gnome-shell/src/shell-screenshot.c
Neil Roberts 7f8bfcc939 Remove shell-screen-grabber
The screen grabber was a workaround for an extremely slow path in Mesa
when reading back pixel data from the frame buffer. It was using pixel
buffer objects by directly calling into GL to hit a fast blit path in
Intel's driver. This should no longer be necessary with the latest
Mesa because the normal read pixels path now has a fast path to just
memcpy the data. Using PBOs in that case just adds an extra
indirection because the data is read into an intermediate buffer and
then copied back out again.

We want to be able to remove the dependency on linking against libGL
directly from Gnome Shell because that will not work if Cogl is
actually using GLES. Also libGL includes GLX which means gnome-shell
ends up with a hard dependency on Xlib which hinders the goal of
getting Gnome Shell to be a Wayland compositor.

https://bugs.freedesktop.org/show_bug.cgi?id=46631

https://bugzilla.gnome.org/show_bug.cgi?id=685915
2012-11-12 19:07:57 +01:00

417 lines
13 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#define COGL_ENABLE_EXPERIMENTAL_API
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include <X11/extensions/Xfixes.h>
#include <clutter/x11/clutter-x11.h>
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include <meta/display.h>
#include <meta/util.h>
#include <meta/meta-plugin.h>
#include <meta/meta-shaped-texture.h>
#include "shell-global.h"
#include "shell-screenshot.h"
struct _ShellScreenshotClass
{
GObjectClass parent_class;
};
struct _ShellScreenshot
{
GObject parent_instance;
ShellGlobal *global;
};
/* Used for async screenshot grabbing */
typedef struct _screenshot_data {
ShellScreenshot *screenshot;
char *filename;
cairo_surface_t *image;
cairo_rectangle_int_t screenshot_area;
gboolean include_cursor;
ShellScreenshotCallback callback;
} _screenshot_data;
G_DEFINE_TYPE(ShellScreenshot, shell_screenshot, G_TYPE_OBJECT);
static void
shell_screenshot_class_init (ShellScreenshotClass *screenshot_class)
{
(void) screenshot_class;
}
static void
shell_screenshot_init (ShellScreenshot *screenshot)
{
screenshot->global = shell_global_get ();
}
static void
on_screenshot_written (GObject *source,
GAsyncResult *result,
gpointer user_data)
{
_screenshot_data *screenshot_data = (_screenshot_data*) user_data;
if (screenshot_data->callback)
screenshot_data->callback (screenshot_data->screenshot,
g_simple_async_result_get_op_res_gboolean (G_SIMPLE_ASYNC_RESULT (result)),
&screenshot_data->screenshot_area);
cairo_surface_destroy (screenshot_data->image);
g_object_unref (screenshot_data->screenshot);
g_free (screenshot_data->filename);
g_free (screenshot_data);
}
static void
write_screenshot_thread (GSimpleAsyncResult *result,
GObject *object,
GCancellable *cancellable)
{
cairo_status_t status;
_screenshot_data *screenshot_data = g_async_result_get_user_data (G_ASYNC_RESULT (result));
g_assert (screenshot_data != NULL);
status = cairo_surface_write_to_png (screenshot_data->image, screenshot_data->filename);
g_simple_async_result_set_op_res_gboolean (result, status == CAIRO_STATUS_SUCCESS);
}
static void
do_grab_screenshot (_screenshot_data *screenshot_data,
int x,
int y,
int width,
int height)
{
CoglBitmap *bitmap;
ClutterBackend *backend;
CoglContext *context;
int stride;
guchar *data;
backend = clutter_get_default_backend ();
context = clutter_backend_get_cogl_context (backend);
screenshot_data->image = cairo_image_surface_create (CAIRO_FORMAT_RGB24,
width, height);
data = cairo_image_surface_get_data (screenshot_data->image);
stride = cairo_image_surface_get_stride (screenshot_data->image);
bitmap = cogl_bitmap_new_for_data (context,
width,
height,
CLUTTER_CAIRO_FORMAT_ARGB32,
stride,
data);
cogl_framebuffer_read_pixels_into_bitmap (cogl_get_draw_framebuffer (),
x, y,
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
cogl_object_unref (bitmap);
}
static void
_draw_cursor_image (cairo_surface_t *surface,
cairo_rectangle_int_t area)
{
XFixesCursorImage *cursor_image;
cairo_surface_t *cursor_surface;
cairo_region_t *screenshot_region;
cairo_t *cr;
guchar *data;
