When a ShellUserVerifier is asked to verify a user at the login
screen it will transparently first try to reauthenticate the user
against an existing session and then fall back to logging a user
into a new session. The former is used for user switching.
It's useful to know which type of verification is happening, so
the next button can be made to say "Unlock" instead of "Sign In" when
a user is already signed in.
This commit exports a new "reauthenticating" property on the
ShellUserVerifier that the auth prompt checks when deciding which
label to use for its next button.
https://bugzilla.gnome.org/show_bug.cgi?id=704795
If there are no messages in the queue and a user starts to
type then we can safely hide the message label since the
user has probably already read it.
This fixes a weirdness where "Incorrect Password" messages stay
around, even as the user types in the new correct password.
https://bugzilla.gnome.org/show_bug.cgi?id=704817
There's quite a bit of duplicated code between the login dialog
and the unlock dialog dealing with the various signals from the
ShellUserVerifier.
This commit moves that duplicated code into the AuthPrompt.
https://bugzilla.gnome.org/show_bug.cgi?id=704707
Right now there is a lot of duplicated code between the unlock
dialog and the login dialog.
This commit moves the login dialog's auth prompt to a separate
class, so that it can (in a subsequent commit) be used by the
unlock dialog.
https://bugzilla.gnome.org/show_bug.cgi?id=702308
A bug got introduced when moving the login dialog away from modal
dialog, such that it listens for escape key presses in a mouse
event handler instead of a keyboard event handler.
This commit fixes that code to correctly listen for key-press-event
instead of button-press-event.
https://bugzilla.gnome.org/show_bug.cgi?id=702308
Right now if disable-user-list is true we show it briefly, just so
that we can fade it out to the user entry.
This commit avoids the fade in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=704471
this._clearMessageQueue() is a noop when this.hasPendingMessages is
false so calling it in that case doesn't make sense.
This commit drops that call.
https://bugzilla.gnome.org/show_bug.cgi?id=704347
Now that we preallocate space for the prompt message there is
a lot of loose space between the entry and the buttons.
This commit helps tighten things up by getting rid
of the large top padding set above the login buttons.
https://bugzilla.gnome.org/show_bug.cgi?id=702308
commit ea02380c15 changed the login
dialog to not use ModalDialog anymore. There's still one lingering
setInitialKeyFocus method call in the source, which will cause an
exception to be thrown when users have their user list disabled.
This commit fixes that.
https://bugzilla.gnome.org/show_bug.cgi?id=703874
There are some issues with the existing session menu. First, it looks
kinda bad. It seems like it's hanging around there, but it doesn't really know
what to do with itself.
Second, when it expands down it requires that the buttons below move
down with it. This kind of movement is awkward and looks a bit weird.
Third, its current position makes the "dialog" tall and unwieldy when
you add things like messages for fingerprint readers or authentication errors.
This commit moves the session list to a menu behind a button to address
the above problems.
Based on a patch by Jasper St. Pierre.
https://bugzilla.gnome.org/show_bug.cgi?id=702818
Right now, there's a weird flicker at start up where the
Not Listed? button shows up before the user list, which looks
pretty bad if you're watching for it.
This commit fixes that problem by hiding the Not Listed button
initially and showing it at the appropriate time.
https://bugzilla.gnome.org/show_bug.cgi?id=703132
The login screen is no longer even remotely dialog-like, so
using ModalDialog is pretty weird. It also makes it difficult
to put the session list in the same place as the spinner.
This commit moves loginDialog away from using modal dialog.
https://bugzilla.gnome.org/show_bug.cgi?id=702818
The optional logo on the login screen is currently shown in the
top bar, which is not only a rather unprominent position, it also
gives the wrong suggestion of a clickable element.
Newer designs call for the logo to be shown horizontally centered
at the bottom of the screen, so implement that instead.
https://bugzilla.gnome.org/show_bug.cgi?id=694912
For classic mode, we want to use a different styling for the spinner,
so we will pick up the image filename from CSS to make use of mode
specific styling. As the CSS will give us a full pathname, adapt the
API to take a full pathname instead of building it inside AnimatedIcon
from the passed basename.
https://bugzilla.gnome.org/show_bug.cgi?id=693688
Right now, if multiple messages come in, they just sort of
clobber each other.
This commit sets up a message queue, and introduces pauses
long enough for the user to hopefully be able to read those
messages.
https://bugzilla.gnome.org/show_bug.cgi?id=694688
Right, the common code between the login screen and
the unlock screen handles clearing the user verifier
when GDM sends a reset.
We don't actually always want to clear the messages on
reset in the unlock case, though, so doing it implicitly
is problematic.
This commit moves the clear() call from the common code
to the specific reset handlers.
https://bugzilla.gnome.org/show_bug.cgi?id=694688
Some of the conditions for showing the user list were not
properly inverted, causing the session list to be hidden
when it shouldn't be and shown when it shouldn't be.
https://bugzilla.gnome.org/show_bug.cgi?id=694784
We disable the entry after a user answers a question while we
process it, but we don't reactivate it later if asked another
one.
This commit makes sure the entry is always reactive when we
are waiting for an answer from the user.
https://bugzilla.gnome.org/show_bug.cgi?id=691806
The user list and the "Not Listed?" button get shown and hidden at the
same time, so we can simplify the code by putting them in a new
subcontainer.
This commit creates a userSelectionBox container that both actors get
put in, and changes all the code that shows and hides these actors to
show and hide userSelectionBox instead.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
The sessionList and the prompt hint are all really
part of the prompt, so we should have the code that
hides those things in hidePrompt instead of in
showUserList.
This commit does that.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
Right now, when a user item is clicked we remove all other users from
the list and position the item in the appropriate place on screen.
Ultimately, we're going to want to crossfade from the fully populated
list to the user prompt. Since we're going to need to show the user
avatar in two different positions we can't simply move it.
This commit leaves the user item for the user list, and instead shows
a UserWidget actor during user verification, in the same way the
unlock dialog shows a UserWidget actor during reauthentication.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
Right now we very abruptly kill the login screen
and start the users session without any transition
out.
This commit introduces a fade out of the dialog and
panels.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
The latest mockups don't animate between states by
resizing actors. Instead, crossfades are employed.
This commit strips out many of the existing animations
as a first step toward implementing the new ones.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
Since commit 1ae0fadbf4 we
no longer start a PAM conversation as soon as the user clicks
the "Not Listed?" button. Instead we defer starting the PAM
conversation until the user types their username.
Unfortunately, the cancel button resets the dialog back to the
user list indrectly by cancelling the current PAM conversation.
This means if the user hasn't yet entered thier username then
the cancel button doesn't work.
This commit performs a direct dialog reset in the case the
PAM conversation hasn't been started yet.
https://bugzilla.gnome.org/show_bug.cgi?id=693756
In a gdm session, we may not know what mouse orientation the user
may be in, so it makes sense to support both the left and right
mouse buttons to activate login or other items.
Additionally, add the behavior to all modal dialog items, even in
a user session, because it's unlikely that the user will right-click
on buttons, and it makes for an easier implementation.
https://bugzilla.gnome.org/show_bug.cgi?id=688748