We reuse the old body text on useMarkup changes and for expanded
labels. However just taking it from the label actor does not work
when markup is used, as once applied it will be stripped from
ClutterText:text.
So to preserve markup, keep our own copy of the original string
around.
https://bugzilla.gnome.org/show_bug.cgi?id=744907
Markup in notification titles is not support (and never has been).
Therefore the text is run through g_markup_escape_text(), and as
a result we do have to use markup internally to correctly show
legal-but-escape characters like '&' or '"'.
https://bugzilla.gnome.org/show_bug.cgi?id=744894
GNOME Shell throws the following warning message:
'St-WARNING **: Too many values for border-radius property.'
Was fixed with just remove the last '0' on the 'border-radius'
property in the '.tile-preview-left.on-primary' class on both files:
gnome-shell.css and gnome-shell-high-contrast.css.
https://bugzilla.gnome.org/show_bug.cgi?id=744900
The message indicator conveys that the message list contains unseen
messages that will not be shown as banner. So its visibility depends
on two factors: the number of unseen messages, and the number of
messages waiting in the queue to be shown as banner. As we currently
only update the visibility on changes to the former, the indicator is
not always accurate - for instance sources notify count changes before
passing on a notification to the message tray for display.
To fix, add a signal to the message tray to notify when the queue
changes and use it to update the indicator's visibility.
https://bugzilla.gnome.org/show_bug.cgi?id=744880
Chat notifications are king of custom, so we'll leave them out for now
and keep using the old banner. However we can port the subscription
notification.
Hotplug notifications use custom notification banners to include
application icons in buttons. Bring those back by providing an
appropriate createBanner() implementation.
While we want to encourage the use of regular notification banners,
some of our built-in stuff does require more or less customized content
("more" being chat notifications, a.k.a. king of custom).
Account for this use case by delegating banner creation to a method,
so either Notification or Source subclasses can overwrite it.
Nothing except for the chat notification is really custom, so stop
specifying the flag for anything else - it will soon become a bit
harder to create non-standard notifications, so don't do it for no
good reason (discouraging this is of course the reason for making it
harder in the first place) ...
Instead of using the notification's own actor as a banner (and
keeping it around after the banner was displayed to not dismiss
the notification itself), create a separate banner actor from
the information the notification provides, just like we do for
lock screen and message list notifications.
This change breaks notifications with custom content, but only
temporarily - we will soon provide a hook to allow customizations
again.
We no longer have a single notification actor that is either displayed
as banner or reparented to the summary depending on state - both the
lock screen and the notification section of the message list create
their own UI based on the information attached to the notification
object. Adding to this that different representations of a notification
may now exist simultaneously (as they are included in the message list
immediately rather than after the banner has been displayed), it no
longer makes sense to keep the banner actor in the notification itself.
Add a new NotificationBanner class that provides a separate banner
implementation based on the message list's NotificationMessage that will
soon replace the existing notification banners.
Both the screen shield and the notification section in the message
list create their own UI for notifications rather than using the
notification actor itself. Currently there is no clean way for such
representations to include notification actions - we will need this
as we will soon use a separate actor for banners as well, so keep
track of actions added via addAction().
Notifications in the message list cannot be expanded, however we will
soon use NotificationMessage to re-implement notification banners, where
we still want actions and expanded content.
While this functionality logically belongs to the future banner subclass,
it is cleaner and easier to have the basic support in the base class.
This also leaves the door open for expanded notifications in the summary,
should that become a thing again.
The panel is not visible when in fullscreen, but critical notifications
may still be shown - having them pop out from where the panel would be
looks unpolished, so adjust the trayBox accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=744850
It was removed as actors that should not affect the input
region can simply be added to the uiGroup instead. However
the property is useful to add non-reactive chrome, but then
use trackChrome() to add a child to the input region.
This reverts commit e62d22a50e.
https://bugzilla.gnome.org/show_bug.cgi?id=744850
Occasionally it makes sense to constrain to a monitor's work-area
rather than the entire monitor, so implement that behavior and add
a property to turn it on.
https://bugzilla.gnome.org/show_bug.cgi?id=744850
St's hover tracking uses ClutterInputDevice, which unfortunately may use
an outdated cursor position to determine which actor is hovered. Using
MetaCursorTracker instead would fix this, but would require linking St with
libmutter - avoid this for now by manually fixing up Clutter's view of
the pointer position in the case where we rely on it working properly.
https://bugzilla.gnome.org/show_bug.cgi?id=744850