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48 Commits

Author SHA1 Message Date
Colin Walters
e191636f34 Update for review of e57b7ec335 2009-06-30 15:29:10 -04:00
Colin Walters
39e31a3aa9 Update for comments on b5988a57fa 2009-06-30 15:29:10 -04:00
Colin Walters
8293f3423a Update for review of d5a80d3063 2009-06-30 15:29:10 -04:00
Marina Zhurakhinskaya
858a82fcdd Use a separate icon image as a drag actor instead of using the clone of the icon
Clutter no longer allows using a clone of an actor that is not a part of
the scene graph. This is what used to happen when we created a clone for
the icon of the item that was being dragged, and then closed the More panes
with the original item, removing the icon from the scene graph. This was
also when happened when the user hit Esc while dragging, which prompted the
overlay to close, removing the original icon from the scene graph.

Rename getIcon() methods to createIcon() to better reflect on the fact that
a new icon is created each time the method is called (we do use cache in
some cases).

Remove a stray log message in overlay.js

Fixes http://bugzilla.gnome.org/show_bug.cgi?id=585490
and http://bugzilla.gnome.org/show_bug.cgi?id=585489
2009-06-29 15:08:48 -04:00
Marina Zhurakhinskaya
2ae89f3b36 Merge branch 'master' into my-overlay-design 2009-06-29 14:40:04 -04:00
Marina Zhurakhinskaya
cdee026095 Make workspaces accept a drop of AppDisplay.WellDisplayItem
AppDispplay.WellDisplayItem needed to be added along with the
GenericDisplay.GenericDisplayItem as a type of a drop object
that workspaces accept.
2009-06-29 12:28:21 -04:00
Colin Walters
340fbfe943 Avoid duplicating most used applications in the AppDisplay cache
All used applications should be in the database from the menus
anyways.
2009-06-26 18:35:48 -04:00
Colin Walters
c577951ec9 Fix getMostUsedApps to avoid returning duplicate items 2009-06-26 18:30:28 -04:00
Colin Walters
d588b083d9 Fix invalid function signature and a memory leak
Add the missing GParamSpec to on_n_workspaces_changed.

Also, we don't need to re-dup the appid, since it's already dup'd.
2009-06-26 17:12:55 -04:00
Colin Walters
e57b7ec335 Replace main AppDisplay with AppWell
This is a start towards implementing the 02 overlay design.  The
default applications has moved into GConf.  We keep around an AppDisplay
instance for handling the right side behavior.
2009-06-25 20:32:08 -04:00
Colin Walters
b5988a57fa ShellAppSystem: Add API for looking up and manipulating favorites
The ShellAppSystem now proxies the GConf favorites key.
2009-06-25 20:32:08 -04:00
Colin Walters
d5a80d3063 ShellAppMonitor now works harder to assocate windows with desktop files
Instead of just keeping a heuristic wmclass match, call into the app
system to more strongly associate windows with desktop file IDs.
2009-06-25 20:32:08 -04:00
Marina Zhurakhinskaya
02a8cd5ce2 Use a single ItemResults class instead of AppResults and DocResults
AppResults and DocResults classes were identical with an exception of
the display class they used and the text label for the results. Merged
them into a single ItemResults class that takes these two additional
arguments.
2009-06-25 19:14:29 -04:00
Marina Zhurakhinskaya
aa77762d27 Move the activate and select functionality inside the callbacks
Move the activate and select functionality inside the callbacks for
'button-release-event' signals of the display item and the information
button correspondingly. This way it is more obvious that this is an
event handling code that needs to return a boolean value for whether
the signal has been fully handled by the actor.
2009-06-25 18:01:45 -04:00
Marina Zhurakhinskaya
de3f5dec68 Use TextureCache to load the information icon
Use TextureCache to load the information icon, so that we don't create a
new ClutterTexture for information icons corresponding to each display
item.
2009-06-25 17:24:46 -04:00
Marina Zhurakhinskaya
84865f416d Make sure we show the information button when a new item appears under the pointer
Update the code for checking a display item under the pointer to expect
the item itself rather than its child to be returned by stage_get_actor_at_pos().

This code is now used to display an information button when an item is
drawn under the pointer, so update the comment accordingly.
2009-06-25 15:31:09 -04:00
Marina Zhurakhinskaya
ca3e3df199 Show and hide dash panes instead of adding and removing each time
Add results and details panes up-front, and show and hide them instead
of adding and removing them each time
2009-06-25 14:54:28 -04:00
Marina Zhurakhinskaya
643febebf8 Add a comment about the use of the transparent background and set its opacity to 0
Add a comment about the use of the transparent background to catch clicks
in the workspaces area when the dash panes are being displayed and dismiss
the dash panes.

Set opacity for the background to 0 instead of using a transparent background
color so that Clutter optimizes the drawing of the background actor.
2009-06-25 14:33:24 -04:00
Marina Zhurakhinskaya
6d002c893d Fix up horizontal gradient code and its use
Fix up the comments about the horizontal gradient code and use 8x1 texture
instead of 8x8.

Make sure the values we assign to the three-stop horizontal gradient
require the use of the three stop gradient, with the middle value not being
right between the side values.
2009-06-25 14:32:00 -04:00
Marina Zhurakhinskaya
5eaed34047 Display search results automatically
Display a pane with search results for both applications and documents
automatically when a search string is entered.

Allow viewing search results for the individual section when More link
for applications or documents is clicked.

Move text labels for the applications and documents sections into the
respective classes.
2009-06-24 18:24:48 -04:00
Marina Zhurakhinskaya
8f5b55350f Add back search functionality
Enable typing in the search box and display results in the results pane.
This means that the user has to open the details pane for applications
or documents to view the results for now.

Connect Enter to launch the seleted item.

Connect Escape to clear search, remove results and details panes,
or exit overlay.
2009-06-22 19:06:50 -04:00
Marina Zhurakhinskaya
c600ebb687 Merge branch 'master' into my-overlay-design 2009-06-22 16:14:55 -04:00
Siegfried-Angel Gevatter Pujals
9abc062a64 Hide details panel by default
Don't show the details panel when the overlay is activated,
only when explicitly requested by clicking the info icon.
2009-06-22 16:10:39 -04:00
Marina Zhurakhinskaya
81d0474926 Fix the height allocated to the results sections
The results sections no longer include a label on top of them, so the
height of that label needs to be subtracted when specifying the height
for the sections. This ensures that display controls are positioned
correctly on the bottom of the section.
2009-06-18 20:01:49 -04:00
Marina Zhurakhinskaya
c41902c188 Select an item when information button is clicked, launch on single click
Clicking the information button for an item selects it (i.e. highlights it)
and shows details about the item.
Clicking the rest of the item area launches it.
Item does not become draggable if the dragging is started over the information
icon (i.e. if the user presses the information icon, but releases elsewhere).

Make sure we emit "activated" signal and close the overlay when an item from
one of the results displays is launched.
2009-06-18 19:53:21 -04:00
Marina Zhurakhinskaya
97b9ccbff7 Add an icon for the information link
Use an (i) icon supplied by Jeremy for the information link and display
it on hover. Make sure it is positioned nicely and the text doesn't
overlap with it.
2009-06-18 17:50:56 -04:00
Colin Walters
282daf768f Merge branch 'master' into overlay-design02 2009-06-18 17:26:03 -04:00
Marina Zhurakhinskaya
1b057300b0 Remove pop-up previews
Pop-up previews are not part of the new design and interfere with the information link.

Make sure details display for applications has the appropriate width set.
2009-06-18 17:12:58 -04:00
Colin Walters
75da772d05 Merge branch 'master' into overlay-design02
Conflicts:
	js/ui/appDisplay.js
2009-06-18 13:12:21 -04:00
Marina Zhurakhinskaya
df9cf98826 Make sure at most one item is selected in the overlay
Make sure at most one item is selected in the overlay and we always show
a details pane for the selected item.

Improve the positioning of the search box.

Remove a duplicate variable DASH_PAD and use DASH_SECTION_PADDING everywhere instead.
2009-06-17 18:12:02 -04:00
Colin Walters
d3cb8e5b21 Split out separate AppResults, DocResults classes. Readd search as stub.
Avoid bloating the Dash class by separating out a bit more functionality.
2009-06-17 17:38:08 -04:00
Marina Zhurakhinskaya
71998a6b43 Merge branch 'master' into my-overlay-design 2009-06-17 13:54:39 -04:00
Colin Walters
2fd2293e4a Merge branch 'master' into overlay-design02 2009-06-17 10:12:31 -04:00
Marina Zhurakhinskaya
3528eef655 Change selected item color and make sure only one item is selected at a time
A blue selected item color fits better with the new color scheme than a green one.

Only one item should be selected across all the displays we are showing.
2009-06-16 16:30:42 -04:00
Marina Zhurakhinskaya
f209d6792d Display a pane with item details
Display a pane with item details, such as a full image previews, when an item is single clicked.

Add a placeholder information link that shows up when an item is moused over.
2009-06-16 14:50:38 -04:00
Marina Zhurakhinskaya
614e83476e Merge branch 'master' into my-overlay-design 2009-06-16 13:04:56 -04:00
Marina Zhurakhinskaya
4e2a301ef0 Add icons from Jeremy
These icons are for the "more", "close", and "info" images in the overlay.
2009-06-11 19:00:12 -04:00
Marina Zhurakhinskaya
6def8cf7dd Merge branch 'master' into my-overlay-design 2009-06-11 18:24:42 -04:00
Marina Zhurakhinskaya
1204898d1e Display all recent documents in the results pane
Display all recent documents in the results pane, in addition to the first
few displayed in the main dash. All documents can be viewed with the help
of a paging control.
2009-06-09 16:11:51 -04:00
Marina Zhurakhinskaya
98530afd87 Add a results pane in the overlay
Display the results pane above the workspaces. The results pane is somewhat
transparent and has a blue gradient background. The dash pane is slightly
transparent and also has a blue gradient background.

The results pane shows up when a More control is clicked. It disappears when
a Less control is clicked, an area outside of the dash area is clicked,
an item starts being dragged, or the overlay mode is exited.

Add shell_global_create_horizontal_gradient() to shell-global.[ch]
2009-06-08 19:06:23 -04:00
Marina Zhurakhinskaya
a9fedcce76 Merge branch 'master' into my-overlay-design 2009-06-08 18:02:31 -04:00
Colin Walters
dae1d94258 Merge branch 'master' into overlay-design02 2009-06-04 17:43:48 -04:00
Colin Walters
4a7c328c33 Revert inadvertent commits for future rebasing 2009-06-04 17:42:03 -04:00
Colin Walters
2c0d6fdf89 favorites 2009-06-03 11:49:42 -04:00
Colin Walters
12f896eb94 random hack 2009-06-02 18:18:25 -04:00
Colin Walters
230c91b6d4 Functionality in ShellAppMonitor for tracking active applications
Hook into the metacity core for notification of new/removed windows,
and use the WM_CLASS data to map these to applications.  This is
a first pass; we need further redudancy in the system.
2009-06-02 18:18:25 -04:00
Colin Walters
d7dcfe6a06 Make ShellAppMonitor and ShellAppSystem singletons 2009-06-02 17:21:50 -04:00
Colin Walters
275eba17db Remove a lot of obsolete code from old Sideshow (now Dash) 2009-06-02 13:13:51 -04:00
282 changed files with 11507 additions and 58464 deletions

18
.gitignore vendored
View File

@@ -16,19 +16,7 @@ config.log
config.status
config
configure
data/gnome-shell.desktop
data/gnome-shell.desktop.in
intltool-extract.in
intltool-merge.in
intltool-update.in
libtool
m4/
omf.make
po/*.gmo
po/gnome-shell.pot
po/Makefile.in.in
po/POTFILES
po/stamp-it
scripts/launcher.pyc
src/*.gir
src/*.typelib
@@ -40,10 +28,4 @@ src/gnomeshell-taskpanel
src/gnome-shell
src/test-recorder
src/test-recorder.ogg
src/test-theme
src/st.h
stamp-h1
tests/run-test.sh
xmldocs.make
*~
*.patch

View File

@@ -1,21 +1,18 @@
# Point to our macro directory and pick up user flags from the environment
ACLOCAL_AMFLAGS = -I m4 ${ACLOCAL_FLAGS}
SUBDIRS = data js src tests po man
SUBDIRS = data js src
EXTRA_DIST = \
.project \
.settings \
autogen.sh \
tools/check-for-missing.py
# These are files checked into Git that we don't want to distribute
DIST_EXCLUDE = \
.gitignore \
gnome-shell.doap \
MAINTAINERS \
tools/build/*
.settings
distcheck-hook:
@echo "Checking disted files against files in git"
@$(srcdir)/tools/check-for-missing.py $(srcdir) $(distdir) $(DIST_EXCLUDE)
@echo "Checking disted javascript against files in git"
@failed=false; \
for f in `cd $(srcdir) && git-ls-files js` ; do \
if ! test -e $(distdir)/$$f ; then \
echo File missing from distribution: $$f ; \
failed=true ; \
fi \
done ; \
if $$failed ; then \
exit 1 ; \
fi

20
README
View File

@@ -1,20 +0,0 @@
GNOME Shell provides core user interface functions for the GNOME 3 desktop,
like switching to windows and launching applications. GNOME Shell takes
advantage of the capabilities of modern graphics hardware and introduces
innovative user interface concepts to provide a visually attractive and
easy to use experience.
For more information about GNOME Shell, including instructions on how
to build GNOME Shell from source and how to get involved with the project,
see:
http://live.gnome.org/GnomeShell
Bugs should be reported at http://bugzilla.gnome.org against the 'gnome-shell'
product.
License
=======
GNOME Shell is distributed under the terms of the GNU General Public License,
version 2 or later. See the COPYING file for details.

View File

@@ -1,21 +1,8 @@
#!/bin/bash
# Run this to generate all the initial makefiles, etc.
#!/bin/sh
srcdir=`dirname $0`
test -z "$srcdir" && srcdir=.
PKG_NAME="gnome-shell"
(test -f $srcdir/configure.ac \
&& test -d $srcdir/src) || {
echo -n "**Error**: Directory "\`$srcdir\'" does not look like the"
echo " top-level gnome-shell directory"
exit 1
}
which gnome-autogen.sh || {
echo "You need to install gnome-common from GNOME Git (or from"
echo "your OS vendor's package manager)."
exit 1
}
USE_GNOME2_MACROS=1 USE_COMMON_DOC_BUILD=yes . gnome-autogen.sh
(cd `dirname $0`;
touch ChangeLog NEWS &&
autoreconf --install --symlink &&
autoreconf &&
./configure --enable-maintainer-mode $@
)

View File

@@ -1,42 +1,27 @@
AC_PREREQ(2.63)
AC_INIT([gnome-shell],[2.29.1],[https://bugzilla.gnome.org/enter_bug.cgi?product=gnome-shell],[gnome-shell])
AC_INIT(gnome-shell, 0.0.1)
AC_CONFIG_HEADERS([config.h])
AC_CONFIG_SRCDIR([src/shell-global.c])
AC_CONFIG_MACRO_DIR([m4])
AC_CONFIG_AUX_DIR([config])
AC_CONFIG_AUX_DIR(config)
AM_INIT_AUTOMAKE([1.10 dist-bzip2 no-dist-gzip foreign])
AM_INIT_AUTOMAKE([dist-bzip2 no-dist-gzip])
AM_MAINTAINER_MODE
m4_ifdef([AM_SILENT_RULES],[AM_SILENT_RULES([yes])])
AC_CONFIG_HEADERS(config.h)
# Checks for programs.
AC_DISABLE_STATIC
AC_PROG_CC
# Needed for per-target cflags, like in gnomeshell-taskpanel
AM_PROG_CC_C_O
# Initialize libtool
LT_PREREQ([2.2.6])
LT_INIT([disable-static])
AM_PROG_LIBTOOL
GETTEXT_PACKAGE=gnome-shell
AC_SUBST(GETTEXT_PACKAGE)
AC_DEFINE_UNQUOTED(GETTEXT_PACKAGE, "$GETTEXT_PACKAGE",
[The prefix for our gettext translation domains.])
IT_PROG_INTLTOOL(0.26)
AM_GLIB_GNU_GETTEXT
PKG_PROG_PKG_CONFIG([0.22])
PKG_PROG_PKG_CONFIG(0.16)
# GConf stuff
AC_PATH_PROG(GCONFTOOL, gconftool-2, no)
AM_GCONF_SOURCE_2
# Get a value to substitute into gnome-shell.in
AM_PATH_PYTHON([2.5])
AC_SUBST(PYTHON)
# We need at least this, since gst_plugin_register_static() was added
# in 0.10.16, but nothing older than 0.10.21 has been tested.
GSTREAMER_MIN_VERSION=0.10.16
@@ -48,33 +33,23 @@ if $PKG_CONFIG --exists gstreamer-0.10 '>=' $GSTREAMER_MIN_VERSION ; then
AC_MSG_RESULT(yes)
build_recorder=true
recorder_modules="gstreamer-0.10 gstreamer-base-0.10 xfixes"
PKG_CHECK_MODULES(TEST_SHELL_RECORDER, $recorder_modules clutter-1.0)
PKG_CHECK_MODULES(TEST_SHELL_RECORDER, $recorder_modules clutter-0.9)
else
AC_MSG_RESULT(no)
fi
AM_CONDITIONAL(BUILD_RECORDER, $build_recorder)
CLUTTER_MIN_VERSION=1.2.0
GOBJECT_INTROSPECTION_MIN_VERSION=0.6.9
GJS_MIN_VERSION=0.6
MUTTER_MIN_VERSION=2.29.1
# Collect more than 20 libraries for a prize!
PKG_CHECK_MODULES(MUTTER_PLUGIN, gio-unix-2.0 gtk+-2.0 dbus-glib-1
mutter-plugins >= $MUTTER_MIN_VERSION
gjs-gi-1.0 >= $GJS_MIN_VERSION
libgnome-menu $recorder_modules gconf-2.0
gdk-x11-2.0
clutter-x11-1.0 >= $CLUTTER_MIN_VERSION
clutter-glx-1.0 >= $CLUTTER_MIN_VERSION
libstartup-notification-1.0
gobject-introspection-1.0 >= $GOBJECT_INTROSPECTION_MIN_VERSION)
PKG_CHECK_MODULES(TIDY, clutter-1.0)
PKG_CHECK_MODULES(ST, clutter-1.0 gtk+-2.0 libcroco-0.6 gnome-desktop-2.0 >= 2.26)
PKG_CHECK_MODULES(BIG, clutter-1.0 gtk+-2.0 librsvg-2.0)
PKG_CHECK_MODULES(MUTTER_PLUGIN, gtk+-2.0 dbus-glib-1 mutter-plugins gjs-gi-1.0 xscrnsaver libgnome-menu $recorder_modules gconf-2.0 gdk-x11-2.0 clutter-x11-0.9 clutter-glx-0.9)
PKG_CHECK_MODULES(TIDY, clutter-0.9)
PKG_CHECK_MODULES(BIG, clutter-0.9 gtk+-2.0 librsvg-2.0)
PKG_CHECK_MODULES(GDMUSER, dbus-glib-1 gtk+-2.0)
PKG_CHECK_MODULES(TRAY, gtk+-2.0)
PKG_CHECK_MODULES(TASKPANEL, libwnck-1.0 dbus-glib-1)
# We require libgnomeui for generating thumbnails for recent files with GnomeThumbnailFactory.
# We'll switch to using GnomeDesktopThumbnailFactory once the branch of gnome-desktop that contains
# it becomes stable.
PKG_CHECK_MODULES(LIBGNOMEUI, libgnomeui-2.0)
MUTTER_BIN_DIR=`$PKG_CONFIG --variable=exec_prefix mutter-plugins`/bin
# FIXME: metacity-plugins.pc should point directly to its .gir file
@@ -105,45 +80,28 @@ AC_SUBST(GIRDIR)
TYPELIBDIR="$($PKG_CONFIG --variable=typelibdir gobject-introspection-1.0)"
AC_SUBST(TYPELIBDIR)
# Stay command-line compatible with the gnome-common configure option. Here
# minimum/yes/maximum are the same, however.
AC_ARG_ENABLE(compile_warnings,
AS_HELP_STRING([--enable-compile-warnings=@<:@no/minimum/yes/maximum/error@:>@],[Turn on compiler warnings]),,
enable_compile_warnings=error)
changequote(,)dnl
if test "$enable_compile_warnings" != no ; then
if test "x$GCC" = "xyes"; then
case " $CFLAGS " in
*[\ \ ]-Wall[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wall" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wmissing-prototypes[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wmissing-prototypes" ;;
esac
if test "$enable_compile_warnings" = error ; then
case " $CFLAGS " in
*[\ \ ]-Werror[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Werror" ;;
esac
fi
fi
if test "x$GCC" = "xyes"; then
case " $CFLAGS " in
*[\ \ ]-Wall[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wall" ;;
esac
case " $OBJCFLAGS " in
*[\ \ ]-Wall[\ \ ]*) ;;
*) OBJCFLAGS="$OBJCFLAGS -Wall" ;;
esac
fi
changequote([,])dnl
AC_PATH_PROG(mutter, [mutter])
AC_SUBST(mutter)
AC_CONFIG_FILES([
AC_OUTPUT([
Makefile
data/Makefile
js/Makefile
js/misc/Makefile
js/ui/Makefile
src/Makefile
tests/Makefile
po/Makefile.in
man/Makefile
])
AC_OUTPUT

View File

@@ -1,60 +1,14 @@
desktopdir=$(datadir)/applications
desktop_DATA = gnome-shell.desktop
# We substitute in bindir so it works as an autostart
# file when built in a non-system prefix
gnome-shell.desktop.in: gnome-shell.desktop.in.in
$(AM_V_GEN) sed -e "s|@bindir[@]|$(bindir)|" \
-e "s|@VERSION[@]|$(VERSION)|" \
$< > $@ || rm $@
# Placeholder until we add intltool
gnome-shell.desktop: gnome-shell.desktop.in
$(AM_V_GEN) sed s/^_// < $< > $@ || rm $@
imagesdir = $(pkgdatadir)/images
dist_images_DATA = \
close-black.svg \
magnifier.svg
themedir = $(pkgdatadir)/theme
dist_theme_DATA = \
theme/add-workspace.svg \
theme/close-window.svg \
theme/close.svg \
theme/corner-ripple.png \
theme/dialog-error.svg \
theme/gnome-shell.css \
theme/mosaic-view-active.svg \
theme/mosaic-view.svg \
theme/move-window-on-new.svg \
theme/remove-workspace.svg \
theme/scroll-button-down-hover.png \
theme/scroll-button-down.png \
theme/scroll-button-up-hover.png \
theme/scroll-button-up.png \
theme/scroll-hhandle.svg \
theme/scroll-vhandle.svg \
theme/section-back.svg \
theme/section-more.svg \
theme/section-more-open.svg \
theme/single-view-active.svg \
theme/single-view.svg \
theme/ws-switch-arrow-left.svg \
theme/ws-switch-arrow-right.svg
imagedir = $(pkgdatadir)/images
dist_image_DATA = \
add-workspace.svg \
remove-workspace.svg
schemadir = @GCONF_SCHEMA_FILE_DIR@
schema_DATA = gnome-shell.schemas
install-data-local:
GCONF_CONFIG_SOURCE=$(GCONF_SCHEMA_CONFIG_SOURCE) $(GCONFTOOL) --makefile-install-rule $(srcdir)/$(schema_DATA)
GCONF_CONFIG_SOURCE=$(GCONF_SCHEMA_CONFIG_SOURCE) $(GCONFTOOL) --makefile-install-rule $(top_builddir)/data/$(schema_DATA)
EXTRA_DIST = \
gnome-shell.desktop.in.in \
EXTRA_DIST = \
$(schema_DATA)
CLEANFILES = \
gnome-shell.desktop.in \
$(desktop_DATA)

70
data/add-workspace.svg Normal file
View File

@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Created with Inkscape (http://www.inkscape.org/) -->
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
width="59.995201"
height="59.995102"
id="svg3113"
sodipodi:version="0.32"
inkscape:version="0.46"
version="1.0"
sodipodi:docname="add-workspace.svg"
inkscape:output_extension="org.inkscape.output.svg.inkscape">
<defs
id="defs3115">
<inkscape:perspective
sodipodi:type="inkscape:persp3d"
inkscape:vp_x="0 : 526.18109 : 1"
inkscape:vp_y="0 : 1000 : 0"
inkscape:vp_z="744.09448 : 526.18109 : 1"
inkscape:persp3d-origin="372.04724 : 350.78739 : 1"
id="perspective3121" />
</defs>
<sodipodi:namedview
id="base"
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1.0"
gridtolerance="10000"
guidetolerance="10"
objecttolerance="10"
inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
inkscape:zoom="0.35"
inkscape:cx="375"
inkscape:cy="520"
inkscape:document-units="px"
inkscape:current-layer="layer1"
showgrid="false"
inkscape:window-width="641"
inkscape:window-height="683"
inkscape:window-x="4"
inkscape:window-y="54" />
<metadata
id="metadata3118">
<rdf:RDF>
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rdf:about="">
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[Desktop Entry]
Type=Application
_Name=GNOME Shell
_Comment=Window management and application launching
Exec=@bindir@/gnome-shell
X-GNOME-Bugzilla-Bugzilla=GNOME
X-GNOME-Bugzilla-Product=gnome-shell
X-GNOME-Bugzilla-Component=general
X-GNOME-Bugzilla-Version=@VERSION@
Categories=GNOME;GTK;Utility;Core;
OnlyShowIn=GNOME;
NoDisplay=true
X-GNOME-Autostart-Phase=WindowManager
X-GNOME-Provides=panel;windowmanager;
X-GNOME-Autostart-Notify=true

View File

@@ -1,21 +1,6 @@
<gconfschemafile>
<schemalist>
<schema>
<key>/schemas/desktop/gnome/shell/development_tools</key>
<applyto>/desktop/gnome/shell/development_tools</applyto>
<owner>gnome-shell</owner>
<type>bool</type>
<default>true</default>
<locale name="C">
<short>Enable internal tools useful for developers and testers from Alt-F2</short>
<long>
Allows access to internal debugging and monitoring tools using
the Alt-F2 dialog.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/app_monitor/enable_monitoring</key>
<applyto>/desktop/gnome/shell/app_monitor/enable_monitoring</applyto>
@@ -35,7 +20,7 @@
<applyto>/desktop/gnome/shell/favorite_apps</applyto>
<owner>gnome-shell</owner>
<type>list</type>
<list_type>string</list_type>
<listtype>string</listtype>
<default>[mozilla-firefox.desktop,evolution.desktop,openoffice.org-writer.desktop]</default>
<locale name="C">
<short>List of desktop file IDs for favorite applications</short>
@@ -45,152 +30,6 @@
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/run_dialog/history</key>
<applyto>/desktop/gnome/shell/run_dialog/history</applyto>
<owner>gnome-shell</owner>
<type>list</type>
<list_type>string</list_type>
<default>[]</default>
<locale name="C">
<short>History for command (Alt-F2) dialog</short>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/sidebar/visible</key>
<applyto>/desktop/gnome/shell/sidebar/visible</applyto>
<owner>gnome-shell</owner>
<type>bool</type>
<default>false</default>
<locale name="C">
<short>Whether or not to display the sidebar</short>
<long>
Determines whether or not the sidebar is visible.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/sidebar/expanded</key>
<applyto>/desktop/gnome/shell/sidebar/expanded</applyto>
<owner>gnome-shell</owner>
<type>bool</type>
<default>true</default>
<locale name="C">
<short>Whether the sidebar should be in the expanded (wide) mode</short>
<long>
Controls the expanded/collapsed state of the sidebar.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/sidebar/autohide</key>
<applyto>/desktop/gnome/shell/sidebar/autohide</applyto>
<owner>gnome-shell</owner>
<type>bool</type>
<default>true</default>
<locale name="C">
<short>Whether the sidebar should automatically hide itself in compact mode</short>
<long>
Controls the autohide state of the sidebar.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/sidebar/widgets</key>
<applyto>/desktop/gnome/shell/sidebar/widgets</applyto>
<owner>gnome-shell</owner>
<type>list</type>
<list_type>string</list_type>
<default>[imports.ui.widget.ClockWidget,imports.ui.widget.AppsWidget,imports.ui.widget.RecentDocsWidget]</default>
<locale name="C">
<short>The widgets to display in the sidebar</short>
<long>
The widgets to display in the sidebar, in order from top to bottom. Each widget "name" is actually a JavaScript expression referring to a widget constructor object.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/disabled_extensions</key>
<applyto>/desktop/gnome/shell/disabled_extensions</applyto>
<owner>gnome-shell</owner>
<type>list</type>
<list_type>string</list_type>
<default>[]</default>
<locale name="C">
<short>Uuids of extensions to disable</short>
<long>
GNOME Shell extensions have a uuid property; this key lists extensions which should not be loaded.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/recorder/framerate</key>
<applyto>/desktop/gnome/shell/recorder/framerate</applyto>
<owner>gnome-shell</owner>
<type>int</type>
<default>15</default>
<locale name="C">
<short>Framerate used for recording screencasts.</short>
<long>
The framerate of the resulting screencast recordered by GNOME Shell's screencast recorder in frames-per-second.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/recorder/pipeline</key>
<applyto>/desktop/gnome/shell/recorder/pipeline</applyto>
<owner>gnome-shell</owner>
<type>string</type>
<default></default>
<locale name="C">
<short>The gstreamer pipeline used to encode the screencast</short>
<long>
Sets the GStreamer pipeline used to encode recordings. It follows the syntax used for gst-launch.
The pipeline should have an unconnected sink pad where the recorded video is recorded. It will
normally have a unconnected source pad; output from that pad will be written into the output file.
However the pipeline can also take care of its own output - this might be used to send the output to an icecast server via shout2send or similar.
When unset or set to an empty value, the default pipeline will be used. This is currently 'videorate ! theoraenc ! oggmux' and records to Ogg Theora.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/recorder/file_extension</key>
<applyto>/desktop/gnome/shell/recorder/file_extension</applyto>
<owner>gnome-shell</owner>
<type>string</type>
<default>ogv</default>
<locale name="C">
<short>File extension used for storing the screencast</short>
<long>
The filename for recorded screencasts will be a unique filename based on the current date, and use this extension.
It should be changed when recording to a different container format.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/overview/workspaces_view</key>
<applyto>/desktop/gnome/shell/overview/workspaces_view</applyto>
<owner>gnome-shell</owner>
<type>string</type>
<default>single</default>
<locale name="C">
<short>Overview workspace view mode</short>
<long>
The selected workspace view mode in the overview.
Supported values are "single" and "grid".
</long>
</locale>
</schema>
</schemalist>
</gconfschemafile>

View File

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/* Copyright 2009, Red Hat, Inc.
*
* Portions adapted from Mx's data/style/default.css
* Copyright 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*/
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StScrollBar
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padding: 0px;
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StScrollView
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scrollbar-height: 16px;
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{
background-gradient-direction: vertical;
background-gradient-start: #111111;
background-gradient-end: rgba(17, 17, 17, 0);
height: 30px;
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background-gradient-direction: vertical;
background-gradient-start: rgba(17, 17, 17, 0);
background-gradient-end: #111111;
height: 30px;
}
StScrollBar {
background-color: #080808;
border: 1px solid #2d2d2d;
border-radius: 8px;
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background-image: url("scroll-vhandle.svg");
background-color: #252525;
border: 1px solid #080808;
border-radius: 8px;
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StScrollBar StButton#hhandle
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background-image: url("scroll-hhandle.svg");
background-color: #252525;
border: 1px solid #080808;
border-radius: 8px;
}
StScrollBar StButton#hhandle:hover,
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background-color: #292929;
}
StTooltip {
border: 1px solid rgba(79,111,173,0.9);
border-radius: 5px;
padding: 4px;
background-color: rgba(79,111,173,0.9);
color: #ffffff;
}
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#panel {
color: #ffffff;
font-size: 16px;
background-color: black;
border-bottom: 1px solid #1f1f1f;
}
#panelLeft, #panelCenter, #panelRight {
spacing: 4px;
font-weight: bold;
}
#panelLeft {
padding-right: 4px;
}
#panelRight {
padding-left: 4px;
}
#appMenu {
}
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padding: 4px 12px 3px;
border-radius: 5px;
border-radius-bottomleft: 0px;
border-radius-bottomright: 0px;
font: 16px sans-serif;
font-weight: bold;
}
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background-gradient-direction: vertical;
background-gradient-start: #3c3c3c;
background-gradient-end: #131313;
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border-radius-topleft: 0px;
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border-radius-topright: 0px;
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#statusMenu {
spacing: 4px;
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background-color: #111;
}
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color: #fff;
font-size: 14px;
spacing: 20px;
}
.info-bar-link-button {
background-color: #2d2d2d;
padding: 2px 14px;
border-radius: 10px;
border: 1px solid #181818;
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border: 1px solid #666666;
}
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border: 2px solid rgba(255, 255, 255, 0.8);
border-radius: 10px;
background-color: #111;
}
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background-gradient-direction: horizontal;
background-gradient-start: rgba(16, 16, 16, 0);
background-gradient-end: rgba(16, 16, 16, 1.0);
background-image: url("move-window-on-new.svg");
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border: 2px solid rgba(255, 255, 255, 1.0);
background-gradient-direction: horizontal;
background-gradient-start: rgba(130, 130, 130, 0.9);
background-gradient-end: rgba(16, 16, 16, 0.9);
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.left-workspaces-shadow {
background-gradient-direction: horizontal;
background-gradient-start: rgba(16, 16, 16, 1.0);
background-gradient-end: rgba(16, 16, 16, 0.0);
}
.right-workspaces-shadow {
background-gradient-direction: horizontal;
background-gradient-end: rgba(16, 16, 16, 1.0);
background-gradient-start: rgba(16, 16, 16, 0);
}
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color: white;
}
.workspaces.single {
spacing: 25px;
}
.workspaces.mosaic {
spacing: 15px;
}
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height: 48px;
}
.workspaces-bar {
spacing: 5px;
}
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width: 24px;
height: 16px;
background: rgba(155,155,155,0.8);
border-spacing: 16px;
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background: rgba(255,255,255,0.8);
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background: rgba(0,0,0,0.8);
border: 1px solid rgba(128,128,128,0.40);
border-radius: 10px;
font-size: 12px;
padding: 2px 8px;
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background-image: url("close-window.svg");
height: 24px;
width: 24px;
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padding: 0px 15px;
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width: 24px;
height: 16px;
}
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background-image: url("add-workspace.svg");
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background-image: url("remove-workspace.svg");
}
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background-image: url("single-view.svg");
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background-image: url("mosaic-view.svg");
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background-image: url("single-view-active.svg");
}
.workspace-controls.switch-mosaic:checked {
background-image: url("mosaic-view-active.svg");
}
#SwitchScroll {
height: 14px;
}
#SwitchScroll #hhandle {
border-radius: 7px;
}
/* Dash */
#dash {
color: #5f5f5f;
font-size: 12px;
padding: 0px 14px;
}
#dashSections {
spacing: 12px;
}
#searchEntry {
padding: 4px;
border-radius: 4px;
color: #a8a8a8;
border: 1px solid #565656;
background-color: #404040;
caret-color: #fff;
caret-size: 1px;
height: 16px;
}
#searchEntry:focus {
color: #545454;
border: 1px solid #3a3a3a;
background-color: #e8e8e8;
caret-color: #545454;
}
#searchEntry:hover {
border: 1px solid #767676;
}
.dash-section {
spacing: 8px;
}
.section-header {
}
.section-header-inner {
spacing: 4px;
}
.section-text-content {
padding: 4px 0px;
}
.section-header-back {
padding: 0px 4px 0px 0px;
border-right: 1px solid #262626;
}
.section-header-back-image {
background-image: url("section-back.svg");
width: 12px;
height: 16px;
}
.section-count {
}
.dash-section-content {
color: #ffffff;
spacing: 8px;
}
.more-link {
}
.more-link-expander {
background-image: url("section-more.svg");
width: 9px;
height: 9px;
}
.more-link-expander.open {
background-image: url("section-more-open.svg");
width: 9px;
height: 9px;
}
.dash-pane {
border-radius: 10px;
background-color: #111111;
border: 2px solid #868686;
color: #ffffff;
padding: 30px 10px 10px 20px;
}
.dash-search-section-header {
padding: 6px 0px;
spacing: 4px;
}
.dash-search-section-results {
color: #ffffff;
}
.dash-search-section-list-results {
spacing: 4px;
}
.dash-search-result-content {
padding: 3px;
}
.dash-search-result-content:selected {
padding: 2px;
border: 1px solid #5c5c5c;
border-radius: 2px;
background-color: #1e1e1e;
}
/* GenericDisplay */
.generic-display-container {
spacing: 4px;
}
.generic-display-item {
height: 50px;
border-radius: 4px;
color: #ffffff;
font-size: 14px;
spacing: 4px;
}
.generic-display-item:selected {
background-color: rgba(79,111,173,0.66);
}
.generic-display-item-text {
spacing: 4px;
}
.generic-display-item-description {
font-size: 12px;
color: #bababa;
}
.generic-display-details {
font-size: 14px;
color: #ffffff;
}
.generic-display-details-name {
font-weight: bold;
}
/* Apps */
.overview-pane {
width: 440px;
}
#dashAppWell {
spacing: 6px;
-shell-grid-item-size: 70px;
}
.all-app {
border-radius: 10px;
background-color: #111111;
border: 2px solid #868686;
color: #ffffff;
}
.all-app-controls-panel {
height: 30px;
}
.all-app-scroll-view {
padding-right: 10px;
padding-left: 10px;
padding-bottom: 10px;
}
.app-well-app {
border: 1px solid #181818;
border-radius: 4px;
padding: 2px;
width: 70px;
height: 70px;
font-size: 10px;
}
.app-well-app.running {
background-gradient-direction: vertical;
background-gradient-start: #3d3d3d;
background-gradient-end: #181818;
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border: 1px solid #666666;
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border: 1px solid #666666;
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background-color: #1e1e1e;
border: 1px solid #5f5f5f;
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border: 1px solid #5f5f5f;
border-radius: 4px;
padding: 4px;
background-color: rgba(0,0,0,0.9);
color: #ffffff;
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border-bottom: 1px solid #5f5f5f;
height: 1px;
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background-color: rgba(0,0,0,0.85);
spacing: 4px;
padding: 4px;
border: 1px solid rgba(0,0,172,0.85);
border-radius: 4px;
color: #88ff66;
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#LookingGlassDialog > #Toolbar
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border: 1px solid grey;
border-radius: 4px;
}
#LookingGlassDialog .labels {
spacing: 4px;
}
#LookingGlassDialog .notebook-tab {
padding: 2px;
}
#LookingGlassDialog .notebook-tab:selected {
border: 1px solid #88ff66;
padding: 1px;
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#LookingGlassDialog StLabel
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color: #88ff66;
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#LookingGlassDialog StEntry
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color: #88ff66;
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#LookingGlassDialog StBoxLayout#EvalBox
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padding: 4px;
spacing: 4px;
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#lookingGlassExtensions {
padding: 4px;
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.lg-extension-list {
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spacing: 6px;
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border: 1px solid #6f6f6f;
border-radius: 4px;
padding: 4px;
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.lg-extension-name {
font-weight: bold;
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.lg-extension-actions {
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/* Calendar popup */
#calendarPopup {
border-radius: 5px;
background: rgba(0,0,0,0.9);
border: 1px solid rgba(128,128,128,0.45);
color: white;
}
#calendarPopup .calendar {
padding: 10px;
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.calendar {
spacing-rows: 5px;
spacing-columns: 3px;
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.calendar-change-month {
padding: 2px;
}
.calendar-change-month:hover {
background: #314a6c;
border-radius: 5px;
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.calendar-change-month:active {
background: #213050;
border-radius: 5px;
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padding: 1px 2px;
}
.calendar-today {
font-weight: bold;
background: #ffffff;
color: black;
border-radius: 5px;
}
.calendar-other-month-day {
color: #cccccc;
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/* Message Tray */
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background-gradient-direction: vertical;
background-gradient-start: rgba(0,0,0,0.01);
background-gradient-end: rgba(0,0,0,0.95);
height: 28px;
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#notification {
font-size: 16px;
border-radius: 5px;
background: rgba(0,0,0,0.9);
color: white;
padding: 2px 10px 10px 10px;
spacing-rows: 5px;
spacing-columns: 10px;
max-width: 40em;
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#notification-actions {
spacing: 5px;
}
.notification-button {
border: 2px rgba(0,0,0,0.0);
border-radius: 5px;
padding: 5px;
background: #c0c0c0;
color: black;
font-weight: bold;
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border: 2px solid white;
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.notification-button:active {
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background: #808080;
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spacing: 10px;
padding: 2px 4px;
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background: rgba(0,0,0,0.8);
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border-radius: 8px;
padding: 18px;
font: 12px sans-serif;
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background-gradient-end: rgba(51, 51, 51, 0);
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height: 52px;
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border: 2px solid rgba(85,85,85,0.5);
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height: 36px;
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style="fill:#3d5a93;fill-opacity:1"
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After

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@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Generator: Adobe Illustrator 13.0.2, SVG Export Plug-In . SVG Version: 6.00 Build 14948) -->
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
@@ -9,22 +8,22 @@
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
version="1.0"
version="1.1"
id="Foreground"
x="0px"
y="0px"
width="18"
height="18"
viewBox="0 0 18 18"
width="29px"
height="18px"
viewBox="0 0 29 18"
enable-background="new 0 0 29 18"
xml:space="preserve"
sodipodi:version="0.32"
inkscape:version="0.46+devel"
sodipodi:docname="magnifier.svg"
inkscape:version="0.46"
sodipodi:docname="search_1.svg"
inkscape:output_extension="org.inkscape.output.svg.inkscape"><metadata
id="metadata16"><rdf:RDF><cc:Work
rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs
rdf:resource="http://purl.org/dc/dcmitype/StillImage" /></cc:Work></rdf:RDF></metadata><defs
id="defs14"><inkscape:perspective
sodipodi:type="inkscape:persp3d"
inkscape:vp_x="0 : 9 : 1"
@@ -35,46 +34,46 @@
inkscape:window-height="728"
inkscape:window-width="1103"
inkscape:pageshadow="2"
inkscape:pageopacity="1"
inkscape:pageopacity="0.0"
guidetolerance="10.0"
gridtolerance="10.0"
objecttolerance="10.0"
borderopacity="1.0"
bordercolor="#666666"
pagecolor="#000000"
pagecolor="#ffffff"
id="base"
showgrid="true"
inkscape:zoom="27.260185"
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inkscape:window-x="142"
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inkscape:current-layer="Foreground"
inkscape:snap-global="true"
showguides="false"><inkscape:grid
showgrid="false"
inkscape:zoom="19.275862"
inkscape:cx="14.5"
inkscape:cy="9"
inkscape:window-x="40"
inkscape:window-y="40"
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type="xygrid"
id="grid2391"
empspacing="5"
visible="true"
enabled="true"
snapvisiblegridlinesonly="true" /></sodipodi:namedview>
id="grid2391" /></sodipodi:namedview>
<path
d="M0,3c0-1.657,1.343-3,3-3h17c0.515,0,1.027,0.195,1.42,0.588l6.992,6.992c0.784,0.784,0.784,2.056,0,2.84l-6.992,6.992 C21.028,17.804,20.514,18,20,18H3c-1.657,0-3-1.343-3-3V3z"
id="path3"
style="fill:#151e2f;fill-opacity:1" />
<g
id="g5"
style="fill:#ffffff;fill-opacity:1"
transform="translate(-4,-0.023114)">
style="fill:#4669a9;fill-opacity:1">
<path
d="m 6.246,13.98 c -0.319,-0.319 -0.319,-0.837 0,-1.157 L 9.963,9.106 c 0.319,-0.319 0.837,-0.319 1.157,0 l 0.786,0.787 c 0.32,0.319 0.32,0.837 0,1.157 l -3.717,3.717 c -0.32,0.319 -0.838,0.319 -1.157,0 l -0.786,-0.787 0,0 z"
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After

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@@ -1,53 +0,0 @@
<Project xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#"
xmlns:foaf="http://xmlns.com/foaf/0.1/"
xmlns:gnome="http://api.gnome.org/doap-extensions#"
xmlns="http://usefulinc.com/ns/doap#">
<name xml:lang="en">GNOME Shell</name>
<shortdesc xml:lang="en">Next generation GNOME desktop shell</shortdesc>
<!--
<homepage rdf:resource="http://live.gnome.org/GnomeShell" />
-->
<mailing-list rdf:resource="http://mail.gnome.org/mailman/listinfo/gnome-shell-list" />
<download-page rdf:resource="http://download.gnome.org/sources/gnome-shell/" />
<bug-database rdf:resource="http://bugzilla.gnome.org/browse.cgi?product=gnome-shell" />
<category rdf:resource="http://api.gnome.org/doap-extensions#desktop" />
<maintainer>
<foaf:Person>
<foaf:name>William Jon McCann</foaf:name>
<foaf:mbox rdf:resource="mailto:jmccann@redhat.com" />
<gnome:userid>mccann</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Owen Taylor</foaf:name>
<foaf:mbox rdf:resource="mailto:otaylor@redhat.com" />
<gnome:userid>otaylor</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Colin Walters</foaf:name>
<foaf:mbox rdf:resource="mailto:walters@verbum.org" />
<gnome:userid>cwalters</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Dan Winship</foaf:name>
<foaf:mbox rdf:resource="mailto:danw@gnome.org" />
<gnome:userid>danw</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Marina Zhurakhinskaya</foaf:name>
<foaf:mbox rdf:resource="mailto:marinaz@redhat.com" />
<gnome:userid>marinaz</gnome:userid>
</foaf:Person>
</maintainer>
</Project>

View File

@@ -1,6 +1,5 @@
jsmiscdir = $(pkgdatadir)/js/misc
dist_jsmisc_DATA = \
docInfo.js \
format.js \
params.js
appInfo.js \
docInfo.js

134
js/misc/appInfo.js Normal file
View File

@@ -0,0 +1,134 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Shell = imports.gi.Shell;
const Main = imports.ui.main;
function AppInfo(appId) {
this._init(appId);
}
AppInfo.prototype = {
_init : function(appId) {
this.appId = appId;
this._gAppInfo = Gio.DesktopAppInfo.new(appId);
if (!this._gAppInfo) {
throw new Error('Unknown appId ' + appId);
}
this.id = this._gAppInfo.get_id();
this.name = this._gAppInfo.get_name();
this.description = this._gAppInfo.get_description();
this.executable = this._gAppInfo.get_executable();
this._gicon = this._gAppInfo.get_icon();
},
createIcon : function(size) {
if (this._gicon)
return Shell.TextureCache.get_default().load_gicon(this._gicon, size);
else
return new Clutter.Texture({ width: size, height: size });
},
getIconPath : function(size) {
if (this._gicon) {
let iconTheme = Gtk.IconTheme.get_default();
let previewIconInfo = iconTheme.lookup_by_gicon(this._gicon, size, 0);
if (previewIconInfo)
return previewIconInfo.get_filename();
}
return null;
},
launch : function() {
this._gAppInfo.launch([], Main.createAppLaunchContext());
}
};
var _infos = {};
// getAppInfo:
// @appId: an appId
//
// Gets an #AppInfo for @appId. This is preferable to calling
// new AppInfo() directly, because it caches #AppInfos.
//
// Return value: the new or cached #AppInfo, or %null if @appId
// doesn't point to a valid .desktop file
function getAppInfo(appId) {
let info = _infos[appId];
if (info === undefined) {
try {
info = _infos[appId] = new AppInfo(appId);
} catch (e) {
info = _infos[appId] = null;
}
}
return info;
}
// getTopApps:
// @count: maximum number of apps to retrieve
//
// Gets a list of #AppInfos for the @count most-frequently-used
// applications, with explicitly-chosen favorites first.
//
// Return value: the list of #AppInfo
function getTopApps(count) {
let appMonitor = Shell.AppMonitor.get_default();
let matches = [], alreadyAdded = {};
let favs = getFavorites();
for (let i = 0; i < favs.length && favs.length <= count; i++) {
let appId = favs[i].appId;
if (alreadyAdded[appId])
continue;
alreadyAdded[appId] = true;
matches.push(favs[i]);
}
// Ask for more apps than we need, since the list of recently used
// apps might contain an app we don't have a desktop file for
let apps = appMonitor.get_most_used_apps (0, Math.round(count * 1.5));
for (let i = 0; i < apps.length && matches.length <= count; i++) {
let appId = apps[i] + ".desktop";
if (alreadyAdded[appId])
continue;
alreadyAdded[appId] = true;
let appInfo = getAppInfo(appId);
if (appInfo) {
matches.push(appInfo);
}
}
return matches;
}
function _idListToInfos(ids) {
let infos = [];
for (let i = 0; i < ids.length; i++) {
let display = getAppInfo(ids[i]);
if (display == null)
continue;
infos.push(display);
}
return infos;
}
function getFavorites() {
let system = Shell.AppSystem.get_default();
return _idListToInfos(system.get_favorites());
}
function getRunning() {
let monitor = Shell.AppMonitor.get_default();
return _idListToInfos(monitor.get_running_app_ids());
}

View File

@@ -3,12 +3,8 @@
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
const Signals = imports.signals;
const Search = imports.ui.search;
const Main = imports.ui.main;
const THUMBNAIL_ICON_MARGIN = 2;
@@ -19,135 +15,100 @@ function DocInfo(recentInfo) {
DocInfo.prototype = {
_init : function(recentInfo) {
this.recentInfo = recentInfo;
// We actually used get_modified() instead of get_visited()
// here, as GtkRecentInfo doesn't updated get_visited()
// correctly. See http://bugzilla.gnome.org/show_bug.cgi?id=567094
this.timestamp = recentInfo.get_modified().getTime() / 1000;
this._recentInfo = recentInfo;
this.name = recentInfo.get_display_name();
this._lowerName = this.name.toLowerCase();
this.uri = recentInfo.get_uri();
this.mimeType = recentInfo.get_mime_type();
},
createIcon : function(size) {
return St.TextureCache.get_default().load_recent_thumbnail(size, this.recentInfo);
let icon = new Clutter.Texture();
let iconPixbuf;
if (this.uri.match("^file://"))
iconPixbuf = Shell.get_thumbnail(this.uri, this.mimeType);
if (iconPixbuf) {
// We calculate the width and height of the texture so as
// to preserve the aspect ratio of the thumbnail. Because
// the images generated based on thumbnails don't have an
// internal padding like system icons do, we create a
// slightly smaller texture and then create a group around
// it for padding purposes
let scalingFactor = (size - THUMBNAIL_ICON_MARGIN * 2) / Math.max(iconPixbuf.get_width(), iconPixbuf.get_height());
icon.set_width(Math.ceil(iconPixbuf.get_width() * scalingFactor));
icon.set_height(Math.ceil(iconPixbuf.get_height() * scalingFactor));
Shell.clutter_texture_set_from_pixbuf(icon, iconPixbuf);
let group = new Clutter.Group({ width: size,
height: size });
group.add_actor(icon);
icon.set_position(THUMBNAIL_ICON_MARGIN, THUMBNAIL_ICON_MARGIN);
return group;
} else {
Shell.clutter_texture_set_from_pixbuf(icon, this._recentInfo.get_icon(size));
return icon;
}
},
launch : function() {
Shell.DocSystem.get_default().open(this.recentInfo);
},
// While using Gio.app_info_launch_default_for_uri() would be
// shorter in terms of lines of code, we are not doing so
// because that would duplicate the work of retrieving the
// mime type.
matchTerms: function(terms) {
let mtype = Search.MatchType.NONE;
for (let i = 0; i < terms.length; i++) {
let term = terms[i];
let idx = this._lowerName.indexOf(term);
if (idx == 0) {
if (mtype != Search.MatchType.NONE)
return Search.MatchType.MULTIPLE;
mtype = Search.MatchType.PREFIX;
} else if (idx > 0) {
if (mtype != Search.MatchType.NONE)
return Search.MatchType.MULTIPLE;
mtype = Search.MatchType.SUBSTRING;
let appInfo = Gio.app_info_get_default_for_type(this.mimeType, true);
if (appInfo != null) {
appInfo.launch_uris([this.uri], Main.createAppLaunchContext());
} else {
log("Failed to get default application info for mime type " + mimeType +
". Will try to use the last application that registered the document.");
let appName = this._recentInfo.last_application();
let [success, appExec, count, time] = this._recentInfo.get_application_info(appName);
if (success) {
log("Will open a document with the following command: " + appExec);
// TODO: Change this once better support for creating
// GAppInfo is added to GtkRecentInfo, as right now
// this relies on the fact that the file uri is
// already a part of appExec, so we don't supply any
// files to appInfo.launch().
// The 'command line' passed to
// create_from_command_line is allowed to contain
// '%<something>' macros that are expanded to file
// name / icon name, etc, so we need to escape % as %%
appExec = appExec.replace(/%/g, "%%");
let appInfo = Gio.app_info_create_from_commandline(appExec, null, 0, null);
// The point of passing an app launch context to
// launch() is mostly to get startup notification and
// associated benefits like the app appearing on the
// right desktop; but it doesn't really work for now
// because with the way we create the appInfo we
// aren't reading the application's desktop file, and
// thus don't find the StartupNotify=true in it. So,
// despite passing the app launch context, no startup
// notification occurs.
appInfo.launch([], Main.createAppLaunchContext());
} else {
continue;
log("Failed to get application info for " + this.uri);
}
}
return mtype;
},
exists : function() {
return this._recentInfo.exists();
},
lastVisited : function() {
// We actually used get_modified() instead of get_visited()
// here, as GtkRecentInfo doesn't updated get_visited()
// correctly. See
// http://bugzilla.gnome.org/show_bug.cgi?id=567094
return this._recentInfo.get_modified();
}
};
var docManagerInstance = null;
function getDocManager() {
if (docManagerInstance == null)
docManagerInstance = new DocManager();
return docManagerInstance;
}
/**
* DocManager wraps the DocSystem, primarily to expose DocInfo objects
* which conform to the GenericDisplay item API.
*/
function DocManager() {
this._init();
}
DocManager.prototype = {
_init: function() {
this._docSystem = Shell.DocSystem.get_default();
this._infosByTimestamp = [];
this._infosByUri = {};
this._docSystem.connect('changed', Lang.bind(this, this._reload));
this._reload();
},
_reload: function() {
let docs = this._docSystem.get_all();
this._infosByTimestamp = [];
this._infosByUri = {};
for (let i = 0; i < docs.length; i++) {
let recentInfo = docs[i];
let docInfo = new DocInfo(recentInfo);
this._infosByTimestamp.push(docInfo);
this._infosByUri[docInfo.uri] = docInfo;
}
this.emit('changed');
},
getTimestampOrderedInfos: function() {
return this._infosByTimestamp;
},
getInfosByUri: function() {
return this._infosByUri;
},
lookupByUri: function(uri) {
return this._infosByUri[uri];
},
queueExistenceCheck: function(count) {
return this._docSystem.queue_existence_check(count);
},
initialSearch: function(terms) {
let multipleMatches = [];
let prefixMatches = [];
let substringMatches = [];
for (let i = 0; i < this._infosByTimestamp.length; i++) {
let item = this._infosByTimestamp[i];
let mtype = item.matchTerms(terms);
if (mtype == Search.MatchType.MULTIPLE)
multipleMatches.push(item.uri);
else if (mtype == Search.MatchType.PREFIX)
prefixMatches.push(item.uri);
else if (mtype == Search.MatchType.SUBSTRING)
substringMatches.push(item.uri);
}
return multipleMatches.concat(prefixMatches.concat(substringMatches));
},
subsearch: function(previousResults, terms) {
let multipleMatches = [];
let prefixMatches = [];
let substringMatches = [];
for (let i = 0; i < previousResults.length; i++) {
let uri = previousResults[i];
let item = this._infosByUri[uri];
let mtype = item.matchTerms(terms);
if (mtype == Search.MatchType.MULTIPLE)
multipleMatches.push(uri);
else if (mtype == Search.MatchType.PREFIX)
prefixMatches.push(uri);
else if (mtype == Search.MatchType.SUBSTRING)
substringMatches.push(uri);
}
return multipleMatches.concat(prefixMatches.concat(substringMatches));
}
}
Signals.addSignalMethods(DocManager.prototype);

View File

@@ -1,44 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
* This function is intended to extend the String object and provide
* an String.format API for string formatting.
* It has to be set up using String.prototype.format = Format.format;
* Usage:
* "somestring %s %d".format('hello', 5);
* It supports %s, %d and %f, for %f it also support precisions like
* "%.2f".format(1.526)
*/
function format() {
let str = this;
let i = 0;
let args = arguments;
return str.replace(/%(?:\.([0-9]+))?(.)/g, function (str, precisionGroup, genericGroup) {
if (precisionGroup != '' && genericGroup != 'f')
throw new Error("Precision can only be specified for 'f'");
switch (genericGroup) {
case '%':
return '%';
break;
case 's':
return args[i++].toString();
break;
case 'd':
return parseInt(args[i++]);
break;
case 'f':
if (precisionGroup == '')
return parseFloat(args[i++]);
else
return parseFloat(args[i++]).toFixed(parseInt(precisionGroup));
break;
default:
throw new Error('Unsupported conversion character %' + genericGroup);
}
return ""; // Suppress warning
});
}

View File

@@ -1,33 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
// parse:
// @params: caller-provided parameter object, or %null
// @default: function-provided defaults object
// @allowExtras: whether or not to allow properties not in @default
//
// Examines @params and fills in default values from @defaults for
// any properties in @defaults that don't appear in @params. If
// @allowExtras is not %true, it will throw an error if @params
// contains any properties that aren't in @defaults.
//
// If @params is %null, this returns @defaults.
//
// Return value: the updated params
function parse(params, defaults, allowExtras) {
if (!params)
return defaults;
if (!allowExtras) {
for (let prop in params) {
if (!(prop in defaults))
throw new Error('Unrecognized parameter "' + prop + '"');
}
}
for (let prop in defaults) {
if (!(prop in params))
params[prop] = defaults[prop];
}
return params;
}

View File

@@ -3,34 +3,19 @@ jsuidir = $(pkgdatadir)/js/ui
dist_jsui_DATA = \
altTab.js \
appDisplay.js \
appFavorites.js \
calendar.js \
button.js \
chrome.js \
dash.js \
dnd.js \
docDisplay.js \
environment.js \
extensionSystem.js \
genericDisplay.js \
lightbox.js \
link.js \
lookingGlass.js \
main.js \
messageTray.js \
notificationDaemon.js \
overview.js \
overlay.js \
panel.js \
placeDisplay.js \
runDialog.js \
search.js \
shellDBus.js \
sidebar.js \
statusMenu.js \
tweener.js \
widget.js \
widgetBox.js \
windowAttentionHandler.js \
windowManager.js \
workspacesView.js \
workspaceSwitcherPopup.js \
workspace.js
workspaces.js