int stride;
int i, j;
cursor_image = XFixesGetCursorImage (clutter_x11_get_default_display ());
if (!cursor_image)
return;
screenshot_region = cairo_region_create_rectangle (&area);
if (!cairo_region_contains_point (screenshot_region, cursor_image->x, cursor_image->y))
{
XFree (cursor_image);
cairo_region_destroy (screenshot_region);
return;
}
cursor_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, cursor_image->width, cursor_image->height);
/* The pixel data (in typical Xlib breakage) is longs even on
* 64-bit platforms, so we have to data-convert there. For simplicity,
* just do it always
*/
data = cairo_image_surface_get_data (cursor_surface);
stride = cairo_image_surface_get_stride (cursor_surface);
for (i = 0; i < cursor_image->height; i++)
for (j = 0; j < cursor_image->width; j++)
*(guint32 *)(data + i * stride + 4 * j) = cursor_image->pixels[i * cursor_image->width + j];
cairo_surface_mark_dirty (cursor_surface);
cr = cairo_create (surface);
cairo_set_source_surface (cr,
cursor_surface,
cursor_image->x - cursor_image->xhot - area.x,
cursor_image->y - cursor_image->yhot - area.y);
cairo_paint (cr);
cairo_destroy (cr);
cairo_surface_destroy (cursor_surface);
cairo_region_destroy (screenshot_region);
XFree (cursor_image);
}
static void
grab_screenshot (ClutterActor *stage,
_screenshot_data *screenshot_data)
{
MetaScreen *screen = shell_global_get_screen (screenshot_data->screenshot->global);
int width, height;
GSimpleAsyncResult *result;
meta_screen_get_size (screen, &width, &height);
do_grab_screenshot (screenshot_data, 0, 0, width, height);
if (meta_screen_get_n_monitors (screen) > 1)
{
cairo_region_t *screen_region = cairo_region_create ();
cairo_region_t *stage_region;
MetaRectangle monitor_rect;
cairo_rectangle_int_t stage_rect;
int i;
cairo_t *cr;
for (i = meta_screen_get_n_monitors (screen) - 1; i >= 0; i--)
{
meta_screen_get_monitor_geometry (screen, i, &monitor_rect);
cairo_region_union_rectangle (screen_region, (const cairo_rectangle_int_t *) &monitor_rect);
}
stage_rect.x = 0;
stage_rect.y = 0;
stage_rect.width = width;
stage_rect.height = height;
stage_region = cairo_region_create_rectangle ((const cairo_rectangle_int_t *) &stage_rect);
cairo_region_xor (stage_region, screen_region);
cairo_region_destroy (screen_region);
cr = cairo_create (screenshot_data->image);
for (i = 0; i < cairo_region_num_rectangles (stage_region); i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (stage_region, i, &rect);
cairo_rectangle (cr, (double) rect.x, (double) rect.y, (double) rect.width, (double) rect.height);
cairo_fill (cr);
}
cairo_destroy (cr);
cairo_region_destroy (stage_region);
}
screenshot_data->screenshot_area.x = 0;
screenshot_data->screenshot_area.y = 0;
screenshot_data->screenshot_area.width = width;
screenshot_data->screenshot_area.height = height;
if (screenshot_data->include_cursor)
_draw_cursor_image (screenshot_data->image, screenshot_data->screenshot_area);
g_signal_handlers_disconnect_by_func (stage, (void *)grab_screenshot, (gpointer)screenshot_data);
result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, grab_screenshot);
g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL);
g_object_unref (result);
}
static void
grab_area_screenshot (ClutterActor *stage,
_screenshot_data *screenshot_data)
{
GSimpleAsyncResult *result;
do_grab_screenshot (screenshot_data,
screenshot_data->screenshot_area.x,
screenshot_data->screenshot_area.y,
screenshot_data->screenshot_area.width,
screenshot_data->screenshot_area.height);
g_signal_handlers_disconnect_by_func (stage, (void *)grab_area_screenshot, (gpointer)screenshot_data);
result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, grab_area_screenshot);
g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL);
g_object_unref (result);
}
/**
* shell_screenshot_screenshot:
* @screenshot: the #ShellScreenshot
* @include_cursor: Whether to include the cursor or not
* @filename: The filename for the screenshot
* @callback: (scope async): function to call returning success or failure
* of the async grabbing
*
* Takes a screenshot of the whole screen
* in @filename as png image.
