In case there are any internal ways the dialogue can close itself
without calling its own close() method, it’s probably better to do all
our cleanup on a handler for the `closed` signal instead.
This should introduce no functional changes except ensuring the
polkitAgent cleanup is always done.
Signed-off-by: Philip Withnall <withnall@endlessm.com>
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/357
Otherwise the session could outlive the dialogue, emit a subsequent
signal, and its callback would reference finalised objects/widgets from
the dialogue. The PolkitSession object is implemented by
libpolkit-gobject, so we have no guarantees about its reference counting
— the session object could keep itself alive in another thread, or be a
singleton. In all likelihood, the session hangs around for longer than
the dialogue due to differences in when the two objects are garbage
collected.
This can be triggered by running `pkexec true` from a gnome-terminal
window, then calling `pkill pkexec` from another terminal (on a
different VT or via SSH). This causes the dialogue to be cancelled by
polkitd.
Signed-off-by: Philip Withnall <withnall@endlessm.com>
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/357
This avoids the following warning sometimes happening later:
JS WARNING: [resource:///org/gnome/shell/ui/search.js 701]: reference to undefined property "searchInProgress"
Signed-off-by: Philip Withnall <withnall@endlessm.com>
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/357
The built-in calendar isn't meant to replace a full-fledged calendar
app, which is why clearing event messages only hides the event in
gnome-shell rather than deleting the actual event. This has turned out
to not be overly useful and often confusing - it creates a discrepancy
with visible events in apps, isn't revertible in a non-obscure fashion
and non-obviously limited to the current date.
As we are considering moving events out of the message list and back to
the calendar, it looks like a good time to remove that ability and keep
notifications as the only removable messages.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/262
We currently deliberately avoid chaining up in derived policy
constructors to not override properties with their defaults.
That's a neat trick that will stop working when porting to ES6
classes, as chaining up is necessary to actually initialize the
object there (including "this").
Address this by turning all properties into (overridable) getters
that are backed by private properties by default.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/350
The _createPolicy() method of a subclass usually depends on some
constructor parameters that need to be set before chaining up to
the parent. This works fine with Lang.Class, but will break with
ES6 classes, as "this" is only initialized after chaining up.
Prepare for this by not creating the policy in the constructor,
but when it is first accessed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/350
Check via Polkit if the current user is actually allowed to enroll
devices before trying to do so. If not, show a notification that
explains that a system administrator needs to authorize the device.
Clicking on the notification will guide the user to the thunderbolt
control center panel. Before this patch, when the current user was
not allowed to enroll a device a polkit dialog would pop up which
is confusing because it did not contain any information why it was
shown. This patch implements the behavior as designed (see [1],
section "Multi-user environments").
[1] https://wiki.gnome.org/Design/Whiteboards/ThunderboltAccess
Since commit 5fb8d4f730, a NotificationMessage's notification property
is reset to null when the notification is destroyed. However at that
point we still have connected signal handlers around that we'll try
to disconnect later.
Avoid the warnings by disconnecting and resetting the handler IDs at
the same time as the notification.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/308
In contrast to generic animated icons, it is reasonable to expect
spinners to be invisible while inactive. Implement that behavior
in the new Spinner class and optionally animate the transitions.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/316
If the session mode doesn't allow access to Settings, the language
menu should respect that and not expose the "Region & Languages"
panel. Using the dedicated method instead of manually constructing
the menu item takes care of that and makes for less code.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/780
The picked target actor may be destroyed (e.g. hover style change
resulting in the ClutterTexture to be destroyed). If we don't handle
this, GJS will abort when it sees the exception caused by Javascript
code trying to access the destroyed target actor.
To handle it, listen on the 'destroy' signal on the target actor, and
repick, so a valid actor is passed to the next motion callback.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/632
When a fullscreen application is focused,
toggling the overview via hot-corner is disabled,
even when the overview is currently visible.
This only makes sense, when the overview is
hidden to not to disturb the behaviour of the
fullscreen application, but leaves an
inconsistency when the overview is visible since
it should work there like when a non-fullscreen-
application is focused.
So, always allow hiding the overview using the
hot corner when the overview is visible.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/429
Add a D-Bus API that allows the API user to introspect the application
state of the shell. Currently the only exposed information is list of
running applications and which one is active (i.e. has focus).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/326
The intention of commit 4dc20398 was to disable unredirection while
banners are shown, but the ::done-displaying signal currently used for
re-enabling unredirection is only emitted under some circumstances, so
it's possible that unredirection is left disabled indefinitely, whoops.
Fix this by tying disabling unredirection explicitly to the lifetime
of the banner actor.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/799
The only reason for `vfunc_paint` and `vfunc_pick` existing was to
implement a culling optimization. Although that optimization actually
made performance worse than none at all because it forced the painting
and picking cycles to spend more time calling into JavaScript.
Turns out we don't have to choose between native code and culling though.
Just reimplement the culling using native ClutterActor functions and we
get the benefits of both.