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,120 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Shell = imports.gi.Shell;
const Lang = imports.lang;
const Signals = imports.signals;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const Main = imports.ui.main;
function AppFavorites() {
this._init();
}
AppFavorites.prototype = {
FAVORITE_APPS_KEY: 'favorite_apps',
_init: function() {
this._favorites = {};
this._gconf = Shell.GConf.get_default();
this._gconf.connect('changed::' + this.FAVORITE_APPS_KEY, Lang.bind(this, this._onFavsChanged));
this._reload();
},
_onFavsChanged: function() {
this._reload();
this.emit('changed');
},
_reload: function() {
let ids = Shell.GConf.get_default().get_string_list('favorite_apps');
let appSys = Shell.AppSystem.get_default();
let apps = ids.map(function (id) {
return appSys.get_app(id);
}).filter(function (app) {
return app != null;
});
this._favorites = {};
for (let i = 0; i < apps.length; i++) {
let app = apps[i];
this._favorites[app.get_id()] = app;
}
},
_getIds: function() {
let ret = [];
for (let id in this._favorites)
ret.push(id);
return ret;
},
getFavoriteMap: function() {
return this._favorites;
},
getFavorites: function() {
let ret = [];
for (let id in this._favorites)
ret.push(this._favorites[id]);
return ret;
},
isFavorite: function(appId) {
return appId in this._favorites;
},
_addFavorite: function(appId) {
if (appId in this._favorites)
return false;
let app = Shell.AppSystem.get_default().get_app(appId);
if (!app)
return false;
let ids = this._getIds();
ids.push(appId);
this._gconf.set_string_list(this.FAVORITE_APPS_KEY, ids);
this._favorites[appId] = app;
return true;
},
addFavorite: function(appId) {
if (!this._addFavorite(appId))
return;
let app = Shell.AppSystem.get_default().get_app(appId);
Main.overview.infoBar.setMessage(_("%s has been added to your favorites.").format(app.get_name()), Lang.bind(this, function () {
this._removeFavorite(appId);
}));
},
_removeFavorite: function(appId) {
if (!appId in this._favorites)
return false;
let ids = this._getIds().filter(function (id) { return id != appId; });
this._gconf.set_string_list(this.FAVORITE_APPS_KEY, ids);
return true;
},
removeFavorite: function(appId) {
if (!this._removeFavorite(appId))
return;
Main.overview.infoBar.setMessage(_("%s has been removed from your favorites.").format(this._favorites[appId].get_name()),
Lang.bind(this, function () {
this._addFavorite(appId);
}));
}
};
Signals.addSignalMethods(AppFavorites.prototype);
var appFavoritesInstance = null;
function getAppFavorites() {
if (appFavoritesInstance == null)
appFavoritesInstance = new AppFavorites();
return appFavoritesInstance;
}

114
js/ui/button.js Normal file
View File

@@ -0,0 +1,114 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const DEFAULT_BUTTON_COLOR = new Clutter.Color();
DEFAULT_BUTTON_COLOR.from_pixel(0xeeddcc66);
const DEFAULT_PRESSED_BUTTON_COLOR = new Clutter.Color();
DEFAULT_PRESSED_BUTTON_COLOR.from_pixel(0xccbbaa66);
function Button(widget, buttonColor, pressedButtonColor, staysPressed, minWidth, minHeight) {
this._init(widget, buttonColor, pressedButtonColor, staysPressed, minWidth, minHeight);
}
Button.prototype = {
_init : function(widgetOrText, buttonColor, pressedButtonColor, staysPressed, minWidth, minHeight) {
let me = this;
this._buttonColor = buttonColor
if (buttonColor == null)
this._buttonColor = DEFAULT_BUTTON_COLOR;
this._pressedButtonColor = pressedButtonColor
if (pressedButtonColor == null)
this._pressedButtonColor = DEFAULT_PRESSED_BUTTON_COLOR;
this._staysPressed = staysPressed
if (staysPressed == null)
this._staysPressed = false;
if (minWidth == null)
minWidth = 0;
if (minHeight == null)
minHeight = 0;
// if this._staysPressed is true, this._active will be true past the first release of a button, until a subsequent one (the button
// is unpressed) or until release() is called explicitly
this._active = false;
this._isBetweenPressAndRelease = false;
this._mouseIsOverButton = false;
this.button = new Big.Box({ reactive: true,
corner_radius: 5,
padding_left: 4,
padding_right: 4,
orientation: Big.BoxOrientation.HORIZONTAL,
y_align: Big.BoxAlignment.CENTER
});
if (typeof widgetOrText == 'string') {
this._widget = new Clutter.Text({ font_name: "Sans Bold 16px",
text: widgetOrText });
} else {
this._widget = widgetOrText;
}
this.button.append(this._widget, Big.BoxPackFlags.EXPAND);
this._minWidth = minWidth;
this._minHeight = minHeight;
this.button.connect('button-press-event',
function(o, event) {
me._isBetweenPressAndRelease = true;
me.button.backgroundColor = me._pressedButtonColor;
return false;
});
this.button.connect('button-release-event',
function(o, event) {
me._isBetweenPressAndRelease = false;
if (!me._staysPressed || me._active) {
me.release();
} else {
me._active = true;
}
return false;
});
this.button.connect('enter-event',
function(o, event) {
me._mouseIsOverButton = true;
if (!me._active) {
me.button.backgroundColor = me._buttonColor;
}
return false;
});
this.button.connect('leave-event',
function(o, event) {
me._isBetweenPressAndRelease = false;
me._mouseIsOverButton = false;
if (!me._active) {
me.button.backgroundColor = null;
}
return false;
});
},
pressIn : function() {
if (!this._isBetweenPressAndRelease && this._staysPressed) {
this._active = true;
this.button.backgroundColor = this._pressedButtonColor;
}
},
release : function() {
if (!this._isBetweenPressAndRelease && this._staysPressed) {
this._active = false;
if (this._mouseIsOverButton) {
this.button.backgroundColor = this._buttonColor;
} else {
this.button.backgroundColor = null;
}
}
}
};

View File

@@ -1,182 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const St = imports.gi.St;
const Gettext_gtk20 = imports.gettext.domain('gtk20');
const MSECS_IN_DAY = 24 * 60 * 60 * 1000;
function _sameDay(dateA, dateB) {
return (dateA.getDate() == dateB.getDate() &&
dateA.getMonth() == dateB.getMonth() &&
dateA.getYear() == dateB.getYear());
}
function Calendar() {
this._init();
}
Calendar.prototype = {
_init: function() {
// FIXME: This is actually the fallback method for GTK+ for the week start;
// GTK+ by preference uses nl_langinfo (NL_TIME_FIRST_WEEKDAY). We probably
// should add a C function so we can do the full handling.
this._weekStart = NaN;
let weekStartString = Gettext_gtk20.gettext("calendar:week_start:0");
if (weekStartString.indexOf("calendar:week_start:") == 0) {
this._weekStart = parseInt(weekStartString.substring(20));
}
if (isNaN(this._weekStart) || this._weekStart < 0 || this._weekStart > 6) {
log("Translation of 'calendar:week_start:0' in GTK+ is not correct");
this._weekStart = 0;
}
// Find the ordering for month/year in the calendar heading
switch (Gettext_gtk20.gettext("calendar:MY")) {
case "calendar:MY":
this._headerFormat = "%B %Y";
break;
case "calendar:YM":
this._headerFormat = "%Y %B";
break;
default:
log("Translation of 'calendar:MY' in GTK+ is not correct");
this._headerFormat = "%B %Y";
break;
}
// Start off with the current date
this.date = new Date();
this.actor = new St.Table({ homogeneous: false,
style_class: "calendar",
reactive: true });
this.actor.connect('scroll-event',
Lang.bind(this, this._onScroll));
// Top line of the calendar '<| September 2009 |>'
this._topBox = new St.BoxLayout();
this.actor.add(this._topBox,
{ row: 0, col: 0, col_span: 7 });
let [backlabel, forwardlabel] = ["&lt;", "&gt;"];
if (St.Widget.get_default_direction () == St.TextDirection.RTL) {
[backlabel, forwardlabel] = [forwardlabel, backlabel];
}
let back = new St.Button({ label: backlabel, style_class: 'calendar-change-month' });
this._topBox.add(back);
back.connect("clicked", Lang.bind(this, this._prevMonth));
this._dateLabel = new St.Label();
this._topBox.add(this._dateLabel, { expand: true, x_fill: false, x_align: St.Align.MIDDLE });
let forward = new St.Button({ label: forwardlabel, style_class: 'calendar-change-month' });
this._topBox.add(forward);
forward.connect("clicked", Lang.bind(this, this._nextMonth));
// We need to figure out the abbreviated localized names for the days of the week;
// we do this by just getting the next 7 days starting from right now and then putting
// them in the right cell in the table. It doesn't matter if we add them in order
let iter = new Date(this.date);
iter.setSeconds(0); // Leap second protection. Hah!
iter.setHours(12);
for (let i = 0; i < 7; i++) {
this.actor.add(new St.Label({ text: iter.toLocaleFormat("%a") }),
{ row: 1,
col: (7 + iter.getDay() - this._weekStart) % 7,
x_fill: false, x_align: St.Align.END });
iter.setTime(iter.getTime() + MSECS_IN_DAY);
}
// All the children after this are days, and get removed when we update the calendar
this._firstDayIndex = this.actor.get_children().length;
this._update();
},
// Sets the calendar to show a specific date
setDate: function(date) {
if (!_sameDay(date, this.date)) {
this.date = date;
this._update();
}
},
_onScroll : function(actor, event) {
switch (event.get_scroll_direction()) {
case Clutter.ScrollDirection.UP:
case Clutter.ScrollDirection.LEFT:
this._prevMonth();
break;
case Clutter.ScrollDirection.DOWN:
case Clutter.ScrollDirection.RIGHT:
this._nextMonth();
break;
}
},
_prevMonth: function() {
if (this.date.getMonth() == 0) {
this.date.setMonth(11);
this.date.setFullYear(this.date.getFullYear() - 1);
} else {
this.date.setMonth(this.date.getMonth() - 1);
}
this._update();
},
_nextMonth: function() {
if (this.date.getMonth() == 11) {
this.date.setMonth(0);
this.date.setFullYear(this.date.getFullYear() + 1);
} else {
this.date.setMonth(this.date.getMonth() + 1);
}
this._update();
},
_update: function() {
this._dateLabel.text = this.date.toLocaleFormat(this._headerFormat);
// Remove everything but the topBox and the weekday labels
let children = this.actor.get_children();
for (let i = this._firstDayIndex; i < children.length; i++)
children[i].destroy();
// Start at the beginning of the week before the start of the month
let iter = new Date(this.date);
iter.setDate(1);
iter.setSeconds(0);
iter.setHours(12);
iter.setTime(iter.getTime() - (iter.getDay() - this._weekStart) * MSECS_IN_DAY);
let now = new Date();
let row = 2;
while (true) {
let label = new St.Label({ text: iter.getDate().toString() });
if (_sameDay(now, iter))
label.style_class = "calendar-day calendar-today";
else if (iter.getMonth() != this.date.getMonth())
label.style_class = "calendar-day calendar-other-month-day";
else
label.style_class = "calendar-day";
this.actor.add(label,
{ row: row, col: (7 + iter.getDay() - this._weekStart) % 7,
x_fill: false, x_align: St.Align.END });
iter.setTime(iter.getTime() + MSECS_IN_DAY);
if (iter.getDay() == this._weekStart) {
// We stop on the first "first day of the week" after the month we are displaying
if (iter.getMonth() > this.date.getMonth() || iter.getYear() > this.date.getYear())
break;
row++;
}
}
}
};

View File

@@ -7,10 +7,9 @@ const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const Main = imports.ui.main;
const Params = imports.misc.params;
// This manages the shell "chrome"; the UI that's visible in the
// normal mode (ie, outside the Overview), that surrounds the main
// normal mode (ie, outside the overlay), that surrounds the main
// workspace content.
function Chrome() {
@@ -19,11 +18,13 @@ function Chrome() {
Chrome.prototype = {
_init: function() {
let global = Shell.Global.get();
// The group itself has zero size so it doesn't interfere with DND
this.actor = new Clutter.Group({ width: 0, height: 0 });
global.stage.add_actor(this.actor);
this.nonOverviewActor = new Clutter.Group();
this.actor.add_actor(this.nonOverviewActor);
this.nonOverlayActor = new Clutter.Group();
this.actor.add_actor(this.nonOverlayActor);
this._obscuredByFullscreen = false;
@@ -36,10 +37,10 @@ Chrome.prototype = {
global.screen.connect('notify::n-workspaces',
Lang.bind(this, this._queueUpdateRegions));
Main.overview.connect('showing',
Lang.bind(this, this._overviewShowing));
Main.overview.connect('hidden',
Lang.bind(this, this._overviewHidden));
Main.overlay.connect('showing',
Lang.bind(this, this._overlayShowing));
Main.overlay.connect('hidden',
Lang.bind(this, this._overlayHidden));
this._queueUpdateRegions();
},
@@ -55,7 +56,7 @@ Chrome.prototype = {
// addActor:
// @actor: an actor to add to the chrome layer
// @params: (optional) additional params
// @shapeActor: optional "shape actor".
//
// Adds @actor to the chrome layer and extends the input region
// and window manager struts to include it. (Window manager struts
@@ -65,45 +66,59 @@ Chrome.prototype = {
// in its visibility will affect the input region, but NOT the
// struts.
//
// If %visibleInOverview is %true in @params, @actor will remain
// visible when the overview is brought up. Otherwise it will
// automatically be hidden. If %affectsStruts or %affectsInputRegion
// is %false, the actor will not have the indicated effect.
addActor: function(actor, params) {
params = Params.parse(params, { visibleInOverview: false,
affectsStruts: true,
affectsInputRegion: true });
// If @shapeActor is provided, it will be used instead of @actor
// for the input region/strut shape. (This lets you have things like
// drop shadows in @actor that don't affect the struts.) It must
// be a child of @actor. Alternatively, you can pass %null for
// @shapeActor to indicate that @actor should not affect the input
// region or struts at all.
addActor: function(actor, shapeActor) {
if (shapeActor === undefined)
shapeActor = actor;
else if (shapeActor && !this._verifyAncestry(shapeActor, actor))
throw new Error('shapeActor is not a descendent of actor');
if (params.visibleInOverview)
this.actor.add_actor(actor);
else
this.nonOverviewActor.add_actor(actor);
this.nonOverlayActor.add_actor(actor);
this._trackActor(actor, params.affectsInputRegion, params.affectsStruts);
if (shapeActor)
this._trackActor(shapeActor, true, true);
},
// trackActor:
// @actor: a descendant of the chrome to begin tracking
// @params: parameters describing how to track @actor
// setVisibleInOverlay:
// @actor: an actor in the chrome layer
// @visible: overlay visibility
//
// Tells the chrome to track @actor, which must be a descendant
// of an actor added via addActor(). This can be used to extend the
// struts or input region to cover specific children.
trackActor: function(actor, params) {
// By default, actors in the chrome layer are automatically hidden
// when the overlay is shown. This can be used to override that
// behavior
setVisibleInOverlay: function(actor, visible) {
if (!this._verifyAncestry(actor, this.actor))
throw new Error('actor is not a descendent of the chrome layer');
params = Params.parse(params, { affectsStruts: true,
affectsInputRegion: true });
this._trackActor(actor, params.affectsInputRegion, params.affectsStruts);
if (visible)
actor.reparent(this.actor);
else
actor.reparent(this.nonOverlayActor);
},
// untrackActor:
// @actor: an actor previously tracked via trackActor()
// addInputRegionActor:
// @actor: an actor to add to the stage input region
//
// Undoes the effect of trackActor()
untrackActor: function(actor) {
this._untrackActor(actor);
// Adds @actor to the stage input region, as with addActor(), but
// for actors that are already descendants of the chrome layer.
addInputRegionActor: function(actor) {
if (!this._verifyAncestry(actor, this.actor))
throw new Error('actor is not a descendent of the chrome layer');
this._trackActor(actor, true, false);
},
// removeInputRegionActor:
// @actor: an actor previously added to the stage input region
//
// Undoes the effect of addInputRegionActor()
removeInputRegionActor: function(actor) {
this._untrackActor(actor, true, false);
},
// removeActor:
@@ -111,11 +126,9 @@ Chrome.prototype = {
//
// Removes @actor from the chrome layer
removeActor: function(actor) {
if (actor.get_parent() == this.nonOverviewActor)
this.nonOverviewActor.remove_actor(actor);
else
this.actor.remove_actor(actor);
this._untrackActor(actor);
this.actor.remove_actor(actor);
// We don't have to do anything else; the parent-set handlers
// will do the rest.
},
_findActor: function(actor) {
@@ -129,13 +142,23 @@ Chrome.prototype = {
_trackActor: function(actor, inputRegion, strut) {
let actorData;
let i = this._findActor(actor);
if (this._findActor(actor) != -1)
throw new Error('trying to re-track existing chrome actor');
if (i != -1) {
actorData = this._trackedActors[i];
if (inputRegion)
actorData.inputRegion++;
if (strut)
actorData.strut++;
if (!inputRegion && !strut)
actorData.children++;
return;
}
actorData = { actor: actor,
inputRegion: inputRegion,
strut: strut };
inputRegion: inputRegion ? 1 : 0,
strut: strut ? 1 : 0,
children: 0 };
actorData.visibleId = actor.connect('notify::visible',
Lang.bind(this, this._queueUpdateRegions));
@@ -143,55 +166,77 @@ Chrome.prototype = {
Lang.bind(this, this._queueUpdateRegions));
actorData.parentSetId = actor.connect('parent-set',
Lang.bind(this, this._actorReparented));
// Note that destroying actor will unset its parent, so we don't
// need to connect to 'destroy' too.
this._trackedActors.push(actorData);
this._queueUpdateRegions();
actor = actor.get_parent();
if (actor != this.actor)
this._trackActor(actor, false, false);
if (inputRegion || strut)
this._queueUpdateRegions();
},
_untrackActor: function(actor) {
_untrackActor: function(actor, inputRegion, strut) {
let i = this._findActor(actor);
if (i == -1)
return;
let actorData = this._trackedActors[i];
this._trackedActors.splice(i, 1);
actor.disconnect(actorData.visibleId);
actor.disconnect(actorData.allocationId);
actor.disconnect(actorData.parentSetId);
if (inputRegion)
actorData.inputRegion--;
if (strut)
actorData.strut--;
if (!inputRegion && !strut)
actorData.children--;
this._queueUpdateRegions();
if (actorData.inputRegion <= 0 && actorData.strut <= 0 && actorData.children <= 0) {
this._trackedActors.splice(i, 1);
actor.disconnect(actorData.visibleId);
actor.disconnect(actorData.allocationId);
actor.disconnect(actorData.parentSetId);
actor = actor.get_parent();
if (actor && actor != this.actor)
this._untrackActor(actor, false, false);
}
if (inputRegion || strut)
this._queueUpdateRegions();
},
_actorReparented: function(actor, oldParent) {
if (!this._verifyAncestry(actor, this.actor))
this._untrackActor(actor);
if (this._verifyAncestry(actor, this.actor)) {
let newParent = actor.get_parent();
if (newParent != this.actor)
this._trackActor(newParent, false, false);
}
if (oldParent != this.actor)
this._untrackActor(oldParent, false, false);
},
_overviewShowing: function() {
_overlayShowing: function() {
this.actor.show();
this.nonOverviewActor.hide();
this.nonOverlayActor.hide();
this._queueUpdateRegions();
},
_overviewHidden: function() {
_overlayHidden: function() {
if (this._obscuredByFullscreen)
this.actor.hide();
this.nonOverviewActor.show();
this.nonOverlayActor.show();
this._queueUpdateRegions();
},
_queueUpdateRegions: function() {
if (!this._updateRegionIdle)
this._updateRegionIdle = Mainloop.idle_add(Lang.bind(this, this._updateRegions),
Meta.PRIORITY_BEFORE_REDRAW);
this._updateRegionIdle = Mainloop.idle_add(Lang.bind(this, this._updateRegions));
},
_windowsRestacked: function() {
let global = Shell.Global.get();
let windows = global.get_windows();
let primary = global.get_primary_monitor();
// The chrome layer should be visible unless there is a window
// with layer FULLSCREEN, or a window with layer
@@ -208,26 +253,23 @@ Chrome.prototype = {
this._obscuredByFullscreen = false;
for (let i = windows.length - 1; i > -1; i--) {
let layer = windows[i].get_meta_window().get_layer();
if (layer == Meta.StackLayer.FULLSCREEN) {
if (windows[i].x >= primary.x && windows[i].x <= primary.x + primary.width &&
windows[i].y >= primary.y && windows[i].y <= primary.y + primary.height) {
this._obscuredByFullscreen = true;
break;
}
}
if (layer == Meta.StackLayer.OVERRIDE_REDIRECT) {
if (windows[i].x <= primary.x &&
windows[i].x + windows[i].width >= primary.x + primary.width &&
windows[i].y <= primary.y &&
windows[i].y + windows[i].height >= primary.y + primary.height) {
if (windows[i].x <= 0 &&
windows[i].x + windows[i].width >= global.screen_width &&
windows[i].y <= 0 &&
windows[i].y + windows[i].height >= global.screen_height) {
this._obscuredByFullscreen = true;
break;
}
} else if (layer == Meta.StackLayer.FULLSCREEN) {
this._obscuredByFullscreen = true;
break;
} else
break;
}
let shouldBeVisible = !this._obscuredByFullscreen || Main.overview.visible;
let shouldBeVisible = !this._obscuredByFullscreen || Main.overlay.visible;
if (this.actor.visible != shouldBeVisible) {
this.actor.visible = shouldBeVisible;
this._queueUpdateRegions();
@@ -235,6 +277,7 @@ Chrome.prototype = {
},
_updateRegions: function() {
let global = Shell.Global.get();
let rects = [], struts = [], i;
delete this._updateRegionIdle;

View File

@@ -1,981 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gtk = imports.gi.Gtk;
const Mainloop = imports.mainloop;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Lang = imports.lang;
const St = imports.gi.St;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const AppDisplay = imports.ui.appDisplay;
const DND = imports.ui.dnd;
const DocDisplay = imports.ui.docDisplay;
const PlaceDisplay = imports.ui.placeDisplay;
const GenericDisplay = imports.ui.genericDisplay;
const Main = imports.ui.main;
const Search = imports.ui.search;
// 25 search results (per result type) should be enough for everyone
const MAX_RENDERED_SEARCH_RESULTS = 25;
const DEFAULT_PADDING = 4;
const DOCS = "docs";
const PLACES = "places";
/*
* Returns the index in an array of a given length that is obtained
* if the provided index is incremented by an increment and the array
* is wrapped in if necessary.
*
* index: prior index, expects 0 <= index < length
* increment: the change in index, expects abs(increment) <= length
* length: the length of the array
*/
function _getIndexWrapped(index, increment, length) {
return (index + increment + length) % length;
}
function _createDisplay(displayType, flags) {
if (displayType == DOCS)
return new DocDisplay.DocDisplay(flags);
else if (displayType == PLACES)
return new PlaceDisplay.PlaceDisplay(flags);
return null;
}
function Pane() {
this._init();
}
Pane.prototype = {
_init: function () {
this._open = false;
this.actor = new St.BoxLayout({ style_class: "dash-pane",
vertical: true,
reactive: true });
this.actor.connect('button-press-event', Lang.bind(this, function (a, e) {
// Eat button press events so they don't go through and close the pane
return true;
}));
let chromeTop = new St.BoxLayout();
let dummy = new St.Bin();
chromeTop.add(dummy, { expand: true });
this.actor.add(chromeTop);
this.content = new St.BoxLayout({ vertical: true });
this.actor.add(this.content, { expand: true });
// Hidden by default
this.actor.hide();
},
open: function () {
if (this._open)
return;
this._open = true;
this.actor.show();
this.emit('open-state-changed', this._open);
},
close: function () {
if (!this._open)
return;
this._open = false;
this.actor.hide();
this.emit('open-state-changed', this._open);
},
destroyContent: function() {
let children = this.content.get_children();
for (let i = 0; i < children.length; i++) {
children[i].destroy();
}
},
toggle: function () {
if (this._open)
this.close();
else
this.open();
}
};
Signals.addSignalMethods(Pane.prototype);
function ResultArea(displayType, flags) {
this._init(displayType, flags);
}
ResultArea.prototype = {
_init : function(displayType, flags) {
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL });
this.resultsContainer = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: DEFAULT_PADDING
});
this.actor.append(this.resultsContainer, Big.BoxPackFlags.EXPAND);
this.display = _createDisplay(displayType, flags);
this.resultsContainer.append(this.display.actor, Big.BoxPackFlags.EXPAND);
this.display.load();
}
};
// Utility function shared between ResultPane and the DocDisplay in the main dash.
// Connects to the detail signal of the display, and on-demand creates a new
// pane.
function createPaneForDetails(dash, display) {
let detailPane = null;
display.connect('show-details', Lang.bind(this, function(display, index) {
if (detailPane == null) {
detailPane = new Pane();
detailPane.connect('open-state-changed', Lang.bind(this, function (pane, isOpen) {
if (!isOpen) {
/* Ensure we don't keep around large preview textures */
detailPane.destroyContent();
}
}));
dash._addPane(detailPane, St.Align.START);
}
if (index >= 0) {
detailPane.destroyContent();
let details = display.createDetailsForIndex(index);
detailPane.content.add(details, { expand: true });
detailPane.open();
} else {
detailPane.close();
}
}));
return null;
}
function ResultPane(dash) {
this._init(dash);
}
ResultPane.prototype = {
__proto__: Pane.prototype,
_init: function(dash) {
Pane.prototype._init.call(this);
this._dash = dash;
},
// Create a display of displayType and pack it into this pane's
// content area. Return the display.
packResults: function(displayType) {
let resultArea = new ResultArea(displayType);
createPaneForDetails(this._dash, resultArea.display);
this.content.add(resultArea.actor, { expand: true });
this.connect('open-state-changed', Lang.bind(this, function(pane, isOpen) {
resultArea.display.resetState();
}));
return resultArea.display;
}
};
function SearchEntry() {
this._init();
}
SearchEntry.prototype = {
_init : function() {
this.actor = new St.Entry({ name: "searchEntry",
hint_text: _("Find") });
this.entry = this.actor.clutter_text;
this.actor.clutter_text.connect('text-changed', Lang.bind(this,
function() {
if (this.isActive())
this.actor.set_secondary_icon_from_file(global.imagedir +
"close-black.svg");
else
this.actor.set_secondary_icon_from_file(null);
}));
this.actor.connect('secondary-icon-clicked', Lang.bind(this,
function() {
this.reset();
}));
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.pane = null;
this._capturedEventId = 0;
},
show: function() {
if (this._capturedEventId == 0)
this._capturedEventId = global.stage.connect('captured-event',
Lang.bind(this, this._onCapturedEvent));
this.entry.set_cursor_visible(true);
this.entry.set_selection(0, 0);
},
hide: function() {
if (this.isActive())
this.reset();
if (this._capturedEventId > 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
},
setPane: function (pane) {
this._pane = pane;
},
reset: function () {
this.entry.text = '';
global.stage.set_key_focus(null);
this.entry.set_cursor_visible(true);
this.entry.set_selection(0, 0);
},
getText: function () {
return this.entry.get_text().replace(/^\s+/g, '').replace(/\s+$/g, '');
},
// some search term has been entered
isActive: function() {
return this.actor.get_text() != '';
},
// the entry does not show the hint
_isActivated: function() {
return this.entry.text == this.actor.get_text();
},
_onCapturedEvent: function(actor, event) {
let source = event.get_source();
let panelEvent = false;
if (source) {
let parent = source;
do {
if (parent == Main.panel.actor)
break;
} while ((parent = parent.get_parent()) != null);
panelEvent = (parent != null);
}
switch (event.type()) {
case Clutter.EventType.BUTTON_PRESS:
// the user clicked outside after activating the entry, but
// with no search term entered - cancel the search
if (source != this.entry && this.entry.text == '') {
this.reset();
// allow only panel events to continue
return !panelEvent;
}
return false;
case Clutter.EventType.KEY_PRESS:
// If neither the stage nor our entry have key focus, some
// "special" actor grabbed the focus (run dialog, looking
// glass); we don't want to interfere with that
let focus = global.stage.get_key_focus();
if (focus != global.stage && focus != this.entry)
return false;
let sym = event.get_key_symbol();
// If we have an active search, Escape cancels it - if we
// haven't, the key is ignored
if (sym == Clutter.Escape)
if (this._isActivated()) {
this.reset();
return true;
} else {
return false;
}
// Ignore non-printable keys
if (!Clutter.keysym_to_unicode(sym))
return false;
// Search started - move the key focus to the entry and
// "repeat" the event
if (!this._isActivated()) {
global.stage.set_key_focus(this.entry);
this.entry.event(event, false);
}
return false;
default:
// Suppress all other events outside the panel while the entry
// is activated and no search has been entered - any click
// outside the entry will cancel the search
return (this.entry.text == '' && !panelEvent);
}
},
_onDestroy: function() {
if (this._capturedEventId > 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
}
};
Signals.addSignalMethods(SearchEntry.prototype);
function SearchResult(provider, metaInfo, terms) {
this._init(provider, metaInfo, terms);
}
SearchResult.prototype = {
_init: function(provider, metaInfo, terms) {
this.provider = provider;
this.metaInfo = metaInfo;
this.actor = new St.Clickable({ style_class: 'dash-search-result',
reactive: true,
x_align: St.Align.START,
x_fill: true,
y_fill: true });
this.actor._delegate = this;
let content = provider.createResultActor(metaInfo, terms);
if (content == null) {
content = new St.BoxLayout({ style_class: 'dash-search-result-content' });
let title = new St.Label({ text: this.metaInfo['name'] });
let icon = this.metaInfo['icon'];
content.add(icon, { y_fill: false });
content.add(title, { expand: true, y_fill: false });
}
this._content = content;
this.actor.set_child(content);
this.actor.connect('clicked', Lang.bind(this, this._onResultClicked));
let draggable = DND.makeDraggable(this.actor);
},
setSelected: function(selected) {
this._content.set_style_pseudo_class(selected ? 'selected' : null);
},
activate: function() {
this.provider.activateResult(this.metaInfo.id);
Main.overview.toggle();
},
_onResultClicked: function(actor, event) {
this.activate();
},
getDragActorSource: function() {
return this.metaInfo['icon'];
},
getDragActor: function(stageX, stageY) {
return new Clutter.Clone({ source: this.metaInfo['icon'] });
},
shellWorkspaceLaunch: function() {
if (this.provider.dragActivateResult)
this.provider.dragActivateResult(this.metaInfo.id);
else
this.provider.activateResult(this.metaInfo.id);
}
};
function OverflowSearchResults(provider) {
this._init(provider);
}
OverflowSearchResults.prototype = {
__proto__: Search.SearchResultDisplay.prototype,
_init: function(provider) {
Search.SearchResultDisplay.prototype._init.call(this, provider);
this.actor = new St.OverflowBox({ style_class: 'dash-search-section-list-results' });
},
getVisibleResultCount: function() {
return this.actor.get_n_visible();
},
renderResults: function(results, terms) {
for (let i = 0; i < results.length && i < MAX_RENDERED_SEARCH_RESULTS; i++) {
let result = results[i];
let meta = this.provider.getResultMeta(result);
let display = new SearchResult(this.provider, meta, terms);
this.actor.add_actor(display.actor);
}
},
selectIndex: function(index) {
let nVisible = this.actor.get_n_visible();
let children = this.actor.get_children();
if (this.selectionIndex >= 0) {
let prevActor = children[this.selectionIndex];
prevActor._delegate.setSelected(false);
}
this.selectionIndex = -1;
if (index >= nVisible)
return false;
else if (index < 0)
return false;
let targetActor = children[index];
targetActor._delegate.setSelected(true);
this.selectionIndex = index;
return true;
},
activateSelected: function() {
let children = this.actor.get_children();
let targetActor = children[this.selectionIndex];
targetActor._delegate.activate();
}
};
function SearchResults(searchSystem) {
this._init(searchSystem);
}
SearchResults.prototype = {
_init: function(searchSystem) {
this._searchSystem = searchSystem;
this.actor = new St.BoxLayout({ name: 'dashSearchResults',
vertical: true });
this._statusText = new St.Label({ style_class: 'dash-search-statustext' });
this.actor.add(this._statusText);
this._selectedProvider = -1;
this._providers = this._searchSystem.getProviders();
this._providerMeta = [];
for (let i = 0; i < this._providers.length; i++) {
let provider = this._providers[i];
let providerBox = new St.BoxLayout({ style_class: 'dash-search-section',
vertical: true });
let titleButton = new St.Button({ style_class: 'dash-search-section-header',
reactive: true,
x_fill: true,
y_fill: true });
titleButton.connect('clicked', Lang.bind(this, function () { this._onHeaderClicked(provider); }));
providerBox.add(titleButton);
let titleBox = new St.BoxLayout();
titleButton.set_child(titleBox);
let title = new St.Label({ text: provider.title });
let count = new St.Label();
titleBox.add(title, { expand: true });
titleBox.add(count);
let resultDisplayBin = new St.Bin({ style_class: 'dash-search-section-results',
x_fill: true,
y_fill: true });
providerBox.add(resultDisplayBin, { expand: true });
let resultDisplay = provider.createResultContainerActor();
if (resultDisplay == null) {
resultDisplay = new OverflowSearchResults(provider);
}
resultDisplayBin.set_child(resultDisplay.actor);
this._providerMeta.push({ actor: providerBox,
resultDisplay: resultDisplay,
count: count });
this.actor.add(providerBox);
}
},
_clearDisplay: function() {
this._selectedProvider = -1;
this._visibleResultsCount = 0;
for (let i = 0; i < this._providerMeta.length; i++) {
let meta = this._providerMeta[i];
meta.resultDisplay.clear();
meta.actor.hide();
}
},
reset: function() {
this._searchSystem.reset();
this._statusText.hide();
this._clearDisplay();
},
startingSearch: function() {
this.reset();
this._statusText.set_text(_("Searching..."));
this._statusText.show();
},
_metaForProvider: function(provider) {
return this._providerMeta[this._providers.indexOf(provider)];
},
updateSearch: function (searchString) {
let results = this._searchSystem.updateSearch(searchString);
this._clearDisplay();
if (results.length == 0) {
this._statusText.set_text(_("No matching results."));
this._statusText.show();
return true;
} else {
this._statusText.hide();
}
let terms = this._searchSystem.getTerms();
for (let i = 0; i < results.length; i++) {
let [provider, providerResults] = results[i];
let meta = this._metaForProvider(provider);
meta.actor.show();
meta.resultDisplay.renderResults(providerResults, terms);
meta.count.set_text(""+providerResults.length);
}
this.selectDown(false);
return true;
},
_onHeaderClicked: function(provider) {
provider.expandSearch(this._searchSystem.getTerms());
},
_modifyActorSelection: function(resultDisplay, up) {
let success;
let index = resultDisplay.getSelectionIndex();
if (up && index == -1)
index = resultDisplay.getVisibleResultCount() - 1;
else if (up)
index = index - 1;
else
index = index + 1;
return resultDisplay.selectIndex(index);
},
selectUp: function(recursing) {
for (let i = this._selectedProvider; i >= 0; i--) {
let meta = this._providerMeta[i];
if (!meta.actor.visible)
continue;
let success = this._modifyActorSelection(meta.resultDisplay, true);
if (success) {
this._selectedProvider = i;
return;
}
}
if (this._providerMeta.length > 0 && !recursing) {
this._selectedProvider = this._providerMeta.length - 1;
this.selectUp(true);
}
},
selectDown: function(recursing) {
let current = this._selectedProvider;
if (current == -1)
current = 0;
for (let i = current; i < this._providerMeta.length; i++) {
let meta = this._providerMeta[i];
if (!meta.actor.visible)
continue;
let success = this._modifyActorSelection(meta.resultDisplay, false);
if (success) {
this._selectedProvider = i;
return;
}
}
if (this._providerMeta.length > 0 && !recursing) {
this._selectedProvider = 0;
this.selectDown(true);
}
},
activateSelected: function() {
let current = this._selectedProvider;
if (current < 0)
return;
let meta = this._providerMeta[current];
let resultDisplay = meta.resultDisplay;
resultDisplay.activateSelected();
Main.overview.hide();
}
};
function MoreLink() {
this._init();
}
MoreLink.prototype = {
_init : function () {
this.actor = new St.BoxLayout({ style_class: "more-link",
reactive: true });
this.pane = null;
this._expander = new St.Bin({ style_class: "more-link-expander" });
this.actor.add(this._expander, { expand: true, y_fill: false });
},
activate: function() {
if (this.pane == null) {
// Ensure the pane is created; the activated handler will call setPane
this.emit('activated');
}
this._pane.toggle();
return true;
},
setPane: function (pane) {
this._pane = pane;
this._pane.connect('open-state-changed', Lang.bind(this, function(pane, isOpen) {
if (!isOpen)
this._expander.style_class = 'more-link-expander';
else
this._expander.style_class = 'more-link-expander open';
}));
}
};
Signals.addSignalMethods(MoreLink.prototype);
function BackLink() {
this._init();
}
BackLink.prototype = {
_init : function () {
this.actor = new St.Button({ style_class: "section-header-back",
reactive: true });
this.actor.set_child(new St.Bin({ style_class: "section-header-back-image" }));
}
};
function SectionHeader(title, suppressBrowse) {
this._init(title, suppressBrowse);
}
SectionHeader.prototype = {
_init : function (title, suppressBrowse) {
this.actor = new St.Bin({ style_class: "section-header",
x_align: St.Align.START,
x_fill: true,
y_fill: true,
reactive: !suppressBrowse });
this._innerBox = new St.BoxLayout({ style_class: "section-header-inner" });
this.actor.set_child(this._innerBox);
this.backLink = new BackLink();
this._innerBox.add(this.backLink.actor);
this.backLink.actor.hide();
this.backLink.actor.connect('clicked', Lang.bind(this, function (actor) {
this.emit('back-link-activated');
}));
let textBox = new St.BoxLayout({ style_class: "section-text-content" });
this.text = new St.Label({ style_class: "section-title",
text: title });
textBox.add(this.text, { x_align: St.Align.START });
this.countText = new St.Label({ style_class: "section-count" });
textBox.add(this.countText, { expand: true, x_fill: false, x_align: St.Align.END });
this.countText.hide();
this._innerBox.add(textBox, { expand: true });
if (!suppressBrowse) {
this.moreLink = new MoreLink();
this._innerBox.add(this.moreLink.actor, { x_align: St.Align.END });
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
}
},
_onButtonPress: function() {
this.moreLink.activate();
},
setTitle : function(title) {
this.text.text = title;
},
setBackLinkVisible : function(visible) {
if (visible)
this.backLink.actor.show();
else
this.backLink.actor.hide();
},
setMoreLinkVisible : function(visible) {
if (visible)
this.moreLink.actor.show();
else
this.moreLink.actor.hide();
},
setCountText : function(countText) {
if (countText == "") {
this.countText.hide();
} else {
this.countText.show();
this.countText.text = countText;
}
}
};
Signals.addSignalMethods(SectionHeader.prototype);
function SearchSectionHeader(title, onClick) {
this._init(title, onClick);
}
SearchSectionHeader.prototype = {
_init : function(title, onClick) {
this.actor = new St.Button({ style_class: "dash-search-section-header",
x_fill: true,
y_fill: true });
let box = new St.BoxLayout();
this.actor.set_child(box);
let titleText = new St.Label({ style_class: "dash-search-section-title",
text: title });
this.countText = new St.Label({ style_class: "dash-search-section-count" });
box.add(titleText);
box.add(this.countText, { expand: true, x_fill: false, x_align: St.Align.END });
this.actor.connect('clicked', onClick);
}
};
function Section(titleString, suppressBrowse) {
this._init(titleString, suppressBrowse);
}
Section.prototype = {
_init: function(titleString, suppressBrowse) {
this.actor = new St.BoxLayout({ style_class: 'dash-section',
vertical: true });
this.header = new SectionHeader(titleString, suppressBrowse);
this.actor.add(this.header.actor);
this.content = new St.BoxLayout({ style_class: 'dash-section-content',
vertical: true });
this.actor.add(this.content);
}
};
function Dash() {
this._init();
}
Dash.prototype = {
_init : function() {
// dash and the popup panes need to be reactive so that the clicks in unoccupied places on them
// are not passed to the transparent background underneath them. This background is used for the workspaces area when
// the additional dash panes are being shown and it handles clicks by closing the additional panes, so that the user
// can interact with the workspaces. However, this behavior is not desirable when the click is actually over a pane.
//
// We have to make the individual panes reactive instead of making the whole dash actor reactive because the width
// of the Group actor ends up including the width of its hidden children, so we were getting a reactive object as
// wide as the details pane that was blocking the clicks to the workspaces underneath it even when the details pane
// was actually hidden.
this.actor = new St.BoxLayout({ name: "dash",
vertical: true,
reactive: true });
// The searchArea just holds the entry
this.searchArea = new St.BoxLayout({ name: "dashSearchArea",
vertical: true });
this.sectionArea = new St.BoxLayout({ name: "dashSections",
vertical: true });
this.actor.add(this.searchArea);
this.actor.add(this.sectionArea);
// The currently active popup display
this._activePane = null;
/***** Search *****/
this._searchActive = false;
this._searchPending = false;
this._searchEntry = new SearchEntry();
this.searchArea.add(this._searchEntry.actor, { y_fill: false, expand: true });
this._searchSystem = new Search.SearchSystem();
this._searchSystem.registerProvider(new AppDisplay.AppSearchProvider());
this._searchSystem.registerProvider(new AppDisplay.PrefsSearchProvider());
this._searchSystem.registerProvider(new PlaceDisplay.PlaceSearchProvider());
this._searchSystem.registerProvider(new DocDisplay.DocSearchProvider());
this.searchResults = new SearchResults(this._searchSystem);
this.actor.add(this.searchResults.actor);
this.searchResults.actor.hide();
this._keyPressId = 0;
this._searchTimeoutId = 0;
this._searchEntry.entry.connect('text-changed', Lang.bind(this, function (se, prop) {
let searchPreviouslyActive = this._searchActive;
this._searchActive = this._searchEntry.isActive();
this._searchPending = this._searchActive && !searchPreviouslyActive;
if (this._searchPending) {
this.searchResults.startingSearch();
}
if (this._searchActive) {
this.searchResults.actor.show();
this.sectionArea.hide();
} else {
this.searchResults.actor.hide();
this.sectionArea.show();
}
if (!this._searchActive) {
if (this._searchTimeoutId > 0) {
Mainloop.source_remove(this._searchTimeoutId);
this._searchTimeoutId = 0;
}
return;
}
if (this._searchTimeoutId > 0)
return;
this._searchTimeoutId = Mainloop.timeout_add(150, Lang.bind(this, this._doSearch));
}));
this._searchEntry.entry.connect('activate', Lang.bind(this, function (se) {
if (this._searchTimeoutId > 0) {
Mainloop.source_remove(this._searchTimeoutId);
this._doSearch();
}
this.searchResults.activateSelected();
return true;
}));
/***** Applications *****/
this._appsSection = new Section(_("APPLICATIONS"));
let appWell = new AppDisplay.AppWell();
this._appsSection.content.add(appWell.actor, { expand: true });
this._allApps = null;
this._appsSection.header.moreLink.connect('activated', Lang.bind(this, function (link) {
if (this._allApps == null) {
this._allApps = new AppDisplay.AllAppDisplay();
this._addPane(this._allApps, St.Align.START);
link.setPane(this._allApps);
}
}));
this.sectionArea.add(this._appsSection.actor);
/***** Places *****/
/* Translators: This is in the sense of locations for documents,
network locations, etc. */
this._placesSection = new Section(_("PLACES & DEVICES"), true);
let placesDisplay = new PlaceDisplay.DashPlaceDisplay();
this._placesSection.content.add(placesDisplay.actor, { expand: true });
this.sectionArea.add(this._placesSection.actor);
/***** Documents *****/
this._docsSection = new Section(_("RECENT ITEMS"));
this._docDisplay = new DocDisplay.DashDocDisplay();
this._docsSection.content.add(this._docDisplay.actor, { expand: true });
this._moreDocsPane = null;
this._docsSection.header.moreLink.connect('activated', Lang.bind(this, function (link) {
if (this._moreDocsPane == null) {
this._moreDocsPane = new ResultPane(this);
this._moreDocsPane.packResults(DOCS);
this._addPane(this._moreDocsPane, St.Align.END);
link.setPane(this._moreDocsPane);
}
}));
this._docDisplay.connect('changed', Lang.bind(this, function () {
this._docsSection.header.setMoreLinkVisible(
this._docDisplay.actor.get_children().length > 0);
}));
this._docDisplay.emit('changed');
this.sectionArea.add(this._docsSection.actor, { expand: true });
},
_onKeyPress: function(stage, event) {
// If neither the stage nor the search entry have key focus, some
// "special" actor grabbed the focus (run dialog, looking glass);
// we don't want to interfere with that
let focus = stage.get_key_focus();
if (focus != stage && focus != this._searchEntry.entry)
return false;
let symbol = event.get_key_symbol();
if (symbol == Clutter.Escape) {
// If we're in one of the "more" modes or showing the
// details pane, close them
if (this._activePane != null)
this._activePane.close();
// Otherwise, just close the Overview entirely
else
Main.overview.hide();
return true;
} else if (symbol == Clutter.Up) {
if (!this._searchActive)
return true;
this.searchResults.selectUp(false);
return true;
} else if (symbol == Clutter.Down) {
if (!this._searchActive)
return true;
this.searchResults.selectDown(false);
return true;
}
return false;
},
_doSearch: function () {
this._searchTimeoutId = 0;
let text = this._searchEntry.getText();
this.searchResults.updateSearch(text);
return false;
},
show: function() {
this._searchEntry.show();
if (this._keyPressId == 0)
this._keyPressId = global.stage.connect('key-press-event',
Lang.bind(this, this._onKeyPress));
},
hide: function() {
this._firstSelectAfterOverlayShow = true;
this._searchEntry.hide();
if (this._activePane != null)
this._activePane.close();
if (this._keyPressId > 0) {
global.stage.disconnect(this._keyPressId);
this._keyPressId = 0;
}
},
closePanes: function () {
if (this._activePane != null)
this._activePane.close();
},
_addPane: function(pane, align) {
pane.connect('open-state-changed', Lang.bind(this, function (pane, isOpen) {
if (isOpen) {
if (pane != this._activePane && this._activePane != null) {
this._activePane.close();
}
this._activePane = pane;
} else if (pane == this._activePane) {
this._activePane = null;
}
}));
Main.overview.addPane(pane, align);
}
};
Signals.addSignalMethods(Dash.prototype);

View File

@@ -6,58 +6,17 @@ const Lang = imports.lang;
const Signals = imports.signals;
const Tweener = imports.ui.tweener;
const Params = imports.misc.params;
// Time to scale down to maxDragActorSize
const SCALE_ANIMATION_TIME = 0.25;
// Time to animate to original position on cancel
const SNAP_BACK_ANIMATION_TIME = 0.25;
let eventHandlerActor = null;
let currentDraggable = null;
function _getEventHandlerActor() {
if (!eventHandlerActor) {
eventHandlerActor = new Clutter.Rectangle();
eventHandlerActor.width = 0;
eventHandlerActor.height = 0;
global.stage.add_actor(eventHandlerActor);
// We connect to 'event' rather than 'captured-event' because the capturing phase doesn't happen
// when you've grabbed the pointer.
eventHandlerActor.connect('event',
function(actor, event) {
return currentDraggable._onEvent(actor, event);
});
}
return eventHandlerActor;
}
function _Draggable(actor, params) {
this._init(actor, params);
function _Draggable(actor) {
this._init(actor);
}
_Draggable.prototype = {
_init : function(actor, params) {
params = Params.parse(params, { manualMode: false,
dragActorMaxSize: undefined,
dragActorOpacity: undefined });
_init : function(actor) {
this.actor = actor;
if (!params.manualMode)
this.actor.connect('button-press-event',
Lang.bind(this, this._onButtonPress));
this.actor.connect('destroy', Lang.bind(this, function() {
this.disconnectAll();
}));
this._onEventId = null;
this._dragActorMaxSize = params.dragActorMaxSize;
this._dragActorOpacity = params.dragActorOpacity;
this._buttonDown = false; // The mouse button has been pressed and has not yet been released.
this._dragInProgress = false; // The drag has been started, and has not been dropped or cancelled yet.
this._snapBackInProgress = false; // The drag has been cancelled and the item is in the process of snapping back.
this.actor.connect('button-press-event',
Lang.bind(this, this._onButtonPress));
},
_onButtonPress : function (actor, event) {
@@ -66,8 +25,7 @@ _Draggable.prototype = {
if (Tweener.getTweenCount(actor))
return false;
this._buttonDown = true;
this._grabActor();
this._grabActor(actor);
let [stageX, stageY] = event.get_coords();
this._dragStartX = stageX;
@@ -76,198 +34,87 @@ _Draggable.prototype = {
return false;
},
_grabActor: function() {
Clutter.grab_pointer(this.actor);
this._onEventId = this.actor.connect('event',
Lang.bind(this, this._onEvent));
_grabActor : function (actor) {
Clutter.grab_pointer(actor);
// We intercept motion and button-release events so that when
// you release after dragging, the app doesn't see that and
// think you just clicked. We connect to 'event' rather than
// 'captured-event' because the capturing phase doesn't happen
// when you've grabbed the pointer.
this._onEventId = actor.connect('event',
Lang.bind(this, this._onEvent));
},
_ungrabActor: function() {
_ungrabActor : function (actor) {
Clutter.ungrab_pointer();
this.actor.disconnect(this._onEventId);
this._onEventId = null;
actor.disconnect(this._onEventId);
},
_grabEvents: function() {
Clutter.grab_pointer(_getEventHandlerActor());
Clutter.grab_keyboard(_getEventHandlerActor());
},
_ungrabEvents: function() {
Clutter.ungrab_pointer();
Clutter.ungrab_keyboard();
},
_onEvent: function(actor, event) {
// We intercept BUTTON_RELEASE event to know that the button was released in case we
// didn't start the drag, to drop the draggable in case the drag was in progress, and
// to complete the drag and ensure that whatever happens to be under the pointer does
// not get triggered if the drag was cancelled with Esc.
if (event.type() == Clutter.EventType.BUTTON_RELEASE) {
this._buttonDown = false;
if (this._dragInProgress) {
return this._dragActorDropped(event);
} else if (this._dragActor != null && !this._snapBackInProgress) {
// Drag must have been cancelled with Esc.
this._dragComplete();
return true;
} else {
// Drag has never started.
this._ungrabActor();
_onEvent : function (actor, event) {
if (this._dragActor) {
if (actor != this._dragActor )
return false;
}
// We intercept MOTION event to figure out if the drag has started and to draw
// this._dragActor under the pointer when dragging is in progress
} else if (event.type() == Clutter.EventType.MOTION) {
if (this._dragInProgress) {
return this._updateDragPosition(event);
} else if (this._dragActor == null) {
return this._maybeStartDrag(event);
}
// We intercept KEY_PRESS event so that we can process Esc key press to cancel
// dragging and ignore all other key presses.
} else if (event.type() == Clutter.EventType.KEY_PRESS && this._dragInProgress) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.Escape) {
this._cancelDrag(event.get_time());
return true;
}
}
} else if (actor != this.actor)
return false;
return false;
if (event.type() == Clutter.EventType.BUTTON_RELEASE)
return this._onButtonRelease(actor, event);
else if (event.type() == Clutter.EventType.MOTION)
return this._onMotion(actor, event);
else
return false;
},
/**
* startDrag:
* @stageX: X coordinate of event
* @stageY: Y coordinate of event
* @time: Event timestamp
*
* Directly initiate a drag and drop operation from the given actor.
* This function is useful to call if you've specified manualMode
* for the draggable.
*/
startDrag: function (stageX, stageY, time) {
currentDraggable = this;
this._dragInProgress = true;
this.emit('drag-begin', time);
if (this._onEventId)
this._ungrabActor();
this._grabEvents();
this._dragX = this._dragStartX = stageX;
this._dragY = this._dragStartY = stageY;
if (this.actor._delegate && this.actor._delegate.getDragActor) {
this._dragActor = this.actor._delegate.getDragActor(this._dragStartX, this._dragStartY);
// Drag actor does not always have to be the same as actor. For example drag actor
// can be an image that's part of the actor. So to perform "snap back" correctly we need
// to know what was the drag actor source.
if (this.actor._delegate.getDragActorSource) {
this._dragActorSource = this.actor._delegate.getDragActorSource();
// If the user dragged from the source, then position
// the dragActor over it. Otherwise, center it
// around the pointer
let [sourceX, sourceY] = this._dragActorSource.get_transformed_position();
let x, y;
if (stageX > sourceX && stageX <= sourceX + this._dragActor.width &&
stageY > sourceY && stageY <= sourceY + this._dragActor.height) {
x = sourceX;
y = sourceY;
} else {
x = stageX - this._dragActor.width / 2;
y = stageY - this._dragActor.height / 2;
}
this._dragActor.set_position(x, y);
} else {
this._dragActorSource = this.actor;
}
this._dragOrigParent = undefined;
this._dragOffsetX = this._dragActor.x - this._dragStartX;
this._dragOffsetY = this._dragActor.y - this._dragStartY;
} else {
this._dragActor = this.actor;
this._dragActorSource = undefined;
this._dragOrigParent = this.actor.get_parent();
this._dragOrigX = this._dragActor.x;
this._dragOrigY = this._dragActor.y;
this._dragOrigScale = this._dragActor.scale_x;
let [actorStageX, actorStageY] = this.actor.get_transformed_position();
this._dragOffsetX = actorStageX - this._dragStartX;
this._dragOffsetY = actorStageY - this._dragStartY;
// Set the actor's scale such that it will keep the same
// transformed size when it's reparented to the stage
let [scaledWidth, scaledHeight] = this.actor.get_transformed_size();
this.actor.set_scale(scaledWidth / this.actor.width,
scaledHeight / this.actor.height);
}
this._dragActor.reparent(this.actor.get_stage());
this._dragActor.raise_top();
this._dragOrigOpacity = this._dragActor.opacity;
if (this._dragActorOpacity != undefined)
this._dragActor.opacity = this._dragActorOpacity;
this._snapBackX = this._dragStartX + this._dragOffsetX;
this._snapBackY = this._dragStartY + this._dragOffsetY;
this._snapBackScale = this._dragActor.scale_x;
if (this._dragActorMaxSize != undefined) {
let [scaledWidth, scaledHeight] = this._dragActor.get_transformed_size();
let currentSize = Math.max(scaledWidth, scaledHeight);
if (currentSize > this._dragActorMaxSize) {
let scale = this._dragActorMaxSize / currentSize;
let origScale = this._dragActor.scale_x;
let origDragOffsetX = this._dragOffsetX;
let origDragOffsetY = this._dragOffsetY;
// The position of the actor changes as we scale
// around the drag position, but we can't just tween
// to the final position because that tween would
// fight with updates as the user continues dragging
// the mouse; instead we do the position computations in
// an onUpdate() function.
Tweener.addTween(this._dragActor,
{ scale_x: scale * origScale,
scale_y: scale * origScale,
time: SCALE_ANIMATION_TIME,
transition: "easeOutQuad",
onUpdate: function() {
let currentScale = this._dragActor.scale_x / origScale;
this._dragOffsetX = currentScale * origDragOffsetX;
this._dragOffsetY = currentScale * origDragOffsetY;
this._dragActor.set_position(this._dragX + this._dragOffsetX,
this._dragY + this._dragOffsetY);
},
onUpdateScope: this });
}
}
},
_maybeStartDrag: function(event) {
_onMotion : function (actor, event) {
let [stageX, stageY] = event.get_coords();
// See if the user has moved the mouse enough to trigger a drag
// If we haven't begun a drag, see if the user has moved the
// mouse enough to trigger a drag
let threshold = Gtk.Settings.get_default().gtk_dnd_drag_threshold;
if ((Math.abs(stageX - this._dragStartX) > threshold ||
if (!this._dragActor &&
(Math.abs(stageX - this._dragStartX) > threshold ||
Math.abs(stageY - this._dragStartY) > threshold)) {
this.startDrag(stageX, stageY, event.get_time());
this._updateDragPosition(event);
this.emit('drag-begin', event.get_time());
if (this.actor._delegate && this.actor._delegate.getDragActor) {
this._dragActor = this.actor._delegate.getDragActor(this._dragStartX, this._dragStartY);
// Drag actor does not always have to be the same as actor. For example drag actor
// can be an image that's part of the actor. So to perform "snap back" correctly we need
// to know what was the drag actor source.
if (this.actor._delegate.getDragActorSource)
this._dragActorSource = this.actor._delegate.getDragActorSource();
else
this._dragActorSource = this.actor;
this._dragOrigParent = undefined;
this._ungrabActor(actor);
this._grabActor(this._dragActor);
this._dragOffsetX = this._dragActor.x - this._dragStartX;
this._dragOffsetY = this._dragActor.y - this._dragStartY;
} else {
this._dragActor = actor;
this._dragActorSource = undefined;
this._dragOrigParent = actor.get_parent();
this._dragOrigX = this._dragActor.x;
this._dragOrigY = this._dragActor.y;
this._dragOrigScale = this._dragActor.scale_x;
let [actorStageX, actorStageY] = actor.get_transformed_position();
this._dragOffsetX = actorStageX - this._dragStartX;
this._dragOffsetY = actorStageY - this._dragStartY;
// Set the actor's scale such that it will keep the same
// transformed size when it's reparented to the stage
let [scaledWidth, scaledHeight] = actor.get_transformed_size();
actor.set_scale(scaledWidth / actor.width,
scaledHeight / actor.height);
}
this._dragActor.reparent(actor.get_stage());
this._dragActor.raise_top();
}
return true;
},
_updateDragPosition : function (event) {
let [stageX, stageY] = event.get_coords();
this._dragX = stageX;
this._dragY = stageY;
// If we are dragging, update the position
if (this._dragActor) {
this._dragActor.set_position(stageX + this._dragOffsetX,
@@ -275,8 +122,9 @@ _Draggable.prototype = {
// Because we want to find out what other actor is located at the current position of this._dragActor,
// we have to temporarily hide this._dragActor.
this._dragActor.hide();
let target = this._dragActor.get_stage().get_actor_at_pos(Clutter.PickMode.ALL,
stageX, stageY);
let target = actor.get_stage().get_actor_at_pos(Clutter.PickMode.ALL,
stageX + this._dragOffsetX,
stageY + this._dragOffsetY);
this._dragActor.show();
while (target) {
if (target._delegate && target._delegate.handleDragOver) {
@@ -284,9 +132,9 @@ _Draggable.prototype = {
// We currently loop through all parents on drag-over even if one of the children has handled it.
// We can check the return value of the function and break the loop if it's true if we don't want
// to continue checking the parents.
target._delegate.handleDragOver(this.actor._delegate, this._dragActor,
(stageX - targX) / target.scale_x,
(stageY - targY) / target.scale_y,
target._delegate.handleDragOver(this.actor._delegate, actor,
(stageX + this._dragOffsetX + this._xOffset - targX) / target.scale_x,
(stageY + this._dragOffsetY + this._yOffset - targY) / target.scale_y,
event.get_time());
}
target = target.get_parent();
@@ -296,112 +144,75 @@ _Draggable.prototype = {
return true;
},
_dragActorDropped: function(event) {
// Find a drop target. Because we want to find out what other actor is located at
// the current position of this._dragActor, we have to temporarily hide this._dragActor.
this._dragActor.hide();
_onButtonRelease : function (actor, event) {
this._ungrabActor(actor);
let dragging = (actor == this._dragActor);
this._dragActor = undefined;
if (!dragging)
return false;
this.emit('drag-end', event.get_time());
// Find a drop target
actor.hide();
let [dropX, dropY] = event.get_coords();
let target = this._dragActor.get_stage().get_actor_at_pos(Clutter.PickMode.ALL,
dropX, dropY);
this._dragActor.show();
let target = actor.get_stage().get_actor_at_pos(Clutter.PickMode.ALL,
dropX, dropY);
actor.show();
while (target) {
if (target._delegate && target._delegate.acceptDrop) {
let [targX, targY] = target.get_transformed_position();
if (target._delegate.acceptDrop(this.actor._delegate, this._dragActor,
(dropX - targX) / target.scale_x,
(dropY - targY) / target.scale_y,
if (target._delegate.acceptDrop(this.actor._delegate, actor,
(dropX + this._xOffset - targX) / target.scale_x,
(dropY + this._yOffset - targY) / target.scale_y,
event.get_time())) {
// If it accepted the drop without taking the actor,
// destroy it.
if (this._dragActor.get_parent() == this._dragActor.get_stage())
this._dragActor.destroy();
if (actor.get_parent() == actor.get_stage())
actor.destroy();
this._dragInProgress = false;
this.emit('drag-end', event.get_time(), true);
this._dragComplete();
return true;
}
}
target = target.get_parent();
}
this._cancelDrag(event.get_time());
return true;
},
_cancelDrag: function(eventTime) {
this._dragInProgress = false;
// Snap back to the actor source if the source is still around, snap back
// to the original location if the actor itself was being dragged or the
// source is no longer around.
let snapBackX = this._snapBackX;
let snapBackY = this._snapBackY;
let snapBackX = this._dragStartX + this._dragOffsetX;
let snapBackY = this._dragStartY + this._dragOffsetY;
if (this._dragActorSource && this._dragActorSource.visible) {
[snapBackX, snapBackY] = this._dragActorSource.get_transformed_position();
}
this._snapBackInProgress = true;
// No target, so snap back
Tweener.addTween(this._dragActor,
Tweener.addTween(actor,
{ x: snapBackX,
y: snapBackY,
scale_x: this._snapBackScale,
scale_y: this._snapBackScale,
opacity: this._dragOrigOpacity,
time: SNAP_BACK_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._onSnapBackComplete,
onCompleteScope: this,
onCompleteParams: [this._dragActor, eventTime]
onCompleteParams: [actor]
});
return true;
},
_onSnapBackComplete : function (dragActor, eventTime) {
_onSnapBackComplete : function (dragActor) {
if (this._dragOrigParent) {
dragActor.reparent(this._dragOrigParent);
dragActor.set_scale(this._dragOrigScale, this._dragOrigScale);
dragActor.set_position(this._dragOrigX, this._dragOrigY);
} else {
} else
dragActor.destroy();
}
this.emit('drag-end', eventTime, false);
this._snapBackInProgress = false;
if (!this._buttonDown)
this._dragComplete();
},
_dragComplete: function() {
this._dragActor = undefined;
currentDraggable = null;
this._ungrabEvents();
}
};
Signals.addSignalMethods(_Draggable.prototype);
/**
* makeDraggable:
* @actor: Source actor
* @params: (optional) Additional parameters
*
* Create an object which controls drag and drop for the given actor.
*
* If %manualMode is %true in @params, do not automatically start
* drag and drop on click
*
* If %dragActorMaxSize is present in @params, the drag actor will
* be scaled down to be no larger than that size in pixels.
*
* If %dragActorOpacity is present in @params, the drag actor will
* will be set to have that opacity during the drag.
*
* Note that when the drag actor is the source actor and the drop
* succeeds, the actor scale and opacity aren't reset; if the drop
* target wants to reuse the actor, it's up to the drop target to
* reset these values.
*/
function makeDraggable(actor, params) {
return new _Draggable(actor, params);
function makeDraggable(actor) {
return new _Draggable(actor);
}