*
*/
void
shell_screenshot_screenshot (ShellScreenshot *screenshot,
gboolean include_cursor,
const char *filename,
ShellScreenshotCallback callback)
{
ClutterActor *stage;
_screenshot_data *data = g_new0 (_screenshot_data, 1);
data->screenshot = g_object_ref (screenshot);
data->filename = g_strdup (filename);
data->callback = callback;
data->include_cursor = include_cursor;
stage = CLUTTER_ACTOR (shell_global_get_stage (screenshot->global));
g_signal_connect_after (stage, "paint", G_CALLBACK (grab_screenshot), (gpointer)data);
clutter_actor_queue_redraw (stage);
}
/**
* shell_screenshot_screenshot_area:
* @screenshot: the #ShellScreenshot
* @x: The X coordinate of the area
* @y: The Y coordinate of the area
* @width: The width of the area
* @height: The height of the area
* @filename: The filename for the screenshot
* @callback: (scope async): function to call returning success or failure
* of the async grabbing
*
* Takes a screenshot of the passed in area and saves it
* in @filename as png image.
*
*/
void
shell_screenshot_screenshot_area (ShellScreenshot *screenshot,
int x,
int y,
int width,
int height,
const char *filename,
ShellScreenshotCallback callback)
{
ClutterActor *stage;
_screenshot_data *data = g_new0 (_screenshot_data, 1);
data->screenshot = g_object_ref (screenshot);
data->filename = g_strdup (filename);
data->screenshot_area.x = x;
data->screenshot_area.y = y;
data->screenshot_area.width = width;
data->screenshot_area.height = height;
data->callback = callback;
stage = CLUTTER_ACTOR (shell_global_get_stage (screenshot->global));
g_signal_connect_after (stage, "paint", G_CALLBACK (grab_area_screenshot), (gpointer)data);
clutter_actor_queue_redraw (stage);
}
/**
* shell_screenshot_screenshot_window:
* @screenshot: the #ShellScreenshot
* @include_frame: Whether to include the frame or not
* @include_cursor: Whether to include the cursor or not
* @filename: The filename for the screenshot
* @callback: (scope async): function to call returning success or failure
* of the async grabbing
*
* Takes a screenshot of the focused window (optionally omitting the frame)
* in @filename as png image.
*
*/
void
shell_screenshot_screenshot_window (ShellScreenshot *screenshot,
gboolean include_frame,
gboolean include_cursor,
const char *filename,
ShellScreenshotCallback callback)
{
GSimpleAsyncResult *result;
_screenshot_data *screenshot_data = g_new0 (_screenshot_data, 1);
MetaScreen *screen = shell_global_get_screen (screenshot->global);
MetaDisplay *display = meta_screen_get_display (screen);
MetaWindow *window = meta_display_get_focus_window (display);
ClutterActor *window_actor;
gfloat actor_x, actor_y;
MetaShapedTexture *stex;
MetaRectangle rect;
cairo_rectangle_int_t clip;
screenshot_data->screenshot = g_object_ref (screenshot);
screenshot_data->filename = g_strdup (filename);
screenshot_data->callback = callback;
window_actor = CLUTTER_ACTOR (meta_window_get_compositor_private (window));
clutter_actor_get_position (window_actor, &actor_x, &actor_y);
if (include_frame || !meta_window_get_frame (window))
{
meta_window_get_outer_rect (window, &rect);
screenshot_data->screenshot_area.x = rect.x;
screenshot_data->screenshot_area.y = rect.y;
clip.x = rect.x - (gint) actor_x;
clip.y = rect.y - (gint) actor_y;
}
else
{
rect = *meta_window_get_rect (window);
screenshot_data->screenshot_area.x = (gint) actor_x + rect.x;
screenshot_data->screenshot_area.y = (gint) actor_y + rect.y;
clip.x = rect.x;
clip.y = rect.y;
}
clip.width = screenshot_data->screenshot_area.width = rect.width;
clip.height = screenshot_data->screenshot_area.height = rect.height;
stex = META_SHAPED_TEXTURE (meta_window_actor_get_texture (META_WINDOW_ACTOR (window_actor)));
screenshot_data->image = meta_shaped_texture_get_image (stex, &clip);
if (include_cursor)
_draw_cursor_image (screenshot_data->image, screenshot_data->screenshot_area);
result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, shell_screenshot_screenshot_window);
g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL);
g_object_unref (result);
}
ShellScreenshot *
shell_screenshot_new (void)
{
return g_object_new (SHELL_TYPE_SCREENSHOT, NULL);
}