Base ShellStack on StContainer rather than ClutterGroup, so that it
has StWidget-y features (and so we don't have to "cheat" in
shell_stack_allocate()). Implement navigate_focus() to only ever pass
focus into the top-most child, since doing otherwise would be
surprising.
https://bugzilla.gnome.org/show_bug.cgi?id=646934
In both, using our allocation directly for the child is wrong; we
should create a new allocation that's our width and height.
In ShellDrawingArea, also need to chain up to parent.
src/shell-global.c src/shell-process.c: Remove dead code
src/shell-texture-cache.c src/shell-status-menu.c: Remove
<foo>_new() functions that weren't in the header file and
not used anyways:
src/shell-texture-cache.[ch]: Fix a prototype that used ()
when (void) was intended.
http://bugzilla.gnome.org/show_bug.cgi?id=590998
ShellDrawingArea is a size-independent wrapper for a ClutterCairoTexture.
Useful when drawing non-fixed size areas.
ShellStack is a simple container class which holds items
in a completely overlapping Z stack. The main difference
from ClutterGroup is that items will be constrained to
(and allocated) the size of the stack, not getting their
preferred size always.