
|
if (cogl_is_offscreen (framebuffer))
|
|
|
|
scissor_y_start = scissor_y0;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int framebuffer_height =
|
|
|
|
_cogl_framebuffer_get_height (framebuffer);
|
|
|
|
|
|
|
|
scissor_y_start = framebuffer_height - scissor_y1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GE (glEnable (GL_SCISSOR_TEST));
|
|
|
|
GE (glScissor (scissor_x0, scissor_y_start,
|
|
|
|
scissor_x1 - scissor_x0,
|
|
|
|
scissor_y1 - scissor_y0));
|
|
|
|
|
2010-04-14 12:17:26 +00:00
|
|
|
/* Add all of the entries. This will end up adding them in the
|
|
|
|
reverse order that they were specified but as all of the clips
|
|
|
|
are intersecting it should work out the same regardless of the
|
|
|
|
order */
|
2010-11-01 19:52:45 +00:00
|
|
|
for (entry = stack; entry; entry = entry->parent)
|
2008-12-04 13:45:09 +00:00
|
|
|
{
|
2010-04-14 12:17:26 +00:00
|
|
|
if (entry->type == COGL_CLIP_STACK_PATH)
|
2008-12-04 13:45:09 +00:00
|
|
|
{
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStackPath *path_entry = (CoglClipStackPath *) entry;
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2009-10-13 22:09:42 +00:00
|
|
|
_cogl_matrix_stack_push (modelview_stack);
|
2010-04-08 16:43:27 +00:00
|
|
|
_cogl_matrix_stack_set (modelview_stack, &path_entry->matrix);
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2010-04-08 16:43:27 +00:00
|
|
|
_cogl_add_path_to_stencil_buffer (path_entry->path,
|
2009-10-05 12:37:11 +00:00
|
|
|
using_stencil_buffer,
|
|
|
|
TRUE);
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2009-10-13 22:09:42 +00:00
|
|
|
_cogl_matrix_stack_pop (modelview_stack);
|
2008-12-04 13:45:09 +00:00
|
|
|
|
|
|
|
using_stencil_buffer = TRUE;
|
|
|
|
}
|
2010-04-14 12:17:26 +00:00
|
|
|
else if (entry->type == COGL_CLIP_STACK_RECT)
|
2008-12-04 13:45:09 +00:00
|
|
|
{
|
2010-11-01 19:52:45 +00:00
|
|
|
CoglClipStackRect *rect = (CoglClipStackRect *) entry;
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2010-11-09 12:01:04 +00:00
|
|
|
/* We don't need to do anything extra if the clip for this
|
|
|
|
rectangle was entirely described by its scissor bounds */
|
|
|
|
if (!rect->can_be_scissor)
|
2008-12-04 13:45:09 +00:00
|
|
|
{
|
2010-11-09 12:01:04 +00:00
|
|
|
_cogl_matrix_stack_push (modelview_stack);
|
|
|
|
_cogl_matrix_stack_set (modelview_stack, &rect->matrix);
|
|
|
|
|
|
|
|
/* If we support clip planes and we haven't already used
|
|
|
|
them then use that instead */
|
|
|
|
if (has_clip_planes)
|
|
|
|
{
|
|
|
|
set_clip_planes (rect->x0,
|
|
|
|
rect->y0,
|
|
|
|
rect->x1,
|
|
|
|
rect->y1);
|
|
|
|
using_clip_planes = TRUE;
|
|
|
|
/* We can't use clip planes a second time */
|
|
|
|
has_clip_planes = FALSE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
add_stencil_clip_rectangle (rect->x0,
|
|
|
|
rect->y0,
|
|
|
|
rect->x1,
|
|
|
|
rect->y1,
|
|
|
|
!using_stencil_buffer);
|
|
|
|
using_stencil_buffer = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
_cogl_matrix_stack_pop (modelview_stack);
|
2008-12-04 13:45:09 +00:00
|
|
|
}
|
|
|
|
}
|
2010-04-22 13:33:47 +00:00
|
|
|
/* We don't need to do anything for window space rectangles
|
|
|
|
because their functionality is entirely implemented by the
|
|
|
|
entry bounding box */
|
2008-12-04 13:45:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Enabling clip planes is delayed to now so that they won't affect
|
|
|
|
setting up the stencil buffer */
|
|
|
|
if (using_clip_planes)
|
2009-11-04 19:42:17 +00:00
|
|
|
enable_clip_planes ();
|
2008-12-04 13:45:09 +00:00
|
|
|
|
2010-11-02 14:28:12 +00:00
|
|
|
ctx->current_clip_stack_uses_stencil = using_stencil_buffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
_cogl_clip_stack_dirty (void)
|
|
|
|
{
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
|
|
|
|
if (ctx->current_clip_stack_valid)
|
|
|
|
{
|
|
|
|
ctx->current_clip_stack_valid = FALSE;
|
|
|
|
_cogl_clip_stack_unref (ctx->current_clip_stack);
|
|
|
|
}
|
2008-06-23 14:57:36 +00:00
|
|
|
}
|