2007-10-12 04:17:00 -04:00
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#ifdef HAVE_CONFIG_H
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2007-03-22 14:21:59 -04:00
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#include "config.h"
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2007-10-12 04:17:00 -04:00
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#endif
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2007-03-22 14:21:59 -04:00
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#include "clutter-backend-egl.h"
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#include "clutter-stage-egl.h"
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#include "../clutter-private.h"
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#include "../clutter-main.h"
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2007-03-27 17:09:11 -04:00
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#include "../clutter-debug.h"
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2008-04-14 11:10:22 -04:00
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#include "../clutter-version.h"
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2007-03-22 14:21:59 -04:00
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2007-05-31 08:35:36 -04:00
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static ClutterBackendEGL *backend_singleton = NULL;
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2007-03-22 14:21:59 -04:00
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2007-11-15 09:45:27 -05:00
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G_DEFINE_TYPE (ClutterBackendEGL, clutter_backend_egl, CLUTTER_TYPE_BACKEND_X11);
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2007-03-22 14:21:59 -04:00
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static gboolean
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clutter_backend_egl_post_parse (ClutterBackend *backend,
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GError **error)
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{
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2007-05-31 08:35:36 -04:00
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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2007-11-15 09:45:27 -05:00
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ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
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2007-03-27 17:09:11 -04:00
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2007-11-15 09:45:27 -05:00
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if (clutter_backend_x11_post_parse (backend, error))
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2007-03-27 17:09:11 -04:00
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{
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2007-04-27 20:37:11 -04:00
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EGLBoolean status;
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2007-03-27 17:09:11 -04:00
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2008-04-04 11:02:11 -04:00
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backend_egl->edpy =
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eglGetDisplay ((NativeDisplayType) backend_x11->xdpy);
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2007-08-02 05:58:18 -04:00
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2008-04-04 11:02:11 -04:00
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status = eglInitialize (backend_egl->edpy,
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&backend_egl->egl_version_major,
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&backend_egl->egl_version_minor);
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2007-04-27 20:37:11 -04:00
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if (status != EGL_TRUE)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to Initialize EGL");
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return FALSE;
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}
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2007-03-27 17:09:11 -04:00
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}
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2007-04-27 20:37:11 -04:00
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CLUTTER_NOTE (BACKEND, "EGL Reports version %i.%i",
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backend_egl->egl_version_major,
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2007-04-27 20:37:11 -04:00
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backend_egl->egl_version_minor);
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2007-03-22 14:21:59 -04:00
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return TRUE;
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}
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2007-05-28 14:49:34 -04:00
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static void
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clutter_backend_egl_ensure_context (ClutterBackend *backend,
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ClutterStage *stage)
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{
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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if (stage == NULL)
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{
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CLUTTER_NOTE (BACKEND, "Clearing EGL context");
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eglMakeCurrent (backend_egl->edpy,
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EGL_NO_SURFACE,
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EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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}
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else
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{
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ClutterStageWindow *impl;
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ClutterStageEGL *stage_egl;
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ClutterStageX11 *stage_x11;
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impl = _clutter_stage_get_window (stage);
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g_assert (impl != NULL);
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CLUTTER_NOTE (MULTISTAGE, "Setting context for stage of type %s [%p]",
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g_type_name (G_OBJECT_TYPE (impl)),
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impl);
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stage_egl = CLUTTER_STAGE_EGL (impl);
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stage_x11 = CLUTTER_STAGE_X11 (impl);
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2008-04-10 15:58:47 -04:00
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if (!backend_egl->egl_context)
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return;
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2008-04-04 11:02:11 -04:00
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2008-05-12 Emmanuele Bassi <ebassi@openedhand.com>
Rework the stage wrapper/implementation relation: remove
duplicated code and all the bookkeeping from the backends into
ClutterStage whenever possible, to reduce the amount of work a
backend must do (and possibly get wrong). Thanks to Tommi
Komulainen.
* clutter/clutter-main.c:
(clutter_init_with_args), (clutter_init): Realize the default
stage after creation. The default stage is special, because we
use it in the initialization sequence. This removes the burden
from the backends and reduces the things a backend can get
wrong.
