Commit Graph

90 Commits

Author SHA1 Message Date
Florian Müllner
e56d7f5021 cleanup: Remove unused variables
Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
2019-07-01 23:44:10 +02:00
Florian Müllner
b4797956c7 iconGrid: Fix animation glitch
Since commit 520cea9394, the opacity of icon grid children is used
both to skip children outside the current viewport and to hide the
real icons while animating icon clones.

As a result, a grid animation during an animation now ends up showing the
icons that are being animated. Avoid that glitch by leaving children's
opacity alone when there's an ongoing animation.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/582
2019-06-18 22:03:34 +00:00
Marco Trevisan (Treviño)
520cea9394 iconGrid: Don't hide children inside allocation loop
Hiding a child implies a parent reallocation, and IconGrid does it for the
children that doesn't fit in the available space, but this could lead to an
allocation recursion cycle. This has been introduced by commit 0e0574a0 to
reduce CPU usage not to using JS vfuncs.

To avoid this, toggle the children opacity instead so that we can achieve the
same visibility result, without any reallocation need.
In this way we also fix the case where hidden children can be shown again,
as _getVisibleChildren doesn't filter-out transparent ones, restoring the
pre-commit 0e0574a0 behavior.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1336

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-06-15 12:31:50 +00:00
Marco Trevisan (Treviño)
88697add1b js: Throw GObject.NotImplementedError when requiring overriding
Since version 1.50.0, gjs defines GObject.NotImplementedError for throwing
errors when a "virtual" method that requires a subclass implementation is not
defined.

So use this instead of a generic JS Error in such cases.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/549
2019-05-21 15:43:21 -05:00
Veerasamy Sevagen
b197a1affb cleanup: Fix spelling errors
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/515
2019-05-15 19:32:29 +00:00
Marco Trevisan (Treviño)
ad491e7922 iconGrid: Remove this.actor definition to BaseIcon
Remove this.actor = actor, since the class is now an actor itself.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/487
2019-04-17 21:32:18 +00:00
Florian Müllner
df9ddf96a5 iconGrid: Chain up in style-changed
Commit 81ec8215a0 moved the handling of style changes from a signal
handler to a vfunc without chaining up to the parent, losing propagating
the change to children and queueing a paint update.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1117
2019-03-27 18:10:52 +01:00
Florian Müllner
fd50b9a45e cleanup: Use destructuring for imports from GI
This is *much* nicer than repetitive "imports.gi" lines ...

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/399
2019-02-09 07:39:20 +01:00
Florian Müllner
a1534dab02 cleanup: Clean up unused imports
Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/399
2019-02-09 05:05:07 +01:00
Carlos Garnacho
c59c5eb893 st: Add StDirectionType enum
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.

This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 22:50:01 +01:00
Florian Müllner
37e0a73c8f iconGrid: Remove unreachable code
Throwing an exception already aborts a function, so there's no need
for a return statement in that case.

Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/375
2019-01-30 16:13:17 +00:00
Florian Müllner
a7943ff934 iconGrid: Fix nonsense condition
Just like the "in" operator in the previous patch, "instanceof" has
a lower precedence than negation, resulting in the nonsense condition
of "true instanceof BaseIcon".

Add parentheses to get the intended behavior.

Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/375
2019-01-30 16:13:16 +00:00
Florian Müllner
e68dfed1f7 cleanup: Port GObject classes to JS6 classes
GJS added API for defining GObject classes with ES6 class syntax
last cycle, use it to port the remaining Lang.Class classes to
the new syntax.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
2019-01-25 14:02:44 +00:00
Daniel van Vugt
0e0574a0b4 iconGrid: Eliminate JavaScript for painting/picking
The only reason for `vfunc_paint` and `vfunc_pick` existing was to
implement a culling optimization. Although that optimization actually
made performance worse than none at all because it forced the painting
and picking cycles to spend more time calling into JavaScript.

Turns out we don't have to choose between native code and culling though.
Just reimplement the culling using native ClutterActor functions and we
get the benefits of both.

Performance on an i7-7700:

Moving the cursor over the icon grid:
Before: 70% CPU, 5.5ms per frame
After : 60% CPU, 4.5ms per frame

Scrolling the icon grid:
Before: 60% CPU, 4.4ms per frame
After : 50% CPU, 3.3ms per frame

Helps with https://gitlab.gnome.org/GNOME/gnome-shell/issues/174
2018-11-27 13:25:37 +00:00
Daniel van Vugt
1acdff822a iconGrid: Keep icons reactive during pulse animation
The `reactive` property of icon actors was being restored multiple times
over the course of the pulse animation, all at slightly different times
as each icon finished animating at different times.

