/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ #define COGL_ENABLE_EXPERIMENTAL_API #define CLUTTER_ENABLE_EXPERIMENTAL_API #include #include #include #include #include #include #include #include #include "shell-global.h" #include "shell-screenshot.h" struct _ShellScreenshotClass { GObjectClass parent_class; }; struct _ShellScreenshot { GObject parent_instance; ShellGlobal *global; }; /* Used for async screenshot grabbing */ typedef struct _screenshot_data { ShellScreenshot *screenshot; char *filename; cairo_surface_t *image; cairo_rectangle_int_t screenshot_area; gboolean include_cursor; ShellScreenshotCallback callback; } _screenshot_data; G_DEFINE_TYPE(ShellScreenshot, shell_screenshot, G_TYPE_OBJECT); static void shell_screenshot_class_init (ShellScreenshotClass *screenshot_class) { (void) screenshot_class; } static void shell_screenshot_init (ShellScreenshot *screenshot) { screenshot->global = shell_global_get (); } static void on_screenshot_written (GObject *source, GAsyncResult *result, gpointer user_data) { _screenshot_data *screenshot_data = (_screenshot_data*) user_data; if (screenshot_data->callback) screenshot_data->callback (screenshot_data->screenshot, g_simple_async_result_get_op_res_gboolean (G_SIMPLE_ASYNC_RESULT (result)), &screenshot_data->screenshot_area); cairo_surface_destroy (screenshot_data->image); g_object_unref (screenshot_data->screenshot); g_free (screenshot_data->filename); g_free (screenshot_data); } static void write_screenshot_thread (GSimpleAsyncResult *result, GObject *object, GCancellable *cancellable) { cairo_status_t status; _screenshot_data *screenshot_data = g_async_result_get_user_data (G_ASYNC_RESULT (result)); g_assert (screenshot_data != NULL); status = cairo_surface_write_to_png (screenshot_data->image, screenshot_data->filename); g_simple_async_result_set_op_res_gboolean (result, status == CAIRO_STATUS_SUCCESS); } static void do_grab_screenshot (_screenshot_data *screenshot_data, int x, int y, int width, int height) { CoglBitmap *bitmap; ClutterBackend *backend; CoglContext *context; int stride; guchar *data; backend = clutter_get_default_backend (); context = clutter_backend_get_cogl_context (backend); screenshot_data->image = cairo_image_surface_create (CAIRO_FORMAT_RGB24, width, height); data = cairo_image_surface_get_data (screenshot_data->image); stride = cairo_image_surface_get_stride (screenshot_data->image); bitmap = cogl_bitmap_new_for_data (context, width, height, CLUTTER_CAIRO_FORMAT_ARGB32, stride, data); cogl_framebuffer_read_pixels_into_bitmap (cogl_get_draw_framebuffer (), x, y, COGL_READ_PIXELS_COLOR_BUFFER, bitmap); cogl_object_unref (bitmap); } static void _draw_cursor_image (cairo_surface_t *surface, cairo_rectangle_int_t area) { XFixesCursorImage *cursor_image; cairo_surface_t *cursor_surface; cairo_region_t *screenshot_region; cairo_t *cr; guchar *data; int stride; int i, j; cursor_image = XFixesGetCursorImage (clutter_x11_get_default_display ()); if (!cursor_image) return; screenshot_region = cairo_region_create_rectangle (&area); if (!cairo_region_contains_point (screenshot_region, cursor_image->x, cursor_image->y)) { XFree (cursor_image); cairo_region_destroy (screenshot_region); return; } cursor_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, cursor_image->width, cursor_image->height); /* The pixel data (in typical Xlib breakage) is longs even on * 64-bit platforms, so we have to data-convert there. For simplicity, * just do it always */ data = cairo_image_surface_get_data (cursor_surface); stride = cairo_image_surface_get_stride (cursor_surface); for (i = 0; i < cursor_image->height; i++) for (j = 0; j < cursor_image->width; j++) *(guint32 *)(data + i * stride + 4 * j) = cursor_image->pixels[i * cursor_image->width + j]; cairo_surface_mark_dirty (cursor_surface); cr = cairo_create (surface); cairo_set_source_surface (cr, cursor_surface, cursor_image->x - cursor_image->xhot - area.x, cursor_image->y - cursor_image->yhot - area.y); cairo_paint (cr); cairo_destroy (cr); cairo_surface_destroy (cursor_surface); cairo_region_destroy (screenshot_region); XFree (cursor_image); } static void grab_screenshot (ClutterActor *stage, _screenshot_data *screenshot_data) { MetaScreen *screen = shell_global_get_screen (screenshot_data->screenshot->global); int width, height; GSimpleAsyncResult *result; meta_screen_get_size (screen, &width, &height); do_grab_screenshot (screenshot_data, 0, 0, width, height); if (meta_screen_get_n_monitors (screen) > 1) { cairo_region_t *screen_region = cairo_region_create (); cairo_region_t *stage_region; MetaRectangle monitor_rect; cairo_rectangle_int_t stage_rect; int i; cairo_t *cr; for (i = meta_screen_get_n_monitors (screen) - 1; i >= 0; i--) { meta_screen_get_monitor_geometry (screen, i, &monitor_rect); cairo_region_union_rectangle (screen_region, (const cairo_rectangle_int_t *) &monitor_rect); } stage_rect.x = 0; stage_rect.y = 0; stage_rect.width = width; stage_rect.height = height; stage_region = cairo_region_create_rectangle ((const cairo_rectangle_int_t *) &stage_rect); cairo_region_xor (stage_region, screen_region); cairo_region_destroy (screen_region); cr = cairo_create (screenshot_data->image); for (i = 0; i < cairo_region_num_rectangles (stage_region); i++) { cairo_rectangle_int_t rect; cairo_region_get_rectangle (stage_region, i, &rect); cairo_rectangle (cr, (double) rect.x, (double) rect.y, (double) rect.width, (double) rect.height); cairo_fill (cr); } cairo_destroy (cr); cairo_region_destroy (stage_region); } screenshot_data->screenshot_area.x = 0; screenshot_data->screenshot_area.y = 0; screenshot_data->screenshot_area.width = width; screenshot_data->screenshot_area.height = height; if (screenshot_data->include_cursor) _draw_cursor_image (screenshot_data->image, screenshot_data->screenshot_area); g_signal_handlers_disconnect_by_func (stage, (void *)grab_screenshot, (gpointer)screenshot_data); result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, grab_screenshot); g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL); g_object_unref (result); } static void grab_area_screenshot (ClutterActor *stage, _screenshot_data *screenshot_data) { GSimpleAsyncResult *result; do_grab_screenshot (screenshot_data, screenshot_data->screenshot_area.x, screenshot_data->screenshot_area.y, screenshot_data->screenshot_area.width, screenshot_data->screenshot_area.height); g_signal_handlers_disconnect_by_func (stage, (void *)grab_area_screenshot, (gpointer)screenshot_data); result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, grab_area_screenshot); g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL); g_object_unref (result); } /** * shell_screenshot_screenshot: * @screenshot: the #ShellScreenshot * @include_cursor: Whether to include the cursor or not * @filename: The filename for the screenshot * @callback: (scope async): function to call returning success or failure * of the async grabbing * * Takes a screenshot of the whole screen * in @filename as png image. * */ void shell_screenshot_screenshot (ShellScreenshot *screenshot, gboolean include_cursor, const char *filename, ShellScreenshotCallback callback) { ClutterActor *stage; _screenshot_data *data = g_new0 (_screenshot_data, 1); data->screenshot = g_object_ref (screenshot); data->filename = g_strdup (filename); data->callback = callback; data->include_cursor = include_cursor; stage = CLUTTER_ACTOR (shell_global_get_stage (screenshot->global)); g_signal_connect_after (stage, "paint", G_CALLBACK (grab_screenshot), (gpointer)data); clutter_actor_queue_redraw (stage); } /** * shell_screenshot_screenshot_area: * @screenshot: the #ShellScreenshot * @x: The X coordinate of the area * @y: The Y coordinate of the area * @width: The width of the area * @height: The height of the area * @filename: The filename for the screenshot * @callback: (scope async): function to call returning success or failure * of the async grabbing * * Takes a screenshot of the passed in area and saves it * in @filename as png image. * */ void shell_screenshot_screenshot_area (ShellScreenshot *screenshot, int x, int y, int width, int height, const char *filename, ShellScreenshotCallback callback) { ClutterActor *stage; _screenshot_data *data = g_new0 (_screenshot_data, 1); data->screenshot = g_object_ref (screenshot); data->filename = g_strdup (filename); data->screenshot_area.x = x; data->screenshot_area.y = y; data->screenshot_area.width = width; data->screenshot_area.height = height; data->callback = callback; stage = CLUTTER_ACTOR (shell_global_get_stage (screenshot->global)); g_signal_connect_after (stage, "paint", G_CALLBACK (grab_area_screenshot), (gpointer)data); clutter_actor_queue_redraw (stage); } /** * shell_screenshot_screenshot_window: * @screenshot: the #ShellScreenshot * @include_frame: Whether to include the frame or not * @include_cursor: Whether to include the cursor or not * @filename: The filename for the screenshot * @callback: (scope async): function to call returning success or failure * of the async grabbing * * Takes a screenshot of the focused window (optionally omitting the frame) * in @filename as png image. * */ void shell_screenshot_screenshot_window (ShellScreenshot *screenshot, gboolean include_frame, gboolean include_cursor, const char *filename, ShellScreenshotCallback callback) { GSimpleAsyncResult *result; _screenshot_data *screenshot_data = g_new0 (_screenshot_data, 1); MetaScreen *screen = shell_global_get_screen (screenshot->global); MetaDisplay *display = meta_screen_get_display (screen); MetaWindow *window = meta_display_get_focus_window (display); ClutterActor *window_actor; gfloat actor_x, actor_y; MetaShapedTexture *stex; MetaRectangle rect; cairo_rectangle_int_t clip; screenshot_data->screenshot = g_object_ref (screenshot); screenshot_data->filename = g_strdup (filename); screenshot_data->callback = callback; window_actor = CLUTTER_ACTOR (meta_window_get_compositor_private (window)); clutter_actor_get_position (window_actor, &actor_x, &actor_y); if (include_frame || !meta_window_get_frame (window)) { meta_window_get_outer_rect (window, &rect); screenshot_data->screenshot_area.x = rect.x; screenshot_data->screenshot_area.y = rect.y; clip.x = rect.x - (gint) actor_x; clip.y = rect.y - (gint) actor_y; } else { rect = *meta_window_get_rect (window); screenshot_data->screenshot_area.x = (gint) actor_x + rect.x; screenshot_data->screenshot_area.y = (gint) actor_y + rect.y; clip.x = rect.x; clip.y = rect.y; } clip.width = screenshot_data->screenshot_area.width = rect.width; clip.height = screenshot_data->screenshot_area.height = rect.height; stex = META_SHAPED_TEXTURE (meta_window_actor_get_texture (META_WINDOW_ACTOR (window_actor))); screenshot_data->image = meta_shaped_texture_get_image (stex, &clip); if (include_cursor) _draw_cursor_image (screenshot_data->image, screenshot_data->screenshot_area); result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, shell_screenshot_screenshot_window); g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL); g_object_unref (result); } ShellScreenshot * shell_screenshot_new (void) { return g_object_new (SHELL_TYPE_SCREENSHOT, NULL); }