* clutter/clutter-stage.c:
(clutter_stage_show): Make sure to realize the implementation if
it hasn't been realized yet.
(clutter_stage_realize): Set the REALIZED flag and call
clutter_stage_ensure_current() if the implementation was
successfully realized.
(clutter_stage_unrealized): Call clutter_stage_ensure_current()
on unrealize.
* clutter/glx/clutter-backend-glx.c:
(clutter_backend_glx_create_stage): Do not realize the stage anymore
when creating it, and let the normal realization sequence take
place.
(clutter_backend_glx_ensure_context): Trap for X11 errors.
* clutter/glx/clutter-stage-glx.c:
(clutter_stage_glx_realize): Chain up to the X11 implementation
so that we can set up the window state (title, cursor visibility)
when we actually have a X window. Also, do not call
clutter_stage_ensure_current(), and rely on the wrapper to do
it for us. This means we can drop setting the REALIZED flag on
the wrapper.
(clutter_stage_glx_unrealize): Do not call
clutter_stage_ensure_current() ourselves, and rely on the wrapper
to do it for us.
* clutter/x11/clutter-stage-x11.c:
(set_wm_title), (set_cursor_visible): Move the WM title and
cursor visibility code inside their own functions.
(clutter_stage_x11_realize): Set the window title and whether the
cursor is visible or not after realizing the stage.
(clutter_stage_x11_set_cursor_visible),
(clutter_stage_x11_set_title): Call set_wm_title() and
set_cursor_visible().
(clutter_stage_x11_finalize): Free the title string.
* clutter/x11/clutter-stage-x11.h: Save more of the stage state,
so that we can set it even when the stage hasn't been realized
yet.
* clutter/eglnative/clutter-backend-egl.c:
(clutter_backend_egl_create_stage):
* clutter/eglnative/clutter-stage-egl.c:
(clutter_stage_egl_unrealize),
(clutter_stage_egl_realize): Update the eglnative backend.
* clutter/eglx/clutter-backend-egl.c:
(clutter_backend_egl_ensure_context),
(clutter_backend_egl_create_stage):
* clutter/eglx/clutter-stage-egl.c:
(clutter_stage_egl_unrealize),
(clutter_stage_egl_realize): Update the eglx backend.
* clutter/sdl/clutter-backend-sdl.c:
(clutter_backend_sdl_create_stage):
* clutter/sdl/clutter-stage-sdl.c:
(clutter_stage_sdl_realize): Update the sdl backend.
* clutter/fruity/clutter-backend-fruity.c:
(clutter_backend_fruity_create_stage):
* clutter/sdl/clutter-stage-fruity.c:
(clutter_stage_fruity_realize): Update the fruity backend.
* tests/test-multistage.c (on_button_press): Bail out if
clutter_stage_new() returns NULL.
* HACKING.backends: Update backend writing documentation.
2008-05-12 11:26:37 -04:00
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clutter_x11_trap_x_errors ();
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2008-04-04 11:02:11 -04:00
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/* we might get here inside the final dispose cycle, so we
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* need to handle this gracefully
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*/
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if (stage_x11->xwin == None ||
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stage_egl->egl_surface == EGL_NO_SURFACE)
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{
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CLUTTER_NOTE (MULTISTAGE,
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"Received a stale stage, clearing all context");
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eglMakeCurrent (backend_egl->edpy,
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EGL_NO_SURFACE,
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EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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}
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else
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eglMakeCurrent (backend_egl->edpy,
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stage_egl->egl_surface,
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stage_egl->egl_surface,
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backend_egl->egl_context);
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2008-05-12 Emmanuele Bassi <ebassi@openedhand.com>
Rework the stage wrapper/implementation relation: remove
duplicated code and all the bookkeeping from the backends into
ClutterStage whenever possible, to reduce the amount of work a
backend must do (and possibly get wrong). Thanks to Tommi
Komulainen.
* clutter/clutter-main.c:
(clutter_init_with_args), (clutter_init): Realize the default
stage after creation. The default stage is special, because we
use it in the initialization sequence. This removes the burden
from the backends and reduces the things a backend can get
wrong.
* clutter/clutter-stage.c:
(clutter_stage_show): Make sure to realize the implementation if
it hasn't been realized yet.