View File

@@ -1,64 +1,37 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Mainloop = imports.mainloop;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const DocInfo = imports.misc.docInfo;
const DND = imports.ui.dnd;
const GenericDisplay = imports.ui.genericDisplay;
const Main = imports.ui.main;
const Search = imports.ui.search;
const MAX_DASH_DOCS = 50;
const DASH_DOCS_ICON_SIZE = 16;
const DEFAULT_SPACING = 4;
/* This class represents a single display item containing information about a document.
* We take the current number of seconds in the constructor to avoid looking up the current
* time for every item when they are created in a batch.
*
* docInfo - DocInfo object containing information about the document
* currentSeconds - current number of seconds since the epoch
* availableWidth - total width available for the item
*/
function DocDisplayItem(docInfo, currentSecs) {
this._init(docInfo, currentSecs);
function DocDisplayItem(docInfo, availableWidth) {
this._init(docInfo, availableWidth);
}
DocDisplayItem.prototype = {
__proto__: GenericDisplay.GenericDisplayItem.prototype,
_init : function(docInfo, currentSecs) {
GenericDisplay.GenericDisplayItem.prototype._init.call(this);
_init : function(docInfo, availableWidth) {
GenericDisplay.GenericDisplayItem.prototype._init.call(this, availableWidth);
this._docInfo = docInfo;
this._setItemInfo(docInfo.name, "");
this._timeoutTime = -1;
this._resetTimeDisplay(currentSecs);
},
//// Public methods ////
getUpdateTimeoutTime: function() {
return this._timeoutTime;
},
// Update any relative-time based displays for this item.
redisplay: function(currentSecs) {
this._resetTimeDisplay(currentSecs);
},
//// Public method overrides ////
// Opens a document represented by this display item.
@@ -73,93 +46,67 @@ DocDisplayItem.prototype = {
return this._docInfo.createIcon(GenericDisplay.ITEM_DISPLAY_ICON_SIZE);
},
// Returns a preview icon for the item.
_createPreviewIcon : function() {
return this._docInfo.createIcon(GenericDisplay.PREVIEW_ICON_SIZE);
// Ensures the preview icon is created.
_ensurePreviewIconCreated : function() {
if (!this._previewIcon)
this._previewIcon = this._docInfo.createIcon(GenericDisplay.PREVIEW_ICON_SIZE);
},
// Creates and returns a large preview icon, but only if this._docInfo is an image file
// and we were able to generate a pixbuf from it successfully.
_createLargePreviewIcon : function() {
_createLargePreviewIcon : function(availableWidth, availableHeight) {
if (this._docInfo.mimeType == null || this._docInfo.mimeType.indexOf("image/") != 0)
return null;
try {
return St.TextureCache.get_default().load_uri_sync(St.TextureCachePolicy.NONE,
this._docInfo.uri, -1, -1);
} catch (e) {
// An exception will be raised when the image format isn't know
/* FIXME: http://bugzilla.gnome.org/show_bug.cgi?id=591480: should
* only ignore GDK_PIXBUF_ERROR_UNKNOWN_TYPE. */
return null;
}
},
//// Drag and Drop ////
shellWorkspaceLaunch: function() {
this.launch();
},
//// Private Methods ////
// Updates the last visited time displayed in the description text for the item.
_resetTimeDisplay: function(currentSecs) {
let lastSecs = this._docInfo.timestamp;
let timeDelta = currentSecs - lastSecs;
let [text, nextUpdate] = global.format_time_relative_pretty(timeDelta);
this._timeoutTime = currentSecs + nextUpdate;
this._setDescriptionText(text);
return Shell.TextureCache.get_default().load_uri_sync(this._docInfo.uri, availableWidth, availableHeight);
}
};
/* This class represents a display containing a collection of document items.
* The documents are sorted by how recently they were last visited.
*
* width - width available for the display
* height - height available for the display
*/
function DocDisplay(flags) {
this._init(flags);
function DocDisplay(width, height, numberOfColumns, columnGap) {
this._init(width, height, numberOfColumns, columnGap);
}
DocDisplay.prototype = {
__proto__: GenericDisplay.GenericDisplay.prototype,
_init : function(flags) {
GenericDisplay.GenericDisplay.prototype._init.call(this, flags);
// We keep a single timeout callback for updating last visited times
// for all the items in the display. This avoids creating individual
// callbacks for each item in the display. So proper time updates
// for individual items and item details depend on the item being
// associated with one of the displays.
this._updateTimeoutTargetTime = -1;
this._updateTimeoutId = 0;
this._docManager = DocInfo.getDocManager();
_init : function(width, height, numberOfColumns, columnGap) {
GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap);
let me = this;
this._recentManager = Gtk.RecentManager.get_default();
this._docsStale = true;
this._docManager.connect('changed', Lang.bind(this, function(mgr, userData) {
this._docsStale = true;
// Changes in local recent files should not happen when we are in the Overview mode,
this._recentManager.connect('changed', function(recentManager, userData) {
me._docsStale = true;
// Changes in local recent files should not happen when we are in the overlay mode,
// but redisplaying right away is cool when we use Zephyr.
// Also, we might be displaying remote documents, like Google Docs, in the future
// which might be edited by someone else.
this._redisplay(GenericDisplay.RedisplayFlags.NONE);
}));
this.connect('destroy', Lang.bind(this, function (o) {
if (this._updateTimeoutId > 0)
Mainloop.source_remove(this._updateTimeoutId);
}));
me._redisplay(false);
});
},
//// Protected method overrides ////
// Gets the list of recent items from the recent items manager.
_refreshCache : function() {
let me = this;
if (!this._docsStale)
return true;
return;
this._allItems = {};
Lang.copyProperties(this._docManager.getInfosByUri(), this._allItems);
let docs = this._recentManager.get_items();
for (let i = 0; i < docs.length; i++) {
let recentInfo = docs[i];
let docInfo = new DocInfo.DocInfo(recentInfo);
// we use GtkRecentInfo URI as an item Id
this._allItems[docInfo.uri] = docInfo;
}
this._docsStale = false;
return false;
},
// Sets the list of the displayed items based on how recently they were last visited.
@@ -173,24 +120,26 @@ DocDisplay.prototype = {
// we should do the sorting manually because we want the order to be based on last visited.
//
// This function is called each time the search string is set back to '' or we display
// the Overview, so we are doing the sorting over the same items multiple times if the list
// the overlay, so we are doing the sorting over the same items multiple times if the list
// of recent items didn't change. We could store an additional array of doc ids and sort
// them once when they are returned by this._recentManager.get_items() to avoid having to do
// this sorting each time, but the sorting seems to be very fast anyway, so there is no need
// to introduce an additional class variable.
this._matchedItems = {};
this._matchedItemKeys = [];
this._matchedItems = [];
let docIdsToRemove = [];
for (docId in this._allItems) {
this._matchedItems[docId] = 1;
this._matchedItemKeys.push(docId);
// this._allItems[docId].exists() checks if the resource still exists
if (this._allItems[docId].exists())
this._matchedItems.push(docId);
else
docIdsToRemove.push(docId);
}
for (docId in docIdsToRemove) {
delete this._allItems[docId];
}
this._matchedItemKeys.sort(Lang.bind(this, this._compareItems));
this._matchedItems.sort(Lang.bind(this, function (a,b) { return this._compareItems(a,b); }));
},
// Compares items associated with the item ids based on how recently the items
@@ -200,7 +149,7 @@ DocDisplay.prototype = {
let docA = this._allItems[itemIdA];
let docB = this._allItems[itemIdB];
return docB.timestamp - docA.timestamp;
return docB.lastVisited() - docA.lastVisited();
},
// Checks if the item info can be a match for the search string by checking
@@ -223,295 +172,8 @@ DocDisplay.prototype = {
// Creates a DocDisplayItem based on itemInfo, which is expected to be a DocInfo object.
_createDisplayItem: function(itemInfo) {
let currentSecs = new Date().getTime() / 1000;
let docDisplayItem = new DocDisplayItem(itemInfo, currentSecs);
this._updateTimeoutCallback(docDisplayItem, currentSecs);
return docDisplayItem;
},
//// Private Methods ////
// A callback function that redisplays the items, updating their descriptions,
// and sets up a new timeout callback.
_docTimeout: function () {
let currentSecs = new Date().getTime() / 1000;
this._updateTimeoutId = 0;
this._updateTimeoutTargetTime = -1;
for (let docId in this._displayedItems) {
let docDisplayItem = this._displayedItems[docId];
docDisplayItem.redisplay(currentSecs);
this._updateTimeoutCallback(docDisplayItem, currentSecs);
}
return false;
},
// Updates the timeout callback if the timeout time for the docDisplayItem
// is earlier than the target time for the current timeout callback.
_updateTimeoutCallback: function (docDisplayItem, currentSecs) {
let timeoutTime = docDisplayItem.getUpdateTimeoutTime();
if (this._updateTimeoutTargetTime < 0 || timeoutTime < this._updateTimeoutTargetTime) {
if (this._updateTimeoutId > 0)
Mainloop.source_remove(this._updateTimeoutId);
this._updateTimeoutId = Mainloop.timeout_add_seconds(timeoutTime - currentSecs, Lang.bind(this, this._docTimeout));
this._updateTimeoutTargetTime = timeoutTime;
}
return new DocDisplayItem(itemInfo, this._columnWidth);
}
};
Signals.addSignalMethods(DocDisplay.prototype);
function DashDocDisplayItem(docInfo) {
this._init(docInfo);
}
DashDocDisplayItem.prototype = {
_init: function(docInfo) {
this._info = docInfo;
this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: DEFAULT_SPACING,
reactive: true });
this.actor.connect('button-release-event', Lang.bind(this, function () {
docInfo.launch();
Main.overview.hide();
}));
this.actor._delegate = this;
this._icon = docInfo.createIcon(DASH_DOCS_ICON_SIZE);
let iconBox = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
iconBox.append(this._icon, Big.BoxPackFlags.NONE);
this.actor.append(iconBox, Big.BoxPackFlags.NONE);
let name = new St.Label({ style_class: 'dash-recent-docs-item',
text: docInfo.name });
this.actor.append(name, Big.BoxPackFlags.EXPAND);
let draggable = DND.makeDraggable(this.actor);
},
getUri: function() {
return this._info.uri;
},
getDragActorSource: function() {
return this._icon;
},
getDragActor: function(stageX, stageY) {
this.dragActor = this._info.createIcon(DASH_DOCS_ICON_SIZE);
return this.dragActor;
},
//// Drag and drop functions ////
shellWorkspaceLaunch: function () {
this._info.launch();
}
};
/**
* Class used to display two column recent documents in the dash
*/
function DashDocDisplay() {
this._init();
}
DashDocDisplay.prototype = {
_init: function() {
this.actor = new Shell.GenericContainer();
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._workId = Main.initializeDeferredWork(this.actor, Lang.bind(this, this._redisplay));
this._actorsByUri = {};
this._docManager = DocInfo.getDocManager();
this._docManager.connect('changed', Lang.bind(this, this._onDocsChanged));
this._pendingDocsChange = true;
this._checkDocExistence = false;
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let children = actor.get_children();
// We use two columns maximum. Just take the min and natural size of the
// first two items, even though strictly speaking it's not correct; we'd
// need to calculate how many items we could fit for the height, then
// take the biggest preferred width for each column.
// In practice the dash gets a fixed width anyways.
// If we have one child, add its minimum and natural size
if (children.length > 0) {
let [minSize, naturalSize] = children[0].get_preferred_width(forHeight);
alloc.min_size += minSize;
alloc.natural_size += naturalSize;
}
// If we have two, add its size, plus DEFAULT_SPACING
if (children.length > 1) {
let [minSize, naturalSize] = children[1].get_preferred_width(forHeight);
alloc.min_size += DEFAULT_SPACING + minSize;
alloc.natural_size += DEFAULT_SPACING + naturalSize;
}
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let children = actor.get_children();
// The width of an item is our allocated width, minus spacing, divided in half.
this._itemWidth = Math.floor((forWidth - DEFAULT_SPACING) / 2);
let maxNatural = 0;
for (let i = 0; i < children.length; i++) {
let child = children[i];
let [minSize, naturalSize] = child.get_preferred_height(this._itemWidth);
maxNatural = Math.max(maxNatural, naturalSize);
}
this._itemHeight = maxNatural;
let firstColumnChildren = Math.ceil(children.length / 2);
alloc.natural_size = (firstColumnChildren * maxNatural +
(firstColumnChildren - 1) * DEFAULT_SPACING);
},
_allocate: function(actor, box, flags) {
let width = box.x2 - box.x1;
let height = box.y2 - box.y1;
// Make sure this._itemWidth/Height have been computed, even
// if the parent actor didn't check our size before allocating.
// (Not clear if that is required or not as a Clutter
// invariant; this is safe and cheap because of caching.)
actor.get_preferred_height(width);
let children = actor.get_children();
let x = 0;
let y = 0;
let columnIndex = 0;
let i = 0;
// Loop over the children, going vertically down first. When we run
// out of vertical space (our y variable is bigger than box.y2), switch
// to the second column.
while (i < children.length) {
let child = children[i];
if (y + this._itemHeight > box.y2) {
// Is this the second column, or we're in
// the first column and can't even fit one
// item? In that case, break.
if (columnIndex == 1 || i == 0) {
break;
}
// Set x to the halfway point.
columnIndex += 1;
x = x + this._itemWidth + DEFAULT_SPACING;
// And y is back to the top.
y = 0;
// Retry this same item, now that we're in the second column.
// By looping back to the top here, we re-test the size
// again for the second column.
continue;
}
let childBox = new Clutter.ActorBox();
childBox.x1 = x;
childBox.y1 = y;
childBox.x2 = childBox.x1 + this._itemWidth;
childBox.y2 = y + this._itemHeight;
y = childBox.y2 + DEFAULT_SPACING;
child.allocate(childBox, flags);
this.actor.set_skip_paint(child, false);
i++;
}
if (this._checkDocExistence) {
// Now we know how many docs we are displaying, queue a check to see if any of them
// have been deleted. If they are deleted, then we'll get a 'changed' signal; since
// we'll now be displaying items we weren't previously, we'll check again to see
// if they were deleted, and so forth and so on.
// TODO: We should change this to ask for as many as we can fit in the given space:
// https://bugzilla.gnome.org/show_bug.cgi?id=603522#c23
this._docManager.queueExistenceCheck(i);
this._checkDocExistence = false;
}
for (; i < children.length; i++)
this.actor.set_skip_paint(children[i], true);
},
_onDocsChanged: function() {
this._checkDocExistence = true;
Main.queueDeferredWork(this._workId);
},
_redisplay: function() {
// Should be kept alive by the _actorsByUri
this.actor.remove_all();
let docs = this._docManager.getTimestampOrderedInfos();
for (let i = 0; i < docs.length && i < MAX_DASH_DOCS; i++) {
let doc = docs[i];
let display = this._actorsByUri[doc.uri];
if (display) {
this.actor.add_actor(display.actor);
} else {
let display = new DashDocDisplayItem(doc);
this.actor.add_actor(display.actor);
this._actorsByUri[doc.uri] = display;
}
}
// Any unparented actors must have been deleted
for (let uri in this._actorsByUri) {
let display = this._actorsByUri[uri];
if (display.actor.get_parent() == null) {
display.actor.destroy();
delete this._actorsByUri[uri];
}
}
this.emit('changed');
}
};
Signals.addSignalMethods(DashDocDisplay.prototype);
function DocSearchProvider() {
this._init();
}
DocSearchProvider.prototype = {
__proto__: Search.SearchProvider.prototype,
_init: function(name) {
Search.SearchProvider.prototype._init.call(this, _("RECENT ITEMS"));
this._docManager = DocInfo.getDocManager();
},
getResultMeta: function(resultId) {
let docInfo = this._docManager.lookupByUri(resultId);
if (!docInfo)
return null;
return { 'id': resultId,
'name': docInfo.name,
'icon': docInfo.createIcon(Search.RESULT_ICON_SIZE)};
},
activateResult: function(id) {
let docInfo = this._docManager.lookupByUri(id);
docInfo.launch();
},
getInitialResultSet: function(terms) {
return this._docManager.initialSearch(terms);
},
getSubsearchResultSet: function(previousResults, terms) {
return this._docManager.subsearch(previousResults, terms);
},
expandSearch: function(terms) {
log("TODO expand docs search");
}
};

View File

@@ -1,42 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const St = imports.gi.St;
const Gettext_gtk20 = imports.gettext.domain('gtk20');
const Tweener = imports.ui.tweener;
const Format = imports.misc.format;
// "monkey patch" in some varargs ClutterContainer methods; we need
// to do this per-container class since there is no representation
// of interfaces in Javascript
function _patchContainerClass(containerClass) {
// This one is a straightforward mapping of the C method
containerClass.prototype.child_set = function(actor, props) {
let meta = this.get_child_meta(actor);
for (prop in props)
meta[prop] = props[prop];
};
// clutter_container_add() actually is a an add-many-actors
// method. We conveniently, but somewhat dubiously, take the
// this opportunity to make it do something more useful.
containerClass.prototype.add = function(actor, props) {
this.add_actor(actor);
if (props)
this.child_set(actor, props);
};
}
_patchContainerClass(St.BoxLayout);
_patchContainerClass(St.Table);
function init() {
Tweener.init();
String.prototype.format = Format.format;
// Set the default direction for St widgets (this needs to be done before any use of St)
if (Gettext_gtk20.gettext("default:LTR") == "default:RTL") {
St.Widget.set_default_direction(St.TextDirection.RTL);
}
}

View File

@@ -1,158 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const ExtensionState = {
ENABLED: 1,
DISABLED: 2,
ERROR: 3,
OUT_OF_DATE: 4
};
const ExtensionType = {
SYSTEM: 1,
PER_USER: 2
};
// Maps uuid -> metadata object
const extensionMeta = {};
// Maps uuid -> importer object (extension directory tree)
const extensions = {};
// Array of uuids
var disabledExtensions;
// GFile for user extensions
var userExtensionsDir = null;
function loadExtension(dir, enabled, type) {
let info;
let baseErrorString = 'While loading extension from "' + dir.get_parse_name() + '": ';
let metadataFile = dir.get_child('metadata.json');
if (!metadataFile.query_exists(null)) {
global.logError(baseErrorString + 'Missing metadata.json');
return;
}
let [success, metadataContents, len, etag] = metadataFile.load_contents(null);
let meta;
try {
meta = JSON.parse(metadataContents);
} catch (e) {
global.logError(baseErrorString + 'Failed to parse metadata.json: ' + e);
return;
}
let requiredProperties = ['uuid', 'name', 'description'];
for (let i = 0; i < requiredProperties; i++) {
let prop = requiredProperties[i];
if (!meta[prop]) {
global.logError(baseErrorString + 'missing "' + prop + '" property in metadata.json');
return;
}
}
// Encourage people to add this
if (!meta['url']) {
global.log(baseErrorString + 'Warning: Missing "url" property in metadata.json');
}
let base = dir.get_basename();
if (base != meta.uuid) {
global.logError(baseErrorString + 'uuid "' + meta.uuid + '" from metadata.json does not match directory name "' + base + '"');
return;
}
extensionMeta[meta.uuid] = meta;
extensionMeta[meta.uuid].type = type;
extensionMeta[meta.uuid].path = dir.get_path();
if (!enabled) {
extensionMeta[meta.uuid].state = ExtensionState.DISABLED;
return;
}
// Default to error, we set success as the last step
extensionMeta[meta.uuid].state = ExtensionState.ERROR;
let extensionJs = dir.get_child('extension.js');
if (!extensionJs.query_exists(null)) {
global.logError(baseErrorString + 'Missing extension.js');
return;
}
let stylesheetPath = null;
let themeContext = St.ThemeContext.get_for_stage(global.stage);
let theme = themeContext.get_theme();
let stylesheetFile = dir.get_child('stylesheet.css');
if (stylesheetFile.query_exists(null)) {
try {
theme.load_stylesheet(stylesheetFile.get_path());
} catch (e) {
global.logError(baseErrorString + 'Stylesheet parse error: ' + e);
return;
}
}
let extensionModule;
try {
global.add_extension_importer('imports.ui.extensionSystem.extensions', meta.uuid, dir.get_path());
extensionModule = extensions[meta.uuid].extension;
} catch (e) {
if (stylesheetPath != null)
theme.unload_stylesheet(stylesheetPath);
global.logError(baseErrorString + e);
return;
}
if (!extensionModule.main) {
global.logError(baseErrorString + 'missing \'main\' function');
return;
}
try {
extensionModule.main();
} catch (e) {
if (stylesheetPath != null)
theme.unload_stylesheet(stylesheetPath);
global.logError(baseErrorString + 'Failed to evaluate main function:' + e);
return;
}
extensionMeta[meta.uuid].state = ExtensionState.ENABLED;
global.log('Loaded extension ' + meta.uuid);
}
function init() {
let userConfigPath = GLib.get_user_config_dir();
let userExtensionsPath = GLib.build_filenamev([userConfigPath, 'gnome-shell', 'extensions']);
userExtensionsDir = Gio.file_new_for_path(userExtensionsPath);
try {
userExtensionsDir.make_directory_with_parents(null);
} catch (e) {
global.logError(""+e);
}
disabledExtensions = Shell.GConf.get_default().get_string_list('disabled_extensions');
}
function _loadExtensionsIn(dir, type) {
let fileEnum = dir.enumerate_children('standard::*', Gio.FileQueryInfoFlags.NONE, null);
let file, info;
while ((info = fileEnum.next_file(null)) != null) {
let fileType = info.get_file_type();
if (fileType != Gio.FileType.DIRECTORY)
continue;
let name = info.get_name();
let enabled = disabledExtensions.indexOf(name) < 0;
let child = dir.get_child(name);
loadExtension(child, enabled, type);
}
fileEnum.close(null);
}
function loadExtensions() {
_loadExtensionsIn(userExtensionsDir, ExtensionType.PER_USER);
let systemDataDirs = GLib.get_system_data_dirs();
for (let i = 0; i < systemDataDirs.length; i++) {
let dirPath = systemDataDirs[i] + '/gnome-shell/extensions';
let dir = Gio.file_new_for_path(dirPath);
if (dir.query_exists(null))
_loadExtensionsIn(dir, ExtensionType.SYSTEM);
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,152 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const St = imports.gi.St;
/**
* Lightbox:
* @container: parent Clutter.Container
* @inhibitEvents: whether to inhibit events for @container
* @width: (optional) shade actor width
* @height: (optional) shade actor height
*
* Lightbox creates a dark translucent "shade" actor to hide the
* contents of @container, and allows you to specify particular actors
* in @container to highlight by bringing them above the shade. It
* tracks added and removed actors in @container while the lightboxing
* is active, and ensures that all actors are returned to their
* original stacking order when the lightboxing is removed. (However,
* if actors are restacked by outside code while the lightboxing is
* active, the lightbox may later revert them back to their original
* order.)
*
* By default, the shade window will have the height and width of
* @container and will track any changes in its size. You can override
* this by passing an explicit width and height
*/
function Lightbox(container, inhibitEvents, width, height) {
this._init(container, inhibitEvents, width, height);
}
Lightbox.prototype = {
_init : function(container, inhibitEvents, width, height) {
this._container = container;
this._children = container.get_children();
this.actor = new St.Bin({ x: 0,
y: 0,
style_class: 'lightbox',
reactive: inhibitEvents });
container.add_actor(this.actor);
this.actor.raise_top();
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
if (width && height) {
this.actor.width = width;
this.actor.height = height;
this._allocationChangedSignalId = 0;
} else {
this.actor.width = container.width;
this.actor.height = container.height;
this._allocationChangedSignalId = container.connect('allocation-changed', Lang.bind(this, this._allocationChanged));
}
this._actorAddedSignalId = container.connect('actor-added', Lang.bind(this, this._actorAdded));
this._actorRemovedSignalId = container.connect('actor-removed', Lang.bind(this, this._actorRemoved));
this._highlighted = null;
},
_allocationChanged : function(container, box, flags) {
this.actor.width = this._container.width;
this.actor.height = this._container.height;
},
_actorAdded : function(container, newChild) {
let children = this._container.get_children();
let myIndex = children.indexOf(this.actor);
let newChildIndex = children.indexOf(newChild);
if (newChildIndex > myIndex) {
// The child was added above the shade (presumably it was
// made the new top-most child). Move it below the shade,
// and add it to this._children as the new topmost actor.
newChild.lower(this.actor);
this._children.push(newChild);
} else if (newChildIndex == 0) {
// Bottom of stack
this._children.unshift(newChild);
} else {
// Somewhere else; insert it into the correct spot
let prevChild = this._children.indexOf(children[newChildIndex - 1]);
if (prevChild != -1) // paranoia
this._children.splice(prevChild + 1, 0, newChild);
}
},
_actorRemoved : function(container, child) {
let index = this._children.indexOf(child);
if (index != -1) // paranoia
this._children.splice(index, 1);
if (child == this._highlighted)
this._highlighted = null;
},
/**
* highlight:
* @window: actor to highlight
*
* Highlights the indicated actor and unhighlights any other
* currently-highlighted actor. With no arguments or a false/null
* argument, all actors will be unhighlighted.
*/
highlight : function(window) {
if (this._highlighted == window)
return;
// Walk this._children raising and lowering actors as needed.
// Things get a little tricky if the to-be-raised and
// to-be-lowered actors were originally adjacent, in which
// case we may need to indicate some *other* actor as the new
// sibling of the to-be-lowered one.
let below = this.actor;
for (let i = this._children.length - 1; i >= 0; i--) {
if (this._children[i] == window)
this._children[i].raise_top();
else if (this._children[i] == this._highlighted)
this._children[i].lower(below);
else
below = this._children[i];
}
this._highlighted = window;
},
/**
* destroy:
*
* Destroys the lightbox.
*/
destroy : function() {
this.actor.destroy();
},
/**
* _onDestroy:
*
* This is called when the lightbox' actor is destroyed, either
* by destroying its container or by explicitly calling this.destroy().
*/
_onDestroy: function() {
if (this._allocationChangedSignalId != 0)
this._container.disconnect(this._allocationChangedSignalId);
this._container.disconnect(this._actorAddedSignalId);
this._container.disconnect(this._actorRemovedSignalId);
this.highlight(null);
}
};

View File

@@ -3,21 +3,78 @@
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Signals = imports.signals;
const St = imports.gi.St;
// Link is a clickable link. Right now it just handles properly capturing
// press and release events and short-circuiting the button handling in
// ClutterText, but more features like different colors for hover/pressed states
// or a different mouse cursor could be implemented.
//
// The properties passed in are forwarded to the Clutter.Text() constructor,
// so can include, 'text', 'font_name', etc.
function Link(props) {
this._init(props);
}
Link.prototype = {
_init : function(props) {
let realProps = { reactive: true,
style_class: 'shell-link' };
let realProps = { reactive: true };
// The user can pass in reactive: false to override the above and get
// a non-reactive link (a link to the current page, perhaps)
Lang.copyProperties(props, realProps);
Lang.copyProperties(props, realProps);
this.actor = new St.Button(realProps);
this.actor = new Clutter.Text(realProps);
this.actor._delegate = this;
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
this.actor.connect('button-release-event', Lang.bind(this, this._onButtonRelease));
this.actor.connect('enter-event', Lang.bind(this, this._onEnter));
this.actor.connect('leave-event', Lang.bind(this, this._onLeave));
this._buttonDown = false;
this._havePointer = false;
},
// Update the text of the link
setText : function(text) {
this.actor.text = text;
},
// We want to react on buttonDown, but if we override button-release-event for
// ClutterText, but not button-press-event, we get a stuck grab. Tracking
// buttonDown and doing the grab isn't really necessary, but doing it makes
// the behavior perfectly correct if the user clicks on one actor, drags
// to another and releases - that should not trigger either actor.
_onButtonPress : function(actor, event) {
this._buttonDown = true;
this._havePointer = true; // Hack to work around poor enter/leave tracking in Clutter
Clutter.grab_pointer(actor);
return true;
},
_onButtonRelease : function(actor, event) {
if (this._buttonDown) {
this._buttonDown = false;
Clutter.ungrab_pointer(actor);
if (this._havePointer)
this.emit('clicked');
}
return true;
},
_onEnter : function(actor, event) {
if (event.get_source() == actor)
this._havePointer = true;
return false;
},
_onLeave : function(actor, event) {
if (event.get_source() == actor)
this._havePointer = false;
return false;
}
};

View File

@@ -1,773 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Pango = imports.gi.Pango;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const ExtensionSystem = imports.ui.extensionSystem;
const Link = imports.ui.link;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
/* Imports...feel free to add here as needed */
var commandHeader = "const Clutter = imports.gi.Clutter; " +
"const GLib = imports.gi.GLib; " +
"const Gtk = imports.gi.Gtk; " +
"const Mainloop = imports.mainloop; " +
"const Meta = imports.gi.Meta; " +
"const Shell = imports.gi.Shell; " +
"const Main = imports.ui.main; " +
"const Lang = imports.lang; " +
"const Tweener = imports.ui.tweener; " +
/* Utility functions...we should probably be able to use these
* in the shell core code too. */
"const stage = global.stage; " +
"const color = function(pixel) { let c= new Clutter.Color(); c.from_pixel(pixel); return c; }; " +
/* Special lookingGlass functions */
"const it = Main.lookingGlass.getIt(); " +
"const r = Lang.bind(Main.lookingGlass, Main.lookingGlass.getResult); ";
function Notebook() {
this._init();
}
Notebook.prototype = {
_init: function() {
this.actor = new St.BoxLayout({ vertical: true });
this.tabControls = new St.BoxLayout({ style_class: "labels" });
this._selectedIndex = -1;
this._tabs = [];
},
appendPage: function(name, child) {
let labelBox = new St.BoxLayout({ style_class: "notebook-tab" });
let label = new St.Button({ label: name });
label.connect('clicked', Lang.bind(this, function () {
this.selectChild(child);
return true;
}));
labelBox.add(label, { expand: true });
this.tabControls.add(labelBox);
let scrollview = new St.ScrollView({ x_fill: true, y_fill: true });
scrollview.get_hscroll_bar().hide();
scrollview.add_actor(child);
let tabData = { child: child,
labelBox: labelBox,
label: label,
scrollView: scrollview,
_scrollToBottom: false };
this._tabs.push(tabData);
scrollview.hide();
this.actor.add(scrollview, { expand: true });
let vAdjust = scrollview.vscroll.adjustment;
vAdjust.connect('changed', Lang.bind(this, function () { this._onAdjustScopeChanged(tabData); }));
vAdjust.connect('notify::value', Lang.bind(this, function() { this._onAdjustValueChanged(tabData); }));
if (this._selectedIndex == -1)
this.selectIndex(0);
},
_unselect: function() {
if (this._selectedIndex < 0)
return;
let tabData = this._tabs[this._selectedIndex];
tabData.labelBox.set_style_pseudo_class(null);
tabData.scrollView.hide();
this._selectedIndex = -1;
},
selectIndex: function(index) {
if (index == this._selectedIndex)
return;
this._unselect();
if (index < 0) {
this.emit('selection', null);
return;
}
let tabData = this._tabs[index];
tabData.labelBox.set_style_pseudo_class('selected');
tabData.scrollView.show();
this._selectedIndex = index;
this.emit('selection', tabData.child);
},
selectChild: function(child) {
if (child == null)
this.selectIndex(-1);
else {
for (let i = 0; i < this._tabs.length; i++) {
let tabData = this._tabs[i];
if (tabData.child == child) {
this.selectIndex(i);
return;
}
}
}
},
scrollToBottom: function(index) {
let tabData = this._tabs[index];
tabData._scrollToBottom = true;
},
_onAdjustValueChanged: function (tabData) {
let vAdjust = tabData.scrollView.vscroll.adjustment;
if (vAdjust.value < (vAdjust.upper - vAdjust.lower - 0.5))
tabData._scrolltoBottom = false;
},
_onAdjustScopeChanged: function (tabData) {
if (!tabData._scrollToBottom)
return;
let vAdjust = tabData.scrollView.vscroll.adjustment;
vAdjust.value = vAdjust.upper - vAdjust.page_size;
}
};
Signals.addSignalMethods(Notebook.prototype);
function Result(command, o, index) {
this._init(command, o, index);
}
Result.prototype = {
_init : function(command, o, index) {
this.index = index;
this.o = o;
this.actor = new Big.Box();
let cmdTxt = new St.Label({ text: command });
cmdTxt.ellipsize = Pango.EllipsizeMode.END;
this.actor.append(cmdTxt, Big.BoxPackFlags.NONE);
let resultTxt = new St.Label({ text: "r(" + index + ") = " + o });
resultTxt.ellipsize = Pango.EllipsizeMode.END;
this.actor.append(resultTxt, Big.BoxPackFlags.NONE);
let line = new Clutter.Rectangle({ name: "Separator",
height: 1 });
let padBin = new St.Bin({ name: "Separator", x_fill: true, y_fill: true });
padBin.add_actor(line);
this.actor.append(padBin, Big.BoxPackFlags.NONE);
}
};
function ActorHierarchy() {
this._init();
}
ActorHierarchy.prototype = {
_init : function () {
this._previousTarget = null;
this._target = null;
this._parentList = [];
this.actor = new St.BoxLayout({ name: "ActorHierarchy", vertical: true });
},
setTarget: function(actor) {
this._previousTarget = this._target;
this.target = actor;
this.actor.get_children().forEach(function (child) { child.destroy(); });
if (!(actor instanceof Clutter.Actor))
return;
if (this.target == null)
return;
this._parentList = [];
let parent = actor;
while ((parent = parent.get_parent()) != null) {
this._parentList.push(parent);
let link = new St.Label({ reactive: true,
text: "" + parent });
this.actor.add_actor(link);
let parentTarget = parent;
link.connect('button-press-event', Lang.bind(this, function () {
this._selectByActor(parentTarget);
return true;
}));
}
this.emit('selection', actor);
},
_selectByActor: function(actor) {
let idx = this._parentList.indexOf(actor);
let children = this.actor.get_children();
let link = children[idx];
this.emit('selection', actor);
}
};
Signals.addSignalMethods(ActorHierarchy.prototype);
function PropertyInspector() {
this._init();
}
PropertyInspector.prototype = {
_init : function () {
this._target = null;
this._parentList = [];
this.actor = new St.BoxLayout({ name: "PropertyInspector", vertical: true });
},
setTarget: function(actor) {
this.target = actor;
this.actor.get_children().forEach(function (child) { child.destroy(); });
for (let propName in actor) {
let valueStr;
try {
valueStr = "" + actor[propName];
} catch (e) {
valueStr = '<error>';
}
let propText = propName + ": " + valueStr;
let propDisplay = new St.Label({ reactive: true,
text: propText });
this.actor.add_actor(propDisplay);
}
}
};
function Inspector() {
this._init();
}
Inspector.prototype = {
_init: function() {
let width = 150;
let primary = global.get_primary_monitor();
let eventHandler = new St.BoxLayout({ name: "LookingGlassDialog",
vertical: false,
y: primary.y + Math.floor(primary.height / 2),
reactive: true });
eventHandler.connect('notify::allocation', Lang.bind(this, function () {
eventHandler.x = primary.x + Math.floor((primary.width - eventHandler.width) / 2);
}));
global.stage.add_actor(eventHandler);
let displayText = new St.Label();
eventHandler.add(displayText, { expand: true });
let borderPaintTarget = null;
let borderPaintId = null;
eventHandler.connect('destroy', Lang.bind(this, function() {
if (borderPaintTarget != null)
borderPaintTarget.disconnect(borderPaintId);
}));
eventHandler.connect('button-press-event', Lang.bind(this, function (actor, event) {
Clutter.ungrab_pointer(eventHandler);
let [stageX, stageY] = event.get_coords();
let target = global.stage.get_actor_at_pos(Clutter.PickMode.ALL,
stageX,
stageY);
this.emit('target', target, stageX, stageY);
eventHandler.destroy();
this.emit('closed');
return true;
}));
eventHandler.connect('motion-event', Lang.bind(this, function (actor, event) {
let [stageX, stageY] = event.get_coords();
let target = global.stage.get_actor_at_pos(Clutter.PickMode.ALL,
stageX,
stageY);
let id, style_class;
if (target instanceof St.Widget) {
id = target.get_theme_node().get_element_id();
style_class = target.get_theme_node().get_element_class();
}
let position = '<inspect x: ' + stageX + ' y: ' + stageY + '>';
let style = '<style id: ' + id + ' class: ' + style_class + '>';
displayText.text = position + ' ' + style + ' ' + target;
if (borderPaintTarget != null)
borderPaintTarget.disconnect(borderPaintId);
borderPaintTarget = target;
borderPaintId = Shell.add_hook_paint_red_border(target);
return true;
}));
Clutter.grab_pointer(eventHandler);
}
};
Signals.addSignalMethods(Inspector.prototype);
function ErrorLog() {
this._init();
}
ErrorLog.prototype = {
_init: function() {
this.actor = new St.BoxLayout();
this.text = new St.Label();
this.actor.add(this.text);
this.text.clutter_text.line_wrap = true;
this.actor.connect('notify::mapped', Lang.bind(this, this._renderText));
},
_formatTime: function(d){
function pad(n) { return n < 10 ? '0' + n : n; }
return d.getUTCFullYear()+'-'
+ pad(d.getUTCMonth()+1)+'-'
+ pad(d.getUTCDate())+'T'
+ pad(d.getUTCHours())+':'
+ pad(d.getUTCMinutes())+':'
+ pad(d.getUTCSeconds())+'Z';
},
_renderText: function() {
if (!this.actor.mapped)
return;
let text = this.text.text;
let stack = Main._getAndClearErrorStack();
for (let i = 0; i < stack.length; i++) {
let logItem = stack[i];
text += logItem.category + " t=" + this._formatTime(new Date(logItem.timestamp)) + " " + logItem.message + "\n";
}
this.text.text = text;
}
};
function Extensions() {
this._init();
}
Extensions.prototype = {
_init: function() {
this.actor = new St.BoxLayout({ vertical: true,
name: 'lookingGlassExtensions' });
this._noExtensions = new St.Label({ style_class: 'lg-extensions-none',
text: _("No extensions installed") });
this._extensionsList = new St.BoxLayout({ vertical: true,
style_class: 'lg-extensions-list' });
this.actor.add(this._extensionsList);
this._loadExtensionList();
},
_loadExtensionList: function() {
let extensions = ExtensionSystem.extensionMeta;
let totalExtensions = 0;
for (let uuid in extensions) {
let extensionDisplay = this._createExtensionDisplay(extensions[uuid]);
this._extensionsList.add(extensionDisplay);
totalExtensions++;
}
if (totalExtensions == 0) {
this._extensionsList.add(this._noExtensions);
}
},
_onViewSource: function (actor) {
let meta = actor._extensionMeta;
let file = Gio.file_new_for_path(meta.path);
let uri = file.get_uri();
Gio.app_info_launch_default_for_uri(uri, global.create_app_launch_context());
Main.lookingGlass.close();
},
_onWebPage: function (actor) {
let meta = actor._extensionMeta;
Gio.app_info_launch_default_for_uri(meta.url, global.create_app_launch_context());
Main.lookingGlass.close();
},
_stateToString: function(extensionState) {
switch (extensionState) {
case ExtensionSystem.ExtensionState.ENABLED:
return _("Enabled");
case ExtensionSystem.ExtensionState.DISABLED:
return _("Disabled");
case ExtensionSystem.ExtensionState.ERROR:
return _("Error");
case ExtensionSystem.ExtensionState.OUT_OF_DATE:
return _("Out of date");
}
return "Unknown"; // Not translated, shouldn't appear
},
_createExtensionDisplay: function(meta) {
let box = new St.BoxLayout({ style_class: 'lg-extension', vertical: true });
let name = new St.Label({ style_class: 'lg-extension-name',
text: meta.name });
box.add(name, { expand: true });
let description = new St.Label({ style_class: 'lg-extension-description',
text: meta.description });
box.add(description, { expand: true });
let metaBox = new St.BoxLayout();
box.add(metaBox);
let stateString = this._stateToString(meta.state);
let state = new St.Label({ style_class: 'lg-extension-state',
text: this._stateToString(meta.state) });
let actionsContainer = new St.Bin({ x_align: St.Align.END });
metaBox.add(actionsContainer);
let actionsBox = new St.BoxLayout({ style_class: 'lg-extension-actions' });
actionsContainer.set_child(actionsBox);
let viewsource = new Link.Link({ label: _("View Source") });
viewsource.actor._extensionMeta = meta;
viewsource.actor.connect('clicked', Lang.bind(this, this._onViewSource));
actionsBox.add(viewsource.actor);
if (meta.url) {
let webpage = new Link.Link({ label: _("Web Page") });
webpage.actor._extensionMeta = meta;
webpage.actor.connect('clicked', Lang.bind(this, this._onWebPage));
actionsBox.add(webpage.actor);
}
return box;
}
};
function LookingGlass() {
this._init();
}
LookingGlass.prototype = {
_init : function() {
this._idleHistorySaveId = 0;
let historyPath = global.configdir + "/lookingglass-history.txt";
this._historyFile = Gio.file_new_for_path(historyPath);
this._savedText = null;
this._historyNavIndex = -1;
this._history = [];
this._borderPaintTarget = null;
this._borderPaintId = 0;
this._borderDestroyId = 0;
this._readHistory();
this._open = false;
this._offset = 0;
this._results = [];
// Sort of magic, but...eh.
this._maxItems = 150;
this.actor = new St.BoxLayout({ name: "LookingGlassDialog",
vertical: true,
visible: false });
let gconf = Shell.GConf.get_default();
gconf.watch_directory("/desktop/gnome/interface");
gconf.connect("changed::/desktop/gnome/interface/monospace_font_name",
Lang.bind(this, this._updateFont));
this._updateFont();
global.stage.add_actor(this.actor);
let toolbar = new St.BoxLayout({ name: "Toolbar" });
this.actor.add_actor(toolbar);
let inspectIcon = St.TextureCache.get_default().load_gicon(new Gio.ThemedIcon({ name: 'gtk-color-picker' }),
24);
toolbar.add_actor(inspectIcon);
inspectIcon.reactive = true;
inspectIcon.connect('button-press-event', Lang.bind(this, function () {
let inspector = new Inspector();
inspector.connect('target', Lang.bind(this, function(i, target, stageX, stageY) {
this._pushResult('<inspect x:' + stageX + ' y:' + stageY + '>',
target);
this._hierarchy.setTarget(target);
}));
inspector.connect('closed', Lang.bind(this, function() {
this.actor.show();
global.stage.set_key_focus(this._entry);
}));
this.actor.hide();
return true;
}));
let notebook = new Notebook();
this._notebook = notebook;
this.actor.add(notebook.actor, { expand: true });
let emptyBox = new St.Bin();
toolbar.add(emptyBox, { expand: true });
toolbar.add_actor(notebook.tabControls);
this._evalBox = new St.BoxLayout({ name: "EvalBox", vertical: true });
notebook.appendPage('Evaluator', this._evalBox);
this._resultsArea = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: 4 });
this._evalBox.add(this._resultsArea, { expand: true });
let entryArea = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL });
this._evalBox.add_actor(entryArea);
let label = new St.Label({ text: 'js>>> ' });
entryArea.append(label, Big.BoxPackFlags.NONE);
this._entry = new St.Entry();
/* unmapping the edit box will un-focus it, undo that */
notebook.connect('selection', Lang.bind(this, function (nb, child) {
if (child == this._evalBox)
global.stage.set_key_focus(this._entry);
}));
entryArea.append(this._entry, Big.BoxPackFlags.EXPAND);
this._hierarchy = new ActorHierarchy();
notebook.appendPage('Hierarchy', this._hierarchy.actor);
this._propInspector = new PropertyInspector();
notebook.appendPage('Properties', this._propInspector.actor);
this._hierarchy.connect('selection', Lang.bind(this, function (h, actor) {
this._pushResult('<parent selection>', actor);
notebook.selectIndex(0);
}));
this._errorLog = new ErrorLog();
notebook.appendPage('Errors', this._errorLog.actor);
this._extensions = new Extensions();
notebook.appendPage('Extensions', this._extensions.actor);
this._entry.clutter_text.connect('activate', Lang.bind(this, function (o, e) {
let text = o.get_text();
// Ensure we don't get newlines in the command; the history file is
// newline-separated.
text.replace('\n', ' ');
// Strip leading and trailing whitespace
text = text.replace(/^\s+/g, "").replace(/\s+$/g, "");
if (text == '')
return true;
this._evaluate(text);
this._historyNavIndex = -1;
return true;
}));
this._entry.clutter_text.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = e.get_key_symbol();
if (symbol == Clutter.Up) {
if (this._historyNavIndex >= this._history.length - 1)
return true;
this._historyNavIndex++;
if (this._historyNavIndex == 0)
this._savedText = this._entry.text;
this._entry.text = this._history[this._history.length - this._historyNavIndex - 1];
return true;
} else if (symbol == Clutter.Down) {
if (this._historyNavIndex <= 0)
return true;
this._historyNavIndex--;
if (this._historyNavIndex < 0)
this._entry.text = this._savedText;
else
this._entry.text = this._history[this._history.length - this._historyNavIndex - 1];
return true;
} else {
this._historyNavIndex = -1;
this._savedText = null;
return false;
}
}));
},
_updateFont: function() {
let gconf = Shell.GConf.get_default();
let fontName = gconf.get_string("/desktop/gnome/interface/monospace_font_name");
// This is mishandled by the scanner - should by Pango.FontDescription_from_string(fontName);
// https://bugzilla.gnome.org/show_bug.cgi?id=595889
let fontDesc = Pango.Font.description_from_string(fontName);
// We ignore everything but size and style; you'd be crazy to set your system-wide
// monospace font to be bold/oblique/etc. Could easily be added here.
this.actor.style =
'font-size: ' + fontDesc.get_size() / 1024. + (fontDesc.get_size_is_absolute() ? 'px' : 'pt') + ';'
+ 'font-family: "' + fontDesc.get_family() + '";';
},
_readHistory: function () {
if (!this._historyFile.query_exists(null))
return;
let [result, contents, length, etag] = this._historyFile.load_contents(null);
this._history = contents.split('\n').filter(function (e) { return e != ''; });
},
_queueHistorySave: function() {
if (this._idleHistorySaveId > 0)
return;
this._idleHistorySaveId = Mainloop.timeout_add_seconds(5, Lang.bind(this, this._doSaveHistory));
},
_doSaveHistory: function () {
this._idleHistorySaveId = false;
let output = this._historyFile.replace(null, true, Gio.FileCreateFlags.NONE, null);
let dataOut = new Gio.DataOutputStream({ base_stream: output });
dataOut.put_string(this._history.join('\n'), null);
dataOut.put_string('\n', null);
dataOut.close(null);
return false;
},
_pushResult: function(command, obj) {
let index = this._results.length + this._offset;
let result = new Result('>>> ' + command, obj, index);
this._results.push(result);
this._resultsArea.append(result.actor, Big.BoxPackFlags.NONE);
this._propInspector.setTarget(obj);
if (this._borderPaintTarget != null) {
this._borderPaintTarget.disconnect(this._borderPaintId);
this._borderPaintTarget = null;
}
if (obj instanceof Clutter.Actor) {
this._borderPaintTarget = obj;
this._borderPaintId = Shell.add_hook_paint_red_border(obj);
this._borderDestroyId = obj.connect('destroy', Lang.bind(this, function () {
this._borderDestroyId = 0;
this._borderPaintTarget = null;
}));
}
let children = this._resultsArea.get_children();
if (children.length > this._maxItems) {
this._results.shift();
children[0].destroy();
this._offset++;
}
this._it = obj;
// Scroll to bottom
this._notebook.scrollToBottom(0);
},
_evaluate : function(command) {
this._history.push(command);
this._queueHistorySave();
let fullCmd = commandHeader + command;
let resultObj;
try {
resultObj = eval(fullCmd);
} catch (e) {
resultObj = "<exception " + e + ">";
}
this._pushResult(command, resultObj);
this._hierarchy.setTarget(null);
this._entry.text = '';
},
getIt: function () {
return this._it;
},
getResult: function(idx) {
return this._results[idx - this._offset].o;
},
toggle: function() {
if (this._open)
this.close();
else
this.open();
},
_resizeTo: function(actor) {
let primary = global.get_primary_monitor();
let myWidth = primary.width * 0.7;
let myHeight = primary.height * 0.7;
let [srcX, srcY] = actor.get_transformed_position();
this.actor.x = srcX + (primary.width - myWidth) / 2;
this._hiddenY = srcY + actor.height - myHeight - 4; // -4 to hide the top corners
this._targetY = this._hiddenY + myHeight;
this.actor.y = this._hiddenY;
this.actor.width = myWidth;
this.actor.height = myHeight;
},
slaveTo: function(actor) {
this._slaveTo = actor;
actor.connect('notify::allocation', Lang.bind(this, function () {
this._resizeTo(actor);
}));
this._resizeTo(actor);
},
// Handle key events which are relevant for all tabs of the LookingGlass
_globalKeyPressEvent : function(actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.Escape) {
this.close();
return true;
}
return false;
},
open : function() {
if (this._open)
return;
if (!Main.pushModal(this.actor))
return;
this._keyPressEventId = global.stage.connect('key-press-event',
Lang.bind(this, this._globalKeyPressEvent));
this.actor.show();
this.actor.lower(Main.chrome.actor);
this._open = true;
Tweener.removeTweens(this.actor);
global.stage.set_key_focus(this._entry);
Tweener.addTween(this.actor, { time: 0.5,
transition: "easeOutQuad",
y: this._targetY
});
},
close : function() {
if (!this._open)
return;
if (this._keyPressEventId)
global.stage.disconnect(this._keyPressEventId);
this._historyNavIndex = -1;
this._open = false;
Tweener.removeTweens(this.actor);
if (this._borderPaintTarget != null) {
this._borderPaintTarget.disconnect(this._borderPaintId);
this._borderPaintTarget.disconnect(this._borderDestroyId);
this._borderPaintTarget = null;
}
Main.popModal(this.actor);
Tweener.addTween(this.actor, { time: 0.5,
transition: "easeOutQuad",
y: this._hiddenY,
onComplete: Lang.bind(this, function () {
this.actor.hide();
})
});
}
};
Signals.addSignalMethods(LookingGlass.prototype);