The problem is that toggling `reactive` on an `StWidget` incurs a style
change of the `insensitive` pseudo class, and style changes would quickly
queue relayouts incurring full stage reallocation. This occurred many times
during a pulse animation, limiting its smoothness and performance.

The solution is to not toggle the `reactive` property in the pulse
animation at all, which avoids incurring multiple full stage relayouts.

As a bonus, this means the icon under the cursor pulses with the correct
selection highlight, appearing more seamless and responsive.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/261
2018-10-30 19:58:52 +01:00
Daniel van Vugt
a5e6dd52d2 iconGrid: Defer and group animation cleanup
The `reactive` property of icon actors was being restored 24 times over
the course of the spring animation, all at slightly different times as
each icon finished animating at different times.

The problem is that toggling `reactive` on an `StWidget` incurs a style
change of the `insensitive` pseudo class, and style changes would quickly
queue relayouts incurring full stage reallocation. This occurred many times
during a spring animation hogging the CPU and limiting the frame rate.

The solution is defer and batch the cleanup for all icons until after the
last icon has finished animating. This way the CPU impact of the style
change and stage relayout isn't felt during the animation so the frame
rate remains higher and smoother. The overall CPU usage of the animation
is also reduced as the remaining relayouts are much more likely to be
grouped into a single frame.

Icon spring animation performance on an i7-7700:
Before: 83% CPU and 47 FPS
After : 78% CPU and 54 FPS
which is about a 22% increase in performance per clock (FPS/CPU).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/253
2018-10-30 18:01:05 +00:00
Georges Basile Stavracas Neto
197c0eee29
iconGrid: Stop using Shell.GenericContainer
Removing Shell.GenericContainer from the IconGrid class was
challenging because it needs the "skip paint" API from it.
This API was added, too, as a workaround to the inability
to override vfuncs from GJS.

The overrides are largely copy-pasted and translated versions
of the Shell.GenericContainer code.

The IconGrid:key-focus-in signal was renamed to :child-focused
to avoid clashing with ClutterActor:key-focus-in.

In GridSearchResults, the internal IconGrid had it's y_expand
set to false, so it doesn't push other search elements (the
list results mainly) to the bottom of the screen.

Because skip paint wasn't and still isn't a GObject property,
rename it to _skipPaint to reflect that.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:25 -03:00
Georges Basile Stavracas Neto
034a723677
iconGrid: Rename ::key-focus-in signal
As part of our quest to obsolete Shell.GenericContainer, IconGrid will
become a Clutter.Actor subclass. As the ::key-focus-in signal would
clash with Clutter.Actor::key-focus-in, rename it to ::child-focused.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:25 -03:00
Georges Basile Stavracas Neto
81ec8215a0
baseIcon: Stop using Shell.GenericContainer
Pretty much like the previous patches, this extends St.Bin. The
most interesting aspect of this patch is that most of the sizing
routines of the icons is now delegated to the actors and layout
managers, removing quite a bunch of code.

The 'spacing' theme property is now redirected to StBoxLayout's
spacing property. Also adjust the Dash code to stop forcing a
potentially invalid width in the first icon too.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
Florian Müllner
3b1330880f cleanup: Use Function.prototype.bind()
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:02 +00:00
Florian Müllner
213e38c2ef cleanup: Use arrow notation for anonymous functions
Arrow notation is great, use it consistently through-out the code base
to bind `this` to anonymous functions, replacing the more overbose
Lang.bind(this, function() {}).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:00 +00:00
Florian Müllner
76f09b1e49 cleanup: Use method syntax
Modern javascript has a short-hand for function properties, embrace
it for better readability and to prepare for an eventual port to
ES6 classes.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:54:58 +00:00
Florian Müllner
865a1cf587 iconGrid: Cancel animations on unmap
We now cancel animations on override, however we also want to cancel
animations altogether on unmap (that is, when hiding the overview)
to avoid icons swarming into the void.

