If a transition is reversed, the final property values will be the
same as before the transition. However this currently only works
correctly when we actually use a transition; to fix this with a
duration of 0, simply skip the set() call when the transition is
reversed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1042
While the unread messages indicator is updated when starting a new
session because we call _onSourceAdded() on existing sources, we should
also update the do-not-disturb setting which might still be enabled.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1037
We turned both the auth prompt's cancel button and the switch user
button into icon buttons now, which means they are completely cryptic
when using a screen reader.
Just use the previously used labels as accessible names, which has the
nice side effect of lowering the impact of the string freeze break.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2210
Since commit mutter/a2a8f0cda we force the focus surface of the
meta-wayland-pointer to NULL while the pointer is hidden. This
introduced an issue with the magnifier, where we use
`set_pointer_visible` to hide the real cursor and show our own cursor at
the correct position: Because the meta-wayland-pointer is still used to
communicate with Wayland clients, the UI of the windows will not respond
to mouse movement anymore as soon as the real cursor is hidden.
To fix this, use the newly added clutter_seat_inhibit_unfocus() API to
temporarily disable unsetting the focus-surface while the magnifier is
hiding the system cursor.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/993
If we are transitioning the label from 0 to its natural height, we
must set natural-height-set again after querying the preferred height,
otherwise Clutter would skip the transition.
However when transitioning in the opposite direction, setting the
property to true can go horribly wrong:
If the actor hasn't been allocated before, it will store a fixed
natural height of 0. But as there is no fixed min-height, we can
end up with min-height > natural-height, which is a fatal error.
(This isn't an issue when *actually* setting a fixed height, as
that will set both natural and minimum height)
So instead of always setting natural-height-set to true, restore
its previous value to fix the issue.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2255
Now that we apply a strong blur effect to the background, it doesn't
make too much sense to use a separate lock-screen background: It will
be mostly unrecognizable anyway.
The alternative would be to turn off the blur effect if a different
background is used (or have a hidden setting for that), but that would
then imply that we must keep the contents readable without blur.
Let's avoid that rabbit hole and just re-use the regular background.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1001
To bypass offscreening in cases where continuous animation is happening.
Offscreening is slower in such cases so this reduces the render time of
animations within offscreenable actors.
On an i7-7700 this reduces the render time of boxpointers for example by
25-30%.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1025
`-slider-handle-radius` is a floating point value and even in the default
theme it's not a whole number. Regardless of the fractional part that's
still going to occupy a whole extra pixel with antialiasing. So make room
for it. Otherwise it looks clipped, which it is by the Cairo context of
its `StDrawingArea`.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1569
Unused at the moment, but add the plumbing so that default key
definitions may specify symbolic icons that will be shown instead
of the text.
This is intended to replace the use of CSS and background-image
to handle those buttons with an icon.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2214
For reasons not yet fully understood, `Main.uiGroup.add_actor` takes around
10 milliseconds to complete.
Because of this, each `actor.opacity = 0` has a good chance of falling
on a different frame. And when it does, `_opacityChangedId` also lands
on multiple different frames each incurring a separate relayout cycle.
It is this excessive number of relayouts that causes stuttering in the
icon grid animation (#2065). But it is the slowness of `uiGroup.add_actor`
that causes the number to be excessive when it should be one.
By creating the clones and adding them to `uiGroup` early, we then enable
the existing loop starting the animation to complete within a single frame.
And by completing within a single frame all the opacity changes land within
the same frame interval, thus incurring only a single relayout instead of
many.
This issue went unnoticed until 004a5e1042 (!704), after which the slow
emissions of `notify::opacity` became a more visible performance problem.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/2065https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1002
Now that the bind constraint changes the preferred size of
the actor, a major flaw in the AppDisplay code was exposed:
the folder dialog depends on the preferred size of a parent,
and the parent depends on the preferred size of the folder
dialog.
While we know this is not actually true, we shouldn't rely
on broken behavior to achieve this result. What's interesting
is that the bind constraint used by the folder dialog is a
relic of the development phase; we now control the position
and size of the dialog with a combination of CSS, and alignment.
Remove the unnecessary bind constraint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1027
Since the design of the notification popup changed with the theme
refactor and there are now boxes around the world-clock and weather
sections, the overlay scrollbar that is shown above them looks rather
bad. So simply hide that scrollbar, we still have the vfade effect to
indicate the container is scrollable and we also depend on that in the
new popup app-folders.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1013
Make sure the stylesheet properties of the window-chrome title are
updated before requesting the preferred width of the title to prevent
size changes of the title after we animated the width.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/58
Remove the default icon size of -1 and always set the container StBin to
a real size. This fixes an error where the "width" and "height"
properties get set to -2 (which is -1 * scaleFactor) in the `_init`
function.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1018
To make sure the GC really disposes the KeyboardController object we
need to remove all references to the object, which means we have to
disconnect signals the object connects to, too.
This also fixes a bug where keys remain pressed forever and thus also
break that key on real keyboards. It happens if the OSK gets destroyed
during an OSK-key is being held so the StButton of the key is not
released. That means the key remains pressed in the
MetaVirtualInputDevice that we are now leaking because
KeyboardController isn't garbage collected.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1015
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.
Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
Since quite a few strings of dialogs provided by external programs are
not updated yet and the string freeze is already in effect, make sure we
don't break those dialogs by stripping aways large parts of the
headline.
To do that, detect if the title label is larger than the available width
and if it is, switch to a smaller font-size of 13pt. This makes sure we
still show about the same number of characters in the headline as we did
in previous releases.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1012
With the old screen shield, we were simply hiding the lightboxes to show
the shield when the user became active after activating the shield but
before locking the screen (that is, when using a lock-delay).
However now that the shield is gone, we end up showing the unlock dialog
even though we are not actually locked.
We probably don't want to add back a shield-like mode (that is, a way to
raise the unlock dialog without authentication when we aren't locked),
so just deactivate the whole shield when the user becomes active again
before the lock kicks in.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2213
The design team discussed the ellipses at the end of the hint text of
our entries and, even though they are present in most mockups, it turned
out they don't like them, so remove them.
It also turned out they don't like the prefixes like "Enter" before it,
so remove those, too.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/977
With the new dialog design the descriptions of entries are now
implemented as hint-text of the StEntry. That means the colon at the end
of the descriptions no longer makes sense and should be removed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/977
Currently separators get all the padding from regular menu items,
which is excessive for non-interactive elements.
Shuffle style classes around a bit to allow overriding the normal
padding for separators.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1004
Shift, caps-lock and friends change the capitalization of following
key presses. It is unexpected for those keys to have side-effects,
so don't switch to the prompt when they are pressed.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2215
The promptBox is initially fully opaque, so showing it before the
transition can result in a brief flash before fading in.
Just remove the show() call and let the transition handle the
visibility.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2212
In the common case where we only have a single unread notification
from a particular app, the count doesn't add useful information.
Reduce clutter a bit by only showing the notification count if we
have at least two.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/997
Clicking or typing to reveal the auth prompt are good options for
mouse/keyboard workflows, but awkward on touch devices. Now that
we have SwipeTracker, adding corresponding gestures support is
easy, so do just that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/972
The current transition between clock and auth prompt uses a simple
crossfade.
"What kind of spatial model is that?!"
T.B.
Root the transition a bit more by adding translation and scale to
the animation.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/972
Currently, when a null user is passed, we don't add any
username label. That makes the layout of user and no-user
cases inconsistent.
Add a ghost label with no opacity to mimic the username
label.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
If username-based login flow is followed, we need a default avatar
for the userWidget. Hence, check if the user passed to userWidget
is (null) which implies a username-based login flow.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
Allow vertical orientation for the userWidget so that the user-avatar
can be centered and user's name can be placed below it. The plan
for 3.36 is to use this vertical userWidget layout for both lock
and login screen.
The userWidget is also used while creating the user-selection list
at the login, hence we still need to keep the horizontal layout
for userWidget in place.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
Since the blur sigma decides how many pixels get factored in when
blurring and setting a scale factor increases the background texture by
that factor, the sigma value should also be multiplied by the scale
factor.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
There is nothing else to be focused in the lock screen itself -- the
top bar is already handled elsewhere, and the dialog manages itself
now.
Remove the lock screen group from the Ctrl-Alt-Tab manager.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
AuthPrompt is the set of actors that contain the user avatar,
the username, and the password entry. With the removal of the
screen shield, the unlock dialog (be it UnlockDialog or the
LoginDialog) is always created, and in the case of UnlockDialog,
so is the auth prompt.
This is problematic, though, since for passwordless accounts,
the simple act of creating AuthPrompt authenticates the user,
and lifts the lock screen.
Create the AuthPrompt on demand in UnlockDialog.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
As per the latest lock screen mockups, critical notifications must have
a more prominent, solid color.
Add a .critical style class to critical notification bubbles, and make
them darker.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Now that the screen shield is gone (at least, as it used to
be), the corresponding session mode is not necessary anymore
as well.
Remove the 'lock-screen' session mode, and the corresponding
CSS.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Pretty much what the commit title says.
This gives the lock shield actor another role: instead of
being the interactive screen shield, make it the invisible
actor that prevents interacting with windows while the
unlock dialog is sliding down.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Activating a dialog is slightly different from opening it; the
former is about showing the user authentication widgetry, while
the latter is about creating it and pre-allocating the necessary
resources.
Activate the screen shield dialog when necessary.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
The 'onPrimary' argument was being passed to dialog.open(). Turns out,
neither UnlockDialog nor LoginDialog use this parameter.
Remove the unnecessary 'onPrimary' parameter, and cleanup the related
code.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
The use of the core idle monitor means that focus change events
are also delayed by keyboard interaction. Since the magnifier is
already in the business of pointer tracking, it's easy enough to
fire the pointer rest timeout from here, so focus changes are
accumulated and delayed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/984
We may get several a11y events setting the caret on the same
coordinates it previously was. Make focus tracking ignore those,
as we're jumping to the same coordinates again during eg. mouse
operation.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/984
If the crosshair is clipped so it doesn't cover the pointer cursor,
the clip rectangle is skewed towards the bottom/right. This was
made so to accomodate the default pointer, but the unevenness stays
on other pointer cursors, and it makes the crosshair look odd on
short crosshair length.
Make all lines clip to an even distance from the center instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/984