View File

@@ -1,30 +1,20 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const DBus = imports.dbus;
const Gdk = imports.gi.Gdk;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Chrome = imports.ui.chrome;
const Environment = imports.ui.environment;
const ExtensionSystem = imports.ui.extensionSystem;
const MessageTray = imports.ui.messageTray;
const Overview = imports.ui.overview;
const Overlay = imports.ui.overlay;
const Panel = imports.ui.panel;
const PlaceDisplay = imports.ui.placeDisplay;
const RunDialog = imports.ui.runDialog;
const LookingGlass = imports.ui.lookingGlass;
const NotificationDaemon = imports.ui.notificationDaemon;
const WindowAttentionHandler = imports.ui.windowAttentionHandler;
const ShellDBus = imports.ui.shellDBus;
const Sidebar = imports.ui.sidebar;
const Tweener = imports.ui.tweener;
const WindowManager = imports.ui.windowManager;
const DEFAULT_BACKGROUND_COLOR = new Clutter.Color();
@@ -33,191 +23,78 @@ DEFAULT_BACKGROUND_COLOR.from_pixel(0x2266bbff);
let chrome = null;
let panel = null;
let sidebar = null;
let placesManager = null;
let overview = null;
let overlay = null;
let runDialog = null;
let lookingGlass = null;
let wm = null;
let notificationDaemon = null;
let messageTray = null;
let windowAttentionHandler = null;
let recorder = null;
let shellDBusService = null;
let modalCount = 0;
let modalActorFocusStack = [];
let _errorLogStack = [];
let _startDate;
let background = null;
let inModal = false;
function start() {
// Add a binding for "global" in the global JS namespace; (gjs
// keeps the web browser convention of having that namespace be
// called "window".)
window.global = Shell.Global.get();
// Now monkey patch utility functions into the global proxy;
// This is easier and faster than indirecting down into global
// if we want to call back up into JS.
global.logError = _logError;
global.log = _logDebug;
let global = Shell.Global.get();
Gio.DesktopAppInfo.set_desktop_env("GNOME");
global.grab_dbus_service();
shellDBusService = new ShellDBus.GnomeShell();
// Force a connection now; dbus.js will do this internally
// if we use its name acquisition stuff but we aren't right
// now; to do so we'd need to convert from its async calls
// back into sync ones.
DBus.session.flush();
global.start_task_panel();
Environment.init();
// Ensure ShellWindowTracker and ShellAppUsage are initialized; this will
// also initialize ShellAppSystem first. ShellAppSystem
// needs to load all the .desktop files, and ShellWindowTracker
// will use those to associate with windows. Right now
// the Monitor doesn't listen for installed app changes
// and recalculate application associations, so to avoid
// races for now we initialize it here. It's better to
// be predictable anyways.
Shell.WindowTracker.get_default();
Shell.AppUsage.get_default();
Tweener.init();
// The background color really only matters if there is no desktop
// window (say, nautilus) running. We set it mostly so things look good
// when we are running inside Xephyr.
global.stage.color = DEFAULT_BACKGROUND_COLOR;
let themeContext = St.ThemeContext.get_for_stage (global.stage);
let stylesheetPath = global.datadir + "/theme/gnome-shell.css";
let theme = new St.Theme ({ application_stylesheet: stylesheetPath });
themeContext.set_theme (theme);
// Mutter currently hardcodes putting "Yessir. The compositor is running""
// in the overlay. Clear that out.
let children = global.overlay_group.get_children();
for (let i = 0; i < children.length; i++)
children[i].destroy();
let shellwm = global.window_manager;
shellwm.takeover_keybinding("panel_main_menu");
shellwm.connect("keybinding::panel_main_menu", function () {
overview.toggle();
});
shellwm.takeover_keybinding("panel_run_dialog");
shellwm.connect("keybinding::panel_run_dialog", function () {
getRunDialog().open();
global.connect('panel-run-dialog', function(panel) {
// Make sure not more than one run dialog is shown.
if (!runDialog) {
runDialog = new RunDialog.RunDialog();
let endHandler = function() {
runDialog.destroy();
runDialog = null;
};
runDialog.connect('run', endHandler);
runDialog.connect('cancel', endHandler);
if (!runDialog.show())
endHandler();
}
});
placesManager = new PlaceDisplay.PlacesManager();
overview = new Overview.Overview();
overlay = new Overlay.Overlay();
chrome = new Chrome.Chrome();
panel = new Panel.Panel();
sidebar = new Sidebar.Sidebar();
wm = new WindowManager.WindowManager();
notificationDaemon = new NotificationDaemon.NotificationDaemon();
windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
messageTray = new MessageTray.MessageTray();
_startDate = new Date();
global.screen.connect('toggle-recording', function() {
if (recorder == null) {
// We have to initialize GStreamer first. This isn't done
// inside ShellRecorder to make it usable inside projects
// with other usage of GStreamer.
let Gst = imports.gi.Gst;
Gst.init(null, null);
recorder = new Shell.Recorder({ stage: global.stage });
}
if (recorder.is_recording()) {
recorder.pause();
} else {
//read the parameters from GConf always in case they have changed
let gconf = Shell.GConf.get_default();
recorder.set_framerate(gconf.get_int("recorder/framerate"));
recorder.set_filename("shell-%d%u-%c." + gconf.get_string("recorder/file_extension"));
let pipeline = gconf.get_string("recorder/pipeline");
if (!pipeline.match(/^\s*$/))
recorder.set_pipeline(pipeline);
else
recorder.set_pipeline(null);
recorder.record();
}
});
background = global.create_root_pixmap_actor();
global.stage.add_actor(background);
background.lower_bottom();
global.connect('screen-size-changed', _relayout);
ExtensionSystem.init();
ExtensionSystem.loadExtensions();
panel.startupAnimation();
let display = global.screen.get_display();
display.connect('overlay-key', Lang.bind(overview, overview.toggle));
global.stage.connect('captured-event', _globalKeyPressHandler);
_log('info', 'loaded at ' + _startDate);
log('GNOME Shell started at ' + _startDate);
display.connect('overlay-key', Lang.bind(overlay, overlay.toggle));
global.connect('panel-main-menu', Lang.bind(overlay, overlay.toggle));
Mainloop.idle_add(_removeUnusedWorkspaces);
}
/**
* _log:
* @category: string message type ('info', 'error')
* @msg: A message string
* ...: Any further arguments are converted into JSON notation,
* and appended to the log message, separated by spaces.
*
* Log a message into the LookingGlass error
* stream. This is primarily intended for use by the
* extension system as well as debugging.
*/
function _log(category, msg) {
let text = msg;
if (arguments.length > 2) {
text += ': ';
for (let i = 2; i < arguments.length; i++) {
text += JSON.stringify(arguments[i]);
if (i < arguments.length - 1)
text += " ";
}
}
_errorLogStack.push({timestamp: new Date().getTime(),
category: category,
message: text });
}
function _logError(msg) {
return _log('error', msg);
}
function _logDebug(msg) {
return _log('debug', msg);
}
// Used by the error display in lookingGlass.js
function _getAndClearErrorStack() {
let errors = _errorLogStack;
_errorLogStack = [];
return errors;
}
function _relayout() {
let primary = global.get_primary_monitor();
panel.actor.set_position(primary.x, primary.y);
panel.actor.set_size(primary.width, Panel.PANEL_HEIGHT);
overview.relayout();
background.set_size(global.screen_width, global.screen_height);
// To avoid updating the position and size of the workspaces
// in the overview, we just hide the overview. The positions
// will be updated when it is next shown. We do the same for
// the calendar popdown.
overview.hide();
panel.hideCalendar();
}
// metacity-clutter currently uses the same prefs as plain metacity,
// which probably means we'll be starting out with multiple workspaces;
// remove any unused ones. (We do this from an idle handler, because
@@ -225,6 +102,8 @@ function _relayout() {
// is called.)
function _removeUnusedWorkspaces() {
let global = Shell.Global.get();
let windows = global.get_windows();
let maxWorkspace = 0;
for (let i = 0; i < windows.length; i++) {
@@ -246,312 +125,40 @@ function _removeUnusedWorkspaces() {
return false;
}
// This function encapsulates hacks to make certain global keybindings
// work even when we are in one of our modes where global keybindings
// are disabled with a global grab. (When there is a global grab, then
// all key events will be delivered to the stage, so ::captured-event
// on the stage can be used for global keybindings.)
//
// We expect to need to conditionally enable just a few keybindings
// depending on circumstance; the main hackiness here is that we are
// assuming that keybindings have their default values; really we
// should be asking Mutter to resolve the key into an action and then
// base our handling based on the action.
function _globalKeyPressHandler(actor, event) {
if (modalCount == 0)
// Used to go into a mode where all keyboard and mouse input goes to
// the stage. Returns true if we successfully grabbed the keyboard and
// went modal, false otherwise
function startModal() {
let global = Shell.Global.get();
if (!global.grab_keyboard())
return false;
let type = event.type();
if (type == Clutter.EventType.KEY_PRESS) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.Print) {
// We want to be able to take screenshots of the shell at all times
let gconf = Shell.GConf.get_default();
let command = gconf.get_string("/apps/metacity/keybinding_commands/command_screenshot");
if (command != null && command != "") {
let [ok, len, args] = GLib.shell_parse_argv(command);
let p = new Shell.Process({'args' : args});
p.run();
}
return true;
}
} else if (type == Clutter.EventType.KEY_RELEASE) {
let symbol = event.get_key_symbol();
let keyCode = event.get_key_code();
let modifierState = Shell.get_event_state(event);
// Check the overview key first, this isn't a Meta.KeyBindingAction yet
if (symbol == Clutter.Super_L || symbol == Clutter.Super_R) {
// The super key is the default for triggering the overview, and should
// get us out of the overview when we are already in it.
if (overview.visible)
overview.hide();
return true;
}
// Whitelist some of the Metacity actions
let display = global.screen.get_display();
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
// This relies on the fact that Clutter.ModifierType is the same as Gdk.ModifierType
let action = display.get_keybinding_action(symbol, keyCode, modifierState);
switch (action) {
case Meta.KeyBindingAction.WORKSPACE_LEFT:
wm.actionMoveWorkspaceLeft();
return true;
case Meta.KeyBindingAction.WORKSPACE_RIGHT:
wm.actionMoveWorkspaceRight();
return true;
case Meta.KeyBindingAction.PANEL_RUN_DIALOG:
case Meta.KeyBindingAction.COMMAND_2:
getRunDialog().open();
return true;
}
}
return false;
}
function _findModal(actor) {
for (let i = 0; i < modalActorFocusStack.length; i++) {
let [stackActor, stackFocus] = modalActorFocusStack[i];
if (stackActor == actor) {
return i;
}
}
return -1;
}
/**
* pushModal:
* @actor: #ClutterActor which will be given keyboard focus
*
* Ensure we are in a mode where all keyboard and mouse input goes to
* the stage. Multiple calls to this function act in a stacking fashion;
* the effect will be undone when an equal number of popModal() invocations
* have been made.
*
* Next, record the current Clutter keyboard focus on a stack. If the modal stack
* returns to this actor, reset the focus to the actor which was focused
* at the time pushModal() was invoked.
*
* Returns: true iff we successfully acquired a grab or already had one
*/
function pushModal(actor) {
if (modalCount == 0) {
if (!global.begin_modal(global.get_current_time())) {
log("pushModal: invocation of begin_modal failed");
return false;
}
}
global.set_stage_input_mode(Shell.StageInputMode.FULLSCREEN);
modalCount += 1;
actor.connect('destroy', function() {
let index = _findModal(actor);
if (index >= 0)
modalActorFocusStack.splice(index, 1);
});
let curFocus = global.stage.get_key_focus();
if (curFocus != null) {
curFocus.connect('destroy', function() {
let index = _findModal(actor);
if (index >= 0)
modalActorFocusStack[index][1] = null;
});
}
modalActorFocusStack.push([actor, curFocus]);
inModal = true;
return true;
}
/**
* popModal:
* @actor: #ClutterActor passed to original invocation of pushModal().
*
* Reverse the effect of pushModal(). If this invocation is undoing
* the topmost invocation, then the focus will be restored to the
* previous focus at the time when pushModal() was invoked.
*/
function popModal(actor) {
modalCount -= 1;
let focusIndex = _findModal(actor);
if (focusIndex >= 0) {
if (focusIndex == modalActorFocusStack.length - 1) {
let [stackActor, stackFocus] = modalActorFocusStack[focusIndex];
global.stage.set_key_focus(stackFocus);
} else {
// Remove from the middle, shift the focus chain up
for (let i = focusIndex; i < modalActorFocusStack.length - 1; i++) {
modalActorFocusStack[i + 1][1] = modalActorFocusStack[i][1];
}
}
modalActorFocusStack.splice(focusIndex, 1);
}
if (modalCount > 0)
return;
function endModal() {
let global = Shell.Global.get();
global.end_modal(global.get_current_time());
global.ungrab_keyboard();
global.set_stage_input_mode(Shell.StageInputMode.NORMAL);
inModal = false;
}
function createLookingGlass() {
if (lookingGlass == null) {
lookingGlass = new LookingGlass.LookingGlass();
lookingGlass.slaveTo(panel.actor);
}
return lookingGlass;
}
function getRunDialog() {
if (runDialog == null) {
runDialog = new RunDialog.RunDialog();
}
return runDialog;
}
/**
* activateWindow:
* @window: the Meta.Window to activate
* @time: (optional) current event time
* @workspaceNum: (optional) window's workspace number
*
* Activates @window, switching to its workspace first if necessary,
* and switching out of the overview if it's currently active
*/
function activateWindow(window, time, workspaceNum) {
let activeWorkspaceNum = global.screen.get_active_workspace_index();
let windowWorkspaceNum = (workspaceNum !== undefined) ? workspaceNum : window.get_workspace().index();
if (!time)
time = global.get_current_time();
if (windowWorkspaceNum != activeWorkspaceNum) {
let workspace = global.screen.get_workspace_by_index(windowWorkspaceNum);
workspace.activate_with_focus(window, time);
} else {
window.activate(time);
}
overview.hide();
}
// TODO - replace this timeout with some system to guess when the user might
// be e.g. just reading the screen and not likely to interact.
const DEFERRED_TIMEOUT_SECONDS = 20;
var _deferredWorkData = {};
// Work scheduled for some point in the future
var _deferredWorkQueue = [];
// Work we need to process before the next redraw
var _beforeRedrawQueue = [];
// Counter to assign work ids
var _deferredWorkSequence = 0;
var _deferredTimeoutId = 0;
function _runDeferredWork(workId) {
if (!_deferredWorkData[workId])
return;
let index = _deferredWorkQueue.indexOf(workId);
if (index < 0)
return;
_deferredWorkQueue.splice(index, 1);
_deferredWorkData[workId].callback();
if (_deferredWorkQueue.length == 0 && _deferredTimeoutId > 0) {
Mainloop.source_remove(_deferredTimeoutId);
_deferredTimeoutId = 0;
}
}
function _runAllDeferredWork() {
while (_deferredWorkQueue.length > 0)
_runDeferredWork(_deferredWorkQueue[0]);
}
function _runBeforeRedrawQueue() {
for (let i = 0; i < _beforeRedrawQueue.length; i++) {
let workId = _beforeRedrawQueue[i];
_runDeferredWork(workId);
}
_beforeRedrawQueue = [];
}
function _queueBeforeRedraw(workId) {
_beforeRedrawQueue.push(workId);
if (_beforeRedrawQueue.length == 1) {
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, function () {
_runBeforeRedrawQueue();
return false;
}, null);
}
}
/**
* initializeDeferredWork:
* @actor: A #ClutterActor
* @callback: Function to invoke to perform work
*
* This function sets up a callback to be invoked when either the
* given actor is mapped, or after some period of time when the machine
* is idle. This is useful if your actor isn't always visible on the
* screen (for example, all actors in the overview), and you don't want
* to consume resources updating if the actor isn't actually going to be
* displaying to the user.
*
* Note that queueDeferredWork is called by default immediately on
* initialization as well, under the assumption that new actors
* will need it.
*
* Returns: A string work identifer
*/
function initializeDeferredWork(actor, callback, props) {
// Turn into a string so we can use as an object property
let workId = "" + (++_deferredWorkSequence);
_deferredWorkData[workId] = { 'actor': actor,
'callback': callback };
actor.connect('notify::mapped', function () {
if (!(actor.mapped && _deferredWorkQueue.indexOf(workId) >= 0))
return;
_queueBeforeRedraw(workId);
});
actor.connect('destroy', function() {
let index = _deferredWorkQueue.indexOf(workId);
if (index >= 0)
_deferredWorkQueue.splice(index, 1);
delete _deferredWorkData[workId];
});
queueDeferredWork(workId);
return workId;
}
/**
* queueDeferredWork:
* @workId: work identifier
*
* Ensure that the work identified by @workId will be
* run on map or timeout. You should call this function
* for example when data being displayed by the actor has
* changed.
*/
function queueDeferredWork(workId) {
let data = _deferredWorkData[workId];
if (!data) {
global.logError("invalid work id ", workId);
return;
}
if (_deferredWorkQueue.indexOf(workId) < 0)
_deferredWorkQueue.push(workId);
if (data.actor.mapped) {
_queueBeforeRedraw(workId);
return;
} else if (_deferredTimeoutId == 0) {
_deferredTimeoutId = Mainloop.timeout_add_seconds(DEFERRED_TIMEOUT_SECONDS, function () {
_runAllDeferredWork();
_deferredTimeoutId = 0;
return false;
});
}
function createAppLaunchContext() {
let global = Shell.Global.get();
let screen = global.screen;
let display = screen.get_display();
let context = new Gdk.AppLaunchContext();
context.set_timestamp(display.get_current_time());
// Make sure that the app is opened on the current workspace even if
// the user switches before it starts
context.set_desktop(screen.get_active_workspace_index());
return context;
}

View File

@@ -1,767 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
const ANIMATION_TIME = 0.2;
const NOTIFICATION_TIMEOUT = 4;
const SUMMARY_TIMEOUT = 1;
const MESSAGE_TRAY_TIMEOUT = 0.2;
const ICON_SIZE = 24;
const State = {
HIDDEN: 0,
SHOWING: 1,
SHOWN: 2,
HIDING: 3
};
function _cleanMarkup(text) {
// Support &amp;, &quot;, &apos;, &lt; and &gt;, escape all other
// occurrences of '&'.
let _text = text.replace(/&(?!amp;|quot;|apos;|lt;|gt;)/g, "&amp;");
// Support <b>, <i>, and <u>, escape anything else
// so it displays as raw markup.
return _text.replace(/<(\/?[^biu]>|[^>\/][^>])/g, "&lt;$1");
}
// Notification:
// @id: the notification's id
// @source: the notification's Source
// @title: the title
// @banner: the banner text
// @bannerBody: whether or not to promote the banner to the body on overflow
//
// Creates a notification. In banner mode, it will show
// @source's icon, @title (in bold) and @banner, all on a single line
// (with @banner ellipsized if necessary).
//
// Additional notification details can be added via addBody(),
// addAction(), and addActor(). If any of these are called, then the
// notification will expand to show the additional actors (while
// hiding the @banner) if the pointer is moved into it while it is
// visible.
//
// If @bannerBody is %true, then @banner will also be used as the body
// of the notification (as with addBody()) when the banner is expanded.
// In this case, if @banner is too long to fit in the single-line mode,
// the notification will be made expandable automatically.
function Notification(id, source, title, banner, bannerBody) {
this._init(id, source, title, banner, bannerBody);
}
Notification.prototype = {
_init: function(id, source, title, banner, bannerBody) {
this.id = id;
this.source = source;
this._bannerBody = bannerBody;
source.connect('clicked', Lang.bind(this,
function() {
this.emit('dismissed');
}));
this.actor = new St.Table({ name: 'notification' });
this.update(title, banner, true);
},
// update:
// @title: the new title
// @banner: the new banner
// @clear: whether or not to clear out extra actors
//
// Updates the notification by regenerating its icon and updating
// the title/banner. If @clear is %true, it will also remove any
// additional actors/action buttons previously added.
update: function(title, banner, clear) {
let children = this.actor.get_children();
for (let i = 0; i < children.length; i++) {
let meta = this.actor.get_child_meta(children[i]);
if (clear || meta.row == 0 || (this._bannerBody && meta.row == 1))
children[i].destroy();
}
if (clear) {
this.actions = {};
this._actionBox = null;
}
let icon = this.source.createIcon(ICON_SIZE);
icon.reactive = true;
this.actor.add(icon, { row: 0,
col: 0,
x_expand: false,
y_expand: false,
y_fill: false });
icon.connect('button-release-event', Lang.bind(this,
function () {
this.source.clicked();
}));
// The first line should have the title, followed by the
// banner text, but ellipsized if they won't both fit. We can't
// make St.Table or St.BoxLayout do this the way we want (don't
// show banner at all if title needs to be ellipsized), so we
// use Shell.GenericContainer.
this._bannerBox = new Shell.GenericContainer();
this._bannerBox.connect('get-preferred-width', Lang.bind(this, this._bannerBoxGetPreferredWidth));
this._bannerBox.connect('get-preferred-height', Lang.bind(this, this._bannerBoxGetPreferredHeight));
this._bannerBox.connect('allocate', Lang.bind(this, this._bannerBoxAllocate));
this.actor.add(this._bannerBox, { row: 0,
col: 1,
y_expand: false,
y_fill: false });
this._titleLabel = new St.Label();
title = title ? _cleanMarkup(title.replace(/\n/g, ' ')) : '';
this._titleLabel.clutter_text.set_markup('<b>' + title + '</b>');
this._bannerBox.add_actor(this._titleLabel);
if (this._bannerBody)
this._bannerBodyText = banner;
else
this._bannerBodyText = null;
this._bannerLabel = new St.Label();
banner = banner ? _cleanMarkup(banner.replace(/\n/g, ' ')) : '';
this._bannerLabel.clutter_text.set_markup(banner);
this._bannerBox.add_actor(this._bannerLabel);
},
// addActor:
// @actor: actor to add to the notification
// @props: (optional) child properties
//
// Adds @actor to the notification's St.Table, using @props.
//
// If @props does not specify a %row, then @actor will be added
// to the bottom of the notification (unless there are action
// buttons present, in which case it will be added above them).
//
// If @props does not specify a %col, it will default to column 1.
// (Normally only the icon is in column 0.)
//
// If @props specifies an already-occupied cell, then the existing
// contents of the table will be shifted down to make room for it.
addActor: function(actor, props) {
if (!props)
props = {};
if (!('col' in props))
props.col = 1;
if ('row' in props) {
let children = this.actor.get_children();
let i, meta, collision = false;
for (i = 0; i < children.length; i++) {
meta = this.actor.get_child_meta(children[i]);
if (meta.row == props.row && meta.col == props.col) {
collision = true;
break;
}
}
if (collision) {
for (i = 0; i < children.length; i++) {
meta = this.actor.get_child_meta(children[i]);
if (meta.row >= props.row)
meta.row++;
}
}
} else {
if (this._actionBox) {
props.row = this.actor.row_count - 1;
this.actor.get_child_meta(this._actionBox).row++;
} else {
props.row = this.actor.row_count;
}
}
this.actor.add(actor, props);
},
// addBody:
// @text: the text
// @props: (optional) properties for addActor()
//
// Adds a multi-line label containing @text to the notification.
addBody: function(text, props) {
let body = new St.Label();
body.clutter_text.line_wrap = true;
body.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
body.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
text = text ? _cleanMarkup(text) : '';
body.clutter_text.set_markup(text);
this.addActor(body, props);
},
_addBannerBody: function() {
this.addBody(this._bannerBodyText, { row: 1 });
this._bannerBodyText = null;
},
// addAction:
// @id: the action ID
// @label: the label for the action's button
//
// Adds a button with the given @label to the notification. All
// action buttons will appear in a single row at the bottom of
// the notification.
//
// If the button is clicked, the notification will emit the
// %action-invoked signal with @id as a parameter
addAction: function(id, label) {
if (!this._actionBox) {
if (this._bannerBodyText)
this._addBannerBody();
let box = new St.BoxLayout({ name: 'notification-actions' });
this.addActor(box, { x_expand: false,
x_fill: false,
x_align: St.Align.END });
this._actionBox = box;
}
let button = new St.Button({ style_class: 'notification-button',
label: label });
this._actionBox.add(button);
button.connect('clicked', Lang.bind(this, function() { this.emit('action-invoked', id); }));
},
_bannerBoxGetPreferredWidth: function(actor, forHeight, alloc) {
let [titleMin, titleNat] = this._titleLabel.get_preferred_width(forHeight);
let [bannerMin, bannerNat] = this._bannerLabel.get_preferred_width(forHeight);
let [has_spacing, spacing] = this.actor.get_theme_node().get_length('spacing-columns', false);
alloc.min_size = titleMin;
alloc.natural_size = titleNat + (has_spacing ? spacing : 0) + bannerNat;
},
_bannerBoxGetPreferredHeight: function(actor, forWidth, alloc) {
[alloc.min_size, alloc.natural_size] =
this._titleLabel.get_preferred_height(forWidth);
},
_bannerBoxAllocate: function(actor, box, flags) {
let [titleMinW, titleNatW] = this._titleLabel.get_preferred_width(-1);
let [titleMinH, titleNatH] = this._titleLabel.get_preferred_height(-1);
let [bannerMinW, bannerNatW] = this._bannerLabel.get_preferred_width(-1);
let [has_spacing, spacing] = this.actor.get_theme_node().get_length('spacing-columns', false);
if (!has_spacing)
spacing = 0;
let availWidth = box.x2 - box.x1;
let titleBox = new Clutter.ActorBox();
titleBox.x1 = titleBox.y1 = 0;
titleBox.x2 = Math.min(titleNatW, availWidth);
titleBox.y2 = titleNatH;
this._titleLabel.allocate(titleBox, flags);
let overflow = false;
if (titleBox.x2 + spacing > availWidth) {
this._bannerLabel.hide();
overflow = true;
} else {
let bannerBox = new Clutter.ActorBox();
bannerBox.x1 = titleBox.x2 + spacing;
bannerBox.y1 = 0;
bannerBox.x2 = Math.min(bannerBox.x1 + bannerNatW, availWidth);
bannerBox.y2 = titleNatH;
this._bannerLabel.show();
this._bannerLabel.allocate(bannerBox, flags);
if (bannerBox.x2 < bannerBox.x1 + bannerNatW)
overflow = true;
}
if (this._bannerBodyText &&
(overflow || this._bannerBodyText.indexOf('\n') > -1))
this._addBannerBody();
},
popOut: function() {
if (this.actor.row_count <= 1)
return false;
Tweener.addTween(this._bannerLabel,
{ opacity: 0,
time: ANIMATION_TIME,
transition: "easeOutQuad" });
return true;
},
popIn: function() {
if (this.actor.row_count <= 1)
return false;
Tweener.addTween(this._bannerLabel,
{ opacity: 255,
time: ANIMATION_TIME,
transition: "easeOutQuad" });
return true;
},
destroy: function() {
this.emit('destroy');
}
};
Signals.addSignalMethods(Notification.prototype);
function Source(id, createIcon) {
this._init(id, createIcon);
}
Source.prototype = {
_init: function(id, createIcon) {
this.id = id;
this.text = null;
if (createIcon)
this.createIcon = createIcon;
this.handleReplacing = true;
},
// This can be overridden by a subclass, or by the createIcon
// parameter to _init()
createIcon: function(size) {
throw new Error('no implementation of createIcon in ' + this);
},
notify: function(notification) {
this.emit('notify', notification);
},
clicked: function() {
this.emit('clicked');
},
destroy: function() {
this.emit('destroy');
}
};
Signals.addSignalMethods(Source.prototype);
function MessageTray() {
this._init();
}
MessageTray.prototype = {
_init: function() {
this.actor = new St.BoxLayout({ name: 'message-tray',
reactive: true });
this._notificationBin = new St.Bin({ reactive: true,
x_align: St.Align.MIDDLE });
this.actor.add(this._notificationBin);
this._notificationBin.hide();
this._notificationQueue = [];
this._notification = null;
this._summaryBin = new St.BoxLayout();
this.actor.add(this._summaryBin);
this._summary = new St.BoxLayout({ name: 'summary-mode',
reactive: true });
this._summaryBin.add(this._summary, { x_align: St.Align.END,
x_fill: false,
expand: true });
this._summary.connect('enter-event',
Lang.bind(this, this._onSummaryEntered));
this._summary.connect('leave-event',
Lang.bind(this, this._onSummaryLeft));
this._summaryBin.opacity = 0;
this.actor.connect('enter-event', Lang.bind(this, this._onTrayEntered));
this.actor.connect('leave-event', Lang.bind(this, this._onTrayLeft));
this._trayState = State.HIDDEN;
this._trayLeftTimeoutId = 0;
this._pointerInTray = false;
this._summaryState = State.HIDDEN;
this._summaryTimeoutId = 0;
this._pointerInSummary = false;
this._notificationState = State.HIDDEN;
this._notificationTimeoutId = 0;
this._overviewVisible = false;
this._notificationRemoved = false;
this.actor.show();
Main.chrome.addActor(this.actor, { affectsStruts: false,
visibleInOverview: true });
Main.chrome.trackActor(this._notificationBin, { affectsStruts: false });
global.connect('screen-size-changed',
Lang.bind(this, this._setSizePosition));
this._setSizePosition();
Main.overview.connect('showing', Lang.bind(this,
function() {
this._overviewVisible = true;
this._updateState();
}));
Main.overview.connect('hiding', Lang.bind(this,
function() {
this._overviewVisible = false;
this._updateState();
}));
this._sources = {};
this._icons = {};
},
_setSizePosition: function() {
let primary = global.get_primary_monitor();
this.actor.x = primary.x;
this.actor.y = primary.y + primary.height - 1;
this.actor.width = primary.width;
this._notificationBin.x = this._summaryBin.x = 0;
this._notificationBin.width = this._summaryBin.width = primary.width;
},
contains: function(source) {
return this._sources.hasOwnProperty(source.id);
},
add: function(source) {
if (this.contains(source)) {
log('Trying to re-add source ' + source.id);
return;
}
let iconBox = new St.Bin({ reactive: true });
iconBox.child = source.createIcon(ICON_SIZE);
this._summary.insert_actor(iconBox, 0);
this._summaryNeedsToBeShown = true;
this._icons[source.id] = iconBox;
this._sources[source.id] = source;
source.connect('notify', Lang.bind(this, this._onNotify));
iconBox.connect('button-release-event', Lang.bind(this,
function () {
source.clicked();
}));
source.connect('destroy', Lang.bind(this,
function () {
this.removeSource(source);
}));
},
removeSource: function(source) {
if (!this.contains(source))
return;
// remove all notifications with this source from the queue
let newNotificationQueue = [];
for (let i = 0; i < this._notificationQueue.length; i++) {
if (this._notificationQueue[i].source != source)
newNotificationQueue.push(this._notificationQueue[i]);
}
this._notificationQueue = newNotificationQueue;
this._summary.remove_actor(this._icons[source.id]);
if (this._summary.get_children().length > 0)
this._summaryNeedsToBeShown = true;
else
this._summaryNeedsToBeShown = false;
delete this._icons[source.id];
delete this._sources[source.id];
if (this._notification && this._notification.source == source) {
if (this._notificationTimeoutId) {
Mainloop.source_remove(this._notificationTimeoutId);
this._notificationTimeoutId = 0;
}
this._notificationRemoved = true;
this._updateState();
}
},
removeSourceByApp: function(app) {
for (let source in this._sources)
if (this._sources[source].app == app)
this.removeSource(this._sources[source]);
},
removeNotification: function(notification) {
if (this._notification == notification && (this._notificationState == State.SHOWN || this._notificationState == State.SHOWING)) {
if (this._notificationTimeoutId) {
Mainloop.source_remove(this._notificationTimeoutId);
this._notificationTimeoutId = 0;
}
this._notificationRemoved = true;
this._updateState();
return;
}
let index = this._notificationQueue.indexOf(notification);
if (index != -1)
this._notificationQueue.splice(index, 1);
},
getSource: function(id) {
return this._sources[id];
},
_getNotification: function(id, source) {
if (this._notification && this._notification.id == id)
return this._notification;
for (let i = 0; i < this._notificationQueue.length; i++) {
if (this._notificationQueue[i].id == id && this._notificationQueue[i].source == source)
return this._notificationQueue[i];
}
return null;
},
_onNotify: function(source, notification) {
if (!notification.source.handleReplacing || this._getNotification(notification.id, source) == null) {
notification.connect('destroy',
Lang.bind(this, this.removeNotification));
this._notificationQueue.push(notification);
}
this._updateState();
},
_onSummaryEntered: function() {
this._pointerInSummary = true;
this._updateState();
},
_onSummaryLeft: function() {
this._pointerInSummary = false;
this._updateState();
},
_onTrayEntered: function() {
if (this._trayLeftTimeoutId) {
Mainloop.source_remove(this._trayLeftTimeoutId);
this._trayLeftTimeoutId = 0;
return;
}
this._pointerInTray = true;
this._updateState();
},
_onTrayLeft: function() {
// We wait just a little before hiding the message tray in case the
// user quickly moves the mouse back into it.
let timeout = MESSAGE_TRAY_TIMEOUT * 1000;
this._trayLeftTimeoutId = Mainloop.timeout_add(timeout, Lang.bind(this, this._onTrayLeftTimeout));
},
_onTrayLeftTimeout: function() {
this._trayLeftTimeoutId = 0;
this._pointerInTray = false;
this._pointerInSummary = false;
this._updateState();
return false;
},
// All of the logic for what happens when occurs here; the various
// event handlers merely update variables such as
// "this._pointerInTray", "this._summaryState", etc, and
// _updateState() figures out what (if anything) needs to be done
// at the present time.
_updateState: function() {
// Notifications
let notificationsPending = this._notificationQueue.length > 0;
let notificationPinned = this._pointerInTray && !this._pointerInSummary && !this._notificationRemoved;
let notificationExpanded = this._notificationBin.y < 0;
let notificationExpired = (this._notificationTimeoutId == 0 && !this._pointerInTray) || this._notificationRemoved;
if (this._notificationState == State.HIDDEN) {
if (notificationsPending)
this._showNotification();
} else if (this._notificationState == State.SHOWN) {
if (notificationExpired)
this._hideNotification();
else if (notificationPinned && !notificationExpanded)
this._expandNotification();
}
// Summary
let summarySummoned = this._pointerInSummary || this._overviewVisible;
let summaryPinned = this._summaryTimeoutId != 0 || this._pointerInTray || summarySummoned;
let notificationsVisible = (this._notificationState == State.SHOWING ||
this._notificationState == State.SHOWN);
let notificationsDone = !notificationsVisible && !notificationsPending;
if (this._summaryState == State.HIDDEN) {
if (notificationsDone && this._summaryNeedsToBeShown)
this._showSummary(true);
else if (!notificationsVisible && summarySummoned)
this._showSummary(false);
} else if (this._summaryState == State.SHOWN) {
if (!summaryPinned)
this._hideSummary();
}
// Tray itself
let trayIsVisible = (this._trayState == State.SHOWING ||
this._trayState == State.SHOWN);
let trayShouldBeVisible = (!notificationsDone ||
this._summaryState == State.SHOWING ||
this._summaryState == State.SHOWN);
if (!trayIsVisible && trayShouldBeVisible)
this._showTray();
else if (trayIsVisible && !trayShouldBeVisible)
this._hideTray();
},
_tween: function(actor, statevar, value, params) {
let onComplete = params.onComplete;
let onCompleteScope = params.onCompleteScope;
let onCompleteParams = params.onCompleteParams;
params.onComplete = this._tweenComplete;
params.onCompleteScope = this;
params.onCompleteParams = [statevar, value, onComplete, onCompleteScope, onCompleteParams];
Tweener.addTween(actor, params);
let valuing = (value == State.SHOWN) ? State.SHOWING : State.HIDING;
this[statevar] = valuing;
},
_tweenComplete: function(statevar, value, onComplete, onCompleteScope, onCompleteParams) {
this[statevar] = value;
if (onComplete)
onComplete.apply(onCompleteScope, onCompleteParams);
this._updateState();
},
_showTray: function() {
let primary = global.get_primary_monitor();
this._tween(this.actor, "_trayState", State.SHOWN,
{ y: primary.y + primary.height - this.actor.height,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
},
_hideTray: function() {
let primary = global.get_primary_monitor();
this._tween(this.actor, "_trayState", State.HIDDEN,
{ y: primary.y + primary.height - 1,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
},
_showNotification: function() {
this._notification = this._notificationQueue.shift();
this._notificationBin.child = this._notification.actor;
this._notificationBin.opacity = 0;
this._notificationBin.y = this.actor.height;
this._notificationBin.show();
this._tween(this._notificationBin, "_notificationState", State.SHOWN,
{ y: 0,
opacity: 255,
time: ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._showNotificationCompleted,
onCompleteScope: this
});
},
_showNotificationCompleted: function() {
this._notificationTimeoutId =
Mainloop.timeout_add(NOTIFICATION_TIMEOUT * 1000,
Lang.bind(this, this._notificationTimeout));
},
_notificationTimeout: function() {
this._notificationTimeoutId = 0;
this._updateState();
return false;
},
_hideNotification: function() {
this._notification.popIn();
this._tween(this._notificationBin, "_notificationState", State.HIDDEN,
{ y: this.actor.height,
opacity: 0,
time: ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._hideNotificationCompleted,
onCompleteScope: this
});
},
_hideNotificationCompleted: function() {
this._notificationRemoved = false;
this._notificationBin.hide();
this._notificationBin.child = null;
this._notification = null;
},
_expandNotification: function() {
if (this._notification && this._notification.popOut()) {
this._tween(this._notificationBin, "_notificationState", State.SHOWN,
{ y: this.actor.height - this._notificationBin.height,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
}
},
_showSummary: function(withTimeout) {
let primary = global.get_primary_monitor();
this._summaryBin.opacity = 0;
this._summaryBin.y = this.actor.height;
this._tween(this._summaryBin, "_summaryState", State.SHOWN,
{ y: 0,
opacity: 255,
time: ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._showSummaryCompleted,
onCompleteScope: this,
onCompleteParams: [withTimeout]
});
},
_showSummaryCompleted: function(withTimeout) {
this._summaryNeedsToBeShown = false;
if (withTimeout) {
this._summaryTimeoutId =
Mainloop.timeout_add(SUMMARY_TIMEOUT * 1000,
Lang.bind(this, this._summaryTimeout));
}
},
_summaryTimeout: function() {
this._summaryTimeoutId = 0;
this._updateState();
return false;
},
_hideSummary: function() {
this._tween(this._summaryBin, "_summaryState", State.HIDDEN,
{ opacity: 0,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
this._summaryNeedsToBeShown = false;
}
};

View File

@@ -1,378 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const DBus = imports.dbus;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const Mainloop = imports.mainloop;
const St = imports.gi.St;
const Main = imports.ui.main;
const MessageTray = imports.ui.messageTray;
const Params = imports.misc.params;
const EMPATHY = 'Empathy';
let nextNotificationId = 1;
// Should really be defined in dbus.js
const BusIface = {
name: 'org.freedesktop.DBus',
methods: [{ name: 'GetConnectionUnixProcessID',
inSignature: 's',
outSignature: 'i' }]
};
const Bus = function () {
this._init();
};
Bus.prototype = {
_init: function() {
DBus.session.proxifyObject(this, 'org.freedesktop.DBus', '/org/freedesktop/DBus');
}
};
DBus.proxifyPrototype(Bus.prototype, BusIface);
const NotificationDaemonIface = {
name: 'org.freedesktop.Notifications',
methods: [{ name: 'Notify',
inSignature: 'susssasa{sv}i',
outSignature: 'u'
},
{ name: 'CloseNotification',
inSignature: 'u',
outSignature: ''
},
{ name: 'GetCapabilities',
inSignature: '',
outSignature: 'as'
},
{ name: 'GetServerInformation',
inSignature: '',
outSignature: 'ssss'
}],
signals: [{ name: 'NotificationClosed',
inSignature: 'uu' },
{ name: 'ActionInvoked',
inSignature: 'us' }]
};
const NotificationClosedReason = {
EXPIRED: 1,
DISMISSED: 2,
APP_CLOSED: 3,
UNDEFINED: 4
};
const Urgency = {
LOW: 0,
NORMAL: 1,
CRITICAL: 2
};
const rewriteRules = {
'XChat': [
{ pattern: /^XChat: Private message from: (\S*) \(.*\)$/,
replacement: '&lt;$1&gt;' },
{ pattern: /^XChat: New public message from: (\S*) \((.*)\)$/,
replacement: '$2 &lt;$1&gt;' },
{ pattern: /^XChat: Highlighted message from: (\S*) \((.*)\)$/,
replacement: '$2 &lt;$1&gt;' }
]
};
function NotificationDaemon() {
this._init();
}
NotificationDaemon.prototype = {
_init: function() {
DBus.session.exportObject('/org/freedesktop/Notifications', this);
this._everAcquiredName = false;
DBus.session.acquire_name('org.freedesktop.Notifications',
// We pass MANY_INSTANCES so that if
// notification-daemon is running, we'll
// get queued behind it and then get the
// name after killing it below
DBus.MANY_INSTANCES,
Lang.bind(this, this._acquiredName),
Lang.bind(this, this._lostName));
this._currentNotifications = {};
Shell.WindowTracker.get_default().connect('notify::focus-app',
Lang.bind(this, this._onFocusAppChanged));
Main.overview.connect('hidden',
Lang.bind(this, this._onFocusAppChanged));
},
_acquiredName: function() {
this._everAcquiredName = true;
},
_lostName: function() {
if (this._everAcquiredName)
log('Lost name org.freedesktop.Notifications!');
else if (GLib.getenv('GNOME_SHELL_NO_REPLACE'))
log('Failed to acquire org.freedesktop.Notifications');
else {
log('Failed to acquire org.freedesktop.Notifications; trying again');
// kill the notification-daemon. pkill is more portable
// than killall, but on Linux at least it won't match if
// you pass more than 15 characters of the process name...
// However, if you use the "-f" flag to match the entire
// command line, it will work, but we have to be careful
// in that case that we don't match "gedit
// notification-daemon.c" or whatever...
let p = new Shell.Process({ args: ['pkill', '-f',
'^([^ ]*/)?(notification-daemon|notify-osd)$']});
p.run();
}
},
_sourceId: function(id) {
return 'source-' + id;
},
Notify: function(appName, replacesId, icon, summary, body,
actions, hints, timeout) {
let notification, id;
// We associate each application with a source and set the source id to be based on
// the appName. We support application updates by creating a new Notification object
// only if replacesId was not specified or if we no longer have the notification with
// the specified replacesId.
//
// We are planning to add Empathy-specific features in the message tray, but in the
// meantime we handle Empathy notifications received through the notification daemon
// differently from other notifications.
// 1) We display different people sending messages as different sources. So we use
// notification id instead of the appName when creating id for the source.
// 2) We queue notification with different messages to show them one after another,
// rather than replace the notification on the spot. So we create a new Notification
// object each time, disregarding the fact that we might already have another
// notification with the same replacesId.
// Empathy uses replacesId for all the notifications from the same window until the
// notification with that id is dismissed. Notifications from different people in
// different tabs have the same replacesId. So while being closer to the eventual design,
// our special-handling of Empathy notifications is somewhat buggy. The user might end up
// with multiple icons for the same person if the user dismisses the window for that person
// (which doesn't result in removing the icon) or the user might not get the icon for
// the person after a new notification in one of the tabs of the chat window for which
// another person's icon is already displayed.
let isEmpathy = appName == EMPATHY;
if (replacesId != 0) {
id = replacesId;
if (!isEmpathy)
notification = this._currentNotifications[id];
} else {
id = nextNotificationId++;
}
let sourceId = this._sourceId(isEmpathy ? id : appName);
let source = Main.messageTray.getSource(sourceId);
// Source may be null if we have never received a notification from
// this app or if all notifications from this app have been acknowledged.
if (source == null) {
source = new Source(sourceId, icon, hints);
Main.messageTray.add(source);
source.connect('clicked', Lang.bind(this,
function() {
source.destroy();
}));
let sender = DBus.getCurrentMessageContext().sender;
let busProxy = new Bus();
busProxy.GetConnectionUnixProcessIDRemote(sender, function (result, excp) {
let app = Shell.WindowTracker.get_default().get_app_from_pid(result);
source.setApp(app);
});
} else {
source.update(icon, hints);
}
summary = GLib.markup_escape_text(summary, -1);
let rewrites = rewriteRules[appName];
if (rewrites) {
for (let i = 0; i < rewrites.length; i++) {
let rule = rewrites[i];
if (summary.search(rule.pattern) != -1)
summary = summary.replace(rule.pattern, rule.replacement);
}
}
if (notification == null) {
notification = new MessageTray.Notification(id, source, summary, body, true);
// This will result in us keeping only the latest Empathy notification with the given
// id in this._currentNotifications, which will only affect not being able to close all
// the Empathy notifications with a given id in CloseNotification(). Since this not a
// a likely scenario and this special-casing of Empathy in the notification daemon is
// temporary, it doesn't seem worthwhile to change this._currentNotifications to
// {id, [array of notifications]} just for that case.
this._currentNotifications[id] = notification;
notification.connect('dismissed', Lang.bind(this,
function(n) {
n.destroy();
this._emitNotificationClosed(n.id, NotificationClosedReason.DISMISSED);
}));
} else {
// passing in true as the last parameter will clear out extra actors,
// such as actions
notification.update(summary, body, true);
}
if (actions.length) {
for (let i = 0; i < actions.length - 1; i += 2)
notification.addAction(actions[i], actions[i + 1]);
notification.connect('action-invoked', Lang.bind(this, this._actionInvoked, source, id));
}
source.notify(notification);
return id;
},
CloseNotification: function(id) {
let notification = this._currentNotifications[id];
if (notification)
notification.destroy();
this._emitNotificationClosed(id, NotificationClosedReason.APP_CLOSED);
},
GetCapabilities: function() {
return [
'actions',
'body',
// 'body-hyperlinks',
// 'body-images',
'body-markup',
// 'icon-multi',
'icon-static'
// 'sound',
];
},
GetServerInformation: function() {
return [
'GNOME Shell',
'GNOME',
'0.1', // FIXME, get this from somewhere
'1.0'
];
},
_onFocusAppChanged: function() {
let tracker = Shell.WindowTracker.get_default();
Main.messageTray.removeSourceByApp(tracker.focus_app);
},
_actionInvoked: function(notification, action, source, id) {
this._emitActionInvoked(id, action);
source.destroy();
},
_emitNotificationClosed: function(id, reason) {
delete this._currentNotifications[id];
DBus.session.emit_signal('/org/freedesktop/Notifications',
'org.freedesktop.Notifications',
'NotificationClosed', 'uu',
[id, reason]);
},
_emitActionInvoked: function(id, action) {
DBus.session.emit_signal('/org/freedesktop/Notifications',
'org.freedesktop.Notifications',
'ActionInvoked', 'us',
[id, action]);
}
};
DBus.conformExport(NotificationDaemon.prototype, NotificationDaemonIface);
function Source(sourceId, icon, hints) {
this._init(sourceId, icon, hints);
}
Source.prototype = {
__proto__: MessageTray.Source.prototype,
_init: function(sourceId, icon, hints) {
MessageTray.Source.prototype._init.call(this, sourceId);
this.app = null;
this._openAppRequested = false;
this.update(icon, hints);
},
update: function(icon, hints) {
hints = Params.parse(hints, { urgency: Urgency.NORMAL }, true);
this._icon = icon;
this._iconData = hints.icon_data;
this._urgency = hints.urgency;
},
createIcon: function(size) {
let textureCache = St.TextureCache.get_default();
if (this._icon) {
if (this._icon.substr(0, 7) == 'file://')
return textureCache.load_uri_async(this._icon, size, size);
else if (this._icon[0] == '/') {
let uri = GLib.filename_to_uri(this._icon, null);
return textureCache.load_uri_async(uri, size, size);
} else
return textureCache.load_icon_name(this._icon, size);
} else if (this._iconData) {
let [width, height, rowStride, hasAlpha,
bitsPerSample, nChannels, data] = this._iconData;
return textureCache.load_from_raw(data, data.length, hasAlpha,
width, height, rowStride, size);
} else {
let stockIcon;
switch (this._urgency) {
case Urgency.LOW:
case Urgency.NORMAL:
stockIcon = 'gtk-dialog-info';
break;
case Urgency.CRITICAL:
stockIcon = 'gtk-dialog-error';
break;
}
return textureCache.load_icon_name(stockIcon, size);
}
},
clicked: function() {
this.openApp();
MessageTray.Source.prototype.clicked.call(this);
},
setApp: function(app) {
this.app = app;
if (this._openAppRequested)
this.openApp();
if (app.get_name() == EMPATHY)
this.handleReplacing = false;
},
openApp: function() {
if (this.app == null) {
this._openAppRequested = true;
return;
}
let windows = this.app.get_windows();
if (windows.length > 0) {
let mostRecentWindow = windows[0];
Main.activateWindow(mostRecentWindow);
}
this._openAppRequested = false;
}
};