https://bugzilla.gnome.org/show_bug.cgi?id=736148
2017-07-19 10:49:54 +02:00
Carlos Soriano
96a49770a4 iconGrid: Remove clones on new animation
Until now we were waiting the animation to complete to allow the user to
make a new animation. This could bring some problems and annoy nervous
users.
Instead of that, destroy clones on new animations triggers and
create a new animation with the new direction.

https://bugzilla.gnome.org/show_bug.cgi?id=736148
2017-07-19 10:49:54 +02:00
Florian Müllner
033277b68f Define externally accessible contants with 'var' instead of 'const'
Just as we did with classes, define other constants that are (or
may be) used from other modules with 'var' to cut down on warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Florian Müllner
2582d16ca7 Define classes with 'var' instead of 'const'
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Carlos Soriano
d0de411a59 iconGrid: Fix slowness on pulse animation for few items
Currently we use the same amount of total delay divided by all items,
but that makes the items animate slow if the amount of items is small.
To avoid that, use a smaller total amount delay for an amount of items
smaller than four.

https://bugzilla.gnome.org/show_bug.cgi?id=737017
2014-10-09 12:47:16 +02:00
Florian Müllner
63efe1db11 iconGrid: Don't use clones for pulse animation
The spring animation has to use clones to escape any clip set on the
parent, as it mainly occurs outside the parent. The same does not apply
to the pulse animation, which is very much in place - in fact, if the
parent is clipped (for instance a scrolled app folder), not having the
clip applied to the animated icons is indeed wrong.
Just animate the original grid actors instead, which gives the expected
result.

https://bugzilla.gnome.org/show_bug.cgi?id=736885
2014-09-22 20:46:41 +02:00
Carlos Soriano
d44c3d0cd3 iconGrid: Make actors reactive on animating out as well
Commit 9e5704b introduced a regression due to a sloppy mistake not
making actors reactive on animation out.
Fix that making actors reactive when animating out as well.
2014-09-07 13:03:24 +02:00
Carlos Soriano
5bd4329b11 iconGrid: Fix latest commit
Wrong copy/paste, the "out" direction should use max distance between
source actor and original actor animating as latest item.
2014-09-06 14:07:22 +02:00
Carlos Soriano
02870e5363 iconGrid: Remove unuseful comment 2014-09-06 13:54:09 +02:00
Carlos Soriano
2a59478b37 iconGrid: Fix last item check on spring animation
Currently we consider the last item animating being the last actor of
the list, but that's wrong since the last item animating depends on the
distance between the source actor and the original position of the
animated actor.

Take that into account to check the last item of the animation.
2014-09-06 13:54:01 +02:00
Carlos Soriano
db76fb8ff9 iconGrid: Fix a typo
It was making icons of the spring animation going/returning to the wrong
position of the dash icon.
2014-09-02 23:24:19 +02:00
Carlos Soriano
9e5704b498 iconGrid: Make actors non reactive while animating
Although the actor are with opacity 0, they were reactive, so the if the
user quickly make a click on the grid while animating it can launch an
app accidentally.
To avoid that make the actors non reactive while animating.
2014-09-02 22:53:14 +02:00
Carlos Soriano
62786c09a8 appDisplay: Animate appIcon for new window of apps
Following design mockups, animate the icons on AllView, FrequentView,
Dash and Search to zoom out when opening a new window of the app or when
the app is not running and the user execute it.

https://bugzilla.gnome.org/show_bug.cgi?id=734726
2014-09-02 00:07:32 +02:00
Carlos Soriano
f160dda187 appDisplay: Animate AllView and FrequentView
Following design decision, we want to animate AllView and FrequentView
when opening and closing with a swarm spring form.

This involves a few changes needed to allow that, since from some time
now, we are animating page changes in viewSelector, using only a fade
transition. However now we want to let appDisplay and iconGrid apply its
own animation.

For that we special case the change to and from apps page on
viewSelector to let appDisplay to animate its own items, using and API
on appDisplay which at the same time uses an API on iconGrid.