(clutter_stage_realize): Set the REALIZED flag and call
clutter_stage_ensure_current() if the implementation was
successfully realized.
(clutter_stage_unrealized): Call clutter_stage_ensure_current()
on unrealize.
* clutter/glx/clutter-backend-glx.c:
(clutter_backend_glx_create_stage): Do not realize the stage anymore
when creating it, and let the normal realization sequence take
place.
(clutter_backend_glx_ensure_context): Trap for X11 errors.
* clutter/glx/clutter-stage-glx.c:
(clutter_stage_glx_realize): Chain up to the X11 implementation
so that we can set up the window state (title, cursor visibility)
when we actually have a X window. Also, do not call
clutter_stage_ensure_current(), and rely on the wrapper to do
it for us. This means we can drop setting the REALIZED flag on
the wrapper.
(clutter_stage_glx_unrealize): Do not call
clutter_stage_ensure_current() ourselves, and rely on the wrapper
to do it for us.
* clutter/x11/clutter-stage-x11.c:
(set_wm_title), (set_cursor_visible): Move the WM title and
cursor visibility code inside their own functions.
(clutter_stage_x11_realize): Set the window title and whether the
cursor is visible or not after realizing the stage.
(clutter_stage_x11_set_cursor_visible),
(clutter_stage_x11_set_title): Call set_wm_title() and
set_cursor_visible().
(clutter_stage_x11_finalize): Free the title string.
* clutter/x11/clutter-stage-x11.h: Save more of the stage state,
so that we can set it even when the stage hasn't been realized
yet.
* clutter/eglnative/clutter-backend-egl.c:
(clutter_backend_egl_create_stage):
* clutter/eglnative/clutter-stage-egl.c:
(clutter_stage_egl_unrealize),
(clutter_stage_egl_realize): Update the eglnative backend.
* clutter/eglx/clutter-backend-egl.c:
(clutter_backend_egl_ensure_context),
(clutter_backend_egl_create_stage):
* clutter/eglx/clutter-stage-egl.c:
(clutter_stage_egl_unrealize),
(clutter_stage_egl_realize): Update the eglx backend.
* clutter/sdl/clutter-backend-sdl.c:
(clutter_backend_sdl_create_stage):
* clutter/sdl/clutter-stage-sdl.c:
(clutter_stage_sdl_realize): Update the sdl backend.
* clutter/fruity/clutter-backend-fruity.c:
(clutter_backend_fruity_create_stage):
* clutter/sdl/clutter-stage-fruity.c:
(clutter_stage_fruity_realize): Update the fruity backend.
* tests/test-multistage.c (on_button_press): Bail out if
clutter_stage_new() returns NULL.
* HACKING.backends: Update backend writing documentation.
2008-05-12 11:26:37 -04:00
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if (clutter_x11_untrap_x_errors ())
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g_critical ("Unable to make the stage window 0x%x the current "
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"EGLX drawable",
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(int) stage_x11->xwin);
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2008-04-04 11:02:11 -04:00
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}
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}
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2007-05-28 14:49:34 -04:00
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2008-04-04 11:02:11 -04:00
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static void
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clutter_backend_egl_redraw (ClutterBackend *backend,
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ClutterStage *stage)
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{
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterStageEGL *stage_egl;
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ClutterStageX11 *stage_x11;
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2008-04-14 11:10:22 -04:00
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ClutterStageWindow *impl;
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2008-04-04 11:02:11 -04:00
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impl = _clutter_stage_get_window (stage);
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if (!impl)
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return;
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g_assert (CLUTTER_IS_STAGE_EGL (impl));
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stage_x11 = CLUTTER_STAGE_X11 (impl);
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stage_egl = CLUTTER_STAGE_EGL (impl);
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/* this will cause the stage implementation to be painted as well */
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clutter_actor_paint (CLUTTER_ACTOR (stage));
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2007-05-28 14:49:34 -04:00
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/* Why this paint is done in backend as likely GL windowing system
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* specific calls, like swapping buffers.