Performance on an i7-7700:
Moving the cursor over the icon grid:
Before: 70% CPU, 5.5ms per frame
After : 60% CPU, 4.5ms per frame
Scrolling the icon grid:
Before: 60% CPU, 4.4ms per frame
After : 50% CPU, 3.3ms per frame
Helps with https://gitlab.gnome.org/GNOME/gnome-shell/issues/174
Destroy the DashItemContainer's child from the same handler as the tooltip. This
will prevent invalid reads when the item is destroyed while its quicklist is
still open.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/781
Back in the day, there was a proposed system of tracking apps in a
specific context.
The inspiration was that you may have used apps in multiple modes:
Firefox may have been used in both "Programmer Reference" and
"Kitten Videos" contexts. Early user response to the feedback wasn't
too positive - context switching is something that humans have trouble
doing implicitly, let alone explicitly. The old codebase still has a
few remnants of this around; let's finally put them to rest.
Note that we still write out a dummy context tag to the XML file - old
versions of the shell will flat out crash if you don't have one of those
in there, so just leave it in for compatibility sake.
https://bugzilla.gnome.org/show_bug.cgi?id=673767
The pending-charge state means AC power is on but the battery is not
being charged. This can happen because its charge is above a certain
threshold, to avoid short charging cycles and prolong the battery's
life, or because the PSU is not powerful enough to charge the batteries.
Instead of lying to the user about something being estimated, we should
simply tell the truth and set the label to "Not Charging".
Closes: #701.
When we started to only show a single caption at a time, we allowed
title captions to be wider than their corresponding window preview.
But while overlapping neighboring previews is fine, we shouldn't
allow the captions to leak outside the workspace area itself and
overlap unrelated elements like workspace switcher or dash.
This partly reverts commit b3b30f239d.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/214
Instead of defaulting to a natural scroll behavior,
have the workspace switch action use the natural-scroll setting
in org.gnome.peripherals.touchpad to determine the correct
direction of travel when swiping. 4 finger swipes will then
match the behavior of the rest of the UI.
Reference: https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
While this sounds counter-intuitive, the image-path hint value might also
be used with URIs or icon names.
As per freedesktop standard:
The "app_icon" parameter and "image-path" hint should be either an URI
(file:// is the only URI schema supported right now) or a name in a
freedesktop.org-compliant icon theme (not a GTK+ stock ID).
Thus the image-path hint should also be parsed as it happens for the
app_icon.
Reuse same logic, by falling back on _iconForNotificationData with the
hint value.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/285
We have a callback that will call close() when the notification is
destroyed, and a callback that will call destroy() on the notification
when the message is closed.
Currently, if the notification is destroyed we'll execute our callback
that will call again destroy() on the notification. That's bad
practice in general, and it also has the side effect of resetting the
destroy reason.
This commit avoids re-destroying the notification by dropping the
notification reference on destroy.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/258
Differently from the fd.o notifications, Gtk notifications do not
have a mechanism to update themselves. Instead, when a new
notification is received for an ID already known to the notification
daemon, the old notification is dismissed and a replaced with a new
one.
Currently though, there is no way to distinguish a notification that
was dismissed because of an user interaction, or because it was
replaced. That is an useful piece of information, so add a new value
to the NotificationDestroyedReason enum to account for it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/258
When gnome-shell receives the signal of 'set-content-type' from ibus,
gnome-shell calls KeyboardManager.holdKeyboard() and
KeyboardManager.releaseKeyboard() and the functions change the current
input focus in GNOME Xorg and it could result in closing a popup window
which has a password entry by focusing on the entry.
The solution is to stop to call the APIs on 'set-content-type' signal.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/391
We don't usually show notification banners while the monitor is in
fullscreen, but when we do - the notification is urgent - we should
actually show the banner, even if the top-most window is unredirected.
To achieve that, disable unredirection while the banner is showing.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/430
The `reactive` property of icon actors was being restored multiple times
over the course of the pulse animation, all at slightly different times
as each icon finished animating at different times.
The problem is that toggling `reactive` on an `StWidget` incurs a style
change of the `insensitive` pseudo class, and style changes would quickly
queue relayouts incurring full stage reallocation. This occurred many times
during a pulse animation, limiting its smoothness and performance.
The solution is to not toggle the `reactive` property in the pulse
animation at all, which avoids incurring multiple full stage relayouts.
As a bonus, this means the icon under the cursor pulses with the correct
selection highlight, appearing more seamless and responsive.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/261
The `reactive` property of icon actors was being restored 24 times over
the course of the spring animation, all at slightly different times as
each icon finished animating at different times.
The problem is that toggling `reactive` on an `StWidget` incurs a style
change of the `insensitive` pseudo class, and style changes would quickly
queue relayouts incurring full stage reallocation. This occurred many times
during a spring animation hogging the CPU and limiting the frame rate.
The solution is defer and batch the cleanup for all icons until after the
last icon has finished animating. This way the CPU impact of the style
change and stage relayout isn't felt during the animation so the frame
rate remains higher and smoother. The overall CPU usage of the animation
is also reduced as the remaining relayouts are much more likely to be
grouped into a single frame.
Icon spring animation performance on an i7-7700:
Before: 83% CPU and 47 FPS
After : 78% CPU and 54 FPS
which is about a 22% increase in performance per clock (FPS/CPU).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/253