Thanks Florian Müllner for the debugging work

https://bugzilla.gnome.org/show_bug.cgi?id=734726
2014-09-01 22:34:51 +02:00
Carlos Soriano
9c474a635a appDisplay: Animate folder view items
Add a new animation  to folder view based on designers mockups that
emulates pulsating icons.
The code on iconGrid is though to work well for the upcoming patches to
animate AllView and FrequentView.

https://bugzilla.gnome.org/show_bug.cgi?id=734726
2014-09-01 22:33:42 +02:00
Florian Müllner
9c008ab998 iconGrid: Move code around a bit
The scale passed to _updateChildrenScale is exclusively computed from
properties, so it can be moved into the function itself - as the scale
now becomes a mere detail, rename to a more appropriate _updateIconSizes
at the same time.
2014-08-19 19:46:45 +02:00
Carlos Soriano
75c2a723d9 IconGrid: calculate icon size only once 2014-06-18 00:04:34 +02:00
Carlos Soriano
32240df141 IconGrid: Don't check twice for min icon size 2014-06-17 22:33:51 +02:00
Jasper St. Pierre
28c1f81f4a appDisplay: Make page panning smoother on touch
Currently, our logic for page panning isn't great. If the user starts a
pan upwards and hesitates over a new page, we'll go to the *next* page
on release, since the difference is greater, but the velocity wound down
to 0.

Instead of trying to treat it like page down or scrolls, simply do the
math to find the page where the user scrolled to.

This is unfortunately broken for fast swipes, since the user doesn't get
far enough into the new page to make a difference. I'm getting the
impression we'll need a gesture recognizer for this, though, however
crude. Simple hacks I tried, like a velocity multiplier, didn't work
properly.

https://bugzilla.gnome.org/show_bug.cgi?id=729064
2014-04-28 13:30:09 -04:00
Rui Matos
8d8c75d32d iconGrid: Add a key-focus-in signal
This fires whenever a grid's child emits its own key-focus-in signal.

https://bugzilla.gnome.org/show_bug.cgi?id=726759
2014-03-26 11:42:33 +01:00
Cosimo Cecchi
9cc1017912 iconGrid: don't force icon size to the BaseIcon
Since we might get a scaled up version for HiDpi.

https://bugzilla.gnome.org/show_bug.cgi?id=705410
2014-02-16 07:49:25 -08:00
Jasper St. Pierre
10147ee331 appDisplay: Make refiltering folders more efficient
Rather than queueing a full redisplay, simply filter the apps inside
folders by toggling the icon's visibility.

https://bugzilla.gnome.org/show_bug.cgi?id=723179
2014-01-29 14:02:27 -05:00
Jasper St. Pierre
17421e8a63 iconGrid: Actually throw programmer errors
This way we get a backtrace.
2013-10-30 13:05:20 -04:00
Jasper St. Pierre
af06b78605 searchDisplay: Cache result display actors
When we create a result actor, cache it, so it can be used for
subsearches of the same initial. For now, to keep memory usage
and the stage graph relatively clean, don't persist the actors
across searches, but maybe we should do this in the future.

This also means that we don't query getResultMetas for items
that we've seen in the same initial search.

https://bugzilla.gnome.org/show_bug.cgi?id=704912
2013-10-30 13:01:20 -04:00
Florian Müllner
39c4fa1bf0 iconGrid: Initialize properties in _init
While this is good style anyway, after the latest appDisplay changes
the first call to get_preferred_height() happens before we properly
compute those properties, resulting in a size request of NaN that
triggers a Clutter warning.
2013-09-05 18:18:05 +02:00
Carlos Soriano
392a426ddf iconGrid: typo in iconGrid this._vItemSize to this._getVItemSize() 2013-09-04 09:43:10 +02:00
Carlos Soriano
d58f0646cf iconGrid: Also adapt icon size to available space
Similar to adapting the spacing dynamically to the available
space we already do, scale down icon sizes if the grid is too
small to fit the requested minimum number of rows/columns.

https://bugzilla.gnome.org/show_bug.cgi?id=706081
2013-09-02 20:36:39 +02:00
Florian Müllner
792b963bda iconGrid: Change IconGrid.addItem() to take an object instead of an actor
IconGrid has never really been a general purpose container, but has
always been used in conjunction with BaseIcon. IconGrid will soon
gain the ability to adjust the item size dynamically to adapt to the
available space, which will require that we can make some more
assumptions about the items added to the grid (namely: we need
access to BaseIcon's setIconSize() method).
So change addItem() to take an object instead, which should have
an actor and a (BaseIcon) icon property.

Based on a patch by Carlos Soriano.

https://bugzilla.gnome.org/show_bug.cgi?id=706081
2013-09-02 20:36:39 +02:00