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*/
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2007-11-15 09:45:27 -05:00
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if (stage_x11->xwin)
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2007-05-28 14:49:34 -04:00
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{
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/* clutter_feature_wait_for_vblank (); */
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2007-06-29 07:54:31 -04:00
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eglSwapBuffers (backend_egl->edpy, stage_egl->egl_surface);
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2007-05-28 14:49:34 -04:00
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}
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else
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{
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eglWaitGL ();
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CLUTTER_GLERR ();
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}
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}
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2007-03-27 17:09:11 -04:00
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static void
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clutter_backend_egl_finalize (GObject *gobject)
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{
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if (backend_singleton)
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backend_singleton = NULL;
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G_OBJECT_CLASS (clutter_backend_egl_parent_class)->finalize (gobject);
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}
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static void
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clutter_backend_egl_dispose (GObject *gobject)
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{
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2007-11-18 18:24:55 -05:00
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (gobject);
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2008-04-04 11:02:11 -04:00
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if (backend_egl->egl_context)
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{
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eglDestroyContext (backend_egl->edpy, backend_egl->egl_context);
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backend_egl->egl_context = NULL;
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}
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2007-11-18 18:24:55 -05:00
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if (backend_egl->edpy)
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{
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eglTerminate (backend_egl->edpy);
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2008-04-14 11:10:22 -04:00
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backend_egl->edpy = 0;
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2007-11-18 18:24:55 -05:00
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}
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2007-03-27 17:09:11 -04:00
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G_OBJECT_CLASS (clutter_backend_egl_parent_class)->dispose (gobject);
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}
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static GObject *
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clutter_backend_egl_constructor (GType gtype,
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guint n_params,
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GObjectConstructParam *params)
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{
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GObjectClass *parent_class;
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GObject *retval;
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if (!backend_singleton)
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{
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parent_class = G_OBJECT_CLASS (clutter_backend_egl_parent_class);
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retval = parent_class->constructor (gtype, n_params, params);
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backend_singleton = CLUTTER_BACKEND_EGL (retval);
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return retval;
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}
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g_warning ("Attempting to create a new backend object. This should "
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"never happen, so we return the singleton instance.");
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2007-10-12 04:17:00 -04:00
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2007-03-27 17:09:11 -04:00
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return g_object_ref (backend_singleton);
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}
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2007-07-26 16:08:09 -04:00
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static ClutterFeatureFlags
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clutter_backend_egl_get_features (ClutterBackend *backend)
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{
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2008-04-04 09:20:02 -04:00
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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CLUTTER_NOTE (BACKEND, "Checking features\n"
