cogl: remove redundant _cogl_journal_flush prototype
There was a redundant _cogl_journal_flush function prototype in cogl-primitives.h
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@ -36,6 +36,7 @@
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#include "cogl-context.h"
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#include "cogl-internal.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-journal-private.h"
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void _cogl_add_path_to_stencil_buffer (floatVec2 nodes_min,
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floatVec2 nodes_max,
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@ -33,6 +33,7 @@
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#include "cogl-texture-private.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-clip-stack.h"
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#include "cogl-journal-private.h"
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#ifdef HAVE_COGL_GLES2
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@ -40,8 +40,6 @@ typedef struct _CoglJournalEntry
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* later. */
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} CoglJournalEntry;
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void _cogl_journal_flush (void);
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void
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_cogl_journal_log_quad (float x_1,
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float y_1,
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@ -54,4 +52,7 @@ _cogl_journal_log_quad (float x_1,
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const float *tex_coords,
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unsigned int tex_coords_len);
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void
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_cogl_journal_flush (void);
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#endif /* __COGL_JOURNAL_PRIVATE_H */
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@ -36,6 +36,7 @@
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#include "cogl-material-private.h"
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#include "cogl-texture-private.h"
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#include "cogl-blend-string.h"
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#include "cogl-journal-private.h"
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#include <glib.h>
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#include <string.h>
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@ -57,7 +57,4 @@ struct _CoglBezCubic
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floatVec2 p4;
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};
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void
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_cogl_journal_flush (void);
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#endif /* __COGL_PRIMITIVES_H */
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@ -41,6 +41,7 @@
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-spans.h"
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#include "cogl-journal-private.h"
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#include <string.h>
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#include <stdlib.h>
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@ -36,6 +36,7 @@
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#include "cogl-texture-driver.h"
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-journal-private.h"
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#include <string.h>
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#include <math.h>
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@ -139,6 +139,7 @@
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#include "cogl-material-private.h"
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#include "cogl-primitives.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-journal-private.h"
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#define PAD_FOR_ALIGNMENT(VAR, TYPE_SIZE) \
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(VAR = TYPE_SIZE + ((VAR - 1) & ~(TYPE_SIZE - 1)))
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@ -31,6 +31,7 @@
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#include "cogl-internal.h"
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#include "cogl-handle.h"
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#include "cogl-context.h"
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#include "cogl-journal-private.h"
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#include <glib.h>
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