954
js/ui/overlay.js Normal file
View File

@@ -0,0 +1,954 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Lang = imports.lang;
const AppDisplay = imports.ui.appDisplay;
const DocDisplay = imports.ui.docDisplay;
const GenericDisplay = imports.ui.genericDisplay;
const Link = imports.ui.link;
const Main = imports.ui.main;
const Panel = imports.ui.panel;
const Tweener = imports.ui.tweener;
const Workspaces = imports.ui.workspaces;
const ROOT_OVERLAY_COLOR = new Clutter.Color();
ROOT_OVERLAY_COLOR.from_pixel(0x000000bb);
// The factor to scale the overlay wallpaper with. This should not be less
// than 3/2, because the rule of thirds is used for positioning (see below).
const BACKGROUND_SCALE = 2;
const LABEL_HEIGHT = 16;
const DASH_MIN_WIDTH = 250;
const DASH_SECTION_PADDING = 6;
const DASH_SECTION_SPACING = 6;
const DASH_COLUMNS = 1;
const DASH_CORNER_RADIUS = 5;
// This is the height of section components other than the item display.
const DASH_SECTION_MISC_HEIGHT = (LABEL_HEIGHT + DASH_SECTION_SPACING) * 2 + DASH_SECTION_PADDING;
const DASH_SEARCH_BG_COLOR = new Clutter.Color();
DASH_SEARCH_BG_COLOR.from_pixel(0xffffffff);
const DASH_TEXT_COLOR = new Clutter.Color();
DASH_TEXT_COLOR.from_pixel(0xffffffff);
// Time for initial animation going into overlay mode
const ANIMATION_TIME = 0.25;
// We divide the screen into a grid of rows and columns, which we use
// to help us position the overlay components, such as the side panel
// that lists applications and documents, the workspaces display, and
// the button for adding additional workspaces.
// In the regular mode, the side panel takes up one column on the left,
// and the workspaces display takes up the remaining columns.
// In the expanded side panel display mode, the side panel takes up two
// columns, and the workspaces display slides all the way to the right,
// being visible only in the last quarter of the right-most column.
// In the future, this mode will have more components, such as a display
// of documents which were recently opened with a given application, which
// will take up the remaining sections of the display.
const WIDE_SCREEN_CUT_OFF_RATIO = 1.4;
const COLUMNS_REGULAR_SCREEN = 4;
const ROWS_REGULAR_SCREEN = 8;
const COLUMNS_WIDE_SCREEN = 5;
const ROWS_WIDE_SCREEN = 10;
// Padding around workspace grid / Spacing between Dash and Workspaces
const WORKSPACE_GRID_PADDING = 12;
const COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN = 3;
const ROWS_FOR_WORKSPACES_REGULAR_SCREEN = 6;
const COLUMNS_FOR_WORKSPACES_WIDE_SCREEN = 4;
const ROWS_FOR_WORKSPACES_WIDE_SCREEN = 8;
// A multi-state; PENDING is used during animations
const STATE_ACTIVE = true;
const STATE_PENDING_INACTIVE = false;
const STATE_INACTIVE = false;
// The dash has a slightly transparent blue background with a gradient.
const DASH_LEFT_COLOR = new Clutter.Color();
DASH_LEFT_COLOR.from_pixel(0x324c6fbb);
const DASH_MIDDLE_COLOR = new Clutter.Color();
DASH_MIDDLE_COLOR.from_pixel(0x324c6faa);
const DASH_RIGHT_COLOR = new Clutter.Color();
DASH_RIGHT_COLOR.from_pixel(0x324c6fcc);
const DASH_BORDER_COLOR = new Clutter.Color();
DASH_BORDER_COLOR.from_pixel(0x213b5dff);
const DASH_BORDER_WIDTH = 2;
// The results and details panes have a somewhat transparent blue background with a gradient.
const PANE_LEFT_COLOR = new Clutter.Color();
PANE_LEFT_COLOR.from_pixel(0x324c6ff4);
const PANE_MIDDLE_COLOR = new Clutter.Color();
PANE_MIDDLE_COLOR.from_pixel(0x324c6ffa);
const PANE_RIGHT_COLOR = new Clutter.Color();
PANE_RIGHT_COLOR.from_pixel(0x324c6ff4);
const SHADOW_COLOR = new Clutter.Color();
SHADOW_COLOR.from_pixel(0x00000033);
const TRANSPARENT_COLOR = new Clutter.Color();
TRANSPARENT_COLOR.from_pixel(0x00000000);
const SHADOW_WIDTH = 6;
const NUMBER_OF_SECTIONS_IN_SEARCH = 2;
let wideScreen = false;
let displayGridColumnWidth = null;
let displayGridRowHeight = null;
function SearchEntry(width) {
this._init(width);
}
SearchEntry.prototype = {
_init : function(width) {
this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
y_align: Big.BoxAlignment.CENTER,
background_color: DASH_SEARCH_BG_COLOR,
corner_radius: 4,
spacing: 4,
padding_left: 4,
padding_right: 4,
width: width,
height: 24
});
let icontheme = Gtk.IconTheme.get_default();
let searchIconTexture = new Clutter.Texture({});
let searchIconPath = icontheme.lookup_icon('gtk-find', 16, 0).get_filename();
searchIconTexture.set_from_file(searchIconPath);
this.actor.append(searchIconTexture, 0);
// We need to initialize the text for the entry to have the cursor displayed
// in it. See http://bugzilla.openedhand.com/show_bug.cgi?id=1365
this.entry = new Clutter.Text({ font_name: "Sans 14px",
editable: true,
activatable: true,
singleLineMode: true,
text: ""
});
this.entry.connect('text-changed', Lang.bind(this, function (e) {
let text = this.entry.text;
}));
this.actor.append(this.entry, Big.BoxPackFlags.EXPAND);
}
};
function ItemResults(resultsWidth, resultsHeight, displayClass, labelText) {
this._init(resultsWidth, resultsHeight, displayClass, labelText);
}
ItemResults.prototype = {
_init: function(resultsWidth, resultsHeight, displayClass, labelText) {
this._resultsWidth = resultsWidth;
this._resultsHeight = resultsHeight;
this.actor = new Big.Box({ height: resultsHeight,
padding: DASH_SECTION_PADDING + DASH_BORDER_WIDTH,
spacing: DASH_SECTION_SPACING });
this._resultsText = new Clutter.Text({ color: DASH_TEXT_COLOR,
font_name: "Sans Bold 14px",
text: labelText });
this.actor.append(this._resultsText, Big.BoxPackFlags.NONE);
// LABEL_HEIGHT is the height of this._resultsText and GenericDisplay.LABEL_HEIGHT is the height
// of the display controls.
this._displayHeight = resultsHeight - LABEL_HEIGHT - GenericDisplay.LABEL_HEIGHT - DASH_SECTION_SPACING * 2;
this.display = new displayClass(resultsWidth, this._displayHeight, DASH_COLUMNS, DASH_SECTION_SPACING);
this.actor.append(this.display.actor, Big.BoxPackFlags.EXPAND);
this.controlBox = new Big.Box({ x_align: Big.BoxAlignment.CENTER });
this.controlBox.append(this.display.displayControl, Big.BoxPackFlags.NONE);
this.actor.append(this.controlBox, Big.BoxPackFlags.END);
},
_setSearchMode: function() {
this.actor.height = this._resultsHeight / NUMBER_OF_SECTIONS_IN_SEARCH;
let displayHeight = this._displayHeight - this._resultsHeight * (NUMBER_OF_SECTIONS_IN_SEARCH - 1) / NUMBER_OF_SECTIONS_IN_SEARCH;
this.display.setExpanded(false, this._resultsWidth, 0, displayHeight, DASH_COLUMNS);
this.actor.remove_all();
this.actor.append(this._resultsText, Big.BoxPackFlags.NONE);
this.actor.append(this.display.actor, Big.BoxPackFlags.EXPAND);
this.actor.append(this.controlBox, Big.BoxPackFlags.END);
},
_unsetSearchMode: function() {
this.actor.height = this._resultsHeight;
this.display.setExpanded(false, this._resultsWidth, 0, this._displayHeight, DASH_COLUMNS);
this.actor.remove_all();
this.actor.append(this._resultsText, Big.BoxPackFlags.NONE);
this.actor.append(this.display.actor, Big.BoxPackFlags.EXPAND);
this.actor.append(this.controlBox, Big.BoxPackFlags.END);
}
}
function Dash() {
this._init();
}
Dash.prototype = {
_init : function() {
let me = this;
this._moreAppsMode = false;
this._moreDocsMode = false;
this._width = displayGridColumnWidth;
this._displayWidth = displayGridColumnWidth - DASH_SECTION_PADDING * 2;
this._resultsWidth = displayGridColumnWidth;
this._detailsWidth = displayGridColumnWidth * 2;
let bottomHeight = DASH_SECTION_PADDING;
let global = Shell.Global.get();
let resultsHeight = global.screen_height - Panel.PANEL_HEIGHT - DASH_SECTION_PADDING - bottomHeight;
let detailsHeight = global.screen_height - Panel.PANEL_HEIGHT - DASH_SECTION_PADDING - bottomHeight;
// The whole dash group needs to be reactive so that the clicks are not passed to the transparent background underneath it.
// This background is used in the workspaces area when the additional dash panes are being shown. It handles clicks in the
// workspaces area by closing these additional dash panes and revealing all workspaces.
this.actor = new Clutter.Group({reactive: true});
this.actor.height = global.screen_height;
let dashPane = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
x: 0,
y: Panel.PANEL_HEIGHT + DASH_SECTION_PADDING,
width: this._width + SHADOW_WIDTH,
height: global.screen_height - Panel.PANEL_HEIGHT - DASH_SECTION_PADDING - bottomHeight});
let dashBackground = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
width: this._width,
height: global.screen_height - Panel.PANEL_HEIGHT - DASH_SECTION_PADDING - bottomHeight,
corner_radius: DASH_CORNER_RADIUS,
border: DASH_BORDER_WIDTH,
border_color: DASH_BORDER_COLOR });
dashPane.append(dashBackground, Big.BoxPackFlags.EXPAND);
let dashLeft = global.create_horizontal_gradient(DASH_LEFT_COLOR,
DASH_MIDDLE_COLOR);
let dashRight = global.create_horizontal_gradient(DASH_MIDDLE_COLOR,
DASH_RIGHT_COLOR);
let dashShadow = global.create_horizontal_gradient(SHADOW_COLOR,
TRANSPARENT_COLOR);
dashShadow.set_width(SHADOW_WIDTH);
dashBackground.append(dashLeft, Big.BoxPackFlags.EXPAND);
dashBackground.append(dashRight, Big.BoxPackFlags.EXPAND);
dashPane.append(dashShadow, Big.BoxPackFlags.NONE);
this.actor.add_actor(dashPane);
this._searchEntry = new SearchEntry(this._width - DASH_SECTION_PADDING * 2 - DASH_BORDER_WIDTH * 2);
this.actor.add_actor(this._searchEntry.actor);
this._searchEntry.actor.set_position(DASH_SECTION_PADDING + DASH_BORDER_WIDTH, dashPane.y + DASH_SECTION_PADDING + DASH_BORDER_WIDTH);
this._searchQueued = false;
this._searchEntry.entry.connect('text-changed', function (se, prop) {
if (me._searchQueued)
return;
me._searchQueued = true;
Mainloop.timeout_add(250, function() {
// Strip leading and trailing whitespace
let text = me._searchEntry.entry.text.replace(/^\s+/g, "").replace(/\s+$/g, "");
me._searchQueued = false;
me._resultsAppsSection.display.setSearch(text);
me._resultsDocsSection.display.setSearch(text);
if (text == '')
me._unsetSearchMode();
else
me._setSearchMode();
return false;
});
});
this._searchEntry.entry.connect('activate', function (se) {
// only one of the displays will have an item selected, so it's ok to
// call activateSelected() on all of them
me._docDisplay.activateSelected();
me._resultsAppsSection.display.activateSelected();
me._resultsDocsSection.display.activateSelected();
return true;
});
this._searchEntry.entry.connect('key-press-event', function (se, e) {
let symbol = Shell.get_event_key_symbol(e);
if (symbol == Clutter.Escape) {
// Escape will keep clearing things back to the desktop. First, if
// we have active text, we remove it.
if (me._searchEntry.entry.text != '')
me._searchEntry.entry.text = '';
// Next, if we're in one of the "more" modes or showing the details pane, close them
else if (me._moreAppsMode || me._moreDocsMode || me._detailsShowing())
me.unsetMoreMode();
// Finally, just close the overlay entirely
else
me.emit('activated');
return true;
} else if (symbol == Clutter.Up) {
// selectUp and selectDown wrap around in their respective displays
// too, but there doesn't seem to be any flickering if we first select
// something in one display, but then unset the selection, and move
// it to the other display, so it's ok to do that.
// TODO: add the right logic
} else if (symbol == Clutter.Down) {
// TODO: add the right logic
}
return false;
});
this._appsText = new Clutter.Text({ color: DASH_TEXT_COLOR,
font_name: "Sans Bold 14px",
text: "Applications",
height: LABEL_HEIGHT});
this._appsSection = new Big.Box({ x: DASH_SECTION_PADDING,
y: this._searchEntry.actor.y + this._searchEntry.actor.height + DASH_SECTION_PADDING,
padding_top: DASH_SECTION_PADDING,
spacing: DASH_SECTION_SPACING});
this._appsSection.append(this._appsText, Big.BoxPackFlags.EXPAND);
this._itemDisplayHeight = global.screen_height - this._appsSection.y - DASH_SECTION_MISC_HEIGHT * 2 - bottomHeight;
this._appsContent = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL });
this._appsSection.append(this._appsContent, Big.BoxPackFlags.EXPAND);
this._appWell = new AppDisplay.AppWell(this._displayWidth);
this._appWell.actor.show();
this._appsContent.append(this._appWell.actor, Big.BoxPackFlags.EXPAND);
let moreAppsBox = new Big.Box({x_align: Big.BoxAlignment.END});
this._moreAppsLink = new Link.Link({ color: DASH_TEXT_COLOR,
font_name: "Sans Bold 14px",
text: "More...",
height: LABEL_HEIGHT });
moreAppsBox.append(this._moreAppsLink.actor, Big.BoxPackFlags.EXPAND);
this._appsSection.append(moreAppsBox, Big.BoxPackFlags.EXPAND);
this.actor.add_actor(this._appsSection);
this._appsSectionDefaultHeight = this._appsSection.height;
this._docsSection = new Big.Box({ x: DASH_SECTION_PADDING,
y: this._appsSection.y + this._appsSection.height,
padding_top: DASH_SECTION_PADDING,
spacing: DASH_SECTION_SPACING});
this._docsText = new Clutter.Text({ color: DASH_TEXT_COLOR,
font_name: "Sans Bold 14px",
text: "Recent Documents",
height: LABEL_HEIGHT});
this._docsSection.append(this._docsText, Big.BoxPackFlags.EXPAND);
this._docDisplay = new DocDisplay.DocDisplay(this._displayWidth, this._itemDisplayHeight - this._appsContent.height, DASH_COLUMNS, DASH_SECTION_PADDING);
this._docsSection.append(this._docDisplay.actor, Big.BoxPackFlags.EXPAND);
let moreDocsBox = new Big.Box({x_align: Big.BoxAlignment.END});
this._moreDocsLink = new Link.Link({ color: DASH_TEXT_COLOR,
font_name: "Sans Bold 14px",
text: "More...",
height: LABEL_HEIGHT });
moreDocsBox.append(this._moreDocsLink.actor, Big.BoxPackFlags.EXPAND);
this._docsSection.append(moreDocsBox, Big.BoxPackFlags.EXPAND);
this.actor.add_actor(this._docsSection);
this._docsSectionDefaultHeight = this._docsSection.height;
// The "More" or search results area
this._resultsAppsSection = new ItemResults(this._displayWidth, resultsHeight, AppDisplay.AppDisplay, "Applications");
this._resultsDocsSection = new ItemResults(this._displayWidth, resultsHeight, DocDisplay.DocDisplay, "Documents");
this._resultsPane = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
x: this._width,
y: Panel.PANEL_HEIGHT + DASH_SECTION_PADDING,
width: this._resultsWidth + SHADOW_WIDTH,
height: resultsHeight });
let resultsBackground = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
width: this._resultsWidth,
height: resultsHeight,
corner_radius: DASH_CORNER_RADIUS,
border: DASH_BORDER_WIDTH,
border_color: DASH_BORDER_COLOR });
this._resultsPane.append(resultsBackground, Big.BoxPackFlags.EXPAND);
let resultsLeft = global.create_horizontal_gradient(PANE_LEFT_COLOR,
PANE_MIDDLE_COLOR);
let resultsRight = global.create_horizontal_gradient(PANE_MIDDLE_COLOR,
PANE_RIGHT_COLOR);
let resultsShadow = global.create_horizontal_gradient(SHADOW_COLOR,
TRANSPARENT_COLOR);
resultsShadow.set_width(SHADOW_WIDTH);
resultsBackground.append(resultsLeft, Big.BoxPackFlags.EXPAND);
resultsBackground.append(resultsRight, Big.BoxPackFlags.EXPAND);
this._resultsPane.append(resultsShadow, Big.BoxPackFlags.NONE);
this.actor.add_actor(this._resultsPane);
this._resultsPane.hide();
this._detailsPane = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
x: this._width,
y: Panel.PANEL_HEIGHT + DASH_SECTION_PADDING,
width: this._detailsWidth + SHADOW_WIDTH,
height: detailsHeight });
this._firstSelectAfterOverlayShow = true;
let detailsBackground = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
width: this._detailsWidth,
height: detailsHeight,
corner_radius: DASH_CORNER_RADIUS,
border: DASH_BORDER_WIDTH,
border_color: DASH_BORDER_COLOR });
this._detailsPane.append(detailsBackground, Big.BoxPackFlags.EXPAND);
let detailsLeft = global.create_horizontal_gradient(PANE_LEFT_COLOR,
PANE_MIDDLE_COLOR);
let detailsRight = global.create_horizontal_gradient(PANE_MIDDLE_COLOR,
PANE_RIGHT_COLOR);
let detailsShadow = global.create_horizontal_gradient(SHADOW_COLOR,
TRANSPARENT_COLOR);
detailsShadow.set_width(SHADOW_WIDTH);
detailsBackground.append(detailsLeft, Big.BoxPackFlags.EXPAND);
detailsBackground.append(detailsRight, Big.BoxPackFlags.EXPAND);
this._detailsPane.append(detailsShadow, Big.BoxPackFlags.NONE);
this._detailsContent = new Big.Box({ padding: DASH_SECTION_PADDING + DASH_BORDER_WIDTH });
this._detailsPane.add_actor(this._detailsContent);
this.actor.add_actor(this._detailsPane);
this._detailsPane.hide();
let itemDetailsAvailableWidth = this._detailsWidth - DASH_SECTION_PADDING * 2 - DASH_BORDER_WIDTH * 2;
let itemDetailsAvailableHeight = detailsHeight - DASH_SECTION_PADDING * 2 - DASH_BORDER_WIDTH * 2;
this._docDisplay.setAvailableDimensionsForItemDetails(itemDetailsAvailableWidth, itemDetailsAvailableHeight);
this._resultsAppsSection.display.setAvailableDimensionsForItemDetails(itemDetailsAvailableWidth, itemDetailsAvailableHeight);
this._resultsDocsSection.display.setAvailableDimensionsForItemDetails(itemDetailsAvailableWidth, itemDetailsAvailableHeight);
/* Proxy the activated signals */
this._appWell.connect('activated', function(well) {
me.emit('activated');
});
this._docDisplay.connect('activated', function(docDisplay) {
me.emit('activated');
});
this._resultsAppsSection.display.connect('activated', function(resultsAppsDisplay) {
me.emit('activated');
});
this._resultsDocsSection.display.connect('activated', function(resultsDocsDisplay) {
me.emit('activated');
});
this._docDisplay.connect('selected', function(docDisplay) {
me._resultsDocsSection.display.unsetSelected();
me._resultsAppsSection.display.unsetSelected();
if (!me._detailsShowing()) {
me._detailsPane.show();
me.emit('panes-displayed');
}
me._detailsContent.remove_all();
me._detailsContent.append(me._docDisplay.selectedItemDetails, Big.BoxPackFlags.NONE);
});
this._resultsDocsSection.display.connect('selected', function(resultsDocDisplay) {
me._docDisplay.unsetSelected();
me._resultsAppsSection.display.unsetSelected();
if (!me._detailsShowing()) {
me._detailsPane.show();
me.emit('panes-displayed');
}
me._detailsContent.remove_all();
me._detailsContent.append(me._resultsDocsSection.display.selectedItemDetails, Big.BoxPackFlags.NONE);
});
this._resultsAppsSection.display.connect('selected', function(resultsAppDisplay) {
me._docDisplay.unsetSelected();
me._resultsDocsSection.display.unsetSelected();
if (!me._detailsShowing()) {
me._detailsPane.show();
me.emit('panes-displayed');
}
me._detailsContent.remove_all();
me._detailsContent.append(me._resultsAppsSection.display.selectedItemDetails, Big.BoxPackFlags.NONE);
});
this._moreAppsLink.connect('clicked',
function(o, event) {
if (me._moreAppsMode) {
me._unsetMoreAppsMode();
} else {
me._setMoreAppsMode();
}
});
this._moreDocsLink.connect('clicked',
function(o, event) {
if (me._moreDocsMode) {
me._unsetMoreDocsMode();
} else {
me._setMoreDocsMode();
}
});
},
show: function() {
let global = Shell.Global.get();
this._appsContent.show();
this._docDisplay.show();
global.stage.set_key_focus(this._searchEntry.entry);
},
hide: function() {
this._firstSelectAfterOverlayShow = true;
this._appsContent.hide();
this._docDisplay.hide();
this._searchEntry.entry.text = '';
this.unsetMoreMode();
},
unsetMoreMode: function() {
this._unsetMoreAppsMode();
this._unsetMoreDocsMode();
if (this._detailsShowing()) {
this._detailsPane.hide();
this.emit('panes-removed');
}
this._unsetSearchMode();
},
// Sets the 'More' mode for browsing applications.
_setMoreAppsMode: function() {
if (this._moreAppsMode)
return;
this._unsetMoreDocsMode();
this._unsetSearchMode();
this._moreAppsMode = true;
this._resultsAppsSection.display.show();
this._resultsPane.add_actor(this._resultsAppsSection.actor);
this._resultsPane.show();
this._moreAppsLink.setText("Less...");
this._detailsPane.x = this._width + this._resultsWidth;
this.emit('panes-displayed');
},
// Unsets the 'More' mode for browsing applications.
_unsetMoreAppsMode: function() {
if (!this._moreAppsMode)
return;
this._moreAppsMode = false;
this._resultsPane.remove_actor(this._resultsAppsSection.actor);
this._resultsAppsSection.display.hide();
this._resultsPane.hide();
this._moreAppsLink.setText("More...");
this._detailsPane.x = this._width;
if (!this._detailsShowing()) {
this.emit('panes-removed');
}
},
// Sets the 'More' mode for browsing documents.
_setMoreDocsMode: function() {
if (this._moreDocsMode)
return;
this._unsetMoreAppsMode();
this._unsetSearchMode();
this._moreDocsMode = true;
this._resultsDocsSection.display.show();
this._resultsPane.add_actor(this._resultsDocsSection.actor);
this._resultsPane.show();
this._moreDocsLink.setText("Less...");
this._detailsPane.x = this._width + this._resultsWidth;
this.emit('panes-displayed');
},
// Unsets the 'More' mode for browsing documents.
_unsetMoreDocsMode: function() {
if (!this._moreDocsMode)
return;
this._moreDocsMode = false;
this._resultsPane.hide();
this._resultsPane.remove_actor(this._resultsDocsSection.actor);
this._resultsDocsSection.display.hide();
this._moreDocsLink.setText("More...");
this._detailsPane.x = this._width;
if (!this._detailsShowing()) {
this.emit('panes-removed');
}
},
_setSearchMode: function() {
if (this._resultsShowing())
return;
this._resultsAppsSection._setSearchMode();
this._resultsAppsSection.display.show();
this._resultsPane.add_actor(this._resultsAppsSection.actor);
this._resultsDocsSection._setSearchMode();
this._resultsDocsSection.display.show();
this._resultsPane.add_actor(this._resultsDocsSection.actor);
this._resultsDocsSection.actor.set_y(this._resultsAppsSection.actor.height);
this._resultsPane.show();
this._detailsPane.x = this._width + this._resultsWidth;
this.emit('panes-displayed');
},
_unsetSearchMode: function() {
if (this._moreDocsMode || this._moreAppsMode || !this._resultsShowing())
return;
this._resultsPane.hide();
this._resultsPane.remove_actor(this._resultsAppsSection.actor);
this._resultsAppsSection.display.hide();
this._resultsAppsSection._unsetSearchMode();
this._resultsPane.remove_actor(this._resultsDocsSection.actor);
this._resultsDocsSection.display.hide();
this._resultsDocsSection._unsetSearchMode();
this._resultsDocsSection.actor.set_y(0);
this._detailsPane.x = this._width;
if (!this._detailsShowing()) {
this.emit('panes-removed');
}
},
_detailsShowing: function() {
return this._detailsPane.visible;
},
_resultsShowing: function() {
return this._resultsPane.visible;
}
};
Signals.addSignalMethods(Dash.prototype);
function Overlay() {
this._init();
}
Overlay.prototype = {
_init : function() {
let me = this;
let global = Shell.Global.get();
wideScreen = (global.screen_width/global.screen_height > WIDE_SCREEN_CUT_OFF_RATIO);
// We divide the screen into an imaginary grid which helps us determine the layout of
// different visual components.
if (wideScreen) {
displayGridColumnWidth = global.screen_width / COLUMNS_WIDE_SCREEN;
displayGridRowHeight = global.screen_height / ROWS_WIDE_SCREEN;
} else {
displayGridColumnWidth = global.screen_width / COLUMNS_REGULAR_SCREEN;
displayGridRowHeight = global.screen_height / ROWS_REGULAR_SCREEN;
}
this._group = new Clutter.Group();
this._group._delegate = this;
this.visible = false;
this._hideInProgress = false;
// A scaled root pixmap actor is used as a background. It is zoomed in
// to the lower right intersection of the lines that divide the image
// evenly in a 3x3 grid. This is based on the rule of thirds, a
// compositional rule of thumb in visual arts. The choice for the
// lower right point is based on a quick survey of GNOME wallpapers.
let background = global.create_root_pixmap_actor();
background.width = global.screen_width * BACKGROUND_SCALE;
background.height = global.screen_height * BACKGROUND_SCALE;
background.x = -global.screen_width * (4 * BACKGROUND_SCALE - 3) / 6;
background.y = -global.screen_height * (4 * BACKGROUND_SCALE - 3) / 6;
this._group.add_actor(background);
// Transparent background is used to catch clicks outside of the dash panes when the panes
// are being displayed and the workspaces area should not be reactive. Catching such a
// click results in the panes being closed and the workspaces area becoming reactive again.
this._transparentBackground = new Clutter.Rectangle({ opacity: 0,
width: global.screen_width,
height: global.screen_height - Panel.PANEL_HEIGHT,
y: Panel.PANEL_HEIGHT,
reactive: true });
this._group.add_actor(this._transparentBackground);
// Draw a semitransparent rectangle over the background for readability.
let backOver = new Clutter.Rectangle({ color: ROOT_OVERLAY_COLOR,
width: global.screen_width,
height: global.screen_height - Panel.PANEL_HEIGHT,
y: Panel.PANEL_HEIGHT });
this._group.add_actor(backOver);
this._group.hide();
global.overlay_group.add_actor(this._group);
// TODO - recalculate everything when desktop size changes
this._dash = new Dash();
this._group.add_actor(this._dash.actor);
this._workspaces = null;
this._buttonEventHandlerId = null;
this._dash.connect('activated', function(dash) {
// TODO - have some sort of animation/effect while
// transitioning to the new app. We definitely need
// startup-notification integration at least.
me.hide();
});
this._dash.connect('panes-displayed', function(dash) {
if (me._buttonEventHandlerId == null) {
me._transparentBackground.raise_top();
me._dash.actor.raise_top();
me._buttonEventHandlerId = me._transparentBackground.connect('button-release-event', function(background) {
me._dash.unsetMoreMode();
return true;
});
}
});
this._dash.connect('panes-removed', function(dash) {
if (me._buttonEventHandlerId != null) {
me._transparentBackground.lower_bottom();
me._transparentBackground.disconnect(me._buttonEventHandlerId);
me._buttonEventHandlerId = null;
}
});
},
//// Draggable target interface ////
// Unsets the expanded display mode if a GenericDisplayItem is being
// dragged over the overlay, i.e. as soon as it starts being dragged.
// This closes the additional panes and allows the user to place
// the item on any workspace.
handleDragOver : function(source, actor, x, y, time) {
if (source instanceof GenericDisplay.GenericDisplayItem) {
this._dash.unsetMoreMode();
return true;
}
return false;
},
//// Public methods ////
show : function() {
if (this.visible)
return;
if (!Main.startModal())
return;
this.visible = true;
let global = Shell.Global.get();
let screenWidth = global.screen_width;
let screenHeight = global.screen_height;
this._dash.show();
let columnsUsed = wideScreen ? COLUMNS_FOR_WORKSPACES_WIDE_SCREEN : COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN;
let rowsUsed = wideScreen ? ROWS_FOR_WORKSPACES_WIDE_SCREEN : ROWS_FOR_WORKSPACES_REGULAR_SCREEN;
let workspacesWidth = displayGridColumnWidth * columnsUsed - WORKSPACE_GRID_PADDING * 2;
// We scale the vertical padding by (screenHeight / screenWidth) so that the workspace preserves its aspect ratio.
let workspacesHeight = displayGridRowHeight * rowsUsed - WORKSPACE_GRID_PADDING * (screenHeight / screenWidth) * 2;
let workspacesX = displayGridColumnWidth + WORKSPACE_GRID_PADDING;
let workspacesY = displayGridRowHeight + WORKSPACE_GRID_PADDING * (screenHeight / screenWidth);
// place the 'Add Workspace' button in the bottom row of the grid
let addButtonSize = Math.floor(displayGridRowHeight * 3/5);
let addButtonX = workspacesX + workspacesWidth - addButtonSize;
let addButtonY = screenHeight - Math.floor(displayGridRowHeight * 4/5);
this._workspaces = new Workspaces.Workspaces(workspacesWidth, workspacesHeight, workspacesX, workspacesY,
addButtonSize, addButtonX, addButtonY);
this._group.add_actor(this._workspaces.actor);
// All the the actors in the window group are completely obscured,
// hiding the group holding them while the overlay is displayed greatly
// increases performance of the overlay especially when there are many
// windows visible.
//
// If we switched to displaying the actors in the overlay rather than
// clones of them, this would obviously no longer be necessary.
global.window_group.hide();
this._group.show();
// Try to make the menu not too visible behind the empty space between
// the workspace previews by sliding in its clipping rectangle.
// We want to finish drawing the Dash just before the top workspace fully
// slides in on the top. Which means that we have more time to wait before
// drawing the dash if the active workspace is displayed on the bottom of
// the workspaces grid, and almost no time to wait if it is displayed in the top
// row of the workspaces grid. The calculations used below try to roughly
// capture the animation ratio for when workspaces are covering the top of the overlay
// vs. when workspaces are already below the top of the overlay, and apply it
// to clipping the dash. The clipping is removed in this._showDone().
this._dash.actor.set_clip(0, 0,
this._workspaces.getFullSizeX(),
this._dash.actor.height);
Tweener.addTween(this._dash.actor,
{ clipWidthRight: this._dash._width + WORKSPACE_GRID_PADDING + this._workspaces.getWidthToTopActiveWorkspace(),
time: ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._showDone,
onCompleteScope: this
});
this.emit('showing');
},
hide : function() {
if (!this.visible || this._hideInProgress)
return;
let global = Shell.Global.get();
this._hideInProgress = true;
// lower the Dash, so that workspaces display is on top and covers the Dash while it is sliding out
this._dash.actor.lower(this._workspaces.actor);
this._workspaces.hide();
// Try to make the menu not too visible behind the empty space between
// the workspace previews by sliding in its clipping rectangle.
// The logic used is the same as described in this.show(). If the active workspace
// is displayed in the top row, than almost full animation time is needed for it
// to reach the top of the overlay and cover the Dash fully, while if the
// active workspace is in the lower row, than the top left workspace reaches the
// top of the overlay sooner as it is moving out of the way.
// The clipping is removed in this._hideDone().
this._dash.actor.set_clip(0, 0,
this._dash.actor.width + WORKSPACE_GRID_PADDING + this._workspaces.getWidthToTopActiveWorkspace(),
this._dash.actor.height);
Tweener.addTween(this._dash.actor,
{ clipWidthRight: this._workspaces.getFullSizeX() + this._workspaces.getWidthToTopActiveWorkspace() - global.screen_width,
time: ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._hideDone,
onCompleteScope: this
});
this.emit('hiding');
},
toggle: function() {
if (this.visible)
this.hide();
else
this.show();
},
//// Private methods ////
// Raises the Dash to the top, so that we can tell if the pointer is above one of its items.
// We need to do this once the workspaces are shown because the workspaces actor currently covers
// the whole screen, regardless of where the workspaces are actually displayed.
//
// Once we rework the workspaces actor to only cover the area it actually needs, we can
// remove this workaround. Also http://bugzilla.openedhand.com/show_bug.cgi?id=1513 requests being
// able to pick only a reactive actor at a certain position, rather than any actor. Being able
// to do that would allow us to not have to raise the Dash.
_showDone: function() {
if (this._hideInProgress)
return;
this._dash.actor.raise_top();
this._dash.actor.remove_clip();
this.emit('shown');
},
_hideDone: function() {
let global = Shell.Global.get();
global.window_group.show();
this._workspaces.destroy();
this._workspaces = null;
this._dash.actor.remove_clip();
this._dash.hide();
this._group.hide();
this.visible = false;
this._hideInProgress = false;
Main.endModal();
this.emit('hidden');
}
};
Signals.addSignalMethods(Overlay.prototype);
Tweener.registerSpecialProperty("clipHeightBottom", _clipHeightBottomGet, _clipHeightBottomSet);
function _clipHeightBottomGet(actor) {
let [xOffset, yOffset, clipWidth, clipHeight] = actor.get_clip();
return clipHeight;
}
function _clipHeightBottomSet(actor, clipHeight) {
actor.set_clip(0, 0, actor.width, clipHeight);
}
Tweener.registerSpecialProperty("clipHeightTop", _clipHeightTopGet, _clipHeightTopSet);
function _clipHeightTopGet(actor) {
let [xOffset, yOffset, clipWidth, clipHeight] = actor.get_clip();
return clipHeight;
}
function _clipHeightTopSet(actor, clipHeight) {
actor.set_clip(0, actor.height - clipHeight, actor.width, clipHeight);
}
Tweener.registerSpecialProperty("clipWidthRight", _clipWidthRightGet, _clipWidthRightSet);
function _clipWidthRightGet(actor) {
let [xOffset, yOffset, clipWidth, clipHeight] = actor.get_clip();
return clipWidth;
}
function _clipWidthRightSet(actor, clipWidth) {
actor.set_clip(0, 0, clipWidth, actor.height);
}

View File

@@ -1,609 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Lang = imports.lang;
const St = imports.gi.St;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const AppDisplay = imports.ui.appDisplay;
const DocDisplay = imports.ui.docDisplay;
const GenericDisplay = imports.ui.genericDisplay;
const Main = imports.ui.main;
const Panel = imports.ui.panel;
const Dash = imports.ui.dash;
const Tweener = imports.ui.tweener;
const WorkspacesView = imports.ui.workspacesView;
// Time for initial animation going into Overview mode
const ANIMATION_TIME = 0.25;
// We divide the screen into a grid of rows and columns, which we use
// to help us position the Overview components, such as the side panel
// that lists applications and documents, the workspaces display, and
// the button for adding additional workspaces.
// In the regular mode, the side panel takes up one column on the left,
// and the workspaces display takes up the remaining columns.
// In the expanded side panel display mode, the side panel takes up two
// columns, and the workspaces display slides all the way to the right,
// being visible only in the last quarter of the right-most column.
// In the future, this mode will have more components, such as a display
// of documents which were recently opened with a given application, which
// will take up the remaining sections of the display.
const WIDE_SCREEN_CUT_OFF_RATIO = 1.4;
// A common netbook resolution is 1024x600, which trips the widescreen
// ratio. However that leaves way too few pixels for the dash. So
// just treat this as a regular screen.
const WIDE_SCREEN_MINIMUM_HEIGHT = 768;
const COLUMNS_REGULAR_SCREEN = 4;
const ROWS_REGULAR_SCREEN = 8;
const COLUMNS_WIDE_SCREEN = 5;
const ROWS_WIDE_SCREEN = 10;
const DEFAULT_PADDING = 4;
// Padding around workspace grid / Spacing between Dash and Workspaces
const WORKSPACE_GRID_PADDING = 12;
const COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN = 3;
const ROWS_FOR_WORKSPACES_REGULAR_SCREEN = 6;
const COLUMNS_FOR_WORKSPACES_WIDE_SCREEN = 4;
const ROWS_FOR_WORKSPACES_WIDE_SCREEN = 8;
// A multi-state; PENDING is used during animations
const STATE_ACTIVE = true;
const STATE_PENDING_INACTIVE = false;
const STATE_INACTIVE = false;
const SHADOW_COLOR = new Clutter.Color();
SHADOW_COLOR.from_pixel(0x00000033);
const TRANSPARENT_COLOR = new Clutter.Color();
TRANSPARENT_COLOR.from_pixel(0x00000000);
const SHADOW_WIDTH = 6;
const NUMBER_OF_SECTIONS_IN_SEARCH = 2;
const INFO_BAR_HIDE_TIMEOUT = 30;
let wideScreen = false;
let displayGridColumnWidth = null;
let displayGridRowHeight = null;
function InfoBar() {
this._init();
}
InfoBar.prototype = {
_init: function() {
this.actor = new St.Bin({ style_class: 'info-bar-panel',
x_fill: true,
y_fill: false });
this._label = new St.Label();
this._undo = new St.Button({ style_class: 'info-bar-link-button' });
let bin = new St.Bin({ x_fill: false,
y_fill: false,
x_align: St.Align.MIDDLE,
y_align: St.Align.MIDDLE });
this.actor.set_child(bin);
let box = new St.BoxLayout({ style_class: 'info-bar' });
bin.set_child(box);
this._timeoutId = 0;
box.add(this._label, {'y-fill' : false, 'y-align' : St.Align.MIDDLE});
box.add(this._undo);
this.actor.set_opacity(0);
this._undoCallback = null;
this._undo.connect('clicked', Lang.bind(this, this._onUndoClicked));
this._overviewWasHidden = false;
this._hidingOverviewId = 0;
},
_onUndoClicked: function() {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
if (this._undoCallback)
this._undoCallback();
this.actor.set_opacity(0);
this._undoCallback = null;
},
_hideDone: function() {
this._undoCallback = null;
},
_hide: function() {
this._overviewWasHidden = false;
Tweener.addTween(this.actor,
{ opacity: 0,
transition: 'easeOutQuad',
time: ANIMATION_TIME,
onComplete: this._hideDone,
onCompleteScope: this
});
},
_onTimeout: function() {
this._timeoutId = 0;
if (this._overviewWasHidden)
this._hide();
return false;
},
_onOverviewHiding: function() {
if (this._timeoutId == 0)
this._hide();
else
this._overviewWasHidden = true;
},
setMessage: function(text, undoCallback, undoLabel) {
if (this._timeoutId)
Mainloop.source_remove(this._timeoutId);
if (this._hidingOverviewId == 0) {
// Set here, because when constructor is called, overview is null.
if (!Main.overview)
return;
// We don't actually use the ID, it's just a way of tracking whether we've hooked up the signal
this._hidingOverviewId = Main.overview.connect('hiding', Lang.bind(this, this._onOverviewHiding));
}
this._timeout = false;
this._overviewWasHidden = false;
this._label.text = text;
Tweener.addTween(this.actor,
{ opacity: 255,
transition: 'easeOutQuad',
time: ANIMATION_TIME
});
this._timeoutId = Mainloop.timeout_add_seconds(INFO_BAR_HIDE_TIMEOUT, Lang.bind(this, this._onTimeout));
if (undoLabel)
this._undo.label = undoLabel;
else
this._undo.label = _("Undo");
this._undoCallback = undoCallback;
if (undoCallback)
this._undo.show();
else
this._undo.hide();
}
};
function Overview() {
this._init();
}
Overview.prototype = {
_init : function() {
this._group = new St.BoxLayout({ style_class: 'overview' });
this._group._delegate = this;
this.infoBar = new InfoBar();
this._group.add_actor(this.infoBar.actor);
this._workspacesManager = null;
this.visible = false;
this.animationInProgress = false;
this._hideInProgress = false;
this._recalculateGridSizes();
this._activeDisplayPane = null;
// During transitions, we raise this to the top to avoid having the overview
// area be reactive; it causes too many issues such as double clicks on
// Dash elements, or mouseover handlers in the workspaces.
this._coverPane = new Clutter.Rectangle({ opacity: 0,
reactive: true });
this._group.add_actor(this._coverPane);
this._coverPane.connect('event', Lang.bind(this, function (actor, event) { return true; }));
// Similar to the cover pane but used for dialogs ("panes"); see the comments
// in addPane below.
this._transparentBackground = new Clutter.Rectangle({ opacity: 0,
reactive: true });
this._group.add_actor(this._transparentBackground);
// Background color for the Overview
this._backOver = new St.Label();
this._group.add_actor(this._backOver);
this._group.hide();
global.overlay_group.add_actor(this._group);
// TODO - recalculate everything when desktop size changes
this._dash = new Dash.Dash();
this._group.add_actor(this._dash.actor);
// Container to hold popup pane chrome.
this._paneContainer = new St.BoxLayout({ style_class: 'overview-pane' });
// Note here we explicitly don't set the paneContainer to be reactive yet; that's done
// inside the notify::visible handler on panes.
this._paneContainer.connect('button-release-event', Lang.bind(this, function(background) {
this._activeDisplayPane.close();
return true;
}));
this._group.add_actor(this._paneContainer);
this._transparentBackground.lower_bottom();
this._paneContainer.hide();
this._coverPane.lower_bottom();
this._workspaces = null;
},
_onViewChanged: function() {
if (!this.visible)
return;
this._workspaces = this._workspacesManager.workspacesView;
// Show new workspacesView
this._group.add_actor(this._workspaces.actor);
this._workspacesBar.raise(this._workspaces.actor);
this._dash.actor.raise(this._workspaces.actor);
},
_recalculateGridSizes: function () {
let primary = global.get_primary_monitor();
wideScreen = (primary.width/primary.height > WIDE_SCREEN_CUT_OFF_RATIO) &&
(primary.height >= WIDE_SCREEN_MINIMUM_HEIGHT);
// We divide the screen into an imaginary grid which helps us determine the layout of
// different visual components.
if (wideScreen) {
displayGridColumnWidth = Math.floor(primary.width / COLUMNS_WIDE_SCREEN);
displayGridRowHeight = Math.floor(primary.height / ROWS_WIDE_SCREEN);
} else {
displayGridColumnWidth = Math.floor(primary.width / COLUMNS_REGULAR_SCREEN);
displayGridRowHeight = Math.floor(primary.height / ROWS_REGULAR_SCREEN);
}
},
relayout: function () {
let primary = global.get_primary_monitor();
let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL);
this._recalculateGridSizes();
this._group.set_position(primary.x, primary.y);
let contentY = Panel.PANEL_HEIGHT;
let contentHeight = primary.height - contentY;
this._coverPane.set_position(0, contentY);
this._coverPane.set_size(primary.width, contentHeight);
let workspaceColumnsUsed = wideScreen ? COLUMNS_FOR_WORKSPACES_WIDE_SCREEN : COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN;
let workspaceRowsUsed = wideScreen ? ROWS_FOR_WORKSPACES_WIDE_SCREEN : ROWS_FOR_WORKSPACES_REGULAR_SCREEN;
this._workspacesWidth = displayGridColumnWidth * workspaceColumnsUsed
- WORKSPACE_GRID_PADDING * 2;
// We scale the vertical padding by (primary.height / primary.width)
// so that the workspace preserves its aspect ratio.
this._workspacesHeight = Math.floor(displayGridRowHeight * workspaceRowsUsed
- WORKSPACE_GRID_PADDING * (primary.height / primary.width) * 2);
if (rtl) {
this._workspacesX = WORKSPACE_GRID_PADDING;
} else {
this._workspacesX = displayGridColumnWidth + WORKSPACE_GRID_PADDING;
}
this._workspacesY = Math.floor(displayGridRowHeight + WORKSPACE_GRID_PADDING * (primary.height / primary.width));
if (rtl) {
this._dash.actor.set_position(primary.width - displayGridColumnWidth, contentY);
} else {
this._dash.actor.set_position(0, contentY);
}
this._dash.actor.set_size(displayGridColumnWidth, contentHeight);
this._dash.searchArea.height = this._workspacesY - contentY;
this._dash.sectionArea.height = this._workspacesHeight;
this._dash.searchResults.actor.height = this._workspacesHeight;
this.infoBar.actor.set_position(displayGridColumnWidth, Panel.PANEL_HEIGHT);
this.infoBar.actor.set_size(primary.width - displayGridColumnWidth, this._workspacesY - Panel.PANEL_HEIGHT);
this.infoBar.actor.raise_top();
// place the 'Add Workspace' button in the bottom row of the grid
this._workspacesBarX = this._workspacesX;
this._workspacesBarWidth = this._workspacesWidth;
this._workspacesBarY = primary.height - displayGridRowHeight;
// The parent (this._group) is positioned at the top left of the primary monitor
// while this._backOver occupies the entire screen.
this._backOver.set_position(- primary.x, - primary.y);
this._backOver.set_size(global.screen_width, global.screen_height);
this._paneContainer.set_position(this._dash.actor.x + this._dash.actor.width + DEFAULT_PADDING,
this._workspacesY);
// Dynamic width
this._paneContainer.height = this._workspacesHeight;
if (rtl) {
this._paneContainer.connect('notify::width', Lang.bind(this, function (paneContainer) {
paneContainer.x = this._dash.actor.x - (DEFAULT_PADDING + paneContainer.width);
}));
}
this._transparentBackground.set_position(primary.x, primary.y);
this._transparentBackground.set_size(primary.width, primary.height);
},
addPane: function (pane, align) {
pane.actor.height = .9 * this._workspacesHeight;
this._paneContainer.add(pane.actor, { expand: true,
y_fill: false,
y_align: align });
// When a pane is displayed, we raise the transparent background to the top
// and connect to button-release-event on it, then raise the pane above that.
// The idea here is that clicking anywhere outside the pane should close it.
// When the active pane is closed, undo the effect.
let backgroundEventId = null;
pane.connect('open-state-changed', Lang.bind(this, function (pane, isOpen) {
if (isOpen) {
this._activeDisplayPane = pane;
this._transparentBackground.raise_top();
this._paneContainer.raise_top();
this._paneContainer.show();
this._paneReady = false;
if (backgroundEventId != null)
this._transparentBackground.disconnect(backgroundEventId);
backgroundEventId = this._transparentBackground.connect('captured-event', Lang.bind(this, function (actor, event) {
if (event.get_source() != this._transparentBackground)
return false;
if (event.type() == Clutter.EventType.BUTTON_PRESS)
this._paneReady = true;
if (event.type() == Clutter.EventType.BUTTON_RELEASE
&& this._paneReady)
this._activeDisplayPane.close();
return true;
}));
this._workspaces.actor.opacity = 64;
} else if (pane == this._activeDisplayPane) {
this._activeDisplayPane = null;
if (backgroundEventId != null) {
this._transparentBackground.disconnect(backgroundEventId);
backgroundEventId = null;
}
this._transparentBackground.lower_bottom();
this._paneContainer.hide();
this._workspaces.actor.opacity = 255;
}
}));
},
//// Draggable target interface ////
// Closes any active panes if a GenericDisplayItem is being
// dragged over the Overview, i.e. as soon as it starts being dragged.
// This allows the user to place the item on any workspace.
handleDragOver : function(source, actor, x, y, time) {
if (source instanceof GenericDisplay.GenericDisplayItem
|| source instanceof AppDisplay.AppIcon) {
if (this._activeDisplayPane != null)
this._activeDisplayPane.close();
return true;
}
return false;
},
//// Public methods ////
// Returns the scale the Overview has when we just start zooming out
// to overview mode. That is, when just the active workspace is showing.
getZoomedInScale : function() {
return 1 / this._workspaces.getScale();
},
// Returns the position the Overview has when we just start zooming out
// to overview mode. That is, when just the active workspace is showing.
getZoomedInPosition : function() {
let [posX, posY] = this._workspaces.getActiveWorkspacePosition();
let scale = this.getZoomedInScale();
return [- posX * scale, - posY * scale];
},
// Returns the current scale of the Overview.
getScale : function() {
return this._group.scaleX;
},
// Returns the current position of the Overview.
getPosition : function() {
return [this._group.x, this._group.y];
},
show : function() {
if (this.visible)
return;
if (!Main.pushModal(this._dash.actor))
return;
this.visible = true;
this.animationInProgress = true;
this._dash.show();
/* TODO: make this stuff dynamic */
this._workspacesManager =
new WorkspacesView.WorkspacesManager(this._workspacesWidth,
this._workspacesHeight,
this._workspacesX,
this._workspacesY);
this._workspacesManager.connect('view-changed',
Lang.bind(this, this._onViewChanged));
this._workspaces = this._workspacesManager.workspacesView;
this._group.add_actor(this._workspaces.actor);
// The workspaces actor is as big as the screen, so we have to raise the dash above it
// for drag and drop to work. In the future we should fix the workspaces to not
// be as big as the screen.
this._dash.actor.raise(this._workspaces.actor);
this._workspacesBar = this._workspacesManager.controlsBar.actor;
this._workspacesBar.set_position(this._workspacesBarX,
this._workspacesBarY);
this._workspacesBar.width = this._workspacesBarWidth;
this._group.add_actor(this._workspacesBar);
this._workspacesBar.raise(this._workspaces.actor);
// All the the actors in the window group are completely obscured,
// hiding the group holding them while the Overview is displayed greatly
// increases performance of the Overview especially when there are many
// windows visible.
//
// If we switched to displaying the actors in the Overview rather than
// clones of them, this would obviously no longer be necessary.
global.window_group.hide();
this._group.show();
// Create a zoom out effect. First scale the Overview group up and
// position it so that the active workspace fills up the whole screen,
// then transform the group to its normal dimensions and position.
// The opposite transition is used in hide().
this._group.scaleX = this._group.scaleY = this.getZoomedInScale();
[this._group.x, this._group.y] = this.getZoomedInPosition();
let primary = global.get_primary_monitor();
Tweener.addTween(this._group,
{ x: primary.x,
y: primary.y,
scaleX: 1,
scaleY: 1,
transition: 'easeOutQuad',
time: ANIMATION_TIME,
onComplete: this._showDone,
onCompleteScope: this
});
// Make Dash fade in so that it doesn't appear too big.
this._dash.actor.opacity = 0;
Tweener.addTween(this._dash.actor,
{ opacity: 255,
transition: 'easeOutQuad',
time: ANIMATION_TIME
});
this._coverPane.raise_top();
this.emit('showing');
},
hide: function() {
if (!this.visible || this._hideInProgress)
return;
this.animationInProgress = true;
this._hideInProgress = true;
if (this._activeDisplayPane != null)
this._activeDisplayPane.close();
this._workspaces.hide();
// Create a zoom in effect by transforming the Overview group so that
// the active workspace fills up the whole screen. The opposite
// transition is used in show().
let scale = this.getZoomedInScale();
let [posX, posY] = this.getZoomedInPosition();
Tweener.addTween(this._group,
{ x: posX,
y: posY,
scaleX: scale,
scaleY: scale,
transition: 'easeOutQuad',
time: ANIMATION_TIME,
onComplete: this._hideDone,
onCompleteScope: this
});
// Make Dash fade out so that it doesn't appear to big.
Tweener.addTween(this._dash.actor,
{ opacity: 0,
transition: 'easeOutQuad',
time: ANIMATION_TIME
});
this._coverPane.raise_top();
this.emit('hiding');
},
toggle: function() {
if (this.visible)
this.hide();
else
this.show();
},
/**
* getWorkspacesForWindow:
* @metaWindow: A #MetaWindow
*
* Returns the Workspaces object associated with the given window.
* This method is not be accessible if the overview is not open
* and will return %null.
*/
getWorkspacesForWindow: function(metaWindow) {
return this._workspaces;
},
//// Private methods ////
_showDone: function() {
if (this._hideInProgress)
return;
this.animationInProgress = false;
this._coverPane.lower_bottom();
this.emit('shown');
},
_hideDone: function() {
global.window_group.show();
this._workspaces.destroy();
this._workspaces = null;
this._workspacesBar.destroy();
this._workspacesBar = null;
this._workspacesManager = null;
this._dash.hide();
this._group.hide();
this.visible = false;
this.animationInProgress = false;
this._hideInProgress = false;
this._coverPane.lower_bottom();
Main.popModal(this._dash.actor);
this.emit('hidden');
}
};
Signals.addSignalMethods(Overview.prototype);

View File

@@ -7,461 +7,123 @@ const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Tweener = imports.ui.tweener;
const Signals = imports.signals;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const AppDisplay = imports.ui.appDisplay;
const Calendar = imports.ui.calendar;
const Button = imports.ui.button;
const Main = imports.ui.main;
const StatusMenu = imports.ui.statusMenu;
const PANEL_HEIGHT = 26;
const PANEL_HEIGHT = 32;
const TRAY_HEIGHT = PANEL_HEIGHT - 1;
const SHADOW_HEIGHT = 6;
const DEFAULT_PADDING = 4;
// The panel has a transparent white background with a gradient.
const PANEL_TOP_COLOR = new Clutter.Color();
PANEL_TOP_COLOR.from_pixel(0xffffff99);
const PANEL_MIDDLE_COLOR = new Clutter.Color();
PANEL_MIDDLE_COLOR.from_pixel(0xffffff88);
const PANEL_BOTTOM_COLOR = new Clutter.Color();
PANEL_BOTTOM_COLOR.from_pixel(0xffffffaa);
const PANEL_ICON_SIZE = 24;
const SHADOW_COLOR = new Clutter.Color();
SHADOW_COLOR.from_pixel(0x00000033);
const TRANSPARENT_COLOR = new Clutter.Color();
TRANSPARENT_COLOR.from_pixel(0x00000000);
// See comments around _recomputeTraySize
const TRAY_SPACING = 14;
const TRAY_SPACING_MIN = 8;
// Darken (pressed) buttons; lightening has no effect on white backgrounds.
const PANEL_BUTTON_COLOR = new Clutter.Color();
PANEL_BUTTON_COLOR.from_pixel(0x00000015);
const PRESSED_BUTTON_BACKGROUND_COLOR = new Clutter.Color();
PRESSED_BUTTON_BACKGROUND_COLOR.from_pixel(0x00000030);
const TRAY_PADDING = 0;
const TRAY_SPACING = 2;
// Used for the tray icon container with gtk pre-2.16, which doesn't
// fully support tray icon transparency
const TRAY_BACKGROUND_COLOR = new Clutter.Color();
TRAY_BACKGROUND_COLOR.from_pixel(0x0b0b0bff);
TRAY_BACKGROUND_COLOR.from_pixel(0xefefefff);
const TRAY_BORDER_COLOR = new Clutter.Color();
TRAY_BORDER_COLOR.from_pixel(0x00000033);
const TRAY_CORNER_RADIUS = 5;
const TRAY_BORDER_WIDTH = 0;
const HOT_CORNER_ACTIVATION_TIMEOUT = 0.5;
const STANDARD_TRAY_ICON_ORDER = ['keyboard', 'volume', 'bluetooth', 'network', 'battery'];
const STANDARD_TRAY_ICON_IMPLEMENTATIONS = {
'bluetooth-applet': 'bluetooth',
'gnome-volume-control-applet': 'volume',
'nm-applet': 'network',
'gnome-power-manager': 'battery'
};
function TextShadower() {
this._init();
}
TextShadower.prototype = {
_init: function() {
this.actor = new Shell.GenericContainer();
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._label = new St.Label();
this.actor.add_actor(this._label);
for (let i = 0; i < 4; i++) {
let actor = new St.Label({ style_class: 'label-shadow' });
this.actor.add_actor(actor);
}
this._label.raise_top();
},
setText: function(text) {
let children = this.actor.get_children();
for (let i = 0; i < children.length; i++)
children[i].set_text(text);
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [minWidth, natWidth] = this._label.get_preferred_width(forHeight);
alloc.min_size = minWidth;
alloc.natural_size = natWidth;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [minHeight, natHeight] = this._label.get_preferred_height(forWidth);
alloc.min_size = minHeight;
alloc.natural_size = natHeight;
},
_allocate: function(actor, box, flags) {
let children = this.actor.get_children();
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let [minChildWidth, minChildHeight, natChildWidth, natChildHeight] =
this._label.get_preferred_size();
let childWidth = Math.min(natChildWidth, availWidth);
let childHeight = Math.min(natChildHeight, availHeight);
for (let i = 0; i < children.length; i++) {
let child = children[i];
let childBox = new Clutter.ActorBox();
// The order of the labels here is arbitrary, except
// we know the "real" label is at the end because Clutter.Group
// sorts by Z order
switch (i) {
case 0: // top
childBox.x1 = 1;
childBox.y1 = 0;
break;
case 1: // right
childBox.x1 = 2;
childBox.y1 = 1;
break;
case 2: // bottom
childBox.x1 = 1;
childBox.y1 = 2;
break;
case 3: // left
childBox.x1 = 0;
childBox.y1 = 1;
break;
case 4: // center
childBox.x1 = 1;
childBox.y1 = 1;
break;
}
childBox.x2 = childBox.x1 + childWidth;
childBox.y2 = childBox.y1 + childHeight;
child.allocate(childBox, flags);
}
}
};
/**
* AppPanelMenu:
*
* This class manages the "application menu" component. It tracks the
* currently focused application. However, when an app is launched,
* this menu also handles startup notification for it. So when we
* have an active startup notification, we switch modes to display that.
*/
function AppPanelMenu() {
this._init();
}
AppPanelMenu.prototype = {
_init: function() {
this._metaDisplay = global.screen.get_display();
this._focusedApp = null;
this._activeSequence = null;
this._startupSequences = {};
this.actor = new St.Bin({ name: 'appMenu' });
this._container = new Shell.GenericContainer();
this.actor.set_child(this._container);
this._container.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this._container.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this._container.connect('allocate', Lang.bind(this, this._allocate));
this._iconBox = new Shell.Slicer({ name: 'appMenuIcon' });
this._container.add_actor(this._iconBox);
this._label = new TextShadower();
this._container.add_actor(this._label.actor);
Main.overview.connect('hiding', Lang.bind(this, function () {
this.actor.opacity = 255;
}));
Main.overview.connect('showing', Lang.bind(this, function () {
this.actor.opacity = 192;
}));
let tracker = Shell.WindowTracker.get_default();
tracker.connect('notify::focus-app', Lang.bind(this, this._sync));
tracker.connect('startup-sequence-changed', Lang.bind(this, this._sync));
// For now just resync on all running state changes; this is mainly to handle
// cases where the focused window's application changes without the focus
// changing. An example case is how we map Firefox based on the window
// title which is a dynamic property.
tracker.connect('app-running-changed', Lang.bind(this, this._sync));
this._sync();
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [minSize, naturalSize] = this._iconBox.get_preferred_width(forHeight);
alloc.min_size = minSize;
alloc.natural_size = naturalSize;
[minSize, naturalSize] = this._label.actor.get_preferred_width(forHeight);
alloc.min_size = alloc.min_size + Math.max(0, minSize - Math.floor(alloc.min_size / 2));
alloc.natural_size = alloc.natural_size + Math.max(0, naturalSize - Math.floor(alloc.natural_size / 2));
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [minSize, naturalSize] = this._iconBox.get_preferred_height(forWidth);
alloc.min_size = minSize;
alloc.natural_size = naturalSize;
[minSize, naturalSize] = this._label.actor.get_preferred_height(forWidth);
if (minSize > alloc.min_size)
alloc.min_size = minSize;
if (naturalSize > alloc.natural_size)
alloc.natural_size = naturalSize;
},
_allocate: function(actor, box, flags) {
let allocWidth = box.x2 - box.x1;
let allocHeight = box.y2 - box.y1;
let childBox = new Clutter.ActorBox();
let [minWidth, minHeight, naturalWidth, naturalHeight] = this._iconBox.get_preferred_size();
let direction = this.actor.get_direction();
let yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
childBox.y1 = yPadding;
childBox.y2 = childBox.y1 + Math.min(naturalHeight, allocHeight);
if (direction == St.TextDirection.LTR) {
childBox.x1 = 0;
childBox.x2 = childBox.x1 + Math.min(naturalWidth, allocWidth);
} else {
childBox.x1 = Math.max(0, allocWidth - naturalWidth);
childBox.x2 = allocWidth;
}
this._iconBox.allocate(childBox, flags);
let iconWidth = childBox.x2 - childBox.x1;
[minWidth, minHeight, naturalWidth, naturalHeight] = this._label.actor.get_preferred_size();
yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
childBox.y1 = yPadding;
childBox.y2 = childBox.y1 + Math.min(naturalHeight, allocHeight);
if (direction == St.TextDirection.LTR) {
childBox.x1 = Math.floor(iconWidth / 2);
childBox.x2 = Math.min(childBox.x1 + naturalWidth, allocWidth);
} else {
childBox.x2 = allocWidth - Math.floor(iconWidth / 2);
childBox.x1 = Math.max(0, childBox.x2 - naturalWidth);
}
this._label.actor.allocate(childBox, flags);
},
_sync: function() {
let tracker = Shell.WindowTracker.get_default();
let focusedApp = tracker.focus_app;
let lastSequence = null;
if (focusedApp == null) {
let sequences = tracker.get_startup_sequences();
if (sequences.length > 0)
lastSequence = sequences[sequences.length - 1];
}
// If the currently focused app hasn't changed and the current
// startup sequence hasn't changed, we have nothing to do
if (focusedApp == this._focusedApp
&& ((lastSequence == null && this._activeSequence == null)
|| (lastSequence != null && this._activeSequence != null
&& lastSequence.get_id() == this._activeSequence.get_id())))
return;
this._focusedApp = focusedApp;
this._activeSequence = lastSequence;
if (this._iconBox.child != null)
this._iconBox.child.destroy();
this._iconBox.hide();
this._label.setText('');
let icon;
if (this._focusedApp != null) {
icon = this._focusedApp.get_faded_icon(AppDisplay.APPICON_SIZE);
this._label.setText(this._focusedApp.get_name());
} else if (this._activeSequence != null) {
icon = this._activeSequence.create_icon(AppDisplay.APPICON_SIZE);
this._label.setText(this._activeSequence.get_name());
} else {
icon = null;
}
if (icon != null) {
this._iconBox.set_child(icon);
this._iconBox.show();
}
this.emit('changed');
}
};
Signals.addSignalMethods(AppPanelMenu.prototype);
function Panel() {
this._init();
}
Panel.prototype = {
_init : function() {
let global = Shell.Global.get();
this.actor = new St.BoxLayout({ name: 'panel' });
this.actor._delegate = this;
// Put the background under the panel within a group.
this.actor = new Clutter.Group();
this._leftBox = new St.BoxLayout({ name: 'panelLeft' });
this._centerBox = new St.BoxLayout({ name: 'panelCenter' });
this._rightBox = new St.BoxLayout({ name: 'panelRight' });
// Create backBox, which contains two boxes, backUpper and backLower,
// for the background gradients and one for the shadow. The shadow at
// the bottom has a fixed height (packing flag NONE), and the rest of
// the height above is divided evenly between backUpper and backLower
// (with packing flag EXPAND).
let backBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
x: 0,
y: 0,
width: global.screen_width,
height: PANEL_HEIGHT + SHADOW_HEIGHT });
let backUpper = global.create_vertical_gradient(PANEL_TOP_COLOR,
PANEL_MIDDLE_COLOR);
let backLower = global.create_vertical_gradient(PANEL_MIDDLE_COLOR,
PANEL_BOTTOM_COLOR);
let shadow = global.create_vertical_gradient(SHADOW_COLOR,
TRANSPARENT_COLOR);
shadow.set_height(SHADOW_HEIGHT + 1);
backBox.append(backUpper, Big.BoxPackFlags.EXPAND);
backBox.append(backLower, Big.BoxPackFlags.EXPAND);
backBox.append(shadow, Big.BoxPackFlags.NONE);
this.actor.add_actor(backBox);
/* This box container ensures that the centerBox is positioned in the *absolute*
* center, but can be pushed aside if necessary. */
this._boxContainer = new Shell.GenericContainer();
this.actor.add(this._boxContainer, { expand: true });
this._boxContainer.add_actor(this._leftBox);
this._boxContainer.add_actor(this._centerBox);
this._boxContainer.add_actor(this._rightBox);
this._boxContainer.connect('get-preferred-width', Lang.bind(this, function(box, forHeight, alloc) {
let children = box.get_children();
for (let i = 0; i < children.length; i++) {
let [childMin, childNatural] = children[i].get_preferred_width(forHeight);
alloc.min_size += childMin;
alloc.natural_size += childNatural;
}
}));
this._boxContainer.connect('get-preferred-height', Lang.bind(this, function(box, forWidth, alloc) {
let children = box.get_children();
for (let i = 0; i < children.length; i++) {
let [childMin, childNatural] = children[i].get_preferred_height(forWidth);
if (childMin > alloc.min_size)
alloc.min_size = childMin;
if (childNatural > alloc.natural_size)
alloc.natural_size = childNatural;
}
}));
this._boxContainer.connect('allocate', Lang.bind(this, function(container, box, flags) {
let allocWidth = box.x2 - box.x1;
let allocHeight = box.y2 - box.y1;
let [leftMinWidth, leftNaturalWidth] = this._leftBox.get_preferred_width(-1);
let [centerMinWidth, centerNaturalWidth] = this._centerBox.get_preferred_width(-1);
let [rightMinWidth, rightNaturalWidth] = this._rightBox.get_preferred_width(-1);
let leftWidth, centerWidth, rightWidth;
if (allocWidth < (leftNaturalWidth + centerNaturalWidth + rightNaturalWidth)) {
leftWidth = leftMinWidth;
centerWidth = centerMinWidth;
rightWidth = rightMinWidth;
} else {
leftWidth = leftNaturalWidth;
centerWidth = centerNaturalWidth;
rightWidth = rightNaturalWidth;
}
let box = new Big.Box({ x: 0,
y: 0,
height: PANEL_HEIGHT,
width: global.screen_width,
orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 4 });
let x;
let childBox = new Clutter.ActorBox();
childBox.x1 = box.x1;
childBox.y1 = box.y1;
childBox.x2 = x = childBox.x1 + leftWidth;
childBox.y2 = box.y2;
this._leftBox.allocate(childBox, flags);
this.button = new Button.Button("Activities", PANEL_BUTTON_COLOR, PRESSED_BUTTON_BACKGROUND_COLOR, true, null, PANEL_HEIGHT);
let centerNaturalX = Math.floor((box.x2 - box.x1) / 2 - (centerWidth / 2));
/* Check left side */
if (x < centerNaturalX) {
/* We didn't overflow the left, use the natural. */
x = centerNaturalX;
}
/* Check right side */
if (x + centerWidth > (box.x2 - rightWidth)) {
x = box.x2 - rightWidth - centerWidth;
}
childBox = new Clutter.ActorBox();
childBox.x1 = x;
childBox.y1 = box.y1;
childBox.x2 = x = childBox.x1 + centerWidth;
childBox.y2 = box.y2;
this._centerBox.allocate(childBox, flags);
box.append(this.button.button, Big.BoxPackFlags.NONE);
childBox = new Clutter.ActorBox();
childBox.x1 = box.x2 - rightWidth;
childBox.y1 = box.y1;
childBox.x2 = box.x2;
childBox.y2 = box.y2;
this._rightBox.allocate(childBox, flags);
}));
let statusbox = new Big.Box();
let statusmenu = this._statusmenu = new Shell.StatusMenu();
statusbox.append(this._statusmenu, Big.BoxPackFlags.NONE);
let statusbutton = new Button.Button(statusbox, PANEL_BUTTON_COLOR, PRESSED_BUTTON_BACKGROUND_COLOR,
true, null, PANEL_HEIGHT);
statusbutton.button.connect('button-press-event', function (b, e) {
statusmenu.toggle(e);
return false;
});
box.append(statusbutton.button, Big.BoxPackFlags.END);
// We get a deactivated event when the popup disappears
this._statusmenu.connect('deactivated', function (sm) {
statusbutton.release();
});
/* Button on the left side of the panel. */
/* Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview". */
let label = new St.Label({ text: _("Activities") });
this.button = new St.Clickable({ name: 'panelActivities',
style_class: 'panel-button',
reactive: true });
this.button.set_child(label);
this.button.height = PANEL_HEIGHT;
this._leftBox.add(this.button);
// We use this flag to mark the case where the user has entered the
// hot corner and has not left both the hot corner and a surrounding
// guard area (the "environs"). This avoids triggering the hot corner
// multiple times due to an accidental jitter.
this._hotCornerEntered = false;
this._hotCornerEnvirons = new Clutter.Rectangle({ x: 0,
y: 0,
width: 3,
height: 3,
opacity: 0,
reactive: true });
this._hotCorner = new Clutter.Rectangle({ x: 0,
y: 0,
width: 1,
height: 1,
opacity: 0,
reactive: true });
this._hotCornerActivationTime = 0;
this._hotCornerEnvirons.connect('leave-event',
Lang.bind(this, this._onHotCornerEnvironsLeft));
// Clicking on the hot corner environs should result in the same bahavior
// as clicking on the hot corner.
this._hotCornerEnvirons.connect('button-release-event',
Lang.bind(this, this._onHotCornerClicked));
// In addition to being triggered by the mouse enter event, the hot corner
// can be triggered by clicking on it. This is useful if the user wants to
// undo the effect of triggering the hot corner once in the hot corner.
this._hotCorner.connect('enter-event',
Lang.bind(this, this._onHotCornerEntered));
this._hotCorner.connect('button-release-event',
Lang.bind(this, this._onHotCornerClicked));
this._hotCorner.connect('leave-event',
Lang.bind(this, this._onHotCornerLeft));
this._leftBox.add(this._hotCornerEnvirons);
this._leftBox.add(this._hotCorner);
let appMenu = new AppPanelMenu();
this._leftBox.add(appMenu.actor);
/* center */
let clockButton = new St.Button({ style_class: "panel-button",
toggle_mode: true,
x_fill: true,
y_fill: true });
this._centerBox.add(clockButton, { y_fill: false });
clockButton.connect('clicked', Lang.bind(this, this._toggleCalendar));
this._clock = new St.Label();
clockButton.set_child(this._clock);
this._clockButton = clockButton;
this._calendarPopup = null;
/* right */
this._clock = new Clutter.Text({ font_name: "Sans Bold 16px",
text: "" });
let pad = (PANEL_HEIGHT - this._clock.height) / 2;
let clockbox = new Big.Box({ padding_top: pad,
padding_bottom: pad,
padding_left: 4,
padding_right: 4 });
clockbox.append(this._clock, Big.BoxPackFlags.NONE);
box.append(clockbox, Big.BoxPackFlags.END);
// The tray icons live in trayBox within trayContainer.
// The trayBox is hidden when there are no tray icons.
let trayContainer = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
y_align: Big.BoxAlignment.CENTER });
this._rightBox.add(trayContainer);
y_align: Big.BoxAlignment.START });
box.append(trayContainer, Big.BoxPackFlags.END);
let trayBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
height: PANEL_ICON_SIZE,
height: TRAY_HEIGHT,
padding: TRAY_PADDING,
spacing: TRAY_SPACING });
this._trayBox = trayBox;
// gtk+ < 2.16 doesn't have fully-working icon transparency,
// so we want trayBox to be opaque in that case (the icons
@@ -477,123 +139,43 @@ Panel.prototype = {
trayContainer.append(trayBox, Big.BoxPackFlags.NONE);
this._traymanager = new Shell.TrayManager({ bg_color: TRAY_BACKGROUND_COLOR });
this._traymanager.connect('tray-icon-added', Lang.bind(this, this._onTrayIconAdded));
this._traymanager.connect('tray-icon-added',
function(o, icon) {
trayBox.append(icon, Big.BoxPackFlags.NONE);
// Make sure the trayBox is shown.
trayBox.show();
});
this._traymanager.connect('tray-icon-removed',
Lang.bind(this, function(o, icon) {
function(o, icon) {
trayBox.remove_actor(icon);
if (trayBox.get_children().length == 0)
trayBox.hide();
this._recomputeTraySize();
}));
});
this._traymanager.manage_stage(global.stage);
let statusmenu = this._statusmenu = new StatusMenu.StatusMenu();
let statusbutton = new St.Clickable({ name: 'panelStatus',
style_class: 'panel-button',
reactive: true });
statusbutton.set_child(statusmenu.actor);
statusbutton.height = PANEL_HEIGHT;
statusbutton.connect('clicked', function (b, event) {
statusmenu.toggle(event);
// The statusmenu might not pop up if it couldn't get a pointer grab
if (statusmenu.isActive())
statusbutton.active = true;
return true;
});
this._rightBox.add(statusbutton);
// We get a deactivated event when the popup disappears
this._statusmenu.connect('deactivated', function (sm) {
statusbutton.active = false;
});
// TODO: decide what to do with the rest of the panel in the Overview mode (make it fade-out, become non-reactive, etc.)
// We get into the Overview mode on button-press-event as opposed to button-release-event because eventually we'll probably
// have the Overview act like a menu that allows the user to release the mouse on the activity the user wants
// TODO: decide what to do with the rest of the panel in the overlay mode (make it fade-out, become non-reactive, etc.)
// We get into the overlay mode on button-press-event as opposed to button-release-event because eventually we'll probably
// have the overlay act like a menu that allows the user to release the mouse on the activity the user wants
// to switch to.
this.button.connect('clicked', Lang.bind(this, function(b, event) {
if (!Main.overview.animationInProgress) {
this._maybeToggleOverviewOnClick();
return true;
} else {
return false;
}
}));
// In addition to pressing the button, the Overview can be entered and exited by other means, such as
// pressing the System key, Alt+F1 or Esc. We want the button to be pressed in when the Overview is entered
this.button.button.connect('button-press-event',
Lang.bind(Main.overlay, Main.overlay.toggle));
// In addition to pressing the button, the overlay can be entered and exited by other means, such as
// pressing the System key, Alt+F1 or Esc. We want the button to be pressed in when the overlay is entered
// and to be released when it is exited regardless of how it was triggered.
Main.overview.connect('showing', Lang.bind(this, function() {
this.button.active = true;
}));
Main.overview.connect('hiding', Lang.bind(this, function() {
this.button.active = false;
}));
Main.overlay.connect('showing', Lang.bind(this.button, this.button.pressIn));
Main.overlay.connect('hiding', Lang.bind(this.button, this.button.release));
Main.chrome.addActor(this.actor, { visibleInOverview: true });
this.actor.add_actor(box);
Main.chrome.addActor(this.actor, box);
Main.chrome.setVisibleInOverlay(this.actor, true);
// Start the clock
this._updateClock();
},
hideCalendar: function() {
if (this._calendarPopup != null) {
this._clockButton.checked = false;
this._calendarPopup.actor.hide();
}
},
startupAnimation: function() {
this.actor.y = -this.actor.height;
Tweener.addTween(this.actor,
{ y: 0,
time: 0.2,
transition: "easeOutQuad"
});
},
_onTrayIconAdded: function(o, icon, wmClass) {
let role = STANDARD_TRAY_ICON_IMPLEMENTATIONS[wmClass];
if (!role) {
// Unknown icons go first in undefined order
this._trayBox.prepend(icon, Big.BoxPackFlags.NONE);
} else {
icon._role = role;
// Figure out the index in our well-known order for this icon
let position = STANDARD_TRAY_ICON_ORDER.indexOf(role);
icon._rolePosition = position;
let children = this._trayBox.get_children();
let i;
// Walk children backwards, until we find one that isn't
// well-known, or one where we should follow
for (i = children.length - 1; i >= 0; i--) {
let rolePosition = children[i]._rolePosition;
if (!rolePosition || position > rolePosition) {
this._trayBox.insert_after(icon, children[i], Big.BoxPackFlags.NONE);
break;
}
}
if (i == -1) {
// If we didn't find a position, we must be first
this._trayBox.prepend(icon, Big.BoxPackFlags.NONE);
}
}
// Make sure the trayBox is shown.
this._trayBox.show();
this._recomputeTraySize();
},
// By default, tray icons have a spacing of TRAY_SPACING. However this
// starts to fail if we have too many as can sadly happen; just jump down
// to a spacing of 8 if we're over 6.
// http://bugzilla.gnome.org/show_bug.cgi?id=590495
_recomputeTraySize: function () {
if (this._trayBox.get_children().length > 6)
this._trayBox.spacing = TRAY_SPACING_MIN;
else
this._trayBox.spacing = TRAY_SPACING;
},
_updateClock: function() {
let displayDate = new Date();
let msecRemaining = 60000 - (1000 * displayDate.getSeconds() +
@@ -602,157 +184,8 @@ Panel.prototype = {
displayDate.setMinutes(displayDate.getMinutes() + 1);
msecRemaining += 60000;
}
// if the locale representations of 05:00 and 17:00 do not
// start with the same 2 digits, it must be a 24h clock
let fiveAm = new Date();
fiveAm.setHours(5);
let fivePm = new Date();
fivePm.setHours(17);
let isTime24h = fiveAm.toLocaleFormat("%X").substr(0,2) !=
fivePm.toLocaleFormat("%X").substr(0,2);
if (isTime24h) {
/* Translators: This is the time format used in 24-hour mode. */
this._clock.set_text(displayDate.toLocaleFormat(_("%a %R")));
} else {
/* Translators: This is a time format used for AM/PM. */
this._clock.set_text(displayDate.toLocaleFormat(_("%a %l:%M %p")));
}
this._clock.set_text(displayDate.toLocaleFormat("%a %b %e, %l:%M %p"));
Mainloop.timeout_add(msecRemaining, Lang.bind(this, this._updateClock));
return false;
},
_toggleCalendar: function(clockButton) {
if (clockButton.checked) {
if (this._calendarPopup == null)
this._calendarPopup = new CalendarPopup();
this._calendarPopup.show();
} else {
this._calendarPopup.hide();
}
},
_addRipple : function(delay, time, startScale, startOpacity, finalScale, finalOpacity) {
// We draw a ripple by using a source image and animating it scaling
// outwards and fading away. We want the ripples to move linearly
// or it looks unrealistic, but if the opacity of the ripple goes
// linearly to zero it fades away too quickly, so we use Tweener's
// 'onUpdate' to give a non-linear curve to the fade-away and make
// it more visible in the middle section.
let [x, y] = this._hotCorner.get_transformed_position();
let ripple = new St.BoxLayout({ style_class: 'ripple-box',
opacity: 255 * Math.sqrt(startOpacity),
scale_x: startScale,
scale_y: startScale,
x: x,
y: y });
ripple._opacity = startOpacity;
Tweener.addTween(ripple, { _opacity: finalOpacity,
scale_x: finalScale,
scale_y: finalScale,
delay: delay,
time: time,
transition: 'linear',
onUpdate: function() { ripple.opacity = 255 * Math.sqrt(ripple._opacity); },
onComplete: function() { ripple.destroy(); } });
global.stage.add_actor(ripple);
},
_onHotCornerEntered : function() {
if (!this._hotCornerEntered) {
this._hotCornerEntered = true;
if (!Main.overview.animationInProgress) {
this._hotCornerActivationTime = Date.now() / 1000;
// Show three concentric ripples expanding outwards; the exact
// parameters were found by trial and error, so don't look
// for them to make perfect sense mathematically
// delay time scale opacity => scale opacity
this._addRipple(0.0, 0.83, 0.25, 1.0, 1.5, 0.0);
this._addRipple(0.05, 1.0, 0.0, 0.7, 1.25, 0.0);
this._addRipple(0.35, 1.0, 0.0, 0.3, 1, 0.0);
Main.overview.toggle();
}
}
return false;
},
_onHotCornerClicked : function() {
if (!Main.overview.animationInProgress) {
this._maybeToggleOverviewOnClick();
}
return false;
},
_onHotCornerLeft : function(actor, event) {
if (event.get_related() != this._hotCornerEnvirons) {
this._hotCornerEntered = false;
}
return false;
},
_onHotCornerEnvironsLeft : function(actor, event) {
if (event.get_related() != this._hotCorner) {
this._hotCornerEntered = false;
}
return false;
},
// Toggles the overview unless this is the first click on the Activities button within the HOT_CORNER_ACTIVATION_TIMEOUT time
// of the hot corner being triggered. This check avoids opening and closing the overview if the user both triggered the hot corner
// and clicked the Activities button.
_maybeToggleOverviewOnClick: function() {
if (this._hotCornerActivationTime == 0 || Date.now() / 1000 - this._hotCornerActivationTime > HOT_CORNER_ACTIVATION_TIMEOUT)
Main.overview.toggle();
this._hotCornerActivationTime = 0;
}
};
function CalendarPopup() {
this._init();
}
CalendarPopup.prototype = {
_init: function() {
let panelActor = Main.panel.actor;
this.actor = new St.BoxLayout({ name: 'calendarPopup' });
this.calendar = new Calendar.Calendar();
this.actor.add(this.calendar.actor);
Main.chrome.addActor(this.actor, { visibleInOverview: true,
affectsStruts: false });
this.actor.y = (panelActor.y + panelActor.height - this.actor.height);
},
show: function() {
let panelActor = Main.panel.actor;
// Reset the calendar to today's date
this.calendar.setDate(new Date());
this.actor.x = Math.round(panelActor.x + (panelActor.width - this.actor.width) / 2);
this.actor.lower(panelActor);
this.actor.show();
Tweener.addTween(this.actor,
{ y: panelActor.y + panelActor.height,
time: 0.2,
transition: "easeOutQuad"
});
},
hide: function() {
let panelActor = Main.panel.actor;
Tweener.addTween(this.actor,
{ y: panelActor.y + panelActor.height - this.actor.height,
time: 0.2,
transition: "easeOutQuad",
onComplete: function() { this.actor.hide(); },
onCompleteScope: this
});
}
};

