Layout items in the menu overwrite PopupBaseMenuItem.activate(),
so the menu stays open when selecting a layout from the menu.
Chain up to the parent class' method to make the items behave properly.
https://bugzilla.gnome.org/show_bug.cgi?id=639474
When an error message is displayed the run dialog
pops to the new height instantly. It needs a
a transition.
This commit makes the dialog quickly grow to its
ultimate height, making room for the error message,
before showing it.
https://bugzilla.gnome.org/show_bug.cgi?id=637187
Now that we have a modalDialog base class in gnome-shell,
it makes sense to use it for the run dialog.
Note, the run dialog doesn't currently have buttons, so
it isn't exercising all the API of the base class.
https://bugzilla.gnome.org/show_bug.cgi?id=637187
This is a base class to make it easier to
gain a consistent look for system modal dialogs.
It handles creating a darkened backdrop behind the dialog, setting
up buttons in the dialog, keynav, etc.
https://bugzilla.gnome.org/show_bug.cgi?id=637187
Right now popModal() passes global.get_current_time() for
its begin_modal() call. global.get_current_time() is the
timestamp of the last gdk or clutter event processed by the
shell's mutter process. These values could potentially be
be too stale to use if pushModal() were to get called in
response to an event by another process.
This commit changes pushModal() to have an optional timestamp
argument, which can be used to associate the call with the
event that initiated it.
https://bugzilla.gnome.org/show_bug.cgi?id=637187
Layout items in the menu overwrite PopupBaseMenuItem.activate(),
so the menu stays open when selecting a layout from the menu.
Chain up to the parent class' method to make the items behave properly.
https://bugzilla.gnome.org/show_bug.cgi?id=639474
AppWellIcon is used both in the dash and view selector. As the dash
requires manual sizing, it is not possible to set the icon size used
in the view selector in the CSS, but icons will use the default size
(unless set manually as in the dash).
Expose the params parameter of BaseIcon and enable manual resizing
only for AppWellIcons in the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=639428
Since we have to use pkill, kludgily, for the right combination of
portability and featurefulness, put the code in one place rather than
duplicating it everywhere.
https://bugzilla.gnome.org/show_bug.cgi?id=635089
Add Util.spawn, Util.spawnCommandLine, and Util.spawnDesktop for
spawning a command/argv/.desktop file in the background, automatically
handling errors via MessageTray.SystemNotificationSource(), and
Util.trySpawn, Util.trySpawnCommandLine, and Utils.trySpawnDesktop
that don't do automatic error handling (but do at least clean up the
error message in the exception a bit).
Update various other bits of code around the shell to use the new
methods.
https://bugzilla.gnome.org/show_bug.cgi?id=635089
Rename imports.misc.utils to imports.misc.util for more consistency
(eg, with shell-util).
Also, use the string-based RegExp() constructor rather than a RegExp
literal, since the literal is extremely difficult to parse correctly,
and confuses emacs and probably other editors and thus messes up
autoindentation, etc.
https://bugzilla.gnome.org/show_bug.cgi?id=635089
Require that all extensions have a "shell-version" property in their
metadata, which is an array of supported Shell versions.
Extensions can target a specific version triple or an entire stable
version.
Optionally, they can also require a specific GJS version, to ensure
compatibility.
https://bugzilla.gnome.org/show_bug.cgi?id=639255
Add an entry in config.js.in for PACKAGE_VERSION and GJS_VERSION,
to be used by the notification daemon and in the future by the
extension system.
https://bugzilla.gnome.org/show_bug.cgi?id=639255
Add an indicator for the current keyboard layout, based on
libgnomekbd. The indicator is shown when more than one group
is loaded in X and it is not disabled in GSettings.
https://bugzilla.gnome.org/show_bug.cgi?id=600771
Although certain keys (like Ctrl-Alt-Tab and Alt-F2) should work in
the overview, we generally don't want them to work from inside each
others grabs. In particular, typing Left or Right from inside
Ctrl-Alt-Tab should navigate among focus groups, not switch
workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=636971
Also, change _globalKeyPressHandler to handle KEY_PRESS, not
KEY_RELEASE, for consistency with other code (and so that the
combination of an Alt-F1 press and release doesn't first enter the
overview and then immediately exit it).
https://bugzilla.gnome.org/show_bug.cgi?id=636371
Actors in clutter are supposed to be re-allocated with
Clutter.AllocationFlags.ABSOLUTE_ORIGIN_CHANGED if they move relative
to the screen, even if they don't move relative to their parent.
Currently this does not work correctly for actors inside containers
with non-northwest gravity. This is probably a fixable bug, but
gravity has messed up other things in the past too, so let's just not
use it.
This change ensures that summary trayicons are re-allocated when the
summary animates, and is part of the fix for
https://bugzilla.gnome.org/show_bug.cgi?id=635695
This should be useful for theme authors who want to quickly reload
the theme without restarting the whole shell.
