authPrompt: Call next button "Unlock" when user switching
When a ShellUserVerifier is asked to verify a user at the login screen it will transparently first try to reauthenticate the user against an existing session and then fall back to logging a user into a new session. The former is used for user switching. It's useful to know which type of verification is happening, so the next button can be made to say "Unlock" instead of "Sign In" when a user is already signed in. This commit exports a new "reauthenticating" property on the ShellUserVerifier that the auth prompt checks when deciding which label to use for its next button. https://bugzilla.gnome.org/show_bug.cgi?id=704795
This commit is contained in:
parent
db497a2ecf
commit
87245c7b33
@ -198,9 +198,9 @@ const AuthPrompt = new Lang.Class({
|
||||
this.cancelButton.hide();
|
||||
|
||||
if (passwordChar) {
|
||||
if (this._mode == AuthPromptMode.UNLOCK_ONLY)
|
||||
if (this._userVerifier.reauthenticating)
|
||||
this.nextButton.label = _("Unlock");
|
||||
else if (this._mode == AuthPromptMode.UNLOCK_OR_LOG_IN)
|
||||
else
|
||||
this.nextButton.label = C_("button", "Sign In");
|
||||
} else {
|
||||
this.nextButton.label = _("Next");
|
||||
|
@ -121,6 +121,7 @@ const ShellUserVerifier = new Lang.Class({
|
||||
this._messageQueue = [];
|
||||
this._messageQueueTimeoutId = 0;
|
||||
this.hasPendingMessages = false;
|
||||
this.reauthenticating = false;
|
||||
|
||||
this._failCounter = 0;
|
||||
},
|
||||
@ -129,6 +130,7 @@ const ShellUserVerifier = new Lang.Class({
|
||||
this._cancellable = new Gio.Cancellable();
|
||||
this._hold = hold;
|
||||
this._userName = userName;
|
||||
this.reauthenticating = false;
|
||||
|
||||
this._checkForFingerprintReader();
|
||||
|
||||
@ -267,6 +269,7 @@ const ShellUserVerifier = new Lang.Class({
|
||||
return;
|
||||
}
|
||||
|
||||
this.reauthenticating = true;
|
||||
this._connectSignals();
|
||||
this._beginVerification();
|
||||
this._hold.release();
|
||||
|
Loading…
Reference in New Issue
Block a user