View File

@@ -1,635 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Pango = imports.gi.Pango;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Signals = imports.signals;
const St = imports.gi.St;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const DND = imports.ui.dnd;
const Main = imports.ui.main;
const Search = imports.ui.search;
const NAUTILUS_PREFS_DIR = '/apps/nautilus/preferences';
const DESKTOP_IS_HOME_KEY = NAUTILUS_PREFS_DIR + '/desktop_is_home_dir';
const PLACES_ICON_SIZE = 16;
/**
* Represents a place object, which is most normally a bookmark entry,
* a mount/volume, or a special place like the Home Folder, Computer, and Network.
*
* @name: String title
* @iconFactory: A JavaScript callback which will create an icon texture given a size parameter
* @launch: A JavaScript callback to launch the entry
*/
function PlaceInfo(id, name, iconFactory, launch) {
this._init(id, name, iconFactory, launch);
}
PlaceInfo.prototype = {
_init: function(id, name, iconFactory, launch) {
this.id = id;
this.name = name;
this._lowerName = name.toLowerCase();
this.iconFactory = iconFactory;
this.launch = launch;
},
matchTerms: function(terms) {
let mtype = Search.MatchType.NONE;
for (let i = 0; i < terms.length; i++) {
let term = terms[i];
let idx = this._lowerName.indexOf(term);
if (idx == 0)
return Search.MatchType.PREFIX;
else if (idx > 0)
mtype = Search.MatchType.SUBSTRING;
}
return mtype;
},
isRemovable: function() {
return false;
}
};
function PlaceDeviceInfo(mount) {
this._init(mount);
}
PlaceDeviceInfo.prototype = {
__proto__: PlaceInfo.prototype,
_init: function(mount) {
this._mount = mount;
this.name = mount.get_name();
this._lowerName = this.name.toLowerCase();
this.id = "mount:" + mount.get_root().get_uri();
},
iconFactory: function(size) {
let icon = this._mount.get_icon();
return St.TextureCache.get_default().load_gicon(icon, size);
},
launch: function() {
Gio.app_info_launch_default_for_uri(this._mount.get_root().get_uri(),
global.create_app_launch_context());
},
isRemovable: function() {
return this._mount.can_unmount();
},
remove: function() {
if (!this.isRemovable())
return;
this._mount.unmount(0, null, Lang.bind(this, this._removeFinish));
},
_removeFinish: function(o, res, data) {
try {
this._mount.unmount_finish(res);
} catch (e) {
let message = _("Failed to unmount '%s'").format(o.get_name());
Main.overview.infoBar.setMessage(message,
Lang.bind(this, this.remove),
_("Retry"));
}
}
};
function PlacesManager() {
this._init();
}
PlacesManager.prototype = {
_init: function() {
let gconf = Shell.GConf.get_default();
gconf.watch_directory(NAUTILUS_PREFS_DIR);
this._defaultPlaces = [];
this._mounts = [];
this._bookmarks = [];
this._isDesktopHome = gconf.get_boolean(DESKTOP_IS_HOME_KEY);
let homeFile = Gio.file_new_for_path (GLib.get_home_dir());
let homeUri = homeFile.get_uri();
let homeLabel = Shell.util_get_label_for_uri (homeUri);
let homeIcon = Shell.util_get_icon_for_uri (homeUri);
this._home = new PlaceInfo('special:home', homeLabel,
function(size) {
return St.TextureCache.get_default().load_gicon(homeIcon, size);
},
function() {
Gio.app_info_launch_default_for_uri(homeUri, global.create_app_launch_context());
});
let desktopPath = GLib.get_user_special_dir(GLib.UserDirectory.DIRECTORY_DESKTOP);
let desktopFile = Gio.file_new_for_path (desktopPath);
let desktopUri = desktopFile.get_uri();
let desktopLabel = Shell.util_get_label_for_uri (desktopUri);
let desktopIcon = Shell.util_get_icon_for_uri (desktopUri);
this._desktopMenu = new PlaceInfo('special:desktop', desktopLabel,
function(size) {
return St.TextureCache.get_default().load_gicon(desktopIcon, size);
},
function() {
Gio.app_info_launch_default_for_uri(desktopUri, global.create_app_launch_context());
});
this._connect = new PlaceInfo('special:connect', _("Connect to..."),
function (size) {
return St.TextureCache.get_default().load_icon_name("applications-internet", size);
},
function () {
new Shell.Process({ args: ['nautilus-connect-server'] }).run();
});
let networkApp = null;
try {
networkApp = Shell.AppSystem.get_default().load_from_desktop_file('gnome-network-scheme.desktop');
} catch(e) {
try {
networkApp = Shell.AppSystem.get_default().load_from_desktop_file('network-scheme.desktop');
} catch(e) {
log("Cannot create \"Network\" item, .desktop file not found or corrupt.");
}
}
if (networkApp != null) {
this._network = new PlaceInfo('special:network', networkApp.get_name(),
function(size) {
return networkApp.create_icon_texture(size);
},
function () {
networkApp.launch();
});
}
this._defaultPlaces.push(this._home);
this._desktopMenuIndex = this._defaultPlaces.length;
if (!this._isDesktopHome)
this._defaultPlaces.push(this._desktopMenu);
if (this._network)
this._defaultPlaces.push(this._network);
this._defaultPlaces.push(this._connect);
/*
* Show devices, code more or less ported from nautilus-places-sidebar.c
*/
this._volumeMonitor = Gio.VolumeMonitor.get();
this._volumeMonitor.connect('volume-added', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('volume-removed',Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('volume-changed', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('mount-added', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('mount-removed', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('mount-changed', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('drive-connected', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('drive-disconnected', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('drive-changed', Lang.bind(this, this._updateDevices));
this._updateDevices();
this._bookmarksPath = GLib.build_filenamev([GLib.get_home_dir(), ".gtk-bookmarks"]);
this._bookmarksFile = Gio.file_new_for_path(this._bookmarksPath);
let monitor = this._bookmarksFile.monitor_file(Gio.FileMonitorFlags.NONE, null);
this._bookmarkTimeoutId = 0;
monitor.connect('changed', Lang.bind(this, function () {
if (this._bookmarkTimeoutId > 0)
return;
/* Defensive event compression */
this._bookmarkTimeoutId = Mainloop.timeout_add(100, Lang.bind(this, function () {
this._bookmarkTimeoutId = 0;
this._reloadBookmarks();
return false;
}));
}));
this._reloadBookmarks();
gconf.connect('changed::' + DESKTOP_IS_HOME_KEY, Lang.bind(this, this._updateDesktopMenuVisibility));
},
_updateDevices: function() {
this._mounts = [];
/* first go through all connected drives */
let drives = this._volumeMonitor.get_connected_drives();
for (let i = 0; i < drives.length; i++) {
let volumes = drives[i].get_volumes();
for(let j = 0; j < volumes.length; j++) {
let mount = volumes[j].get_mount();
if(mount != null) {
this._addMount(mount);
}
}
}
/* add all volumes that is not associated with a drive */
let volumes = this._volumeMonitor.get_volumes();
for(let i = 0; i < volumes.length; i++) {
if(volumes[i].get_drive() != null)
continue;
let mount = volumes[i].get_mount();
if(mount != null) {
this._addMount(mount);
}
}
/* add mounts that have no volume (/etc/mtab mounts, ftp, sftp,...) */
let mounts = this._volumeMonitor.get_mounts();
for(let i = 0; i < mounts.length; i++) {
if(mounts[i].is_shadowed())
continue;
if(mounts[i].get_volume())
continue;
this._addMount(mounts[i]);
}
/* We emit two signals, one for a generic 'all places' update
* and the other for one specific to mounts. We do this because
* clients like PlaceDisplay may only care about places in general
* being updated while clients like DashPlaceDisplay care which
* specific type of place got updated.
*/
this.emit('mounts-updated');
this.emit('places-updated');
},
_reloadBookmarks: function() {
this._bookmarks = [];
if (!GLib.file_test(this._bookmarksPath, GLib.FileTest.EXISTS))
return;
let [success, bookmarksContent, len] = GLib.file_get_contents(this._bookmarksPath);
if (!success)
return;
let bookmarks = bookmarksContent.split('\n');
let bookmarksToLabel = {};
let bookmarksOrder = [];
for (let i = 0; i < bookmarks.length; i++) {
let bookmarkLine = bookmarks[i];
let components = bookmarkLine.split(' ');
let bookmark = components[0];
if (bookmark in bookmarksToLabel)
continue;
let label = null;
if (components.length > 1)
label = components.slice(1).join(' ');
bookmarksToLabel[bookmark] = label;
bookmarksOrder.push(bookmark);
}
for (let i = 0; i < bookmarksOrder.length; i++) {
let bookmark = bookmarksOrder[i];
let label = bookmarksToLabel[bookmark];
let file = Gio.file_new_for_uri(bookmark);
if (!file.query_exists(null))
continue;
if (label == null)
label = Shell.util_get_label_for_uri(bookmark);
if (label == null)
continue;
let icon = Shell.util_get_icon_for_uri(bookmark);
let item = new PlaceInfo('bookmark:' + bookmark, label,
function(size) {
return St.TextureCache.get_default().load_gicon(icon, size);
},
function() {
Gio.app_info_launch_default_for_uri(bookmark, global.create_app_launch_context());
});
this._bookmarks.push(item);
}
/* See comment in _updateDevices for explanation why there are two signals. */
this.emit('bookmarks-updated');
this.emit('places-updated');
},
_updateDesktopMenuVisibility: function() {
let gconf = Shell.GConf.get_default();
this._isDesktopHome = gconf.get_boolean(DESKTOP_IS_HOME_KEY);
if (this._isDesktopHome)
this._removeById(this._defaultPlaces, "special:desktop");
else
this._defaultPlaces.splice(this._desktopMenuIndex, 0,
this._desktopMenu);
/* See comment in _updateDevices for explanation why there are two signals. */
this.emit('defaults-updated');
this.emit('places-updated');
},
_addMount: function(mount) {
let devItem = new PlaceDeviceInfo(mount);
this._mounts.push(devItem);
},
getAllPlaces: function () {
return this.getDefaultPlaces().concat(this.getBookmarks(), this.getMounts());
},
getDefaultPlaces: function () {
return this._defaultPlaces;
},
getBookmarks: function () {
return this._bookmarks;
},
getMounts: function () {
return this._mounts;
},
_lookupIndexById: function(sourceArray, id) {
for (let i = 0; i < sourceArray.length; i++) {
let place = sourceArray[i];
if (place.id == id)
return i;
}
return -1;
},
lookupPlaceById: function(id) {
let colonIdx = id.indexOf(':');
let type = id.substring(0, colonIdx);
let sourceArray = null;
if (type == 'special')
sourceArray = this._defaultPlaces;
else if (type == 'mount')
sourceArray = this._mounts;
else if (type == 'bookmark')
sourceArray = this._bookmarks;
return sourceArray[this._lookupIndexById(sourceArray, id)];
},
_removeById: function(sourceArray, id) {
sourceArray.splice(this._lookupIndexById(sourceArray, id), 1);
}
};
Signals.addSignalMethods(PlacesManager.prototype);
/**
* An entry in the places menu.
* @info The corresponding PlaceInfo to populate this entry.
*/
function DashPlaceDisplayItem(info) {
this._init(info);
}
DashPlaceDisplayItem.prototype = {
_init: function(info) {
this.name = info.name;
this._info = info;
this._icon = info.iconFactory(PLACES_ICON_SIZE);
this.actor = new St.Clickable({ style_class: 'places-item',
reactive: true,
x_align: St.Align.START,
x_fill: true });
let box = new St.BoxLayout({ style_class: 'places-item-box' });
this.actor.set_child(box);
let bin = new St.Bin({ child: this._icon });
box.add(bin);
let text = new St.Label({ text: info.name });
box.add(text, { expand: true, x_fill: true });
if (info.isRemovable()) {
let removeIcon = St.TextureCache.get_default().load_icon_name ('media-eject', PLACES_ICON_SIZE);
let removeIconBox = new St.Clickable({ child: removeIcon,
reactive: true });
box.add(removeIconBox);
removeIconBox.connect('clicked',
Lang.bind(this, function() {
this._info.remove();
}));
}
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
this.actor.connect('notify::hover',
Lang.bind(this, this._onHoverChanged));
this.actor.connect('button-press-event',
Lang.bind(this, this._onButtonPress));
this.actor.connect('button-release-event',
Lang.bind(this, this._onButtonRelease));
this.actor._delegate = this;
this._dragStartX = null;
this._dragStartY = null;
this._draggable = DND.makeDraggable(this.actor,
{ manualMode: true });
},
_onClicked: function(b) {
this._info.launch();
Main.overview.hide();
},
_onButtonPress: function(actor, event) {
if (event.get_button() != 1)
return false;
let [stageX, stageY] = event.get_coords();
this._dragStartX = stageX;
this._dragStartY = stageY;
return false;
},
_onButtonRelease: function(actor, event) {
if (event.get_button() != 1)
return false;
this._dragStartX = null;
this._dragStartY = null;
return false;
},
_onHoverChanged: function(button) {
let hover = button.hover;
if (!hover) {
if (button.pressed && this._dragStartX != null) {
button.fake_release();
this._draggable.startDrag(this._dragStartX, this._dragStartY,
global.get_current_time());
}
}
},
getDragActorSource: function() {
return this._icon;
},
getDragActor: function(stageX, stageY) {
return this._info.iconFactory(PLACES_ICON_SIZE);
},
//// Drag and drop methods ////
shellWorkspaceLaunch: function() {
this._info.launch();
}
};
function DashPlaceDisplay() {
this._init();
}
DashPlaceDisplay.prototype = {
_init: function() {
// Places is divided semi-arbitrarily into left and right; a grid would
// look better in that there would be an even number of items left+right,
// but it seems like we want some sort of differentiation between actions
// like "Connect to server..." and regular folders
this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 4 });
this._leftBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL });
this.actor.append(this._leftBox, Big.BoxPackFlags.EXPAND);
this._rightBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL });
this.actor.append(this._rightBox, Big.BoxPackFlags.EXPAND);
// Subdivide left into actions and devices
this._actionsBox = new St.BoxLayout({ style_class: 'places-actions',
vertical: true });
this._devBox = new St.BoxLayout({ style_class: 'places-actions',
name: 'placesDevices',
vertical: true });
this._dirsBox = new St.BoxLayout({ style_class: 'places-actions',
vertical: true });
this._leftBox.append(this._actionsBox, Big.BoxPackFlags.NONE);
this._leftBox.append(this._devBox, Big.BoxPackFlags.NONE);
this._rightBox.append(this._dirsBox, Big.BoxPackFlags.NONE);
Main.placesManager.connect('defaults-updated', Lang.bind(this, this._updateDefaults));
Main.placesManager.connect('bookmarks-updated', Lang.bind(this, this._updateBookmarks));
Main.placesManager.connect('mounts-updated', Lang.bind(this, this._updateMounts));
this._updateDefaults();
this._updateMounts();
this._updateBookmarks();
},
_updateDefaults: function() {
this._actionsBox.destroy_children();
let places = Main.placesManager.getDefaultPlaces();
for (let i = 0; i < places.length; i++)
this._actionsBox.add(new DashPlaceDisplayItem(places[i]).actor);
},
_updateMounts: function() {
this._devBox.destroy_children();
let places = Main.placesManager.getMounts();
for (let i = 0; i < places.length; i++)
this._devBox.add(new DashPlaceDisplayItem(places[i]).actor);
},
_updateBookmarks: function() {
this._dirsBox.destroy_children();
let places = Main.placesManager.getBookmarks();
for (let i = 0; i < places.length; i ++)
this._dirsBox.add(new DashPlaceDisplayItem(places[i]).actor);
}
};
Signals.addSignalMethods(DashPlaceDisplay.prototype);
function PlaceSearchProvider() {
this._init();
}
PlaceSearchProvider.prototype = {
__proto__: Search.SearchProvider.prototype,
_init: function() {
Search.SearchProvider.prototype._init.call(this, _("PLACES & DEVICES"));
},
getResultMeta: function(resultId) {
let placeInfo = Main.placesManager.lookupPlaceById(resultId);
if (!placeInfo)
return null;
return { 'id': resultId,
'name': placeInfo.name,
'icon': placeInfo.iconFactory(Search.RESULT_ICON_SIZE) };
},
activateResult: function(id) {
let placeInfo = Main.placesManager.lookupPlaceById(id);
placeInfo.launch();
},
_compareResultMeta: function (idA, idB) {
let infoA = Main.placesManager.lookupPlaceById(idA);
let infoB = Main.placesManager.lookupPlaceById(idB);
return infoA.name.localeCompare(infoB.name);
},
_searchPlaces: function(places, terms) {
let multipleResults = [];
let prefixResults = [];
let substringResults = [];
terms = terms.map(String.toLowerCase);
for (let i = 0; i < places.length; i++) {
let place = places[i];
let mtype = place.matchTerms(terms);
if (mtype == Search.MatchType.MULTIPLE)
multipleResults.push(place.id);
else if (mtype == Search.MatchType.PREFIX)
prefixResults.push(place.id);
else if (mtype == Search.MatchType.SUBSTRING)
substringResults.push(place.id);
}
multipleResults.sort(this._compareResultMeta);
prefixResults.sort(this._compareResultMeta);
substringResults.sort(this._compareResultMeta);
return multipleResults.concat(prefixResults.concat(substringResults));
},
getInitialResultSet: function(terms) {
let places = Main.placesManager.getAllPlaces();
return this._searchPlaces(places, terms);
},
getSubsearchResultSet: function(previousResults, terms) {
let places = previousResults.map(function (id) { return Main.placesManager.lookupPlaceById(id); });
return this._searchPlaces(places, terms);
}
};

View File

@@ -1,435 +1,137 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const Lightbox = imports.ui.lightbox;
const Main = imports.ui.main;
const MAX_FILE_DELETED_BEFORE_INVALID = 10;
const OVERLAY_COLOR = new Clutter.Color();
OVERLAY_COLOR.from_pixel(0x00000044);
const HISTORY_KEY = 'run_dialog/history';
const HISTORY_LIMIT = 512;
const BOX_BACKGROUND_COLOR = new Clutter.Color();
BOX_BACKGROUND_COLOR.from_pixel(0x000000cc);
function CommandCompleter() {
this._init();
}
const BOX_TEXT_COLOR = new Clutter.Color();
BOX_TEXT_COLOR.from_pixel(0xffffffff);
CommandCompleter.prototype = {
_init : function() {
this._changedCount = 0;
this._paths = GLib.getenv('PATH').split(':');
this._paths.push(GLib.get_home_dir());
this._valid = false;
this._updateInProgress = false;
this._childs = new Array(this._paths.length);
this._monitors = new Array(this._paths.length);
for (let i = 0; i < this._paths.length; i++) {
this._childs[i] = [];
let file = Gio.file_new_for_path(this._paths[i]);
let info;
try {
info = file.query_info(Gio.FILE_ATTRIBUTE_STANDARD_TYPE, Gio.FileQueryInfoFlags.NONE, null);
} catch (e) {
// FIXME catchall
this._paths[i] = null;
continue;
}
if (info.get_attribute_uint32(Gio.FILE_ATTRIBUTE_STANDARD_TYPE) != Gio.FileType.DIRECTORY)
continue;
this._paths[i] = file.get_path();
this._monitors[i] = file.monitor_directory(Gio.FileMonitorFlags.NONE, null);
if (this._monitors[i] != null) {
this._monitors[i].connect("changed", Lang.bind(this, this._onChanged));
}
}
this._paths = this._paths.filter(function(a) {
return a != null;
});
this._update(0);
},
_onGetEnumerateComplete : function(obj, res) {
this._enumerator = obj.enumerate_children_finish(res);
this._enumerator.next_files_async(100, GLib.PRIORITY_LOW, null, Lang.bind(this, this._onNextFileComplete));
},
_onNextFileComplete : function(obj, res) {
let files = obj.next_files_finish(res);
for (let i = 0; i < files.length; i++) {
this._childs[this._i].push(files[i].get_name());
}
if (files.length) {
this._enumerator.next_files_async(100, GLib.PRIORITY_LOW, null, Lang.bind(this, this._onNextFileComplete));
} else {
this._enumerator.close(null);
this._enumerator = null;
this._update(this._i + 1);
}
},
update : function() {
if (this._valid)
return;
this._update(0);
},
_update : function(i) {
if (i == 0 && this._updateInProgress)
return;
this._updateInProgress = true;
this._changedCount = 0;
this._i = i;
if (i >= this._paths.length) {
this._valid = true;
this._updateInProgress = false;
return;
}
let file = Gio.file_new_for_path(this._paths[i]);
this._childs[this._i] = [];
file.enumerate_children_async(Gio.FILE_ATTRIBUTE_STANDARD_NAME, Gio.FileQueryInfoFlags.NONE, GLib.PRIORITY_LOW, null, Lang.bind(this, this._onGetEnumerateComplete));
},
_onChanged : function(m, f, of, type) {
if (!this._valid)
return;
let path = f.get_parent().get_path();
let k = undefined;
for (let i = 0; i < this._paths.length; i++) {
if (this._paths[i] == path)
k = i;
}
if (k === undefined) {
return;
}
if (type == Gio.FileMonitorEvent.CREATED) {
this._childs[k].push(f.get_basename());
}
if (type == Gio.FileMonitorEvent.DELETED) {
this._changedCount++;
if (this._changedCount > MAX_FILE_DELETED_BEFORE_INVALID) {
this._valid = false;
}
let name = f.get_basename();
this._childs[k] = this._childs[k].filter(function(e) {
return e != name;
});
}
if (type == Gio.FileMonitorEvent.UNMOUNTED) {
this._childs[k] = [];
}
},
getCompletion: function(text) {
let common = "";
let notInit = true;
if (!this._valid) {
this._update(0);
return common;
}
function _getCommon(s1, s2) {
let k = 0;
for (; k < s1.length && k < s2.length; k++) {
if (s1[k] != s2[k])
break;
}
if (k == 0)
return "";
return s1.substr(0, k);
}
function _hasPrefix(s1, prefix) {
return s1.indexOf(prefix) == 0;
}
for (let i = 0; i < this._childs.length; i++) {
for (let k = 0; k < this._childs[i].length; k++) {
if (!_hasPrefix(this._childs[i][k], text))
continue;
if (notInit) {
common = this._childs[i][k];
notInit = false;
}
common = _getCommon(common, this._childs[i][k]);
}
}
if (common.length)
return common.substr(text.length);
return common;
}
};
const BOX_WIDTH = 320;
const BOX_HEIGHT = 56;
function RunDialog() {
this._init();
}
};
RunDialog.prototype = {
_init : function() {
this._isOpen = false;
this._gconf = Shell.GConf.get_default();
this._gconf.connect('changed::development_tools', Lang.bind(this, function () {
this._enableInternalCommands = this._gconf.get_boolean('development_tools');
}));
this._enableInternalCommands = this._gconf.get_boolean('development_tools');
this._history = this._gconf.get_string_list(HISTORY_KEY);
this._historyIndex = -1;
this._gconf.connect('changed::' + HISTORY_KEY, Lang.bind(this, function() {
this._history = this._gconf.get_string_list(HISTORY_KEY);
this._historyIndex = this._history.length;
}));
this._internalCommands = { 'lg':
Lang.bind(this, function() {
Main.createLookingGlass().open();
}),
'r': Lang.bind(this, function() {
global.reexec_self();
}),
// Developer brain backwards compatibility
'restart': Lang.bind(this, function() {
global.reexec_self();
}),
'debugexit': Lang.bind(this, function() {
Meta.exit(Meta.ExitCode.ERROR);
})
};
let global = Shell.Global.get();
// All actors are inside _group. We create it initially
// hidden then show it in show()
this._group = new Clutter.Group({ visible: false,
x: 0, y: 0 });
this._group = new Clutter.Group({ visible: false });
global.stage.add_actor(this._group);
let lightbox = new Lightbox.Lightbox(this._group, true);
this._overlay = new Clutter.Rectangle({ color: OVERLAY_COLOR,
width: global.screen_width,
height: global.screen_height,
border_width: 0,
reactive: true });
this._group.add_actor(this._overlay);
this._box = new St.Bin({ x_align: St.Align.MIDDLE,
y_align: St.Align.MIDDLE });
let boxGroup = new Clutter.Group();
boxGroup.set_position((global.screen_width - BOX_WIDTH) / 2,
(global.screen_height - BOX_HEIGHT) / 2);
this._group.add_actor(boxGroup);
this._group.add_actor(this._box);
lightbox.highlight(this._box);
let box = new Clutter.Rectangle({ color: BOX_BACKGROUND_COLOR,
reactive: false,
width: BOX_WIDTH,
height: BOX_HEIGHT,
border_width: 0 });
boxGroup.add_actor(box);
let dialogBox = new St.BoxLayout({ style_class: 'run-dialog', vertical: true });
let label = new Clutter.Text({ color: BOX_TEXT_COLOR,
font_name: '18px Sans',
text: 'Please enter a command:' });
label.set_position(6, 6);
boxGroup.add_actor(label);
this._box.set_child(dialogBox);
this._entry = new Clutter.Text({ color: BOX_TEXT_COLOR,
font_name: '20px Sans Bold',
editable: true,
activatable: true,
singleLineMode: true,
text: '',
width: BOX_WIDTH - 12,
height: BOX_HEIGHT - 12 });
// TODO: Implement relative positioning using Tidy.
this._entry.set_position(6, 30);
boxGroup.add_actor(this._entry);
let label = new St.Label({ style_class: 'run-dialog-label',
text: _("Please enter a command:") });
let me = this;
dialogBox.add(label, { expand: true, y_fill: false });
let entry = new St.Entry({ style_class: 'run-dialog-entry' });
this._entryText = entry.clutter_text;
dialogBox.add(entry, { expand: true });
this._errorBox = new St.BoxLayout();
dialogBox.add(this._errorBox, { expand: true });
let errorIcon = new St.Button({ style_class: 'run-dialog-error-icon' });
this._errorBox.add(errorIcon);
this._commandError = false;
this._errorMessage = new St.Label({ style_class: 'run-dialog-error-label' });
this._errorMessage.clutter_text.line_wrap = true;
this._errorBox.add(this._errorMessage, { expand: true });
this._errorBox.hide();
this._pathCompleter = new Gio.FilenameCompleter();
this._commandCompleter = new CommandCompleter();
this._group.connect('notify::visible', Lang.bind(this._commandCompleter, this._commandCompleter.update));
this._entryText.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = e.get_key_symbol();
if (symbol == Clutter.Down) {
this._setCommandFromHistory(this._historyIndex++);
return true;
}
if (symbol == Clutter.Up) {
this._setCommandFromHistory(this._historyIndex--);
return true;
}
if (symbol == Clutter.Return) {
if (e.get_state() & Clutter.ModifierType.CONTROL_MASK)
this._run(o.get_text(), true);
else
this._run(o.get_text(), false);
if (!this._commandError)
this.close();
}
if (symbol == Clutter.Escape) {
this.close();
return true;
}
if (symbol == Clutter.slash) {
// Need preload data before get completion. GFilenameCompleter load content of parent directory.
// Parent directory for /usr/include/ is /usr/. So need to add fake name('a').
let text = o.get_text().concat('/a');
let prefix;
if (text.lastIndexOf(' ') == -1)
prefix = text;
else
prefix = text.substr(text.lastIndexOf(' ') + 1);
this._getCompletion(prefix);
return false;
}
if (symbol == Clutter.Tab) {
let text = o.get_text();
let prefix;
if (text.lastIndexOf(' ') == -1)
prefix = text;
else
prefix = text.substr(text.lastIndexOf(' ') + 1);
let postfix = this._getCompletion(prefix);
if (postfix != null && postfix.length > 0) {
o.insert_text(postfix, -1);
o.set_cursor_position(text.length + postfix.length);
if (postfix[postfix.length - 1] == '/')
this._getCompletion(text + postfix + 'a');
}
return true;
}
this._entry.connect('activate', function (o, e) {
me.hide();
me._run(o.get_text());
return false;
}));
});
},
_getCompletion : function(text) {
if (text.indexOf('/') != -1) {
return this._pathCompleter.get_completion_suffix(text);
} else {
return this._commandCompleter.getCompletion(text);
}
},
_saveHistory : function() {
if (this._history.length > HISTORY_LIMIT) {
this._history.splice(0, this._history.length - HISTORY_LIMIT);
}
this._gconf.set_string_list(HISTORY_KEY, this._history);
},
_run : function(input, inTerminal) {
let command = input;
this._history.push(input);
this._saveHistory();
this._commandError = false;
let f;
if (this._enableInternalCommands)
f = this._internalCommands[input];
else
f = null;
if (f) {
f();
} else if (input) {
_run : function(command) {
if (command == 'restart') {
let global = Shell.Global.get();
global.reexec_self();
} else if (command) {
var p = new Shell.Process({'args' : [command]});
try {
if (inTerminal)
command = 'gnome-terminal -x ' + input;
let [ok, len, args] = GLib.shell_parse_argv(command);
let p = new Shell.Process({ 'args' : args });
p.run();
} catch (e) {
// Mmmh, that failed - see if @input matches an existing file
let path = null;
if (input.charAt(0) == '/') {
path = input;
} else {
if (input.charAt(0) == '~')
input = input.slice(1);
path = GLib.get_home_dir() + '/' + input;
}
if (GLib.file_test(path, GLib.FileTest.EXISTS)) {
let file = Gio.file_new_for_path(path);
Gio.app_info_launch_default_for_uri(file.get_uri(),
global.create_app_launch_context());
} else {
this._commandError = true;
// The exception contains an error string like:
// Error invoking Shell.run: Failed to execute child
// process "foo" (No such file or directory)
// We are only interested in the actual error, so parse
//that out.
let m = /.+\((.+)\)/.exec(e);
let errorStr = _("Execution of '%s' failed:").format(command) + "\n" + m[1];
this._errorMessage.set_text(errorStr);
this._errorBox.show();
}
// TODO: Give the user direct feedback.
log('Could not run command ' + command + '.');
}
}
this.emit('run');
},
_setCommandFromHistory: function(lastI) {
if (this._historyIndex < 0)
this._historyIndex = 0;
if (this._historyIndex > this._history.length)
this._historyIndex = this._history.length;
show : function() {
let me = this;
let text = this._entryText.get_text();
if (text) {
this._history[lastI] = text;
}
if (this._history[this._historyIndex]) {
this._entryText.set_text(this._history[this._historyIndex]);
} else
this._entryText.set_text('');
if (this._group.visible) // Already shown
return false;
if (!Main.startModal())
return false;
this._group.show_all();
this._entry.connect('key-press-event', function(o, e) {
if (Shell.get_event_key_symbol(e) == Clutter.Escape) {
me.hide();
me.emit('cancel');
return true;
} else
return false;
});
let global = Shell.Global.get();
global.stage.set_key_focus(this._entry);
return true;
},
open : function() {
if (this._isOpen) // Already shown
hide : function() {
if (!this._group.visible)
return;
if (!Main.pushModal(this._group))
return;
// Position the dialog on the current monitor
let monitor = global.get_focus_monitor();
this._historyIndex = this._history.length;
this._box.set_position(monitor.x, monitor.y);
this._box.set_size(monitor.width, monitor.height);
this._isOpen = true;
this._group.show();
global.stage.set_key_focus(this._entryText);
},
close : function() {
if (!this._isOpen)
return;
this._isOpen = false;
this._errorBox.hide();
this._commandError = false;
this._group.hide();
this._entryText.set_text('');
Main.endModal();
},
Main.popModal(this._group);
destroy : function(){
this.hide();
this._group.destroy();
}
};
Signals.addSignalMethods(RunDialog.prototype);

View File

@@ -1,279 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Signals = imports.signals;
const St = imports.gi.St;
const RESULT_ICON_SIZE = 24;
// Not currently referenced by the search API, but
// this enumeration can be useful for provider
// implementations.
const MatchType = {
NONE: 0,
MULTIPLE: 1,
PREFIX: 2,
SUBSTRING: 3
};
function SearchResultDisplay(provider) {
this._init(provider);
}
SearchResultDisplay.prototype = {
_init: function(provider) {
this.provider = provider;
this.actor = null;
this.selectionIndex = -1;
},
/**
* renderResults:
* @results: List of identifier strings
* @terms: List of search term strings
*
* Display the given search matches which resulted
* from the given terms. It's expected that not
* all results will fit in the space for the container
* actor; in this case, show as many as makes sense
* for your result type.
*
* The terms are useful for search match highlighting.
*/
renderResults: function(results, terms) {
throw new Error("not implemented");
},
/**
* clear:
* Remove all results from this display and reset the selection index.
*/
clear: function() {
this.actor.get_children().forEach(function (actor) { actor.destroy(); });
this.selectionIndex = -1;
},
/**
* getSelectionIndex:
*
* Returns the index of the selected actor, or -1 if none.
*/
getSelectionIndex: function() {
return this.selectionIndex;
},
/**
* getVisibleResultCount:
*
* Returns: The number of actors visible.
*/
getVisibleResultCount: function() {
throw new Error("not implemented");
},
/**
* selectIndex:
* @index: Integer index
*
* Move selection to the given index.
* Return true if successful, false if no more results
* available.
*/
selectIndex: function() {
throw new Error("not implemented");
},
/**
* Activate the currently selected search result.
*/
activateSelected: function() {
throw new Error("not implemented");
}
};
/**
* SearchProvider:
*
* Subclass this object to add a new result type
* to the search system, then call registerProvider()
* in SearchSystem with an instance.
*/
function SearchProvider(title) {
this._init(title);
}
SearchProvider.prototype = {
_init: function(title) {
this.title = title;
},
/**
* getInitialResultSet:
* @terms: Array of search terms, treated as logical OR
*
* Called when the user first begins a search (most likely
* therefore a single term of length one or two), or when
* a new term is added.
*
* Should return an array of result identifier strings representing
* items which match the given search terms. This
* is expected to be a substring match on the metadata for a given
* item. Ordering of returned results is up to the discretion of the provider,
* but you should follow these heruistics:
*
* * Put items which match multiple search terms before single matches
* * Put items which match on a prefix before non-prefix substring matches
*
* This function should be fast; do not perform unindexed full-text searches
* or network queries.
*/
getInitialResultSet: function(terms) {
throw new Error("not implemented");
},
/**
* getSubsearchResultSet:
* @previousResults: Array of item identifiers
* @newTerms: Updated search terms
*
* Called when a search is performed which is a "subsearch" of
* the previous search; i.e. when every search term has exactly
* one corresponding term in the previous search which is a prefix
* of the new term.
*
* This allows search providers to only search through the previous
* result set, rather than possibly performing a full re-query.
*/
getSubsearchResultSet: function(previousResults, newTerms) {
throw new Error("not implemented");
},
/**
* getResultInfo:
* @id: Result identifier string
*
* Return an object with 'id', 'name', (both strings) and 'icon' (Clutter.Texture)
* properties which describe the given search result.
*/
getResultMeta: function(id) {
throw new Error("not implemented");
},
/**
* createResultContainer:
*
* Search providers may optionally override this to render their
* results in a custom fashion. The default implementation
* will create a vertical list.
*
* Returns: An instance of SearchResultDisplay.
*/
createResultContainerActor: function() {
return null;
},
/**
* createResultActor:
* @resultMeta: Object with result metadata
* @terms: Array of search terms, should be used for highlighting
*
* Search providers may optionally override this to render a
* particular serch result in a custom fashion. The default
* implementation will show the icon next to the name.
*
* The actor should be an instance of St.Widget, with the style class
* 'dash-search-result-content'.
*/
createResultActor: function(resultMeta, terms) {
return null;
},
/**
* activateResult:
* @id: Result identifier string
*
* Called when the user chooses a given result.
*/
activateResult: function(id) {
throw new Error("not implemented");
},
/**
* expandSearch:
*
* Called when the user clicks on the header for this
* search section. Should typically launch an external program
* displaying search results for that item type.
*/
expandSearch: function(terms) {
throw new Error("not implemented");
}
};
Signals.addSignalMethods(SearchProvider.prototype);
function SearchSystem() {
this._init();
}
SearchSystem.prototype = {
_init: function() {
this._providers = [];
this.reset();
},
registerProvider: function (provider) {
this._providers.push(provider);
},
getProviders: function() {
return this._providers;
},
getTerms: function() {
return this._previousTerms;
},
reset: function() {
this._previousTerms = [];
this._previousResults = [];
},
updateSearch: function(searchString) {
searchString = searchString.replace(/^\s+/g, "").replace(/\s+$/g, "");
if (searchString == '')
return null;
let terms = searchString.split(/\s+/);
let isSubSearch = terms.length == this._previousTerms.length;
if (isSubSearch) {
for (let i = 0; i < terms.length; i++) {
if (terms[i].indexOf(this._previousTerms[i]) != 0) {
isSubSearch = false;
break;
}
}
}
let results = [];
if (isSubSearch) {
for (let i = 0; i < this._previousResults.length; i++) {
let [provider, previousResults] = this._previousResults[i];
let providerResults = provider.getSubsearchResultSet(previousResults, terms);
if (providerResults.length > 0)
results.push([provider, providerResults]);
}
} else {
for (let i = 0; i < this._providers.length; i++) {
let provider = this._providers[i];
let providerResults = provider.getInitialResultSet(terms);
if (providerResults.length > 0)
results.push([provider, providerResults]);
}
}
this._previousTerms = terms;
this._previousResults = results;
return results;
}
};
Signals.addSignalMethods(SearchSystem.prototype);

View File

@@ -1,75 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const DBus = imports.dbus;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const Mainloop = imports.mainloop;
const Main = imports.ui.main;
const GnomeShellIface = {
name: "org.gnome.Shell",
methods: [{ name: "Eval",
inSignature: "s",
outSignature: "bs"
}
],
signals: [],
properties: [{ name: "OverviewActive",
signature: "b",
access: "readwrite" }]
};
function GnomeShell() {
this._init();
}
GnomeShell.prototype = {
_init: function() {
DBus.session.exportObject('/org/gnome/Shell', this);
},
/**
* Eval:
* @code: A string containing JavaScript code
*
* This function executes arbitrary code in the main
* loop, and returns a boolean success and
* JSON representation of the object as a string.
*
* If evaluation completes without throwing an exception,
* then the return value will be [true, JSON.stringify(result)].
* If evaluation fails, then the return value will be
* [false, JSON.stringify(exception)];
*
*/
Eval: function(code) {
let returnValue;
let success;
try {
returnValue = JSON.stringify(eval(code));
// A hack; DBus doesn't have null/undefined
if (returnValue == undefined)
returnValue = "";
success = true;
} catch (e) {
returnValue = JSON.stringify(e);
success = false;
}
return [success, returnValue];
},
get OverviewActive() {
return Main.overview.visible;
},
set OverviewActive(visible) {
if (visible)
Main.overview.show();
else
Main.overview.hide();
}
};
DBus.conformExport(GnomeShell.prototype, GnomeShellIface);

View File

@@ -4,7 +4,6 @@ const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Main = imports.ui.main;
const Panel = imports.ui.panel;
@@ -15,12 +14,24 @@ const WidgetBox = imports.ui.widgetBox;
const SIDEBAR_SPACING = 4;
const SIDEBAR_PADDING = 4;
// The total sidebar width is the widget width plus the widget padding
// (counted twice for the widget box, and once again for the
// out-of-screen padding), plus the empty space between the border of
// the bar and of the windows
const SIDEBAR_COLLAPSED_WIDTH = Widget.COLLAPSED_WIDTH + 3 * WidgetBox.WIDGETBOX_PADDING + SIDEBAR_PADDING;
const SIDEBAR_EXPANDED_WIDTH = Widget.EXPANDED_WIDTH + 3 * WidgetBox.WIDGETBOX_PADDING + SIDEBAR_PADDING;
// The total sidebar width is the widget width plus the widget
// padding, plus the sidebar padding
const SIDEBAR_COLLAPSED_WIDTH = Widget.COLLAPSED_WIDTH + 2 * WidgetBox.WIDGETBOX_PADDING + 2 * SIDEBAR_PADDING;
const SIDEBAR_EXPANDED_WIDTH = Widget.EXPANDED_WIDTH + 2 * WidgetBox.WIDGETBOX_PADDING + 2 * SIDEBAR_PADDING;
// The maximum height of the sidebar would be extending from just
// below the panel to just above the taskbar. Since the taskbar is
// just a temporary hack and it would be too hard to do this the right
// way, we just hardcode its size.
const HARDCODED_TASKBAR_HEIGHT = 24;
const MAXIMUM_SIDEBAR_HEIGHT = Shell.Global.get().screen_height - Panel.PANEL_HEIGHT - HARDCODED_TASKBAR_HEIGHT;
// FIXME, needs to be configurable, obviously
const default_widgets = [
"imports.ui.widget.ClockWidget",
"imports.ui.widget.AppsWidget",
"imports.ui.widget.DocsWidget"
];
function Sidebar() {
this._init();
@@ -28,6 +39,8 @@ function Sidebar() {
Sidebar.prototype = {
_init : function() {
let global = Shell.Global.get();
// The top-left corner of the sidebar is fixed at:
// x = -WidgetBox.WIDGETBOX_PADDING, y = Panel.PANEL_HEIGHT.
// (The negative X is so that we don't see the rounded
@@ -35,6 +48,7 @@ Sidebar.prototype = {
this.actor = new Clutter.Group({ x: -WidgetBox.WIDGETBOX_PADDING,
y: Panel.PANEL_HEIGHT,
width: SIDEBAR_EXPANDED_WIDTH });
Main.chrome.addActor(this.actor);
// The actual widgets go into a Big.Box inside this.actor. The
// box's width will vary during the expand/collapse animations,
@@ -44,48 +58,23 @@ Sidebar.prototype = {
// during the animation.
this.box = new Big.Box ({ padding_top: SIDEBAR_PADDING,
padding_bottom: SIDEBAR_PADDING,
padding_right: 0,
padding_right: SIDEBAR_PADDING,
padding_left: 0,
spacing: SIDEBAR_SPACING });
this.actor.add_actor(this.box);
this._gconf = Shell.GConf.get_default();
this._visible = this.expanded = true;
this._expanded = this._gconf.get_boolean ("sidebar/expanded");
if (!this._expanded)
this.actor.width = SIDEBAR_COLLAPSED_WIDTH;
this._visible = this._gconf.get_boolean ("sidebar/visible");
if (this._visible)
Main.chrome.addActor(this.actor);
this._hidden = false;
this._hideTimeoutId = 0;
this._widgets = [];
this.addWidget(new ToggleWidget());
let default_widgets = this._gconf.get_string_list("sidebar/widgets");
this.addWidget(new ToggleWidget(this));
for (let i = 0; i < default_widgets.length; i++)
this.addWidget(default_widgets[i]);
this._gconf.connect('changed::sidebar/expanded',
Lang.bind(this, this._expandedChanged));
this._gconf.connect('changed::sidebar/visible',
Lang.bind(this, this._visibleChanged));
this._gconf.connect('changed::sidebar/autohide',
Lang.bind(this, this._autohideChanged));
this.actor.connect('enter-event',Lang.bind(this,this._restoreHidden));
this.actor.connect('leave-event',Lang.bind(this,this._startHideTimeout));
this._adjustPosition();
this._autohideChanged();
},
addWidget: function(widget) {
let widgetBox;
try {
widgetBox = new WidgetBox.WidgetBox(widget, this._expanded);
widgetBox = new WidgetBox.WidgetBox(widget);
} catch(e) {
logError(e, "Failed to add widget '" + widget + "'");
return;
@@ -93,57 +82,20 @@ Sidebar.prototype = {
this.box.append(widgetBox.actor, Big.BoxPackFlags.NONE);
this._widgets.push(widgetBox);
this._adjustPosition();
},
_adjustPosition: function() {
let primary=global.get_primary_monitor();
this.actor.y = Math.floor(Math.max(primary.y + Panel.PANEL_HEIGHT,primary.height/2 - this.actor.height/2));
this.actor.x = primary.x;
show: function() {
this._visible = true;
this.actor.show();
},
_visibleChanged: function() {
let visible = this._gconf.get_boolean("sidebar/visible");
if (visible == this._visible)
return;
this._visible = visible;
if (visible)
Main.chrome.addActor(this.actor);
else
Main.chrome.removeActor(this.actor);
hide: function() {
this._visible = false;
this.actor.hide();
},
_expandedChanged: function() {
let expanded = this._gconf.get_boolean("sidebar/expanded");
if (expanded == this._expanded)
return;
this._expanded = expanded;
if (expanded)
this._expand();
else
this._collapse();
},
_autohideChanged: function() {
let autohide = this._gconf.get_boolean("sidebar/autohide");
if (autohide == this._autohide)
return;
this._autohide = autohide;
if (autohide) {
this.actor.set_reactive(true);
this._hide();
} else {
this.actor.set_reactive(false);
this._restore();
}
},
_expand: function() {
this._expanded = true;
expand: function() {
this.expanded = true;
for (let i = 0; i < this._widgets.length; i++)
this._widgets[i].expand();
@@ -154,75 +106,21 @@ Sidebar.prototype = {
} });
},
_collapse: function() {
this._expanded = false;
collapse: function() {
this.expanded = false;
for (let i = 0; i < this._widgets.length; i++)
this._widgets[i].collapse();
// Update the strut/stage area after the animation completes
// Updated the strut/stage area after the animation completes
Tweener.addTween(this, { time: WidgetBox.ANIMATION_TIME,
onComplete: Lang.bind(this, function () {
onComplete: function () {
this.actor.width = SIDEBAR_COLLAPSED_WIDTH;
}) });
},
_hide: function() {
if (!this._expanded) {
this._hidden = true;
for (let i = 0; i < this._widgets.length; i++)
this._widgets[i].hide();
// Update the strut/stage area after the animation completes
Tweener.addTween(this, { time: WidgetBox.ANIMATION_TIME / 2,
onComplete: Lang.bind(this, function () {
this.actor.width = Math.floor(WidgetBox.WIDGETBOX_PADDING * 2 + SIDEBAR_PADDING);
}) });
}
},
_restore: function() {
if (!this._expanded) {
this._hidden = false;
for (let i = 0; i < this._widgets.length; i++)
this._widgets[i].restore();
// Updated the strut/stage area after the animation completes
Tweener.addTween(this, { time: WidgetBox.ANIMATION_TIME / 2,
onComplete: function () {
this.actor.width = SIDEBAR_COLLAPSED_WIDTH;
} });
}
},
_restoreHidden: function(actor, event) {
this._cancelHideTimeout();
if (this._hidden)
this._restore();
return false;
},
_startHideTimeout: function(actor, event) {
if (!this._expanded) {
this._cancelHideTimeout();
this._hideTimeoutId = Mainloop.timeout_add_seconds(2, Lang.bind(this,this._hideTimeoutFunc));
}
return false;
},
_cancelHideTimeout: function() {
if (this._hideTimeoutId != 0) {
Mainloop.source_remove(this._hideTimeoutId);
this._hideTimeoutId = 0;
}
},
_hideTimeoutFunc: function() {
this._hide();
return false;
} });
},
destroy: function() {
this.hide();
for (let i = 0; i < this._widgets.length; i++)
this._widgets[i].destroy();
this.actor.destroy();
@@ -232,33 +130,24 @@ Sidebar.prototype = {
const LEFT_DOUBLE_ARROW = "\u00AB";
const RIGHT_DOUBLE_ARROW = "\u00BB";
function ToggleWidget() {
this._init();
function ToggleWidget(sidebar) {
this._init(sidebar);
}
ToggleWidget.prototype = {
__proto__ : Widget.Widget.prototype,
_init : function() {
this._gconf = Shell.GConf.get_default();
_init : function(sidebar) {
this._sidebar = sidebar;
this.actor = new Clutter.Text({ font_name: "Sans Bold 16px",
text: LEFT_DOUBLE_ARROW,
reactive: true });
this.actor.connect('button-release-event',
Lang.bind(this, this._collapse));
Lang.bind(this._sidebar, this._sidebar.collapse));
this.collapsedActor = new Clutter.Text({ font_name: "Sans Bold 16px",
text: RIGHT_DOUBLE_ARROW,
reactive: true });
this.collapsedActor.connect('button-release-event',
Lang.bind(this, this._expand));
},
_collapse : function () {
this._gconf.set_boolean ("sidebar/expanded", false);
},
_expand : function () {
this._gconf.set_boolean ("sidebar/expanded", true);
Lang.bind(this._sidebar, this._sidebar.expand));
}
};