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"GL_VENDOR: %s\n"
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"GL_RENDERER: %s\n"
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"GL_VERSION: %s\n"
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2008-04-14 11:10:22 -04:00
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"EGL_VENDOR: %s\n"
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"EGL_VERSION: %s\n"
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2008-04-04 09:20:02 -04:00
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"EGL_EXTENSIONS: %s\n",
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2008-04-04 11:02:11 -04:00
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glGetString (GL_VENDOR),
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glGetString (GL_RENDERER),
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glGetString (GL_VERSION),
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eglQueryString (backend_egl->edpy, EGL_VENDOR),
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eglQueryString (backend_egl->edpy, EGL_VERSION),
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eglQueryString (backend_egl->edpy, EGL_EXTENSIONS));
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2008-04-04 09:20:02 -04:00
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2007-07-26 16:08:09 -04:00
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/* We can actually resize too */
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2008-04-04 09:20:02 -04:00
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return CLUTTER_FEATURE_STAGE_CURSOR|CLUTTER_FEATURE_STAGE_MULTIPLE;
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2007-07-26 16:08:09 -04:00
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}
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2008-04-04 11:02:11 -04:00
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static ClutterActor *
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clutter_backend_egl_create_stage (ClutterBackend *backend,
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ClutterStage *wrapper,
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GError **error)
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2007-11-15 09:45:27 -05:00
|
|
|
{
|
|
|
|
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
2008-04-10 15:58:47 -04:00
|
|
|
ClutterStageX11 *stage_x11;
|
|
|
|
ClutterActor *stage;
|
2007-11-15 09:45:27 -05:00
|
|
|
|
2008-04-04 11:02:11 -04:00
|
|
|
CLUTTER_NOTE (BACKEND, "Creating stage of type `%s'",
|
|
|
|
g_type_name (CLUTTER_STAGE_TYPE));
|
|
|
|
|
|
|
|
stage = g_object_new (CLUTTER_STAGE_TYPE, NULL);
|
|
|
|
|
|
|
|
/* copy backend data into the stage */
|
|
|
|
stage_x11 = CLUTTER_STAGE_X11 (stage);
|
|
|
|
stage_x11->xdpy = backend_x11->xdpy;
|
|
|
|
stage_x11->xwin_root = backend_x11->xwin_root;
|
|
|
|
stage_x11->xscreen = backend_x11->xscreen_num;
|
|
|
|
stage_x11->backend = backend_x11;
|
|
|
|
stage_x11->wrapper = wrapper;
|
|
|
|
|
|
|
|
CLUTTER_NOTE (MISC, "EGLX stage created (display:%p, screen:%d, root:%u)",
|
|
|
|
stage_x11->xdpy,
|
|
|
|
stage_x11->xscreen,
|
|
|
|
(unsigned int) stage_x11->xwin_root);
|
|
|
|
|
|
|
|
return stage;
|
2007-11-15 09:45:27 -05:00
|
|
|
}
|
|
|
|
|
2007-03-22 14:21:59 -04:00
|
|
|
static void
|
2007-05-31 08:35:36 -04:00
|
|
|
clutter_backend_egl_class_init (ClutterBackendEGLClass *klass)
|
2007-03-22 14:21:59 -04:00
|
|
|
{
|
2007-03-27 17:09:11 -04:00
|
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
2007-03-22 14:21:59 -04:00
|
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
|
2007-03-27 17:09:11 -04:00
|
|
|
gobject_class->constructor = clutter_backend_egl_constructor;
|
2008-04-04 11:02:11 -04:00
|
|
|
gobject_class->dispose = clutter_backend_egl_dispose;
|
|
|
|
gobject_class->finalize = clutter_backend_egl_finalize;
|
|
|
|
|
|
|
|
backend_class->post_parse = clutter_backend_egl_post_parse;
|
|
|
|
backend_class->redraw = clutter_backend_egl_redraw;
|
|
|
|
backend_class->get_features = clutter_backend_egl_get_features;
|
|
|
|
backend_class->create_stage = clutter_backend_egl_create_stage;
|
|
|
|
backend_class->ensure_context = clutter_backend_egl_ensure_context;
|
2007-03-22 14:21:59 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2007-05-31 08:35:36 -04:00
|
|
|
clutter_backend_egl_init (ClutterBackendEGL *backend_egl)
|
2007-03-22 14:21:59 -04:00
|
|
|
{
|
2008-04-23 13:20:59 -04:00
|
|
|
ClutterBackend *backend = CLUTTER_BACKEND (backend_egl);
|
2008-04-04 11:02:11 -04:00
|
|
|
|
2008-04-23 13:20:59 -04:00
|
|
|
clutter_backend_set_resolution (backend, 96.0);
|
|
|
|
clutter_backend_set_double_click_time (backend, 250);
|
|
|
|
clutter_backend_set_double_click_distance (backend, 5);
|
2007-03-22 14:21:59 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
GType
|
|
|
|
_clutter_backend_impl_get_type (void)
|
|
|
|
{
|
|
|
|
return clutter_backend_egl_get_type ();
|
|
|
|
}
|
2007-03-27 17:09:11 -04:00
|
|
|
|
2007-06-29 07:54:31 -04:00
|
|
|
/**
|
|
|
|
* clutter_egl_display
|
2007-10-12 04:17:00 -04:00
|
|
|
*
|
2007-06-29 07:54:31 -04:00
|
|
|
* Gets the current EGLDisplay.
|
|
|
|
*
|
|
|
|
* Return value: an EGLDisplay
|
|
|
|
*
|
|
|
|
* Since: 0.4
|
|
|
|
*/
|
2007-03-27 17:09:11 -04:00
|
|
|
EGLDisplay
|
2007-07-06 09:56:01 -04:00
|
|
|
clutter_eglx_display (void)
|
2007-03-27 17:09:11 -04:00
|
|
|
{
|
2007-06-29 07:54:31 -04:00
|
|
|
return backend_singleton->edpy;
|
2007-03-27 17:09:11 -04:00
|
|
|
}
|