Signed-off-by: Federico Mena Quintero <federico@gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=630428
When doing keyboard navigation, ignore menus whose sourceActor is
hidden.
This is needed to hide status icons, as otherwise the menu would
appear despite having no icon.
https://bugzilla.gnome.org/show_bug.cgi?id=638306
When BluetoothApplet::show-full-menu property is notified (when you
switch from a disabled adapter / no adapter to an active one), we
would show all the menu, including the device separator, without
checking if any devices actually existed.
https://bugzilla.gnome.org/show_bug.cgi?id=637690
If the switcher is destroyed without ever being fully shown (either
because it couldn't get a keyboard grab, or just because there are no
apps to display), destroy it immediately rather than tweening it
towards destruction, since its contents haven't been built yet and
_allocate() will throw errors if it runs.
The gnome-panel allows the user to hover over a tasklist entry
while draging to activate a minimized or obscured window and drop onto it.
Implement a similar behaviour by allowing draging to the activities button or
the hotcorner (and thus opening the overview), which allows the user to
activate any window (even on different workspaces) as a drop target.
https://bugzilla.gnome.org/show_bug.cgi?id=601731
When the user is doing a drag-and-drop, we want to temporarily show the
stage to allow them to drag to a different window. But we're not "really"
in the overview, and getting a grab would conflict with the X client doing
the drag and drop.
So add a showTemporarily()/hideTemporarily() pair of methods that show
the overview without grabbing.
This adds a lot more possibilities for asynchronous race conditions, so
rework the code to be more robust against multiple calls to show*()
and hide*(). The interpretation is now that all calls to show*() and
hide*() affect the state, but if we have conflicting calls to show and
hide we wait until the current animation is finished before correcting
to the right visual state.
https://bugzilla.gnome.org/show_bug.cgi?id=601731
This fixes warnings like:
(mutter:12238): Clutter-WARNING **: The actor 'calendarPopup' is
currently inside an allocation cycle; calling clutter_actor_queue_relayout()
is not recommended
https://bugzilla.gnome.org/show_bug.cgi?id=637829
A key for 12hr/24hr clock format has been added to gsettings-desktop-schemas,
so use that instead of the one from the shell clock schema.
As the setting can be controlled from the Date and Time panel of
gnome-control-center now, drop the temporary preference dialog
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=633200
Gdk.Display.get_device_state() was removed in favor of a
non-GdkModifierType returning Gdk.Device.get_position(). But block
Gdk.Device.get_state() which does return a GdkModifierType mask.
https://bugzilla.gnome.org/show_bug.cgi?id=638158
When receiving a "devices-changed" signal from BluetoothApplet,
check if some device item corresponds to an existing one, destroy
the remaining and add the new ones.
With this patch, signal emission when no device actually changed
(which happen due to bluetoothd creating temporary devices) result
in a no-op.
https://bugzilla.gnome.org/show_bug.cgi?id=637690
Kill one separator by merging all global actions items at the end
of the menu, which ends up divided in three sections: status,
devices and actions.
https://bugzilla.gnome.org/show_bug.cgi?id=637690
This makes it consistent with other parts of the UI and will let the
a11y code use the rule "has_style_pseudo_class('selected') =>
ATK_STATE_SELECTED"
https://bugzilla.gnome.org/show_bug.cgi?id=637830
Don't do the "slide" effect when moving from one menu to another; only
do it when opening the first menu, or closing a menu without opening
another one.
https://bugzilla.gnome.org/show_bug.cgi?id=634755
Give the clock's right-click menu its own PopupMenuManager so that if
you drop down another menu and then mouseover the clock it doesn't
pop up the right-click menu.
https://bugzilla.gnome.org/show_bug.cgi?id=634755
Fix the panel menus to avoid unnecessarily bouncing out of modal (bug
634194) and to do a better job of keeping the keyboard focus in the
right place
https://bugzilla.gnome.org/show_bug.cgi?id=618885
Until recently, the clutter keyboard focus was almost always kept on
the stage, and bits of code that wanted to do stuff with the keyboard
would just watch for key-press-events on the stage. In several places,
the code wasn't even bothering to ensure that the focus was on the
stage, which caused problems with other actors that explicitly grabbed
focus.
A previous fix for this (f21403fd) was to always reset the focus to
the stage after calling pushModal(), but a better fix is to just
actually make use of the keyboard focus everywhere rather than having
everyone try to read events off the stage.
Now pushModal(actor) also does actor.grab_key_focus(), and various
bits of code have been changed to read key events off their own
toplevels rather than off the stage, meaning there's no chance of them
accidentally getting someone else's events.
https://bugzilla.gnome.org/show_bug.cgi?id=618885