View File

@@ -1,302 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const DBus = imports.dbus;
const Gdm = imports.gi.Gdm;
const GLib = imports.gi.GLib;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Signals = imports.signals;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const Panel = imports.ui.panel;
// Adapted from gdm/gui/user-switch-applet/applet.c
//
// Copyright (C) 2004-2005 James M. Cape <jcape@ignore-your.tv>.
// Copyright (C) 2008,2009 Red Hat, Inc.
const SIDEBAR_VISIBLE_KEY = 'sidebar/visible';
function StatusMenu() {
this._init();
}
StatusMenu.prototype = {
_init: function() {
this._gdm = Gdm.UserManager.ref_default();
this._user = this._gdm.get_user(GLib.get_user_name());
this._presence = new GnomeSessionPresence();
this.actor = new St.BoxLayout({ name: 'statusMenu' });
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this._iconBox = new St.Bin();
this.actor.add(this._iconBox, { y_align: St.Align.MIDDLE });
let textureCache = St.TextureCache.get_default();
// FIXME: these icons are all wrong (likewise in createSubMenu)
this._availableIcon = textureCache.load_icon_name('gtk-yes', 16);
this._busyIcon = textureCache.load_icon_name('gtk-no', 16);
this._invisibleIcon = textureCache.load_icon_name('gtk-close', 16);
this._idleIcon = textureCache.load_icon_name('gtk-media-pause', 16);
this._presence.connect('StatusChanged', Lang.bind(this, this._updatePresenceIcon));
this._presence.getStatus(Lang.bind(this, this._updatePresenceIcon));
this._name = new St.Label({ text: this._user.get_real_name() });
this.actor.add(this._name, { expand: true, y_align: St.Align.MIDDLE });
this._userNameChangedId = this._user.connect('notify::display-name', Lang.bind(this, this._updateUserName));
this._createSubMenu();
this._gdm.connect('users-loaded', Lang.bind(this, this._updateSwitchUser));
this._gdm.connect('user-added', Lang.bind(this, this._updateSwitchUser));
this._gdm.connect('user-removed', Lang.bind(this, this._updateSwitchUser));
},
_onDestroy: function() {
this._user.disconnect(this._userNameChangedId);
},
_updateUserName: function() {
this._name.set_text(this._user.get_real_name());
},
_updateSwitchUser: function() {
let users = this._gdm.list_users();
if (users.length > 1)
this._loginScreenItem.show();
else
this._loginScreenItem.hide();
},
_updatePresenceIcon: function(presence, status) {
if (status == GnomeSessionPresenceStatus.AVAILABLE)
this._iconBox.child = this._availableIcon;
else if (status == GnomeSessionPresenceStatus.BUSY)
this._iconBox.child = this._busyIcon;
else if (status == GnomeSessionPresenceStatus.INVISIBLE)
this._iconBox.child = this._invisibleIcon;
else
this._iconBox.child = this._idleIcon;
},
// The menu
_createImageMenuItem: function(label, iconName, forceIcon) {
let image = new Gtk.Image();
let item = new Gtk.ImageMenuItem({ label: label,
image: image,
always_show_image: forceIcon == true });
item.connect('style-set', Lang.bind(this,
function() {
image.set_from_icon_name(iconName, Gtk.IconSize.MENU);
}));
return item;
},
_createSubMenu: function() {
this._menu = new Gtk.Menu();
this._menu.connect('deactivate', Lang.bind(this, function() { this.emit('deactivated'); }));
let item;
item = this._createImageMenuItem(_("Available"), 'gtk-yes', true);
item.connect('activate', Lang.bind(this, this._setPresenceStatus, GnomeSessionPresenceStatus.AVAILABLE));
this._menu.append(item);
item.show();
item = this._createImageMenuItem(_("Busy"), 'gtk-no', true);
item.connect('activate', Lang.bind(this, this._setPresenceStatus, GnomeSessionPresenceStatus.BUSY));
this._menu.append(item);
item.show();
item = this._createImageMenuItem(_("Invisible"), 'gtk-close', true);
item.connect('activate', Lang.bind(this, this._setPresenceStatus, GnomeSessionPresenceStatus.INVISIBLE));
this._menu.append(item);
item.show();
item = new Gtk.SeparatorMenuItem();
this._menu.append(item);
item.show();
item = this._createImageMenuItem(_("Account Information..."), 'user-info');
item.connect('activate', Lang.bind(this, this._onAccountInformationActivate));
this._menu.append(item);
item.show();
let gconf = Shell.GConf.get_default();
item = new Gtk.CheckMenuItem({ label: _("Sidebar"),
active: gconf.get_boolean(SIDEBAR_VISIBLE_KEY) });
item.connect('activate', Lang.bind(this,
function() {
gconf.set_boolean(SIDEBAR_VISIBLE_KEY, this._sidebarItem.active);
}));
this._menu.append(item);
item.show();
this._sidebarItem = item;
item = this._createImageMenuItem(_("System Preferences..."), 'preferences-desktop');
item.connect('activate', Lang.bind(this, this._onPreferencesActivate));
this._menu.append(item);
item.show();
item = new Gtk.SeparatorMenuItem();
this._menu.append(item);
item.show();
item = this._createImageMenuItem(_("Lock Screen"), 'system-lock-screen');
item.connect('activate', Lang.bind(this, this._onLockScreenActivate));
this._menu.append(item);
item.show();
item = this._createImageMenuItem(_("Switch User"), 'system-users');
item.connect('activate', Lang.bind(this, this._onLoginScreenActivate));
this._menu.append(item);
item.show();
this._loginScreenItem = item;
item = this._createImageMenuItem(_("Log Out..."), 'system-log-out');
item.connect('activate', Lang.bind(this, this._onQuitSessionActivate));
this._menu.append(item);
item.show();
item = this._createImageMenuItem(_("Shut Down..."), 'system-shutdown');
item.connect('activate', Lang.bind(this, this._onShutDownActivate));
this._menu.append(item);
item.show();
},
_setPresenceStatus: function(item, status) {
this._presence.setStatus(status);
},
_onAccountInformationActivate: function() {
this._spawn(['gnome-about-me']);
},
_onPreferencesActivate: function() {
this._spawn(['gnome-control-center']);
},
_onLockScreenActivate: function() {
this._spawn(['gnome-screensaver-command', '--lock']);
},
_onLoginScreenActivate: function() {
this._gdm.goto_login_session();
this._onLockScreenActivate();
},
_onQuitSessionActivate: function() {
this._spawn(['gnome-session-save', '--logout-dialog']);
},
_onShutDownActivate: function() {
this._spawn(['gnome-session-save', '--shutdown-dialog']);
},
_spawn: function(args) {
// FIXME: once Shell.Process gets support for signalling
// errors we should pop up an error dialog or something here
// on failure
let p = new Shell.Process({'args' : args});
p.run();
},
// shell_status_menu_toggle:
// @event: event causing the toggle
//
// If the menu is not currently up, pops it up. Otherwise, hides it.
// Popping up may fail if another grab is already active; check with
// isActive().
toggle: function(event) {
if (this._menu.visible)
this._menu.popdown();
else {
// We don't want to overgrab a Mutter grab with the grab
// that GTK+ uses on menus.
if (global.display_is_grabbed())
return;
let [menuWidth, menuHeight] = this._menu.get_size_request ();
let panel;
for (panel = this.actor; panel; panel = panel.get_parent()) {
if (panel._delegate instanceof Panel.Panel)
break;
}
let [panelX, panelY] = panel.get_transformed_position();
let [panelWidth, panelHeight] = panel.get_transformed_size();
let menuX;
if (St.Widget.get_default_direction() == St.TextDirection.RTL) {
menuX = panelX;
} else {
menuX = Math.round(panelX + panelWidth - menuWidth);
}
let menuY = Math.round(panelY + panelHeight);
Shell.popup_menu(this._menu, event.get_button(), event.get_time(),
menuX, menuY);
}
},
// isActive:
//
// Gets whether the menu is currently popped up
//
// Return value: %true if the menu is currently popped up
isActive: function() {
return this._menu.visible;
}
};
Signals.addSignalMethods(StatusMenu.prototype);
const GnomeSessionPresenceIface = {
name: 'org.gnome.SessionManager.Presence',
methods: [{ name: 'SetStatus',
inSignature: 'u' }],
properties: [{ name: 'status',
signature: 'u',
access: 'readwrite' }],
signals: [{ name: 'StatusChanged',
inSignature: 'u' }]
};
const GnomeSessionPresenceStatus = {
AVAILABLE: 0,
INVISIBLE: 1,
BUSY: 2,
IDLE: 3
};
function GnomeSessionPresence() {
this._init();
}
GnomeSessionPresence.prototype = {
_init: function() {
DBus.session.proxifyObject(this, 'org.gnome.SessionManager', '/org/gnome/SessionManager/Presence', this);
this.connect('StatusChanged', Lang.bind(this, function (proxy, status) { this.status = status; }));
},
getStatus: function(callback) {
this.GetRemote('status', Lang.bind(this,
function(status, ex) {
if (!ex)
callback(this, status);
}));
},
setStatus: function(status) {
this.SetStatusRemote(status);
}
};
DBus.proxifyPrototype(GnomeSessionPresence.prototype, GnomeSessionPresenceIface);

View File

@@ -1,7 +1,6 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Signals = imports.signals;
@@ -42,17 +41,9 @@ const Tweener = imports.tweener.tweener;
// calls any of these is almost certainly wrong anyway, because they
// affect the entire application.)
let slowDownFactor = 1.0;
// Called from Main.start
function init() {
let slowdownEnv = GLib.getenv("GNOME_SHELL_SLOWDOWN_FACTOR");
if (slowdownEnv) {
let factor = parseFloat(slowdownEnv);
if (!isNaN(factor) && factor > 0.0)
slowDownFactor = factor;
}
Tweener.setFrameTicker(new ClutterFrameTicker());
}
@@ -178,7 +169,7 @@ function resumeTweens() {
function registerSpecialProperty(name, getFunction, setFunction,
parameters, preProcessFunction) {
Tweener.registerSpecialProperty(name, getFunction, setFunction,
parameters, preProcessFunction);
parameters, preProcessFunction);
}
function registerSpecialPropertyModifier(name, modifyFunction, getFunction) {
@@ -217,10 +208,11 @@ ClutterFrameTicker.prototype = {
this._startTime = -1;
this._currentTime = -1;
this._timeline.connect('new-frame', Lang.bind(this,
let me = this;
this._timeline.connect('new-frame',
function(timeline, frame) {
this._onNewFrame(frame);
}));
me._onNewFrame(frame);
});
},
_onNewFrame : function(frame) {
@@ -233,7 +225,7 @@ ClutterFrameTicker.prototype = {
this._startTime = this._timeline.get_elapsed_time();
// currentTime is in milliseconds
this._currentTime = (this._timeline.get_elapsed_time() - this._startTime) / slowDownFactor;
this._currentTime = this._timeline.get_elapsed_time() - this._startTime;
this.emit('prepare-frame');
},

View File

@@ -9,11 +9,9 @@ const Lang = imports.lang;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const AppFavorites = imports.ui.appFavorites;
const AppInfo = imports.misc.appInfo;
const DocDisplay = imports.ui.docDisplay;
const DocInfo = imports.misc.docInfo;
const COLLAPSED_WIDTH = 24;
@@ -33,22 +31,12 @@ function Widget() {
Widget.prototype = {
// _init():
//
// Your widget constructor. Your constructor function should look
// like:
//
// function MyWidgetType() {
// this._init.apply(this, arguments);
// }
//
// and your _init method should start by doing:
//
// Widget.Widget.prototype._init.apply(this, arguments);
//
// The _init method must define a field named "actor" containing
// the Clutter.Actor to show in expanded mode. This actor will be
// clipped to Widget.EXPANDED_WIDTH. Most widgets will also define
// a field named "title" containing the title string to show above
// the widget in the sidebar.
// Your widget constructor. Receives no arguments. Must define a
// field named "actor" containing the Clutter.Actor to show in
// expanded mode. This actor will be clipped to
// Widget.EXPANDED_WIDTH. Most widgets will also define a field
// named "title" containing the title string to show above the
// widget in the sidebar.
//
// If you want to have a separate collapsed view, you can define a
// field "collapsedActor" containing the Clutter.Actor to show in
@@ -63,9 +51,6 @@ Widget.prototype = {
// the sidebar is collapsed, the widget's expanded view will pop
// out of the sidebar until either the cursor moves out of it,
// or else the widget calls this.activated() on itself.
_init: function (initialState) {
this.state = initialState;
},
// destroy():
//
@@ -96,31 +81,33 @@ Widget.prototype = {
// state:
//
// A field set on your widget by the sidebar. Will contain one of
// the Widget.STATE_* values. (Eg, Widget.STATE_EXPANDED).
// the Widget.STATE_* values. (Eg, Widget.STATE_EXPANDED). Note
// that this will not be set until *after* _init() is called, so
// you cannot rely on it being set at that point. The widget will
// always initially be in STATE_EXPANDED.
};
Signals.addSignalMethods(Widget.prototype);
function ClockWidget() {
this._init.apply(this, arguments);
this._init();
}
ClockWidget.prototype = {
__proto__ : Widget.prototype,
_init: function() {
Widget.prototype._init.apply(this, arguments);
this.actor = new Clutter.Text({ font_name: "Sans Bold 16px",
text: "",
// Give an explicit height to ensure
// it's the same in both modes
height: COLLAPSED_WIDTH });
this.collapsedActor = new St.DrawingArea({ width: COLLAPSED_WIDTH,
height: COLLAPSED_WIDTH });
this.collapsedActor.connect('repaint', Lang.bind(this, this._repaintClock));
this.collapsedActor = new Clutter.CairoTexture({ width: COLLAPSED_WIDTH,
height: COLLAPSED_WIDTH,
surface_width: COLLAPSED_WIDTH,
surface_height: COLLAPSED_WIDTH });
this._update();
},
@@ -139,18 +126,18 @@ ClockWidget.prototype = {
},
_update: function() {
this.currentTime = new Date();
let msec_remaining = 60000 - (1000 * this.currentTime.getSeconds() +
this.currentTime.getMilliseconds());
let time = new Date();
let msec_remaining = 60000 - (1000 * time.getSeconds() +
time.getMilliseconds());
if (msec_remaining < 500) {
this.currentTime.setMinutes(this.currentTime.getMinutes() + 1);
time.setMinutes(time.getMinutes() + 1);
msec_remaining += 60000;
}
if (this.state == STATE_COLLAPSED || this.state == STATE_COLLAPSING)
this.collapsedActor.queue_repaint();
this._updateCairo(time);
else
this._updateText();
this._updateText(time);
if (this.timer)
Mainloop.source_remove(this.timer);
@@ -159,14 +146,14 @@ ClockWidget.prototype = {
},
_updateText: function(time) {
// Translators: This is a time format.
this.actor.set_text(this.currentTime.toLocaleFormat(_("%H:%M")));
this.actor.set_text(time.toLocaleFormat("%H:%M"));
},
_repaintClock: function(area) {
Shell.draw_clock(area,
this.currentTime.getHours() % 12,
this.currentTime.getMinutes());
_updateCairo: function(time) {
let global = Shell.Global.get();
global.clutter_cairo_texture_draw_clock(this.collapsedActor,
time.getHours() % 12,
time.getMinutes());
}
};
@@ -181,7 +168,7 @@ const ITEM_NAME_COLOR = new Clutter.Color();
ITEM_NAME_COLOR.from_pixel(0x000000ff);
function LauncherWidget() {
this._init.apply(this, arguments);
this._init();
}
LauncherWidget.prototype = {
@@ -285,58 +272,33 @@ LauncherWidget.prototype = {
}
};
function AppsWidgetInfo(appInfo) {
this._init(appInfo);
}
AppsWidgetInfo.prototype = {
_init : function(appInfo) {
this._info = appInfo;
this.name = appInfo.get_name();
},
createIcon : function(size) {
return this._info.create_icon_texture(size);
},
launch : function() {
this._info.launch();
}
};
function AppsWidget() {
this._init.apply(this, arguments);
this._init();
}
AppsWidget.prototype = {
__proto__ : LauncherWidget.prototype,
_init : function() {
Widget.prototype._init.apply(this, arguments);
this.title = _("Applications");
this.title = "Applications";
this.actor = new Big.Box({ spacing: 2 });
this.collapsedActor = new Big.Box({ spacing: 2});
let appSystem = Shell.AppSystem.get_default();
let apps = AppFavorites.getAppFavorites().getFavorites();
for (let i = 0; i < apps.length; i++) {
this.addItem(new AppsWidgetInfo(apps[i]));
}
let apps = AppInfo.getTopApps(5);
for (let i = 0; i < apps.length; i++)
this.addItem(apps[i]);
}
};
function RecentDocsWidget() {
this._init.apply(this, arguments);
function DocsWidget() {
this._init();
}
RecentDocsWidget.prototype = {
DocsWidget.prototype = {
__proto__ : LauncherWidget.prototype,
_init : function() {
Widget.prototype._init.apply(this, arguments);
this.title = _("Recent Documents");
this.title = "Recent Docs";
this.actor = new Big.Box({ spacing: 2 });
this._recentManager = Gtk.RecentManager.get_default();
@@ -354,10 +316,11 @@ RecentDocsWidget.prototype = {
for (i = 0; i < docs.length; i++) {
let docInfo = new DocInfo.DocInfo (docs[i]);
items.push(docInfo);
if (docInfo.exists())
items.push(docInfo);
}
items.sort(function (a,b) { return b.timestamp - a.timestamp; });
items.sort(function (a,b) { return b.lastVisited() - a.lastVisited(); });
for (i = 0; i < Math.min(items.length, 5); i++)
this.addItem(items[i]);
}

View File

@@ -15,32 +15,29 @@ WIDGETBOX_BG_COLOR.from_pixel(0xf0f0f0ff);
const BLACK = new Clutter.Color();
BLACK.from_pixel(0x000000ff);
const WIDGETBOX_PADDING = 2;
const WIDGETBOX_PADDING = 4;
const ANIMATION_TIME = 0.5;
const POP_IN_LAG = 250; /* milliseconds */
function WidgetBox(widget, expanded) {
this._init(widget, expanded);
function WidgetBox(widget) {
this._init(widget);
}
WidgetBox.prototype = {
_init: function(widget, expanded) {
this.state = expanded ? Widget.STATE_EXPANDED : Widget.STATE_COLLAPSED;
if (widget instanceof Widget.Widget) {
this._widget = widget;
this._widget.state = this.state;
} else {
let ctor = this._ctorFromName(widget);
this._widget = new ctor(this.state);
}
_init: function(widget) {
if (widget instanceof Widget.Widget)
this._widget = widget;
else {
let ctor = this._ctorFromName(widget);
this._widget = new ctor();
}
if (!this._widget.actor)
throw new Error("widget has no actor");
else if (!this._widget.title && !this._widget.collapsedActor)
throw new Error("widget has neither title nor collapsedActor");
this.state = expanded ? Widget.STATE_EXPANDED : Widget.STATE_COLLAPSED;
this.state = this._widget.state = Widget.STATE_EXPANDED;
// The structure of a WidgetBox:
//
@@ -80,15 +77,9 @@ WidgetBox.prototype = {
this.actor = new Clutter.Group();
this._hbox = new Big.Box({ background_color: WIDGETBOX_BG_COLOR,
padding_top: WIDGETBOX_PADDING,
padding_bottom: WIDGETBOX_PADDING,
padding_right: WIDGETBOX_PADDING,
// Left padding is here to make up for
// the X offset used for the sidebar
// to hide its rounded corners
padding_left: 2 * WIDGETBOX_PADDING,
padding: WIDGETBOX_PADDING,
spacing: WIDGETBOX_PADDING,
corner_radius: WIDGETBOX_PADDING,
corner_radius: WIDGETBOX_PADDING / 2,
orientation: Big.BoxOrientation.HORIZONTAL,
reactive: true });
this.actor.add_actor(this._hbox);
@@ -131,6 +122,7 @@ WidgetBox.prototype = {
this._activationHandler = this._widget.connect('activated',
Lang.bind(this, this._activationHandler));
}
this._cgroup.hide();
this._egroup = new Clutter.Group({ clip_to_allocation: true });
this._hbox.append(this._egroup, Big.BoxPackFlags.NONE);
@@ -150,11 +142,6 @@ WidgetBox.prototype = {
}
this._ebox.append(this._widget.actor, Big.BoxPackFlags.NONE);
if (expanded)
this._setWidgetExpanded();
else
this._setWidgetCollapsed();
},
// Given a name like "imports.ui.widget.ClockWidget", turn that
@@ -191,25 +178,16 @@ WidgetBox.prototype = {
this.state = this._widget.state = Widget.STATE_EXPANDING;
},
_setWidgetExpanded: function() {
_expandPart1Complete: function() {
this._cgroup.hide();
this._egroup.show();
this._cbox.x = 0;
if (this._singleActor) {
this._widget.actor.get_parent().remove_actor(this._widget.actor);
log(this._widget.actor);
this._widget.actor.unparent();
this._ebox.append(this._widget.actor, Big.BoxPackFlags.NONE);
}
if (this._htitle) {
this._htitle.show();
this._hline.show();
}
},
_expandPart1Complete: function() {
this._cbox.x = 0;
this._setWidgetExpanded();
if (this._widget.expand) {
try {
this._widget.expand();
@@ -218,6 +196,11 @@ WidgetBox.prototype = {
}
}
this._egroup.show();
if (this._htitle) {
this._htitle.show();
this._hline.show();
}
this._ebox.x = -Widget.EXPANDED_WIDTH;
Tweener.addTween(this._ebox, { x: 0,
time: ANIMATION_TIME / 2,
@@ -239,27 +222,19 @@ WidgetBox.prototype = {
this.state = this._widget.state = Widget.STATE_COLLAPSING;
},
_setWidgetCollapsed: function() {
_collapsePart1Complete: function() {
this._egroup.hide();
this._cgroup.show();
if (this._singleActor) {
this._widget.actor.get_parent().remove_actor(this._widget.actor);
this._cbox.append(this._widget.actor, Big.BoxPackFlags.NONE);
}
this._ebox.x = 0;
if (this._htitle) {
this._htitle.hide();
this._hline.hide();
}
if (this._vtitle)
this._cbox.height = this._ebox.height;
},
_collapsePart1Complete: function() {
this._ebox.x = 0;
this._setWidgetCollapsed();
if (this._singleActor) {
log(this._widget.actor);
this._widget.actor.unparent();
this._cbox.append(this._widget.actor, Big.BoxPackFlags.NONE);
}
if (this._widget.collapse) {
try {
@@ -269,7 +244,10 @@ WidgetBox.prototype = {
}
}
this._cgroup.show();
this._cbox.x = -Widget.COLLAPSED_WIDTH;
if (this._vtitle)
this._cbox.height = this._ebox.height;
Tweener.addTween(this._cbox, { x: 0,
time: ANIMATION_TIME / 2,
transition: "easeOutQuad",
@@ -296,7 +274,7 @@ WidgetBox.prototype = {
this.state == Widget.STATE_POPPING_OUT)) {
// If moving into another actor within this._hbox, let the
// event be propagated
let into = event.get_related();
let into = Shell.get_event_related(event);
while (into) {
if (into == this._hbox)
return false;
@@ -331,7 +309,7 @@ WidgetBox.prototype = {
onCompleteScope: this });
this.state = this._widget.state = Widget.STATE_POPPING_OUT;
Main.chrome.trackActor(this._hbox, { affectsStruts: false });
Main.chrome.addInputRegionActor(this._hbox);
},
_popOutComplete: function() {
@@ -370,21 +348,7 @@ WidgetBox.prototype = {
this._egroup.hide();
this._ebox.x = 0;
Main.chrome.untrackActor(this._hbox);
},
hide: function() {
if (this.state == Widget.STATE_COLLAPSED)
Tweener.addTween(this._cbox, { x: -Widget.COLLAPSED_WIDTH,
time: ANIMATION_TIME / 2,
transition: "easeOutQuad" });
},
restore: function() {
if (this.state == Widget.STATE_COLLAPSED)
Tweener.addTween(this._cbox, { x: 0,
time: ANIMATION_TIME / 2,
transition: "easeOutQuad" });
Main.chrome.removeInputRegionActor(this._hbox);
},
destroy: function() {

View File

@@ -1,109 +0,0 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const Meta = imports.gi.Meta;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const Main = imports.ui.main;
const MessageTray = imports.ui.messageTray;
function WindowAttentionHandler() {
this._init();
}
WindowAttentionHandler.prototype = {
_init : function() {
let display = global.screen.get_display();
display.connect('window-demands-attention', Lang.bind(this, this._onWindowDemandsAttention));
let tracker = Shell.WindowTracker.get_default();
this._startupIds = {};
tracker.connect('startup-sequence-changed', Lang.bind(this, this._onStartupSequenceChanged));
},
_onStartupSequenceChanged : function(tracker) {
let sequences = tracker.get_startup_sequences();
this._startupIds = {};
for(let i = 0; i < sequences.length; i++) {
this._startupIds[sequences[i].get_id()] = true;
}
},
_sourceId : function(appId) {
return 'attention-' + appId;
},
_getTitle : function(app, window) {
if (this._startupIds[window.get_startup_id()])
return app.get_name();
else
return window.title;
},
_getBanner : function(app, window) {
if (this._startupIds[window.get_startup_id()])
return _("%s has finished starting").format(app.get_name());
else
return _("'%s' is ready").format(window.title);
},
_onWindowDemandsAttention : function(display, window) {
// We don't want to show the notification when the window is already focused,
// because this is rather pointless.
// Some apps (like GIMP) do things like setting the urgency hint on the
// toolbar windows which would result into a notification even though GIMP itself is
// focused.
// We are just ignoring the hint on skip_taskbar windows for now.
// (Which is the same behaviour as with metacity + panel)
if (!window || window.has_focus() || window.is_skip_taskbar())
return;
let tracker = Shell.WindowTracker.get_default();
let app = tracker.get_window_app(window);
let source = Main.messageTray.getSource(this._sourceId(app.get_id()));
if (source == null) {
source = new Source(this._sourceId(app.get_id()), app, window);
Main.messageTray.add(source);
source.connect('clicked', Lang.bind(this, function() { source.destroy(); }));
}
let notification = new MessageTray.Notification(window.get_startup_id(), source, this._getTitle(app, window), this._getBanner(app, window), true);
source.notify(notification);
window.connect('notify::title', Lang.bind(this, function(win) {
notification.update(this._getTitle(app, win), this._getBanner(app, win), false);
}));
window.connect('notify::demands-attention', Lang.bind(this, function() { source.destroy(); }));
window.connect('focus', Lang.bind(this, function() { source.destroy(); }));
window.connect('unmanaged', Lang.bind(this, function() { source.destroy(); }));
}
};
function Source(sourceId, app, window) {
this._init(sourceId, app, window);
}
Source.prototype = {
__proto__ : MessageTray.Source.prototype,
_init: function(sourceId, app, window) {
MessageTray.Source.prototype._init.call(this, sourceId);
this._window = window;
this._app = app;
},
createIcon : function(size) {
return this._app.create_icon_texture(size);
},
clicked : function() {
Main.activateWindow(this._window);
MessageTray.Source.prototype.clicked.call(this);
}
};

View File

@@ -1,14 +1,11 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const AltTab = imports.ui.altTab;
const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
@@ -20,9 +17,10 @@ function WindowManager() {
WindowManager.prototype = {
_init : function() {
this._shellwm = global.window_manager;
let me = this;
this._keyBindingHandlers = [];
this._global = Shell.Global.get();
this._shellwm = this._global.window_manager;
this._minimizing = [];
this._maximizing = [];
this._unmaximizing = [];
@@ -30,39 +28,64 @@ WindowManager.prototype = {
this._destroying = [];
this._switchData = null;
this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
this._shellwm.connect('kill-minimize', Lang.bind(this, this._minimizeWindowDone));
this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
this._shellwm.connect('kill-maximize', Lang.bind(this, this._maximizeWindowDone));
this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
this._shellwm.connect('kill-unmaximize', Lang.bind(this, this._unmaximizeWindowDone));
this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
this._shellwm.connect('kill-map', Lang.bind(this, this._mapWindowDone));
this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
this._shellwm.connect('kill-destroy', Lang.bind(this, this._destroyWindowDone));
this._shellwm.connect('switch-workspace',
function(o, from, to, direction) {
let actors = me._shellwm.get_switch_workspace_actors();
me._switchWorkspace(actors, from, to, direction);
});
this._shellwm.connect('kill-switch-workspace',
function(o) {
me._switchWorkspaceDone();
});
this._shellwm.connect('minimize',
function(o, actor) {
me._minimizeWindow(actor);
});
this._shellwm.connect('kill-minimize',
function(o, actor) {
me._minimizeWindowDone(actor);
});
this._shellwm.connect('maximize',
function(o, actor, tx, ty, tw, th) {
me._maximizeWindow(actor, tx, ty, tw, th);
});
this._shellwm.connect('kill-maximize',
function(o, actor) {
me._maximizeWindowDone(actor);
});
this._shellwm.connect('unmaximize',
function(o, actor, tx, ty, tw, th) {
me._unmaximizeWindow(actor, tx, ty, tw, th);
});
this._shellwm.connect('kill-unmaximize',
function(o, actor) {
me._unmaximizeWindowDone(actor);
});
this._shellwm.connect('map',
function(o, actor) {
me._mapWindow(actor);
});
this._shellwm.connect('kill-map',
function(o, actor) {
me._mapWindowDone(actor);
});
this._shellwm.connect('destroy',
function(o, actor) {
me._destroyWindow(actor);
});
this._shellwm.connect('kill-destroy',
function(o, actor) {
me._destroyWindowDone(actor);
});
this._workspaceSwitcherPopup = null;
this.setKeybindingHandler('switch_to_workspace_left', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_to_workspace_right', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_to_workspace_up', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_to_workspace_down', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_windows', Lang.bind(this, this._startAppSwitcher));
},
setKeybindingHandler: function(keybinding, handler){
if (this._keyBindingHandlers[keybinding])
this._shellwm.disconnect(this._keyBindingHandlers[keybinding]);
else
this._shellwm.takeover_keybinding(keybinding);
this._keyBindingHandlers[keybinding] =
this._shellwm.connect('keybinding::' + keybinding, handler);
this._shellwm.connect('begin-alt-tab',
function(o, handler) {
me._beginAltTab(handler);
});
},
_shouldAnimate : function(actor) {
if (Main.overview.visible)
if (Main.overlay.visible)
return false;
if (actor && (actor.get_window_type() != Meta.CompWindowType.NORMAL))
return false;
@@ -78,9 +101,9 @@ WindowManager.prototype = {
return false;
},
_minimizeWindow : function(shellwm, actor) {
_minimizeWindow : function(actor) {
if (!this._shouldAnimate(actor)) {
shellwm.completed_minimize(actor);
this._shellwm.completed_minimize(actor);
return;
}
@@ -91,64 +114,93 @@ WindowManager.prototype = {
* maybe TODO: get icon geometry passed through and move the window towards it?
*/
this._minimizing.push(actor);
let primary = global.get_primary_monitor();
let xDest = primary.x;
if (St.Widget.get_default_direction() == St.TextDirection.RTL)
xDest += primary.width;
Tweener.addTween(actor,
{ scale_x: 0.0,
scale_y: 0.0,
x: xDest,
y: 0,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onCompleteParams: [actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
onOverwriteParams: [actor]
});
},
_minimizeWindowDone : function(shellwm, actor) {
_minimizeWindowDone : function(actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
shellwm.completed_minimize(actor);
this._shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(shellwm, actor) {
_minimizeWindowOverwritten : function(actor) {
if (this._removeEffect(this._minimizing, actor)) {
shellwm.completed_minimize(actor);
this._shellwm.completed_minimize(actor);
}
},
_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_maximize(actor);
},
_maximizeWindowDone : function(shellwm, actor) {
},
_maximizeWindowOverwrite : function(shellwm, actor) {
},
_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_unmaximize(actor);
},
_unmaximizeWindowDone : function(shellwm, actor) {
},
_mapWindow : function(shellwm, actor) {
_maximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
if (!this._shouldAnimate(actor)) {
shellwm.completed_map(actor);
this._shellwm.completed_maximize(actor);
return;
}
/* this doesn't work very well, as simply scaling up the existing
* window contents doesn't produce anything like the same results as
* actually maximizing the window.
*/
let scaleX = targetWidth / actor.width;
let scaleY = targetHeight / actor.height;
let anchorX = (actor.x - targetX) * actor.width/(targetWidth - actor.width);
let anchorY = (actor.y - targetY) * actor.height/(targetHeight - actor.height);
actor.move_anchor_point(anchorX, anchorY);
this._maximizing.push(actor);
Tweener.addTween(actor,
{ scale_x: scaleX,
scale_y: scaleY,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._maximizeWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onOverwrite: this._maximizeWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [actor]
});
},
_maximizeWindowDone : function(actor) {
if (this._removeEffect(this._maximizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
this._shellwm.completed_maximize(actor);
}
},
_maximizeWindowOverwrite : function(actor) {
if (this._removeEffect(this._maximizing, actor)) {
this._shellwm.completed_maximize(actor);
}
},
_unmaximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
this._shellwm.completed_unmaximize(actor);
},
_unmaximizeWindowDone : function(actor) {
},
_mapWindow : function(actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_map(actor);
return;
}
@@ -165,42 +217,71 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onCompleteParams: [actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
onOverwriteParams: [actor]
});
},
_mapWindowDone : function(shellwm, actor) {
_mapWindowDone : function(actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
shellwm.completed_map(actor);
this._shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(shellwm, actor) {
_mapWindowOverwrite : function(actor) {
if (this._removeEffect(this._mapping, actor)) {
shellwm.completed_map(actor);
this._shellwm.completed_map(actor);
}
},
_destroyWindow : function(shellwm, actor) {
shellwm.completed_destroy(actor);
},
_destroyWindowDone : function(shellwm, actor) {
},
_switchWorkspace : function(shellwm, from, to, direction) {
if (!this._shouldAnimate()) {
shellwm.completed_switch_workspace();
_destroyWindow : function(actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_destroy(actor);
return;
}
let windows = shellwm.get_switch_workspace_actors();
actor.move_anchor_point_from_gravity(Clutter.Gravity.CENTER);
/* anachronistic 'tv-like' effect - squash on y axis, leave x alone */
this._destroying.push(actor);
Tweener.addTween(actor,
{ scale_x: 1.0,
scale_y: 0.0,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onOverwrite: this._destroyWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [actor]
});
},
_destroyWindowDone : function(actor) {
if (this._removeEffect(this._destroying, actor)) {
this._shellwm.completed_destroy(actor);
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
}
},
_destroyWindowOverwrite : function(actor) {
if (this._removeEffect(this._destroying, actor)) {
this._shellwm.completed_destroy(actor);
}
},
_switchWorkspace : function(windows, from, to, direction) {
if (!this._shouldAnimate()) {
this._shellwm.completed_switch_workspace();
return;
}
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
@@ -211,20 +292,20 @@ WindowManager.prototype = {
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = global.screen_height;
yDest = this._global.screen_height;
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = -global.screen_height;
yDest = -this._global.screen_height;
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = global.screen_width;
xDest = this._global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = -global.screen_width;
xDest = -this._global.screen_width;
let switchData = {};
this._switchData = switchData;
@@ -232,7 +313,7 @@ WindowManager.prototype = {
switchData.outGroup = new Clutter.Group();
switchData.windows = [];
let wgroup = global.window_group;
let wgroup = this._global.window_group;
wgroup.add_actor(switchData.inGroup);
wgroup.add_actor(switchData.outGroup);
@@ -263,8 +344,7 @@ WindowManager.prototype = {
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._switchWorkspaceDone,
onCompleteScope: this,
onCompleteParams: [shellwm]
onCompleteScope: this
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
@@ -274,7 +354,7 @@ WindowManager.prototype = {
});
},
_switchWorkspaceDone : function(shellwm) {
_switchWorkspaceDone : function() {
let switchData = this._switchData;
if (!switchData)
return;
@@ -293,59 +373,15 @@ WindowManager.prototype = {
switchData.inGroup.destroy();
switchData.outGroup.destroy();
shellwm.completed_switch_workspace();
this._shellwm.completed_switch_workspace();
},
_startAppSwitcher : function(shellwm, binding, window, backwards) {
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.actor.hide();
_beginAltTab : function(handler) {
let popup = new AltTab.AltTabPopup();
let tabPopup = new AltTab.AltTabPopup();
if (!tabPopup.show(backwards))
tabPopup.destroy();
},
_showWorkspaceSwitcher : function(shellwm, binding, window, backwards) {
/* We don't support this kind of layout */
if (binding == "switch_to_workspace_up" || binding == "switch_to_workspace_down")
return;
if (global.screen.n_workspaces == 1)
return;
if (this._workspaceSwitcherPopup == null)
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
if (binding == "switch_to_workspace_left") {
this.actionMoveWorkspaceLeft();
}
if (binding == "switch_to_workspace_right") {
this.actionMoveWorkspaceRight();
}
},
actionMoveWorkspaceLeft: function() {
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
if (activeWorkspaceIndex > 0) {
global.screen.get_workspace_by_index(activeWorkspaceIndex - 1).activate(global.get_current_time());
if (!Main.overview.visible)
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.LEFT, activeWorkspaceIndex - 1);
} else if (!Main.overview.visible) {
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.LEFT, activeWorkspaceIndex);
}
},
actionMoveWorkspaceRight: function() {
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
if (activeWorkspaceIndex < global.screen.n_workspaces - 1) {
global.screen.get_workspace_by_index(activeWorkspaceIndex + 1).activate(global.get_current_time());
if (!Main.overview.visible)
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.RIGHT, activeWorkspaceIndex + 1);
} else if (!Main.overview.visible) {
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.RIGHT, activeWorkspaceIndex);
}
handler.connect('window-added', function(handler, window) { popup.addWindow(window); });
handler.connect('show', function(handler, initialSelection) { popup.show(initialSelection); });
handler.connect('destroy', function() { popup.destroy(); });
handler.connect('notify::selected', function() { popup.select(handler.selected); });
}
};

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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Tweener = imports.ui.tweener;
const ANIMATION_TIME = 0.075;
const DISPLAY_TIMEOUT = 600;
const LEFT = -1;
const RIGHT = 1;
function WorkspaceSwitcherPopup() {
this._init();
}
WorkspaceSwitcherPopup.prototype = {
_init : function() {
this.actor = new Clutter.Group({ reactive: true,
x: 0,
y: 0,
width: global.screen_width,
height: global.screen_height });
global.stage.add_actor(this.actor);
this._scaleWidth = global.screen_width / global.screen_height;
this._container = new St.BoxLayout({ style_class: "workspace-switcher-container" });
this._list = new St.BoxLayout({ style_class: "workspace-switcher" });
this._container.add(this._list);
this.actor.add_actor(this._container);
this._redraw();
this._position();
this.actor.show();
this._timeoutId = Mainloop.timeout_add(DISPLAY_TIMEOUT, Lang.bind(this, this._onTimeout));
},
_redraw : function(direction, activeWorkspaceIndex) {
this._list.destroy_children();
for (let i = 0; i < global.screen.n_workspaces; i++) {
let indicator = null;
if (i == activeWorkspaceIndex && direction == LEFT)
indicator = new St.Bin({ style_class: 'ws-switcher-active-left' });
else if(i == activeWorkspaceIndex && direction == RIGHT)
indicator = new St.Bin({ style_class: 'ws-switcher-active-right' });
else
indicator = new St.Bin({ style_class: 'ws-switcher-box' });
this._list.add(indicator);
indicator.set_width(Math.round(indicator.get_height() * this._scaleWidth));
}
},
_position: function() {
let focus = global.get_focus_monitor();
this._container.x = focus.x + Math.floor((focus.width - this._container.width) / 2);
this._container.y = focus.y + Math.floor((focus.height - this._container.height) / 2);
},
_show : function() {
Tweener.addTween(this._container, { opacity: 255,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
this._position();
this.actor.show();
},
display : function(direction, activeWorkspaceIndex) {
this._redraw(direction, activeWorkspaceIndex);
if (this._timeoutId != 0)
Mainloop.source_remove(this._timeoutId);
this._timeoutId = Mainloop.timeout_add(DISPLAY_TIMEOUT, Lang.bind(this, this._onTimeout));
this._show();
},
_onTimeout : function() {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
Tweener.addTween(this._container, { opacity: 0.0,
time: ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: function() { this.actor.hide(); },
onCompleteScope: this
});
}
};

1068
js/ui/workspaces.js Normal file

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dist_man_MANS = gnome-shell.1

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.\" Copyright (c) 2009, Marcelo Jorge Vieira (metal) <metal@alucinados.com>
.\"
.\" This is free documentation; you can redistribute it and/or
.\" modify it under the terms of the GNU General Public License as
.\" published by the Free Software Foundation; either version 2 of
.\" the License, or (at your option) any later version.
.\"
.\" The GNU General Public License's references to "object code"
.\" and "executables" are to be interpreted as the output of any
.\" document formatting or typesetting system, including
.\" intermediate and printed output.
.\"
.\" This manual is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public
.\" License along with this manual; if not, write to the Free
.\" Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
.\" Boston, MA 02111-1301 USA.
.TH GNOME-SHELL 1
.SH NAME
gnome-shell \- Graphical shell for the GNOME desktop
.SH SYNOPSIS
.B gnome-shell [options]
.SH DESCRIPTION
GNOME Shell provides core user interface functions for the GNOME 3
desktop, like switching to windows and launching applications. GNOME
Shell takes advantage of the capabilities of modern graphics hardware
and introduces innovative user interface concepts to provide a
visually attractive and easy to use experience.
.SH OPTIONS
.TP
.B \-r, \-\-replace
Replace the running metacity/gnome-panel
.br
.TP
.B \-v, \-\-verbose
Shows details about the results of running `gnome-shell'.
.br
.TP
.B \-g, \-\-debug
Run under a debugger
.br
.TP
.B \-\-debug\-command
Command to use for debugging (defaults to 'gdb \-\-args')
.br
.TP
.B \-\-sync
.br
Make X calls synchronously, useful when debugging down X errors
.br
.TP
.B \-\-xephyr
Run a debugging instance inside Xephyr
.br
.TP
.B \-\-geometry
Specify Xephyr screen geometry
.br
.TP
.B \-w, \-\-wide
Use widescreen (1280x800) with Xephyr
.br
.TP
.B \-\-create\-extension
Create a new GNOME Shell extension
.TP
.B \-\-eval\-file
Evaluate the contents of the given JavaScript file
.br
.SH BUGS
The bug tracker can be reached by visiting the website
\fIhttps://bugzilla.gnome.org/buglist.cgi?product=gnome-shell\fR
Before sending a bug report, please verify that you have the latest
version of gnome-shell. Many bugs (major and minor) are fixed at each
release, and if yours is out of date, the problem may already have
been solved.
.SH ADDITIONAL INFORMATION
For further information, visit the website \fIhttp://live.gnome.org/GnomeShell\fR

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@@ -1,31 +0,0 @@
ar
bg
ca
cs
da
de
el
en_GB
es
fi
fr
ga
gl
he
hu
it
ko
nb
nl
pa
pl
pt_BR
ro
ru
sl
sr
sr@latin
sv
tr
vi
zh_CN

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data/gnome-shell.desktop.in.in
js/ui/appDisplay.js
js/ui/appFavorites.js
js/ui/dash.js
js/ui/docDisplay.js
js/ui/lookingGlass.js
js/ui/overview.js
js/ui/panel.js
js/ui/placeDisplay.js
js/ui/runDialog.js
js/ui/statusMenu.js
js/ui/widget.js
js/ui/windowAttentionHandler.js
src/gdmuser/gdm-user.c
src/shell-global.c
src/shell-uri-util.c

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data/gnome-shell.desktop.in

236
po/ar.po
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Khaled Hosny <khaledhosny@eglug.org>, 2009, 2010.
msgid ""
msgstr ""
"Project-Id-Version: HEAD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-01-17 11:29+0200\n"
"PO-Revision-Date: 2010-01-17 11:29+0300\n"
"Last-Translator: Khaled Hosny <khaledhosny@eglug.org>\n"
"Language-Team: Arabic <doc@arabeyes.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ar\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
"&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
"X-Generator: Virtaal 0.5.1\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "صدفة جنوم"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "إدارة النوافذ وإطلاق التطبيقات"
#. **** Applications ****
#: ../js/ui/appDisplay.js:252 ../js/ui/dash.js:865
msgid "APPLICATIONS"
msgstr "التطبيقات"
#: ../js/ui/appDisplay.js:276
msgid "PREFERENCES"
msgstr "التفضيلات"
#: ../js/ui/appDisplay.js:644
msgid "New Window"
msgstr "نافذة جديدة"
#: ../js/ui/appDisplay.js:648
msgid "Remove from Favorites"
msgstr "أزِل من المفضّلة"
#: ../js/ui/appDisplay.js:649
msgid "Add to Favorites"
msgstr "أضِف إلى المفضّلة"
#: ../js/ui/appDisplay.js:1001
msgid "Drag here to add favorites"
msgstr "اسحب إلى هنا ليضاف إلى المفضّلة"
#: ../js/ui/dash.js:240
msgid "Find..."
msgstr "ابحث..."
#: ../js/ui/dash.js:493
msgid "Searching..."
msgstr "يبحث..."
#: ../js/ui/dash.js:507
msgid "No matching results."
msgstr "لا نتائج مطابقة."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:885 ../js/ui/placeDisplay.js:519
msgid "PLACES & DEVICES"
msgstr "الأماكن والأجهزة"
#. **** Documents ****
#: ../js/ui/dash.js:892
msgid "RECENT ITEMS"
msgstr "العناصر الحديثة"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:336
msgid "Activities"
msgstr "الأنشطة"
#. Translators: This is a time format.
#: ../js/ui/panel.js:549
msgid "%a %l:%M %p"
msgstr "%A %Ol:%OM %p"
#: ../js/ui/placeDisplay.js:144
msgid "Connect to..."
msgstr "اتّصل ب‍..."
#: ../js/ui/runDialog.js:245
msgid "Please enter a command:"
msgstr "من فضلك اكتب أمرا:"
#: ../js/ui/runDialog.js:361
#, c-format
msgid "Execution of '%s' failed:"
msgstr "فشل تنفيذ '%s':"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%OH:%OM"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "التطبيقات"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "المستندات الحديثة"
#: ../src/shell-global.c:890
msgid "Less than a minute ago"
msgstr "منذ أقل من دقيقة"
#: ../src/shell-global.c:894
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "منذ أقل من دقيقة"
msgstr[1] "منذ دقيقة"
msgstr[2] "منذ دقيقتين"
msgstr[3] "منذ %d دقائق"
msgstr[4] "منذ %d دقيقة"
msgstr[5] "منذ %d دقيقة"
#: ../src/shell-global.c:899
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "منذ أقل من ساعة"
msgstr[1] "منذ ساعة"
msgstr[2] "منذ ساعتين"
msgstr[3] "منذ %d ساعات"
msgstr[4] "منذ %d ساعة"
msgstr[5] "منذ %d ساعة"
#: ../src/shell-global.c:904
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "منذ أقل من يوم"
msgstr[1] "منذ يوم"
msgstr[2] "منذ يومين"
msgstr[3] "منذ %d أيام"
msgstr[4] "منذ %d يوما"
msgstr[5] "منذ %d يوم"
#: ../src/shell-global.c:909
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "منذ أقل من أسبوع"
msgstr[1] "منذ أسبوع"
msgstr[2] "منذ أسبوعين"
msgstr[3] "منذ %d أسابيع"
msgstr[4] "منذ %d أسبوعا"
msgstr[5] "منذ %d أسبوع"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "مجلد المنزل"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "نظام الملفات"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "ابحث"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Frequent"
#~ msgstr "متكرر"
#~ msgid "More"
#~ msgstr "المزيد"
#~ msgid "(see all)"
#~ msgstr "(انظر الكل)"
#~ msgid "PLACES"
#~ msgstr "الأماكن"
#~ msgid "SEARCH RESULTS"
#~ msgstr "نتائج البحث"
#~ msgid "Unknown"
#~ msgstr "مجهول"
#~ msgid "Can't lock screen: %s"
#~ msgstr "تعذّر إيصاد الشاشة: %s"
#~ msgid "Can't temporarily set screensaver to blank screen: %s"
#~ msgstr "تعذّر ضبك حافظة الشاشة مؤقتا لتكون شاشة خالية: %s"
#~ msgid "Can't logout: %s"
#~ msgstr "تعذّر الخروج: %s"
#~ msgid "Account Information..."
#~ msgstr "معلومات الحساب..."
#~ msgid "Sidebar"
#~ msgstr "الشريط الجانبي"
#~ msgid "System Preferences..."
#~ msgstr "تفضيلات النظام..."
#~ msgid "Lock Screen"
#~ msgstr "أوصد الشاشة"
#~ msgid "Switch User"
#~ msgstr "بدّل المستخدم"
#~ msgid "Log Out..."
#~ msgstr "اخرج..."
#~ msgid "Shut Down..."
#~ msgstr "أطفئ..."
#~ msgid "Browse"
#~ msgstr "استعرض"

263
po/bg.po
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@@ -1,263 +0,0 @@
# Bulgarian translation of gnome-shell po-file.
# Copyright (C) 2010 Free Software Foundation, Inc.
# This file is distributed under the same license as the gnome-shell package.
# Ivaylo Valkov <ivaylo@e-valkov.org>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-03-18 13:09+0200\n"
"PO-Revision-Date: 2010-03-18 11:30+0200\n"
"Last-Translator: Ivaylo Valkov <ivaylo@e-valkov.org>\n"
"Language-Team: Bulgarian <dict@fsa-bg.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "Обвивка на GNOME"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Управление на прозорци и стартиране на програми"
#. **** Applications ****
#: ../js/ui/appDisplay.js:311 ../js/ui/dash.js:852
msgid "APPLICATIONS"
msgstr "ПРОГРАМИ"
#: ../js/ui/appDisplay.js:343
msgid "PREFERENCES"
msgstr "ПРЕДПОЧИТАНИЯ"
#: ../js/ui/appDisplay.js:728
msgid "New Window"
msgstr "Нов прозорец"
#: ../js/ui/appDisplay.js:732
msgid "Remove from Favorites"
msgstr "Премахване от „Любими“"
#: ../js/ui/appDisplay.js:733
msgid "Add to Favorites"
msgstr "Добавяне в „Любими“"
#: ../js/ui/appDisplay.js:1085
msgid "Drag here to add favorites"
msgstr "Довлачете до тук обектите за да ги добавите към „Любими“"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr "Програмата „%s“ беше добавена в „Любими“"
#: ../js/ui/appFavorites.js:107
#, c-format
msgid "%s has been removed from your favorites."
msgstr "Програмата „%s“ беше премахната от „Любими“"
#: ../js/ui/dash.js:194
msgid "Find"
msgstr "Търсене"
#: ../js/ui/dash.js:507
msgid "Searching..."
msgstr "Търсене…"
#: ../js/ui/dash.js:521
msgid "No matching results."
msgstr "Няма съвпадения."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:871 ../js/ui/placeDisplay.js:536
msgid "PLACES & DEVICES"
msgstr "МЕСТА И УСТРОЙСТВА"
#. **** Documents ****
#: ../js/ui/dash.js:878 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "СКОРО ОТВАРЯНИ"
#: ../js/ui/lookingGlass.js:363
msgid "No extensions installed"
msgstr "Няма инсталирани разширения"
#: ../js/ui/lookingGlass.js:400
msgid "Enabled"
msgstr "Включено"
#: ../js/ui/lookingGlass.js:402
msgid "Disabled"
msgstr "Изключено"
#: ../js/ui/lookingGlass.js:404
msgid "Error"
msgstr "Грешка"
#: ../js/ui/lookingGlass.js:406
msgid "Out of date"
msgstr "Остаряло"
#: ../js/ui/lookingGlass.js:431
msgid "View Source"
msgstr "Преглед на програмния код"
#: ../js/ui/lookingGlass.js:437
msgid "Web Page"
msgstr "Домашна страница"
#: ../js/ui/overview.js:182
msgid "Undo"
msgstr "Отмяна"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:385
msgid "Activities"
msgstr "Дейности"
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:616
msgid "%a %R"
msgstr "%a, %R"
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:619
msgid "%a %l:%M %p"
msgstr "%a, %H:%M"
#: ../js/ui/placeDisplay.js:103
#, c-format
msgid "Failed to unmount '%s'"
msgstr "Неуспех при демонтиране на „%s“"
#: ../js/ui/placeDisplay.js:106
msgid "Retry"
msgstr "Повторен опит"
#: ../js/ui/placeDisplay.js:151
msgid "Connect to..."
msgstr "Свързване към…"
#: ../js/ui/runDialog.js:221
msgid "Please enter a command:"
msgstr "Въведете команда:"
#: ../js/ui/runDialog.js:344
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Неуспешно изпълнение на „%s“:"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr "Налично"
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr "Заето"
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr "Невидимо"
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Информация за настройките на потребителя…"
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Странична лента"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "Системни настройки…"
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Заключване на екрана"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Смяна на потребител"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Изход…"
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Изключване на компютъра…"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Програми"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Скоро отваряни документи"
#: ../src/shell-global.c:967
msgid "Less than a minute ago"
msgstr "Преди по-малко от минута"
#: ../src/shell-global.c:971
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "преди %d минута"
msgstr[1] "преди %d минути"
#: ../src/shell-global.c:976
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "преди %d час"
msgstr[1] "преди %d часа"
#: ../src/shell-global.c:981
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "преди %d ден"
msgstr[1] "преди %d дни"
#: ../src/shell-global.c:986
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "преди %d седмица"
msgstr[1] "преди %d седмици"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Домашна папка"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Файлова система"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Търсене"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

226
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@@ -1,226 +0,0 @@
# Catalan gnome-shell translation.
# Copyright (C) 2009 Siegfried-Angel Gevatter Pujals <rainct@ubuntu.com>
# This file is distributed under the same license as the gnome-shell package.
#
# Siegfried-Angel Gevatter Pujals <rainct@ubuntu.com>, 2009.
msgid ""
msgstr ""
"Project-Id-Version: HEAD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-10-10 20:19+0200\n"
"PO-Revision-Date: 2009-10-10 20:22+0100\n"
"Last-Translator: Siegfried-Angel Gevatter Pujals <rainct@ubuntu.com>\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Gestió de finestres i execució d'aplicacions"
#: ../js/ui/appDisplay.js:335
msgid "Frequent"
msgstr "Freqüent"
#: ../js/ui/appIcon.js:462
msgid "New Window"
msgstr "Finestra nova"
#: ../js/ui/appIcon.js:475
msgid "Remove from Favorites"
msgstr "Elimina dels preferits"
#: ../js/ui/appIcon.js:476
msgid "Add to Favorites"
msgstr "Afegeix als preferits"
#: ../js/ui/dash.js:283
msgid "Find..."
msgstr "Cerca..."
#: ../js/ui/dash.js:400
msgid "More"
msgstr "Més"
#: ../js/ui/dash.js:543
msgid "(see all)"
msgstr "(mostra tot)"
#. **** Applications ****
#: ../js/ui/dash.js:763
#: ../js/ui/dash.js:825
msgid "APPLICATIONS"
msgstr "APLICACIONS"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:783
msgid "PLACES"
msgstr "LLOCS"
#. **** Documents ****
#: ../js/ui/dash.js:790
#: ../js/ui/dash.js:835
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTS RECENTS"
#. **** Search Results ****
#: ../js/ui/dash.js:815
#: ../js/ui/dash.js:955
msgid "SEARCH RESULTS"
msgstr "RESULTATS DE LA CERCA"
#: ../js/ui/dash.js:830
msgid "PREFERENCES"
msgstr "PREFERÈNCIES"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:272
msgid "Activities"
msgstr "Activitats"
#. Translators: This is a time format.
#: ../js/ui/panel.js:464
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/places.js:178
msgid "Connect to..."
msgstr "Connecta a..."
#: ../js/ui/runDialog.js:96
msgid "Please enter a command:"
msgstr "Introduïu una ordre:"
#: ../js/ui/runDialog.js:173
#, c-format
msgid "Execution of '%s' failed:"
msgstr "No s'ha pogut executar «%s»:"
#. Translators: This is a time format.
#: ../js/ui/widget.js:162
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:316
msgid "Applications"
msgstr "Aplicacions"
#: ../js/ui/widget.js:341
msgid "Recent Documents"
msgstr "Documents recents"
#: ../src/shell-global.c:812
msgid "Less than a minute ago"
msgstr "Fa menys d'un minut"
#: ../src/shell-global.c:815
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Fa %d minut"
msgstr[1] "Fa %d minuts"
#: ../src/shell-global.c:818
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Fa %d hora"
msgstr[1] "Fa %d hores"
#: ../src/shell-global.c:821
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Fa %d dia"
msgstr[1] "Fa %d dies"
#: ../src/shell-global.c:824
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "Fa %d setmana"
msgstr[1] "Fa %d setmanes"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "Desconegut"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "No es pot blocar la pantalla: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "No es pot establir temporalment l'estalvi de pantalla a pantalla negra: %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "No es pot sortir: %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "Informació del compte..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "Barra lateral"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "Preferències del sistema..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "Bloca la pantalla"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "Canvia d'usuari"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "Surt..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "Atura..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Carpeta d'inici"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "Sistema de fitxers"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Cerca"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

306
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@@ -1,306 +0,0 @@
# Czech translation of gnome-shell.
# Copyright (C) 2009, 2010 the author(s) of gnome-shell.
# This file is distributed under the same license as the gnome-shell package.
# Andre Klapper <ak-47@gmx.net>, 2009.
# Petr Kovar <pknbe@volny.cz>, 2009, 2010.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-03-20 03:11+0100\n"
"PO-Revision-Date: 2010-03-20 03:11+0100\n"
"Last-Translator: Petr Kovar <pknbe@volny.cz>\n"
"Language-Team: Czech <gnome-cs-list@gnome.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"X-Generator: Lokalize 1.0\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "Prostředí GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Správa oken a spouštění aplikací"
#. **** Applications ****
#: ../js/ui/appDisplay.js:311 ../js/ui/dash.js:852
msgid "APPLICATIONS"
msgstr "APLIKACE"
#: ../js/ui/appDisplay.js:343
msgid "PREFERENCES"
msgstr "PŘEDVOLBY"
#: ../js/ui/appDisplay.js:728
msgid "New Window"
msgstr "Nové okno"
#: ../js/ui/appDisplay.js:732
msgid "Remove from Favorites"
msgstr "Odstranit z oblíbených"
#: ../js/ui/appDisplay.js:733
msgid "Add to Favorites"
msgstr "Přidat mezi oblíbené"
#: ../js/ui/appDisplay.js:1085
msgid "Drag here to add favorites"
msgstr "Oblíbené přidáte přetažením sem"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr "%s byl přidán mezi oblíbené."
#: ../js/ui/appFavorites.js:107
#, c-format
msgid "%s has been removed from your favorites."
msgstr "%s byl odstraněn z oblíbených."
#: ../js/ui/dash.js:194
msgid "Find"
msgstr "Najít"
#: ../js/ui/dash.js:507
msgid "Searching..."
msgstr "Hledá se..."
#: ../js/ui/dash.js:521
msgid "No matching results."
msgstr "Neodpovídá ani jeden z výsledků."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:871 ../js/ui/placeDisplay.js:579
msgid "PLACES & DEVICES"
msgstr "MÍSTA A ZAŘÍZENÍ"
#. **** Documents ****
#: ../js/ui/dash.js:878 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "NEDÁVNÉ POLOŽKY"
#: ../js/ui/lookingGlass.js:363
msgid "No extensions installed"
msgstr "Nejsou nainstalována žádná rozšíření"
#: ../js/ui/lookingGlass.js:400
msgid "Enabled"
msgstr "Povoleno"
#: ../js/ui/lookingGlass.js:402
msgid "Disabled"
msgstr "Zakázáno"
#: ../js/ui/lookingGlass.js:404
msgid "Error"
msgstr "Chyba"
#: ../js/ui/lookingGlass.js:406
msgid "Out of date"
msgstr "Neaktuální"
#: ../js/ui/lookingGlass.js:431
msgid "View Source"
msgstr "Zobrazit zdroj"
#: ../js/ui/lookingGlass.js:437
msgid "Web Page"
msgstr "Webová stránka"
#: ../js/ui/overview.js:182
msgid "Undo"
msgstr "Zpět"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:385
msgid "Activities"
msgstr "Činnosti"
# Not sure whether we've enough space for it, but anyway, looks more aesthetically with "%A".
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:616
msgid "%a %R"
msgstr "%A, %R"
# Not sure whether we've enough space for it, but anyway, looks more aesthetically with "%A".
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:619
msgid "%a %l:%M %p"
msgstr "%A, %l:%M %p"
#: ../js/ui/placeDisplay.js:103
#, c-format
msgid "Failed to unmount '%s'"
msgstr "Nelze odpojit \"%s\""
#: ../js/ui/placeDisplay.js:106
msgid "Retry"
msgstr "Opakovat"
#: ../js/ui/placeDisplay.js:151
msgid "Connect to..."
msgstr "Připojit se k..."
#: ../js/ui/runDialog.js:232
msgid "Please enter a command:"
msgstr "Zadejte prosím příkaz:"
#: ../js/ui/runDialog.js:374
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Vykonání \"%s\" selhalo:"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr "Přítomen"
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr "Zaneprázdněn"
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr "Neviditelný"
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Informace o účtu..."
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Postranní lišta"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "Předvolby systému..."
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Uzamknout obrazovku"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Přepnout uživatele"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Odhlásit..."
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Vypnout..."
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Aplikace"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Nedávné dokumenty"
#: ../src/shell-global.c:967
msgid "Less than a minute ago"
msgstr "Před méně než minutou"
#: ../src/shell-global.c:971
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Před %d minutou"
msgstr[1] "Před %d minutami"
msgstr[2] "Před %d minutami"
#: ../src/shell-global.c:976
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Před %d hodinou"
msgstr[1] "Před %d hodinami"
msgstr[2] "Před %d hodinami"
#: ../src/shell-global.c:981
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Před %d dnem"
msgstr[1] "Před %d dny"
msgstr[2] "Před %d dny"
#: ../src/shell-global.c:986
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "Před %d týdnem"
msgstr[1] "Před %d týdny"
msgstr[2] "Před %d týdny"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Domovská složka"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Systém souborů"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Hledat"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Frequent"
#~ msgstr "Časté"
#~ msgid "More"
#~ msgstr "Více"
#~ msgid "(see all)"
#~ msgstr "(zobrazit vše)"
#~ msgid "PLACES"
#~ msgstr "MÍSTA"
#~ msgid "SEARCH RESULTS"
#~ msgstr "VÝSLEDKY HLEDÁNÍ"
#~ msgid "Unknown"
#~ msgstr "Neznámé"
#~ msgid "Can't lock screen: %s"
#~ msgstr "Nelze uzamknout obrazovku: %s"
#~ msgid "Can't temporarily set screensaver to blank screen: %s"
#~ msgstr "Šetřič obrazovky nelze dočasně nastavit na prázdnou obrazovku: %s"
#~ msgid "Can't logout: %s"
#~ msgstr "Nelze se odhlásit: %s"
#~ msgid "Browse"
#~ msgstr "Procházet"
#~ msgid "Manager"
#~ msgstr "Správce"
#~ msgid "The user manager object this user is controlled by."
#~ msgstr "Objekt správce uživatele, kterým je tento uživatel ovládán."

293
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@@ -1,293 +0,0 @@
# Danish translation of gnome-shell
# Copyright (C) 2010 gnome-shell
# This file is distributed under the same license as the gnome-shell package.
# Kris Thomsen <lakristho@gmail.com>, 2009, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-23 22:07+0100\n"
"PO-Revision-Date: 2010-02-11 22:32+0200\n"
"Last-Translator: Kris Thomsen <lakristho@gmail.com>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "Skal til GNOME"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Vinduehåndtering og åbning af programmer"
#. **** Applications ****
#: ../js/ui/appDisplay.js:180 ../js/ui/dash.js:881
msgid "APPLICATIONS"
msgstr "PROGRAMMER"
#: ../js/ui/appDisplay.js:204
msgid "PREFERENCES"
msgstr "INDSTILLINGER"
#: ../js/ui/appDisplay.js:582
msgid "New Window"
msgstr "Nyt vindue"
#: ../js/ui/appDisplay.js:586
msgid "Remove from Favorites"
msgstr "Fjern fra favoritter"
#: ../js/ui/appDisplay.js:587
msgid "Add to Favorites"
msgstr "Tilføj til favoritter"
#: ../js/ui/appDisplay.js:939
msgid "Drag here to add favorites"
msgstr "Træk hertil for at tilføje til favoritter"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr ""
#: ../js/ui/appFavorites.js:107
#, fuzzy, c-format
msgid "%s has been removed from your favorites."
msgstr "Fjern fra favoritter"
#: ../js/ui/dash.js:235
msgid "Find..."
msgstr "Find..."
#: ../js/ui/dash.js:505
msgid "Searching..."
msgstr "Søger..."
#: ../js/ui/dash.js:519
msgid "No matching results."
msgstr "Ingen matchende resultater."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:900 ../js/ui/placeDisplay.js:529
msgid "PLACES & DEVICES"
msgstr "STEDER & ENHEDER"
#. **** Documents ****
#: ../js/ui/dash.js:907 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "SENESTE ELEMENTER"
#: ../js/ui/lookingGlass.js:356
msgid "No extensions installed"
msgstr ""
#: ../js/ui/lookingGlass.js:393
msgid "Enabled"
msgstr ""
#: ../js/ui/lookingGlass.js:395
msgid "Disabled"
msgstr ""
#: ../js/ui/lookingGlass.js:397
msgid "Error"
msgstr ""
#: ../js/ui/lookingGlass.js:399
msgid "Out of date"
msgstr ""
#: ../js/ui/lookingGlass.js:424
msgid "View Source"
msgstr ""
#: ../js/ui/lookingGlass.js:430
msgid "Web Page"
msgstr ""
#: ../js/ui/overview.js:92
msgid "Undo"
msgstr ""
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:336
msgid "Activities"
msgstr "Aktiviteter"
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:560
msgid "%a %R"
msgstr "%a %R"
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:563
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/placeDisplay.js:144
msgid "Connect to..."
msgstr "Forbind til..."
#: ../js/ui/runDialog.js:245
msgid "Please enter a command:"
msgstr "Indtast en kommando:"
#: ../js/ui/runDialog.js:361
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Kørsel af \"%s\" mislykkedes:"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr ""
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr ""
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr ""
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Kontoinformation..."
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Sidebjælke"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "Systemindstillinger..."
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Lås skærm"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Skift bruger"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Log ud..."
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Luk ned..."
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Programmer"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Seneste dokumenter"
#: ../src/shell-global.c:954
msgid "Less than a minute ago"
msgstr "Mindre end et minut siden"
#: ../src/shell-global.c:958
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minut siden"
msgstr[1] "%d minutter siden"
#: ../src/shell-global.c:963
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d time siden"
msgstr[1] "%d timer siden"
#: ../src/shell-global.c:968
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d dag siden"
msgstr[1] "%d dage siden"
#: ../src/shell-global.c:973
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d uge siden"
msgstr[1] "%d uger siden"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Hjemmemappe"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Filsystem"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Søg"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Frequent"
#~ msgstr "Ofte"
#~ msgid "More"
#~ msgstr "Mere"
#~ msgid "(see all)"
#~ msgstr "(se alle)"
#~ msgid "PLACES"
#~ msgstr "STEDER"
#~ msgid "SEARCH RESULTS"
#~ msgstr "SØGERESULTATER"
#~ msgid "Unknown"
#~ msgstr "Ukendt"
#~ msgid "Can't lock screen: %s"
#~ msgstr "Kan ikke låse skærm: %s"
#~ msgid "Can't temporarily set screensaver to blank screen: %s"
#~ msgstr "Kan ikke midlertidigt sætte pauseskærm til blank skærm: %s"
#~ msgid "Can't logout: %s"
#~ msgstr "Kan ikke logge ud: %s"
#~ msgid "Browse"
#~ msgstr "Gennemse"
#~ msgid "Find apps or documents"
#~ msgstr "Find programmer eller dokumenter"
#~ msgid "Manager"
#~ msgstr "Håndtering"
#~ msgid "The user manager object this user is controlled by."
#~ msgstr "Brugerhåndteringsobjektet, denne bruger er styret af."

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@@ -1,321 +0,0 @@
# German gnome-shell translation.
# Copyright (C) 2009 Free Software Foundation, Inc.
# This file is distributed under the same license as the gnome-shell package.
#
# Hendrik Brandt <heb@gnome-de.org>, 2009.
# Hendrik Richter <hendrikr@gnome.org>, 2009.
# Christian Kirbach <Christian.Kirbach@googlemail.com>, 2009.
# Mario Blättermann <mariobl@gnome.org>, 2009, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2010-03-20 22:48+0000\n"
"PO-Revision-Date: 2010-03-21 16:27+0100\n"
"Last-Translator: Mario Blättermann <mariobl@gnome.org>\n"
"Language-Team: German <gnome-de@gnome.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Poedit-Language: German\n"
"X-Poedit-Country: GERMANY\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME-Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Fenster verwalten und Anwendungen starten"
#. **** Applications ****
#: ../js/ui/appDisplay.js:311 ../js/ui/dash.js:852
msgid "APPLICATIONS"
msgstr "ANWENDUNGEN"
#: ../js/ui/appDisplay.js:343
msgid "PREFERENCES"
msgstr "EINSTELLUNGEN"
#: ../js/ui/appDisplay.js:728
msgid "New Window"
msgstr "Neues Fenster"
#: ../js/ui/appDisplay.js:732
msgid "Remove from Favorites"
msgstr "Aus Favoriten entfernen"
#: ../js/ui/appDisplay.js:733
msgid "Add to Favorites"
msgstr "Zu Favoriten hinzufügen"
#: ../js/ui/appDisplay.js:1085
msgid "Drag here to add favorites"
msgstr "Hier ablegen, um zu Favoriten hinzuzufügen"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr "%s wurde zu Ihren Favoriten hinzugefügt"
#: ../js/ui/appFavorites.js:107
#, c-format
msgid "%s has been removed from your favorites."
msgstr "%s wurde aus Ihren Favoriten entfernt"
#: ../js/ui/dash.js:194
msgid "Find"
msgstr "Suchen"
#: ../js/ui/dash.js:507
msgid "Searching..."
msgstr "Suche läuft …"
#: ../js/ui/dash.js:521
msgid "No matching results."
msgstr "Keine passenden Ergebnisse."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:871 ../js/ui/placeDisplay.js:579
msgid "PLACES & DEVICES"
msgstr "ORTE UND GERÄTE"
#. **** Documents ****
#: ../js/ui/dash.js:878 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "ZULETZT GEÖFFNETE DOKUMENTE"
#: ../js/ui/lookingGlass.js:363
msgid "No extensions installed"
msgstr "Keine Erweiterungen installiert"
#: ../js/ui/lookingGlass.js:400
msgid "Enabled"
msgstr "Aktiviert"
#: ../js/ui/lookingGlass.js:402
msgid "Disabled"
msgstr "Deaktiviert"
#: ../js/ui/lookingGlass.js:404
msgid "Error"
msgstr "Fehler"
#: ../js/ui/lookingGlass.js:406
msgid "Out of date"
msgstr "Veraltet"
#: ../js/ui/lookingGlass.js:431
msgid "View Source"
msgstr "Quelle zeigen"
#: ../js/ui/lookingGlass.js:437
msgid "Web Page"
msgstr "Webseite"
#: ../js/ui/overview.js:182
msgid "Undo"
msgstr "Rückgängig"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:385
msgid "Activities"
msgstr "Aktivitäten"
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:616
msgid "%a %R"
msgstr "%a %R"
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:619
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/placeDisplay.js:103
#, c-format
msgid "Failed to unmount '%s'"
msgstr "»%s« konnte nicht ausgehängt werden"
#: ../js/ui/placeDisplay.js:106
msgid "Retry"
msgstr "Erneut versuchen"
#: ../js/ui/placeDisplay.js:151
msgid "Connect to..."
msgstr "Verbinden mit …"
#: ../js/ui/runDialog.js:232
msgid "Please enter a command:"
msgstr "Bitte geben Sie einen Befehl ein:"
#: ../js/ui/runDialog.js:374
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Ausführung von »%s« ist gescheitert:"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr "Verfügbar"
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr "Beschäftigt"
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr "Unsichtbar"
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Benutzerinformationen …"
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Seitenleiste"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "Systemeinstellungen …"
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Bildschirm sperren"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Benutzer wechseln"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Abmelden …"
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Ausschalten …"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Anwendungen"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Zuletzt geöffnete Dokumente"
#: ../js/ui/windowAttentionHandler.js:47
#, c-format
msgid "%s has finished starting"
msgstr "Start von %s ist abgeschlossen"
#: ../js/ui/windowAttentionHandler.js:49
#, c-format
msgid "'%s' is ready"
msgstr "»%s« ist bereit"
#: ../src/shell-global.c:967
msgid "Less than a minute ago"
msgstr "Vor weniger als einer Minute"
#: ../src/shell-global.c:971
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Vor %d Minute"
msgstr[1] "Vor %d Minuten"
#: ../src/shell-global.c:976
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Vor %d Stunde"
msgstr[1] "Vor %d Stunden"
#: ../src/shell-global.c:981
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Vor %d Tag"
msgstr[1] "Vor %d Tagen"
#: ../src/shell-global.c:986
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "Vor %d Woche"
msgstr[1] "Vor %d Wochen"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Persönlicher Ordner"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Dateisystem"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Suchen"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Frequent"
#~ msgstr "Häufig"
#~ msgid "More"
#~ msgstr "Mehr"
#~ msgid "(see all)"
#~ msgstr "(alle sehen)"
#~ msgid "PLACES"
#~ msgstr "ORTE"
#~ msgid "SEARCH RESULTS"
#~ msgstr "SUCHERGEBNISSE"
#~ msgid "Unknown"
#~ msgstr "Unbekannt"
#~ msgid "Can't lock screen: %s"
#~ msgstr "Bildschirm kann nicht gesperrt werden: %s"
#~ msgid "Can't temporarily set screensaver to blank screen: %s"
#~ msgstr ""
#~ "Der Bildschirmschoner kann vorübergehend nicht auf einen leeren Schirm "
#~ "gesetzt werden: %s"
#~ msgid "Can't logout: %s"
#~ msgstr "Abmelden ist nicht möglich: %s"
#~ msgid "Find apps or documents"
#~ msgstr "Anwendungen oder Dokumente suchen"
#~ msgid "Browse"
#~ msgstr "Durchsuchen"
#~ msgid "Manager"
#~ msgstr "Verwaltung"
#~ msgid "The user manager object this user is controlled by."
#~ msgstr "Das Benutzerverwaltungsobjekt welches diesen Benutzer überwacht."

186
po/el.po
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@@ -1,186 +0,0 @@
# translation of gnome-shell.po.master.po to Greek
# Greek translation for gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
#
# Jennie Petoumenou <epetoumenou@gmail.com>, 2009.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell.po.master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-shell&component=general\n"
"POT-Creation-Date: 2009-10-04 08:03+0000\n"
"PO-Revision-Date: 2009-10-04 10:25+0200\n"
"Last-Translator: Jennie Petoumenou <epetoumenou@gmail.com>\n"
"Language-Team: Greek <<team AT BLOCKSPAM gnome DOT gr>>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.11.4\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "Κέλυφος GNOME"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Διαχείριση παραθύρων και εκκίνηση εφαρμογών"
#. left side
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "Δραστηριότητες"
#. Translators: This is a time format.
#: ../js/ui/panel.js:461
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/dash.js:283
msgid "Find..."
msgstr "Εύρεση..."
#: ../js/ui/dash.js:400
msgid "More"
msgstr "Περισσότερα"
#: ../js/ui/dash.js:543
msgid "(see all)"
msgstr "(εμφάνιση όλων)"
#. **** Applications ****
#: ../js/ui/dash.js:763 ../js/ui/dash.js:825
msgid "APPLICATIONS"
msgstr "ΕΦΑΡΜΟΓΕΣ"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:783
msgid "PLACES"
msgstr "ΤΟΠΟΘΕΣΙΕΣ"
#. **** Documents ****
#: ../js/ui/dash.js:790 ../js/ui/dash.js:835
msgid "RECENT DOCUMENTS"
msgstr "ΠΡΟΣΦΑΤΑ ΕΓΓΡΑΦΑ"
#. **** Search Results ****
#: ../js/ui/dash.js:815 ../js/ui/dash.js:955
msgid "SEARCH RESULTS"
msgstr "ΑΠΟΤΕΛΕΣΜΑΤΑ ΑΝΑΖΗΤΗΣΗΣ"
#: ../js/ui/dash.js:830
msgid "PREFERENCES"
msgstr "ΠΡΟΤΙΜΗΣΕΙΣ"
#: ../js/ui/runDialog.js:96
msgid "Please enter a command:"
msgstr "Παρακαλώ εισάγετε μία εντολή:"
#: ../src/shell-global.c:812
msgid "Less than a minute ago"
msgstr "Λιγότερο από ένα λεπτό πριν"
#: ../src/shell-global.c:815
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d λεπτό πριν"
msgstr[1] "%d λεπτά πριν"
#: ../src/shell-global.c:818
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d ώρα πριν"
msgstr[1] "%d ώρες πριν"
#: ../src/shell-global.c:821
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d ημέρα πριν"
msgstr[1] "%d ημέρες πριν"
#: ../src/shell-global.c:824
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d εβδομάδα πριν"
msgstr[1] "%d εβδομάδες πριν"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "Άγνωστο"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "Αδύνατο το κλείδωμα της οθόνης: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "Δεν είναι δυνατή η προσωρινή ρύθμιση της προστασίας οθόνης σε κενή οθόνη: %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "Αδύνατη η αποσύνδεση: %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "Πληροφορίες λογαριασμού..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "Πλευρική στήλη"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "Προστιμήσεις συστήματος..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "Κλείδωμα οθόνης"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "Αλλαγή χρήστη"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "Αποσύνδεση..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "Τερματισμός..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Προσωπικός φάκελος"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "Σύστημα αρχείων"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Αναζήτηση"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

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@@ -1,290 +0,0 @@
# British English translation for gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# Philip Withnall <philip@tecnocode.co.uk>, 2009.
# Bruce Cowan <bcowan@fastmail.co.uk>, 2010.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2010-03-20 22:31+0000\n"
"PO-Revision-Date: 2010-03-20 22:32+0100\n"
"Last-Translator: Bruce Cowan <bcowan@fastmail.co.uk>\n"
"Language-Team: British English <en@li.org>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Virtaal 0.5.2\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Window management and application launching"
#. **** Applications ****
#: ../js/ui/appDisplay.js:311 ../js/ui/dash.js:852
msgid "APPLICATIONS"
msgstr "APPLICATIONS"
#: ../js/ui/appDisplay.js:343
msgid "PREFERENCES"
msgstr "PREFERENCES"
#: ../js/ui/appDisplay.js:728
msgid "New Window"
msgstr "New Window"
#: ../js/ui/appDisplay.js:732
msgid "Remove from Favorites"
msgstr "Remove from Favourites"
#: ../js/ui/appDisplay.js:733
msgid "Add to Favorites"
msgstr "Add to Favourites"
#: ../js/ui/appDisplay.js:1085
msgid "Drag here to add favorites"
msgstr "Drag here to add favourites"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr "%s has been added to your favourites."
#: ../js/ui/appFavorites.js:107
#, c-format
msgid "%s has been removed from your favorites."
msgstr "%s has been removed from your favourites."
#: ../js/ui/dash.js:194
msgid "Find"
msgstr "Find"
#: ../js/ui/dash.js:507
msgid "Searching..."
msgstr "Searching…"
#: ../js/ui/dash.js:521
msgid "No matching results."
msgstr "No matching results."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:871 ../js/ui/placeDisplay.js:579
msgid "PLACES & DEVICES"
msgstr "PLACES & DEVICES"
#. **** Documents ****
#: ../js/ui/dash.js:878 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "RECENT ITEMS"
#: ../js/ui/lookingGlass.js:363
msgid "No extensions installed"
msgstr "No extensions installed"
#: ../js/ui/lookingGlass.js:400
msgid "Enabled"
msgstr "Enabled"
#: ../js/ui/lookingGlass.js:402
msgid "Disabled"
msgstr "Disabled"
#: ../js/ui/lookingGlass.js:404
msgid "Error"
msgstr "Error"
#: ../js/ui/lookingGlass.js:406
msgid "Out of date"
msgstr "Out of date"
#: ../js/ui/lookingGlass.js:431
msgid "View Source"
msgstr "View Source"
#: ../js/ui/lookingGlass.js:437
msgid "Web Page"
msgstr "Web Page"
#: ../js/ui/overview.js:182
msgid "Undo"
msgstr "Undo"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:385
msgid "Activities"
msgstr "Activities"
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:616
msgid "%a %R"
msgstr "%a %R"
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:619
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/placeDisplay.js:103
#, c-format
msgid "Failed to unmount '%s'"
msgstr "Failed to unmount '%s'"
#: ../js/ui/placeDisplay.js:106
msgid "Retry"
msgstr "Retry"
#: ../js/ui/placeDisplay.js:151
msgid "Connect to..."
msgstr "Connect to…"
#: ../js/ui/runDialog.js:232
msgid "Please enter a command:"
msgstr "Please enter a command:"
#: ../js/ui/runDialog.js:374
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Execution of '%s' failed:"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr "Available"
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr "Busy"
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr "Invisible"
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Account Information…"
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Sidebar"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "System Preferences…"
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Lock Screen"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Switch User"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Log Out…"
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Shut Down…"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Applications"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Recent Documents"
#: ../src/shell-global.c:967
msgid "Less than a minute ago"
msgstr "Less than a minute ago"
#: ../src/shell-global.c:971
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minute ago"
msgstr[1] "%d minutes ago"
#: ../src/shell-global.c:976
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d hour ago"
msgstr[1] "%d hours ago"
#: ../src/shell-global.c:981
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d day ago"
msgstr[1] "%d days ago"
#: ../src/shell-global.c:986
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d week ago"
msgstr[1] "%d weeks ago"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Home Folder"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "File System"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Search"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Browse"
#~ msgstr "Browse"
#~ msgid "(see all)"
#~ msgstr "(see all)"
#~ msgid "PLACES"
#~ msgstr "PLACES"
#~ msgid "SEARCH RESULTS"
#~ msgstr "SEARCH RESULTS"
#~ msgid "Unknown"
#~ msgstr "Unknown"
#~ msgid "Can't lock screen: %s"
#~ msgstr "Can't lock screen: %s"
#~ msgid "Can't temporarily set screensaver to blank screen: %s"
#~ msgstr "Can't temporarily set screensaver to blank screen: %s"
#~ msgid "Can't logout: %s"
#~ msgstr "Can't logout: %s"

318
po/es.po
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@@ -1,318 +0,0 @@
# Spanish translation of gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# Jorge González <jorgegonz@svn.gnome.org>, 2009, 2010.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2010-03-20 22:48+0000\n"
"PO-Revision-Date: 2010-03-21 16:48+0100\n"
"Last-Translator: Jorge González <jorgegonz@svn.gnome.org>\n"
"Language-Team: Español <gnome-es-list@gnome.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Gestión de ventanas e inicio de aplicaciones"
#. **** Applications ****
#: ../js/ui/appDisplay.js:311 ../js/ui/dash.js:852
msgid "APPLICATIONS"
msgstr "APLICACIONES"
#: ../js/ui/appDisplay.js:343
msgid "PREFERENCES"
msgstr "PREFERENCIAS"
#: ../js/ui/appDisplay.js:728
msgid "New Window"
msgstr "Ventana nueva"
#: ../js/ui/appDisplay.js:732
msgid "Remove from Favorites"
msgstr "Quitar de los favoritos"
#: ../js/ui/appDisplay.js:733
msgid "Add to Favorites"
msgstr "Añadir a los favoritos"
#: ../js/ui/appDisplay.js:1085
msgid "Drag here to add favorites"
msgstr "Arrastrar aquí para añadir a los favoritos"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr "Se ha añadido %s a sus favoritos."
#: ../js/ui/appFavorites.js:107
#, c-format
msgid "%s has been removed from your favorites."
msgstr "Se ha quitado %s de sus favoritos."
#: ../js/ui/dash.js:194
msgid "Find"
msgstr "Buscar"
#: ../js/ui/dash.js:507
msgid "Searching..."
msgstr "Buscando…"
#: ../js/ui/dash.js:521
msgid "No matching results."
msgstr "No se encontró ningún resultado coincidente."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:871 ../js/ui/placeDisplay.js:579
msgid "PLACES & DEVICES"
msgstr "LUGARES Y DISPOSITIVOS"
#. **** Documents ****
#: ../js/ui/dash.js:878 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "ELEMENTOS RECIENTES"
#: ../js/ui/lookingGlass.js:363
msgid "No extensions installed"
msgstr "No hay extensiones instaladas"
#: ../js/ui/lookingGlass.js:400
msgid "Enabled"
msgstr "Activado"
#: ../js/ui/lookingGlass.js:402
msgid "Disabled"
msgstr "Desactivado"
#: ../js/ui/lookingGlass.js:404
msgid "Error"
msgstr "Error"
#: ../js/ui/lookingGlass.js:406
msgid "Out of date"
msgstr "Caducado"
#: ../js/ui/lookingGlass.js:431
msgid "View Source"
msgstr "Ver fuente"
#: ../js/ui/lookingGlass.js:437
msgid "Web Page"
msgstr "Página web"
#: ../js/ui/overview.js:182
msgid "Undo"
msgstr "Deshacer"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:385
msgid "Activities"
msgstr "Actividades"
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:616
msgid "%a %R"
msgstr "%a %R"
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:619
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/placeDisplay.js:103
#, c-format
msgid "Failed to unmount '%s'"
msgstr "Falló al desmontar «%s»"
#: ../js/ui/placeDisplay.js:106
msgid "Retry"
msgstr "Reintentar"
#: ../js/ui/placeDisplay.js:151
msgid "Connect to..."
msgstr "Conectar a…"
#: ../js/ui/runDialog.js:232
msgid "Please enter a command:"
msgstr "Introduzca un comando:"
#: ../js/ui/runDialog.js:374
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Falló la ejecución de «%s»:"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr "Disponible"
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr "Ocupado"
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr "Invisible"
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Información de la cuenta…"
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Barra lateral"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "Preferencias del sistema…"
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Bloquear la pantalla"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Cambiar de usuario"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Salir…"
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Apagar…"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Aplicaciones"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Documentos recientes"
#: ../js/ui/windowAttentionHandler.js:47
#, c-format
msgid "%s has finished starting"
msgstr "%s finalizó su lanzamiento"
#: ../js/ui/windowAttentionHandler.js:49
#, c-format
msgid "'%s' is ready"
msgstr "«%s» está preparado"
#: ../src/shell-global.c:967
msgid "Less than a minute ago"
msgstr "Hace menos de un minuto"
#: ../src/shell-global.c:971
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Hace %d minuto"
msgstr[1] "Hace %d minutos"
#: ../src/shell-global.c:976
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Hace %d hora"
msgstr[1] "Hace %d horas"
#: ../src/shell-global.c:981
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Hace %d día"
msgstr[1] "Hace %d días"
#: ../src/shell-global.c:986
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "Hace %d semana"
msgstr[1] "Hace %d semanas"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Carpeta personal"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Sistema de archivos"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Buscar"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "PLACES"
#~ msgstr "LUGARES"
#~ msgid "Frequent"
#~ msgstr "Frecuentes"
#~ msgid "More"
#~ msgstr "Más"
#~ msgid "(see all)"
#~ msgstr "(ver todo)"
#~ msgid "SEARCH RESULTS"
#~ msgstr "RESULTADOS DE LA BÚSQUEDA"
#~ msgid "Unknown"
#~ msgstr "Desconocido"
#~ msgid "Can't lock screen: %s"
#~ msgstr "No se puede bloquear la pantalla: %s"
#~ msgid "Can't temporarily set screensaver to blank screen: %s"
#~ msgstr ""
#~ "No se puede establecer temporalmente el salvapantallas a oscurecer "
#~ "pantalla: %s"
#~ msgid "Can't logout: %s"
#~ msgstr "No se puede salir de la sesión: %s"
#~ msgid "Browse"
#~ msgstr "Examine"
#~ msgid "Find apps or documents"
#~ msgstr "Encuentre aplicaciones o documentos"
#~| msgid "RECENT DOCUMENTS"
#~ msgid "DOCUMENTS"
#~ msgstr "DOCUMENTOS"
#~ msgid "Manager"
#~ msgstr "Gestor"
#~ msgid "The user manager object this user is controlled by."
#~ msgstr "El objeto de gestión de usuarios que controla a este usuario."

275
po/fi.po
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@@ -1,275 +0,0 @@
# gnome-shell Finnish translation
# Copyright (C) 2009-2010 Timo Jyrinki
# This file is distributed under the same license as the gnome-shell package.
# Timo Jyrinki <timo.jyrinki@iki.fi>, 2009-2010.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-03-01 20:24+0200\n"
"PO-Revision-Date: 2010-03-01 20:27+0200\n"
"Last-Translator: Timo Jyrinki <timo.jyrinki@iki.fi>\n"
"Language-Team: Finnish <gnome-fi-laatu@lists.sourceforge.net>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr ""
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Ikkunanhallinta ja sovelluksien käynnistäminen"
#. **** Applications ****
#: ../js/ui/appDisplay.js:180 ../js/ui/dash.js:881
msgid "APPLICATIONS"
msgstr "SOVELLUKSET"
#: ../js/ui/appDisplay.js:204
msgid "PREFERENCES"
msgstr "ASETUKSET"
#: ../js/ui/appDisplay.js:582
msgid "New Window"
msgstr "Uusi ikkuna"
#: ../js/ui/appDisplay.js:586
msgid "Remove from Favorites"
msgstr "Poista suosikeista"
#: ../js/ui/appDisplay.js:587
msgid "Add to Favorites"
msgstr "Lisää suosikkeihin"
#: ../js/ui/appDisplay.js:939
msgid "Drag here to add favorites"
msgstr "Raahaa tähän lisätäksesi suosikkeihin"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr "%s on lisätty suosikkeihin."
#: ../js/ui/appFavorites.js:107
#, c-format
msgid "%s has been removed from your favorites."
msgstr "%s on poistettu suosikeista."
#: ../js/ui/dash.js:235
msgid "Find..."
msgstr "Etsi..."
#: ../js/ui/dash.js:505
msgid "Searching..."
msgstr "Haetaan..."
#: ../js/ui/dash.js:519
msgid "No matching results."
msgstr "Ei tuloksia."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:900 ../js/ui/placeDisplay.js:529
msgid "PLACES & DEVICES"
msgstr "SIJAINNIT JA LAITTEET"
#. **** Documents ****
#: ../js/ui/dash.js:907 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "VIIMEISIMMÄT"
#: ../js/ui/lookingGlass.js:363
msgid "No extensions installed"
msgstr "Laajennuksia ei asennettu"
#: ../js/ui/lookingGlass.js:400
msgid "Enabled"
msgstr "Käytössä"
#: ../js/ui/lookingGlass.js:402
msgid "Disabled"
msgstr "Ei käytössä"
#: ../js/ui/lookingGlass.js:404
msgid "Error"
msgstr "Virhe"
#: ../js/ui/lookingGlass.js:406
msgid "Out of date"
msgstr "Ei ajan tasalla"
#: ../js/ui/lookingGlass.js:431
msgid "View Source"
msgstr "Näytä lähde"
#: ../js/ui/lookingGlass.js:437
msgid "Web Page"
msgstr "WWW-sivu"
#: ../js/ui/overview.js:92
msgid "Undo"
msgstr "Kumoa"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:399
msgid "Activities"
msgstr "Toiminnot"
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:623
msgid "%a %R"
msgstr "%a %R"
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:626
msgid "%a %l:%M %p"
msgstr "%a %I.%M"
#: ../js/ui/placeDisplay.js:144
msgid "Connect to..."
msgstr "Yhdistä..."
#: ../js/ui/runDialog.js:220
msgid "Please enter a command:"
msgstr "Syötä komento:"
#: ../js/ui/runDialog.js:328
#, c-format
msgid "Execution of '%s' failed:"
msgstr "”%s” suorittaminen epäonnistui:"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr "Tavoitettavissa"
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr "Kiireinen"
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr "Näkymätön"
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Käyttäjätilin tiedot..."
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Sivupalkki"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "Järjestelmän asetukset"
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Lukitse näyttö"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Vaihda käyttäjää"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Kirjaudu ulos..."
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Sammuta..."
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%I.%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Sovellukset"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Viimeisimmät asiakirjat"
#: ../src/shell-global.c:967
msgid "Less than a minute ago"
msgstr "Alle minuutti sitten"
#: ../src/shell-global.c:971
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minuutti sitten"
msgstr[1] "%d minuuttia sitten"
#: ../src/shell-global.c:976
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d tunti sitten"
msgstr[1] "%d tuntia sitten"
#: ../src/shell-global.c:981
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d päivä sitten"
msgstr[1] "%d päivää sitten"
#: ../src/shell-global.c:986
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d viikko sitten"
msgstr[1] "%d viikkoa sitten"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Kotikansio"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Tiedostojärjestelmä"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Haku"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Frequent"
#~ msgstr "Usein käytetyt"
#~ msgid "More"
#~ msgstr "Lisää"
#~ msgid "(see all)"
#~ msgstr "(näytä kaikki)"
#~ msgid "PLACES"
#~ msgstr "SIJAINNIT"
#~ msgid "SEARCH RESULTS"
#~ msgstr "HAKUTULOKSET"
#~ msgid "Unknown"
#~ msgstr "Tuntematon"
#~ msgid "Can't lock screen: %s"
#~ msgstr "Näyttöä ei voi lukita: %s"

258
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@@ -1,258 +0,0 @@
# French translations for gnome-shell package.
# Copyright (C) 2009-2010 Listed translators
# This file is distributed under the same license as the gnome-shell package.
#
# Mathieu Bridon <bochecha@fedoraproject.org>, 2009
# Pablo Martin-Gomez <pablo.martin-gomez@laposte.net>, 2010
# Claude Paroz <claude@2xlibre.net>, 2010
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master fr\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2010-03-08 23:07+0000\n"
"PO-Revision-Date: 2010-03-09 22:55+0100\n"
"Last-Translator: Claude Paroz <claude@2xlibre.net>\n"
"Language-Team: GNOME French Team <gnomefr@traduc.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Gestion des fenêtres et lancement des applications"
#. **** Applications ****
#: ../js/ui/appDisplay.js:311 ../js/ui/dash.js:886
msgid "APPLICATIONS"
msgstr "APPLICATIONS"
#: ../js/ui/appDisplay.js:343
msgid "PREFERENCES"
msgstr "PRÉFÉRENCES"
#: ../js/ui/appDisplay.js:728
msgid "New Window"
msgstr "Nouvelle fenêtre"
#: ../js/ui/appDisplay.js:732
msgid "Remove from Favorites"
msgstr "Enlever des favoris"
#: ../js/ui/appDisplay.js:733
msgid "Add to Favorites"
msgstr "Ajouter aux favoris"
#: ../js/ui/appDisplay.js:1085
msgid "Drag here to add favorites"
msgstr "Glisser ici pour ajouter aux favoris"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr "%s a été ajouté à vos favoris."
#: ../js/ui/appFavorites.js:107
#, c-format
msgid "%s has been removed from your favorites."
msgstr "%s a été supprimé de vos favoris."
#: ../js/ui/dash.js:235
msgid "Find..."
msgstr "Rechercher..."
#: ../js/ui/dash.js:511
msgid "Searching..."
msgstr "Recherche en cours..."
#: ../js/ui/dash.js:525
msgid "No matching results."
msgstr "Aucun résultat correspondant."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:905 ../js/ui/placeDisplay.js:529
msgid "PLACES & DEVICES"
msgstr "RACCOURCIS et PÉRIPHÉRIQUES"
#. **** Documents ****
#: ../js/ui/dash.js:912 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "ÉLÉMENTS RÉCENTS"
#: ../js/ui/lookingGlass.js:363
msgid "No extensions installed"
msgstr "Aucune extension installée"
#: ../js/ui/lookingGlass.js:400
msgid "Enabled"
msgstr "Activé"
#: ../js/ui/lookingGlass.js:402
msgid "Disabled"
msgstr "Désactivé"
#: ../js/ui/lookingGlass.js:404
msgid "Error"
msgstr "Erreur"
#: ../js/ui/lookingGlass.js:406
msgid "Out of date"
msgstr "Périmé"
#: ../js/ui/lookingGlass.js:431
msgid "View Source"
msgstr "Afficher la source"
#: ../js/ui/lookingGlass.js:437
msgid "Web Page"
msgstr "Page Web"
#: ../js/ui/overview.js:92
msgid "Undo"
msgstr "Annuler"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:399
msgid "Activities"
msgstr "Activités"
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:630
msgid "%a %R"
msgstr "%a %R"
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:633
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/placeDisplay.js:144
msgid "Connect to..."
msgstr "Connexion à..."
#: ../js/ui/runDialog.js:221
msgid "Please enter a command:"
msgstr "Veuillez saisir une commande :"
#: ../js/ui/runDialog.js:344
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Exécution de « %s » impossible :"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr "Disponible"
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr "Occupé"
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr "Invisible"
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Informations personnelles..."
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Barre latérale"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "Préférences du système..."
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Verrouiller l'écran"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Changer d'utilisateur"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Fermer la session..."
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Éteindre..."
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Applications"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Documents récents"
#: ../src/shell-global.c:967
msgid "Less than a minute ago"
msgstr "Il y a moins d'une minute"
#: ../src/shell-global.c:971
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Il y a %d minute"
msgstr[1] "Il y a %d minutes"
#: ../src/shell-global.c:976
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Il y a %d heure"
msgstr[1] "Il y a %d heures"
#: ../src/shell-global.c:981
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Il y a %d jour"
msgstr[1] "Il y a %d jours"
#: ../src/shell-global.c:986
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "Il y a %d semaine"
msgstr[1] "Il y a %d semaines"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Dossier personnel"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Système de fichiers"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Recherche"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s : %2$s"

181
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@@ -1,181 +0,0 @@
# Irish translations for gnome-shell package.
# Copyright (C) 2009 Free Software Foundation, Inc.
# This file is distributed under the same license as the gnome-shell package.
# Seán de Búrca <leftmostcat@gmail.com>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell.master\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-15 06:01-0600\n"
"PO-Revision-Date: 2009-08-15 06:01-0600\n"
"Last-Translator: Seán de Búrca <leftmostcat@gmail.com>\n"
"Language-Team: Irish <gaeilge-gnulinux@lists.sourceforge.net>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=5; plural=n==1 ? 0 : (n%10==1 || n%10==2) ? 1 : (n%"
"10>=3 && n%10<= 6) ? 2 : ((n%10>=7 && n%10<=9) || n==10) ? 3 : 4;\n"
#. left side
#: ../js/ui/panel.js:266
msgid "Activities"
msgstr "Gníomhartha"
#. Translators: This is a time format.
#: ../js/ui/panel.js:412
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/dash.js:235
msgid "Find apps or documents"
msgstr "Aimsigh feidhmchláir nó cáipéisí"
#: ../js/ui/dash.js:336
msgid "Browse"
msgstr "Brabhsáil"
#. **** Applications ****
#: ../js/ui/dash.js:472 ../js/ui/dash.js:545
msgid "APPLICATIONS"
msgstr "FEIDHMCHLÁIR"
#. **** Documents ****
#: ../js/ui/dash.js:477 ../js/ui/dash.js:570
msgid "RECENT DOCUMENTS"
msgstr "CÁIPÉISÍ IS DÉANAÍ"
#. **** Places ****
#: ../js/ui/dash.js:563
msgid "PLACES"
msgstr "ÁITEANNA"
#: ../js/ui/runDialog.js:74
msgid "Please enter a command:"
msgstr "Iontráil ordú, le do thoil:"
#: ../src/gdmuser/gdm-user.c:242
msgid "Manager"
msgstr "Bainisteoir"
#: ../src/gdmuser/gdm-user.c:243
msgid "The user manager object this user is controlled by."
msgstr "An réad bhainisteoir úsáideoirí a rialaíonn an t-úsáideoir seo."
#: ../src/shell-global.c:841
msgid "Less than a minute ago"
msgstr "Níos lú ná nóiméad ó shin"
#: ../src/shell-global.c:844
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d nóiméad ó shin"
msgstr[1] "%d nóiméad ó shin"
msgstr[2] "%d nóiméad ó shin"
msgstr[3] "%d nóiméad ó shin"
msgstr[4] "%d nóiméad ó shin"
#: ../src/shell-global.c:847
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d uair ó shin"
msgstr[1] "%d uair ó shin"
msgstr[2] "%d uaire ó shin"
msgstr[3] "%d n-uaire ó shin"
msgstr[4] "%d uair ó shin"
#: ../src/shell-global.c:850
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d lá ó shin"
msgstr[1] "%d lá ó shin"
msgstr[2] "%d lá ó shin"
msgstr[3] "%d lá ó shin"
msgstr[4] "%d lá ó shin"
#: ../src/shell-global.c:853
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d seachtain ó shin"
msgstr[1] "%d sheachtain ó shin"
msgstr[2] "%d sheachtain ó shin"
msgstr[3] "%d seachtain ó shin"
msgstr[4] "%d seachtain ó shin"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "Anaithnid"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "Ní féidir scáileán a chur faoi ghlas: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "Ní féidir spárálaí scáileáin a shocrú chun scáileán a bhánú: %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "Ní féidir logáil amach: %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "Eolas Cuntais..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "Barra Taoibh"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "Sainroghanna an Chórais..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "Cuir Scáileán Faoi Ghlas"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "Athraigh Úsáideoir"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "Logáil Amach..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "Múch..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Fillteán Baile"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "Córas Comhad"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Cuardaigh"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

220
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@@ -1,220 +0,0 @@
# Galician translation for gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# Fran Diéguez <fran.dieguez@mabishu.com>, 2009.
# Anton Meixome <certima@certima.net>, 2009.
# Antón Méixome <meixome@certima.net>, 2009.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-12-28 17:07+0100\n"
"PO-Revision-Date: 2009-12-28 08:11+0100\n"
"Last-Translator: Antón Méixome <meixome@certima.net>\n"
"Language-Team: Galician Proxecto Trasno <proxecto@trasno.net>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Virtaal 0.4.0\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Xestor de xanelas e lanzamento de aplicativos"
#. **** Applications ****
#: ../js/ui/appDisplay.js:252 ../js/ui/dash.js:858
msgid "APPLICATIONS"
msgstr "APLICATIVOS"
#: ../js/ui/appDisplay.js:276
msgid "PREFERENCES"
msgstr "PREFERENCIAS"
#: ../js/ui/appDisplay.js:707 ../js/ui/appIcon.js:425
msgid "New Window"
msgstr "Xanela nova"
#: ../js/ui/appDisplay.js:711 ../js/ui/appIcon.js:429
msgid "Remove from Favorites"
msgstr "Eliminar de Favoritos"
#: ../js/ui/appDisplay.js:712 ../js/ui/appIcon.js:430
msgid "Add to Favorites"
msgstr "Engadir a Favoritos"
#: ../js/ui/appDisplay.js:1064
msgid "Drag here to add favorites"
msgstr "Arrastra aquí para engadir favoritos"
#: ../js/ui/dash.js:240
msgid "Find..."
msgstr "Buscar..."
#: ../js/ui/dash.js:437
msgid "Searching..."
msgstr "Buscando..."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:878 ../js/ui/placeDisplay.js:519
msgid "PLACES"
msgstr "LUGARES"
#. **** Documents ****
#: ../js/ui/dash.js:885
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTOS RECENTES"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:227
msgid "Activities"
msgstr "Actividades"
#. Translators: This is a time format.
#: ../js/ui/panel.js:440
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/placeDisplay.js:144
msgid "Connect to..."
msgstr "Conectar con..."
#: ../js/ui/runDialog.js:235
msgid "Please enter a command:"
msgstr "Insira unha orde:"
#: ../js/ui/runDialog.js:351
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Fallou a execución de %s"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Aplicativos"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Documentos recentes"
#: ../src/shell-global.c:890
msgid "Less than a minute ago"
msgstr "Hai menos dun minuto"
#: ../src/shell-global.c:893
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "hai %d minuto"
msgstr[1] "hai %d minutos"
#: ../src/shell-global.c:896
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "hai %d hora"
msgstr[1] "hai %d horas"
#: ../src/shell-global.c:899
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "hai %d día"
msgstr[1] "hai %d días"
#: ../src/shell-global.c:902
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "hai %d semana"
msgstr[1] "hai %d semanas"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Cartafol persoal"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Sistema de ficheiros"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Buscar"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "SEARCH RESULTS"
#~ msgstr "RESULTADOS DA BUSCA"
#~ msgid "Unknown"
#~ msgstr "Descoñecido"
#~ msgid "Can't lock screen: %s"
#~ msgstr "Non foi posíbel bloquear a pantalla: %s"
#~ msgid "Can't temporarily set screensaver to blank screen: %s"
#~ msgstr ""
#~ "Non foi posíbel estabelecer temporalmente o salvapantallas a unha "
#~ "pantalla en branco: %s"
#~ msgid "Can't logout: %s"
#~ msgstr "Non foi posíbel pechar a sesión: %s"
#~ msgid "Account Information..."
#~ msgstr "Información da conta..."
#~ msgid "Sidebar"
#~ msgstr "Barra lateral"
#~ msgid "System Preferences..."
#~ msgstr "Preferencias do sistema..."
#~ msgid "Lock Screen"
#~ msgstr "Bloquear pantalla"
#~ msgid "Switch User"
#~ msgstr "Cambiar de usuario"
#~ msgid "Log Out..."
#~ msgstr "Saír da sesión..."
#~ msgid "Shut Down..."
#~ msgstr "Apagar..."
#~ msgid "Browse"
#~ msgstr "Explorar"
#~ msgid "(see all)"
#~ msgstr "(ver todos)"
#~ msgid "Find apps or documents"
#~ msgstr "Atopar aplicativos ou documentos"
#, fuzzy
#~ msgid "DOCUMENTS"
#~ msgstr "DOCUMENTOS RECENTES"
#~ msgid "Manager"
#~ msgstr "Xestor"

215
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@@ -1,215 +0,0 @@
# Hebrew translation for gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# liel <lielft@gmail.com>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-11-13 17:44+0000\n"
"PO-Revision-Date: 2009-11-28 17:33+0200\n"
"Last-Translator: Liel Fridman <lielft@gmail.com>\n"
"Language-Team: Hebrew <he@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "מעטפת GNOME"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "ניהול חלונות והרצת יישומים"
#: ../js/ui/appDisplay.js:696
msgid "Drag here to add favorites"
msgstr "יש לגרור פריטים לכאן כדי להוסיף מועדפים"
#: ../js/ui/appIcon.js:425
msgid "New Window"
msgstr "חלון חדש"
#: ../js/ui/appIcon.js:429
msgid "Remove from Favorites"
msgstr "הסר מהמועדפים"
#: ../js/ui/appIcon.js:430
msgid "Add to Favorites"
msgstr "הוסף למועדפים"
#: ../js/ui/dash.js:237
msgid "Find..."
msgstr "חפש..."
#. **** Applications ****
#: ../js/ui/dash.js:656 ../js/ui/dash.js:718
msgid "APPLICATIONS"
msgstr "יישומים"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:676 ../js/ui/dash.js:733
msgid "PLACES"
msgstr "מקומות"
#. **** Documents ****
#: ../js/ui/dash.js:683 ../js/ui/dash.js:728
msgid "RECENT DOCUMENTS"
msgstr "מסמכים אחרונים"
#. **** Search Results ****
#: ../js/ui/dash.js:708 ../js/ui/dash.js:898
msgid "SEARCH RESULTS"
msgstr "תוצאות חיפוש"
#: ../js/ui/dash.js:723
msgid "PREFERENCES"
msgstr "העדפות"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:274
msgid "Activities"
msgstr "פעילויות"
#. Translators: This is a time format.
#: ../js/ui/panel.js:491
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/placeDisplay.js:84
msgid "Connect to..."
msgstr "התחבר אל..."
#: ../js/ui/runDialog.js:96
msgid "Please enter a command:"
msgstr "נא להזין פקודה:"
#: ../js/ui/runDialog.js:173
#, c-format
msgid "Execution of '%s' failed:"
msgstr "ההרצה של '%s' נכשלה:"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%H:%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "יישומים"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "מסמכים אחרונים"
#: ../src/shell-global.c:821
msgid "Less than a minute ago"
msgstr "לפני פחות מדקה"
#: ../src/shell-global.c:824
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "לפני דקה"
msgstr[1] "לפני %d דקות"
#: ../src/shell-global.c:827
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "לפני שעה"
msgstr[1] "לפני %d שעות"
#: ../src/shell-global.c:830
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "לפני יום"
msgstr[1] "לפני %d ימים"
#: ../src/shell-global.c:833
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "לפני שבוע"
msgstr[1] "לפני %d שבועות"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "לא ידוע"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "לא ניתן לנעול את המסך: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "לא ניתן זמנית לקבוע שומר מסך כמסך שחור: %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "לא ניתן להתנתק: %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "מידע על המשתמש..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "סרגל צד"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "העדפות מערכת..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "נעילת המסך"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "החלף משתמש"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "ניתוק..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "כיבוי..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "תיקיית הבית"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "מערכת הקבצים"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "חפש"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

256
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@@ -1,256 +0,0 @@
# Hungarian translation of gnome-shell
# Copyright 2009. Free Software Foundation, Inc.
# This file is distributed under the same license as the gnome-shell package.
#
# Gabor Kelemen <kelemeng at gnome dot hu>, 2009, 2010.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-16 10:04+0100\n"
"PO-Revision-Date: 2010-02-16 10:10+0100\n"
"Last-Translator: Gabor Kelemen <kelemeng at gnome dot hu>\n"
"Language-Team: Hungarian <gnome at fsf dot hu>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.11.4\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Ablakkezelés és alkalmazásindítás"
#. **** Applications ****
#: ../js/ui/appDisplay.js:252 ../js/ui/dash.js:880
msgid "APPLICATIONS"
msgstr "ALKALMAZÁSOK"
#: ../js/ui/appDisplay.js:276
msgid "PREFERENCES"
msgstr "BEÁLLÍTÁSOK"
#: ../js/ui/appDisplay.js:649
msgid "New Window"
msgstr "Új ablak"
#: ../js/ui/appDisplay.js:653
msgid "Remove from Favorites"
msgstr "Eltávolítás a Kedvencek közül"
#: ../js/ui/appDisplay.js:654
msgid "Add to Favorites"
msgstr "Hozzáadás a Kedvencekhez"
#: ../js/ui/appDisplay.js:1006
msgid "Drag here to add favorites"
msgstr "Ide húzással kedvenceket vehet fel"
#: ../js/ui/appFavorites.js:89
#, c-format
msgid "%s has been added to your favorites."
msgstr "%s felvéve a Kedvencek közé."
#: ../js/ui/appFavorites.js:107
#, c-format
msgid "%s has been removed from your favorites."
msgstr "%s eltávolítva a Kedvencek közül"
#: ../js/ui/dash.js:241
msgid "Find..."
msgstr "Keresés…"
#: ../js/ui/dash.js:508
msgid "Searching..."
msgstr "Keresés…"
#: ../js/ui/dash.js:522
msgid "No matching results."
msgstr "Nincs találat."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:900 ../js/ui/placeDisplay.js:529
msgid "PLACES & DEVICES"
msgstr "HELYEK ÉS ESZKÖZÖK"
#. **** Documents ****
#: ../js/ui/dash.js:907 ../js/ui/docDisplay.js:488
msgid "RECENT ITEMS"
msgstr "LEGUTÓBBI ELEMEK"
#: ../js/ui/lookingGlass.js:356
msgid "No extensions installed"
msgstr "Nincsenek kiterjesztések telepítve"
#: ../js/ui/lookingGlass.js:393
msgid "Enabled"
msgstr "Engedélyezve"
#: ../js/ui/lookingGlass.js:395
msgid "Disabled"
msgstr "Tiltva"
#: ../js/ui/lookingGlass.js:397
msgid "Error"
msgstr "Hiba"
#: ../js/ui/lookingGlass.js:399
msgid "Out of date"
msgstr "Elavult"
#: ../js/ui/lookingGlass.js:424
msgid "View Source"
msgstr "Forrás megtekintése"
#: ../js/ui/lookingGlass.js:430
msgid "Web Page"
msgstr "Weblap"
#: ../js/ui/overview.js:92
msgid "Undo"
msgstr "Visszavonás"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:336
msgid "Activities"
msgstr "Tevékenységek"
#. Translators: This is the time format used in 24-hour mode.
#: ../js/ui/panel.js:560
msgid "%a %R"
msgstr "%a %R"
#. Translators: This is a time format used for AM/PM.
#: ../js/ui/panel.js:563
msgid "%a %l:%M %p"
msgstr "%a, %p %l.%M"
#: ../js/ui/placeDisplay.js:144
msgid "Connect to..."
msgstr "Kapcsolódás…"
#: ../js/ui/runDialog.js:245
msgid "Please enter a command:"
msgstr "Adjon meg egy parancsot:"
#: ../js/ui/runDialog.js:361
#, c-format
msgid "Execution of '%s' failed:"
msgstr "„%s” végrehajtása meghiúsult:"
#: ../js/ui/statusMenu.js:107
msgid "Available"
msgstr "Elérhető"
#: ../js/ui/statusMenu.js:112
msgid "Busy"
msgstr "Elfoglalt"
#: ../js/ui/statusMenu.js:117
msgid "Invisible"
msgstr "Láthatatlan"
#: ../js/ui/statusMenu.js:126
msgid "Account Information..."
msgstr "Fiókinformációk…"
#: ../js/ui/statusMenu.js:132
msgid "Sidebar"
msgstr "Oldalsáv"
#: ../js/ui/statusMenu.js:142
msgid "System Preferences..."
msgstr "Rendszerbeállítások…"
#: ../js/ui/statusMenu.js:151
msgid "Lock Screen"
msgstr "Képernyő zárolása"
#: ../js/ui/statusMenu.js:156
msgid "Switch User"
msgstr "Felhasználóváltás"
#: ../js/ui/statusMenu.js:162
msgid "Log Out..."
msgstr "Kijelentkezés…"
#: ../js/ui/statusMenu.js:167
msgid "Shut Down..."
msgstr "Leállítás…"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%k.%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Alkalmazások"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Legutóbbi dokumentumok"
#: ../src/shell-global.c:976
msgid "Less than a minute ago"
msgstr "Kevesebb, mint egy perce"
#: ../src/shell-global.c:980
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d perce"
msgstr[1] "%d perce"
#: ../src/shell-global.c:985
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d órája"
msgstr[1] "%d órája"
#: ../src/shell-global.c:990
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d napja"
msgstr[1] "%d napja"
#: ../src/shell-global.c:995
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d hete"
msgstr[1] "%d hete"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Saját mappa"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "Fájlrendszer"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Oldalsáv"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

220
po/it.po
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@@ -1,220 +0,0 @@
# Italian translations for gnome-shell package.
# Copyright (C) 2009 the gnome-shell copyright holder
# This file is distributed under the same license as the gnome-shell package.
#
# Milo Casagrande <milo@ubuntu.com>, 2009, 2010.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-10 22:30+0100\n"
"PO-Revision-Date: 2010-02-10 22:31+0100\n"
"Last-Translator: Milo Casagrande <milo@ubuntu.com>\n"
"Language-Team: Italian <tp@lists.linux.it>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Gestione finestre e avvio applicazioni"
#. **** Applications ****
#: ../js/ui/appDisplay.js:252 ../js/ui/dash.js:880
msgid "APPLICATIONS"
msgstr "Applicazioni"
#: ../js/ui/appDisplay.js:276
msgid "PREFERENCES"
msgstr "Preferenze"
#: ../js/ui/appDisplay.js:649
msgid "New Window"
msgstr "Nuova finestra"
#: ../js/ui/appDisplay.js:653
msgid "Remove from Favorites"
msgstr "Rimuovi dai preferiti"
#: ../js/ui/appDisplay.js:654
msgid "Add to Favorites"
msgstr "Aggiungi ai preferiti"
#: ../js/ui/appDisplay.js:1006
msgid "Drag here to add favorites"
msgstr "Trascinare qui per aggiungere ai preferiti"
#: ../js/ui/dash.js:241
msgid "Find..."
msgstr "Trova..."
#: ../js/ui/dash.js:508
msgid "Searching..."
msgstr "Ricerca..."
#: ../js/ui/dash.js:522
msgid "No matching results."
msgstr "Nessun risultato."
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:900 ../js/ui/placeDisplay.js:529
msgid "PLACES & DEVICES"
msgstr "Risorse e dispositivi"
#. **** Documents ****
#: ../js/ui/dash.js:907
msgid "RECENT ITEMS"
msgstr "Elementi recenti"
#. Button on the left side of the panel.
#. Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview".
#: ../js/ui/panel.js:336
msgid "Activities"
msgstr "Attività"
# (ndt) proviamo col k, se non funge, sappiamo il perché...
#. Translators: This is a time format.
#: ../js/ui/panel.js:557
msgid "%a %l:%M %p"
msgstr "%a %k.%M"
#: ../js/ui/placeDisplay.js:144
msgid "Connect to..."
msgstr "Connetti a..."
#: ../js/ui/runDialog.js:245
msgid "Please enter a command:"
msgstr "Inserire un comando:"
#: ../js/ui/runDialog.js:361
#, c-format
msgid "Execution of '%s' failed:"
msgstr "Esecuzione di «%s» non riuscita:"
#. Translators: This is a time format.
#: ../js/ui/widget.js:163
msgid "%H:%M"
msgstr "%k.%M"
#: ../js/ui/widget.js:317
msgid "Applications"
msgstr "Applicazioni"
#: ../js/ui/widget.js:339
msgid "Recent Documents"
msgstr "Documenti recenti"
#: ../src/shell-global.c:976
msgid "Less than a minute ago"
msgstr "Meno di un minuto fa"
#: ../src/shell-global.c:980
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minuto fa"
msgstr[1] "%d minuti fa"
#: ../src/shell-global.c:985
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d ora fa"
msgstr[1] "%d ore fa"
#: ../src/shell-global.c:990
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d giorno fa"
msgstr[1] "%d giorni fa"
#: ../src/shell-global.c:995
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d settimana fa"
msgstr[1] "%d settimane fa"
#: ../src/shell-uri-util.c:89
msgid "Home Folder"
msgstr "Cartella home"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:104
msgid "File System"
msgstr "File system"
#: ../src/shell-uri-util.c:250
msgid "Search"
msgstr "Cerca"
# (ndt) valutare...
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:300
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "PLACES"
#~ msgstr "Risorse"
#~ msgid "Frequent"
#~ msgstr "Frequente"
#~ msgid "More"
#~ msgstr "Altro"
#~ msgid "(see all)"
#~ msgstr "(vedi tutto)"
#~ msgid "SEARCH RESULTS"
#~ msgstr "Risultati ricerca"
# (ndt) valutare se vada al femminile
#~ msgid "Unknown"
#~ msgstr "Sconosciuto"
#~ msgid "Can't lock screen: %s"
#~ msgstr "Impossibile bloccare lo schermo: %s"
#~ msgid "Can't temporarily set screensaver to blank screen: %s"
#~ msgstr ""
#~ "Impossibile impostare temporaneamente il salva schermo a schermo nero: %s "
#~ msgid "Can't logout: %s"
#~ msgstr "Impossibile terminare la sessione: %s"
#~ msgid "Account Information..."
#~ msgstr "Informazioni account..."
#~ msgid "Sidebar"
#~ msgstr "Barra laterale"
#~ msgid "System Preferences..."
#~ msgstr "Preferenze di sistema..."
#~ msgid "Lock Screen"
#~ msgstr "Blocca schermo"
#~ msgid "Switch User"
#~ msgstr "Cambia utente"
#~ msgid "Log Out..."
#~ msgstr "Termina sessione..."
# (ndt) da valutare... pare che ora anche Windows usi 'Arresta...'...
#~ msgid "Shut Down..."
#~ msgstr "Spegni..."

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