If a caller sets an StLabel's text to what it already is (as, eg, the
clock menu does), do nothing. Unless the label is editable, in which
case, setting the text has a visible side effect (dropping the
selection), so we don't optimize that out.
https://bugzilla.gnome.org/show_bug.cgi?id=645648
If we're unmapped (or destroyed) during a scroll, we want to clean
up the changes we've made to Clutter's event handling, remove our
signal handler, and emit ::scroll-stop.
https://bugzilla.gnome.org/show_bug.cgi?id=646825
The next draft of the CSS Backgrounds and Borders module will actually
define when the blur radius means. Fix our code to use that definition
(2 * standard deviation) rather than using the 1.9 * that we extracted
from what Mozilla was doing.
https://bugzilla.gnome.org/show_bug.cgi?id=632506
Some functions in StTextureCache enforce square ClutterTextures,
even in cases where the underlying CoglTexture has a different
width:height ratio.
Add padding in those cases to keep the resulting image from being
stretched.
https://bugzilla.gnome.org/show_bug.cgi?id=643866
If, for example, the stage is divided into multiple monitors, we
might want to constrain tooltips so they don't cross monitor boundaries.
Add a function to set a per-stage callback to constrain tooltips.
https://bugzilla.gnome.org/show_bug.cgi?id=645547
Instead of showing tooltips immediately on hover, wait until a timeout
after the last motion (timeout is given by the gtk-tooltip-timeout
GtkSetting.)
https://bugzilla.gnome.org/show_bug.cgi?id=642871
Use ClutterContainer functions for adding the tooltip instead of
calling clutter_actor_set_parent behind the stage's back, and do
it inside st_widget_show_tooltip (which is a normal method) instead
of overriding st_tooltip_show, which is a vfunc and it is called
internally by Clutter, therefore it is limited in what it can safely
do.
Also, instead of positioning the tooltip with clutter_actor_set_position,
modify the anchor point when the associated widget moves, so that
only a redraw is queued.
https://bugzilla.gnome.org/show_bug.cgi?id=635100
Inside the Shell, all the UI (including chrome, the overview, and
the actual windows) is not a child of the stage but of a special
ClutterGroup, which is cloned inside the magnifier.
Add function for setting this special actor so that actors added by
St are visible in the magnifier. Nothing yet uses this, but the
tooltip will soon.
https://bugzilla.gnome.org/show_bug.cgi?id=635100
As of commit 34ce17c4b3, search results use large icons, or thumbnails
when available. To keep the amount of upscaling for the latter as small
as possible, request a large thumbnail size.
https://bugzilla.gnome.org/show_bug.cgi?id=645493
StButton was mistakenly considering any Space/Enter KEY_RELEASE to be
a click, when in fact it should only count as a click if it also got
the corresponding KEY_PRESS as well. This meant that when typing in a
chat notification, any Space/Enter keypress would dismiss the
notification, since the StEntry would take the PRESS event but ignore
the RELEASE, allowing it to propagate to the notification itself,
which would treat it as a click.
https://bugzilla.gnome.org/show_bug.cgi?id=645243
When we compare the boxes for two actors, they may appear to overlap
by a small amount because of floating-point imprecision. Allow for
up to 0.1 pixel overlap when determining what children are in the
focus direction from the currently focused actor.
https://bugzilla.gnome.org/show_bug.cgi?id=644134
clutter_init() fails under normal circumstances like
being unable to open a display connection, so it shouldn't
be handled with g_error() producing a core dump.
Clutter consistently produces an error message when
clutter_init() fails, so we don't need to print out any
error message.
https://bugzilla.gnome.org/show_bug.cgi?id=643910
The number instructions in a shader is limited to 64 on r300 hardware,
the fade shader in StScrollViewFade was ending up using 97 instructions
which is way over the limit.
So refactor the shader to use less instructions by precomputing as many
values as possible outside of the conditionals. The resulting shader
ends up using 34 instructions which is well within the hardware limits.
https://bugzilla.gnome.org/show_bug.cgi?id=644589
GThemedIcon expects the first name to be the most specific, and
will thus prefer it to later ones. We thus need to order the names
from the longer to the shorter.
https://bugzilla.gnome.org/show_bug.cgi?id=621707
When navigating from a non-immediate descendant of a container, we
were attempting to use clutter_actor_get_transformed_position() to get
the exact position of that actor relative to the container, but this
did not really make sense, since we would be using the position of
the intermediate container when navigating back.
https://bugzilla.gnome.org/show_bug.cgi?id=644134
g_themed_icon_new_with_default_fallbacks() does not do what we want
with symbolic icons; if the user's icon theme is not "gnome", then it
will end up preferring a non-symbolic icon from the higher-level theme
over a symbolic icon from gnome-icon-theme-symbolic.
If the shell requests a symbolic icon, and there is only a
non-symbolic icon available, that should be considered a programmer
error, just like requesting a non-existent icon name. So change the
code to only look up "-symbolic" names when drawing an
ST_ICON_SYMBOLIC icon.
https://bugzilla.gnome.org/show_bug.cgi?id=644142
Add Ctrl-Alt-Tab support to ViewTab, and fix the Applications pane to
scroll to track the keyboard focus.
The Windows pane can be switched to, but navigation within the pane is
not yet implemented.
https://bugzilla.gnome.org/show_bug.cgi?id=618887
PopupMenuManager was pretending that it knew nothing about the menu's
sourceActors, while also trying to handle keynav between them. This
was a big mess, and resulted in bugs in navigation between panel menus
and the Activities button, and it totally gets in the way when trying
to add keynav to the dash (whose menu sources are arranged vertically
rather than horizontally).
Fix this up by moving the panel-specific parts to PanelMenuButton
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=641253
At times, RTL locales require different CSS, so always create theme
nodes with :ltr/:rtl pseudo classes depending on the widget's text
direction, to provide an easy way to handle those cases without
requiring a separate stylesheet.
https://bugzilla.gnome.org/show_bug.cgi?id=643835
The vertical scrollbar is located on the left in RTL locales, so
pass an additional parameter to the shader which indicates the
locale's text direction.
https://bugzilla.gnome.org/show_bug.cgi?id=643156
In RTL locales, the vertical scrollbar should be located on the
left, so take the widget's text direction into account when
allocating the view's elements.
https://bugzilla.gnome.org/show_bug.cgi?id=643156
Currently an entry's primary/secondary icon can only be set by
filename. In order to allow using themed icons, add API to set
a generic ClutterActor as icon.
https://bugzilla.gnome.org/show_bug.cgi?id=642333
For historical reasons, StEntry always did hover tracking when you had
visible hint_text, even if track_hover was FALSE. Remove that special
case, and make entries track hover just like all other widgets do.
If we actually needed to distinguish hovered-with-hint-text from
hovered-without-hint-text (which, at the moment, we don't), we could
do that by setting separate CSS for :hover and :hover:indeterminate.
https://bugzilla.gnome.org/show_bug.cgi?id=642483
If we aren't going to fill the content area of the node with a solid
background color, then we need to clear it of any artifacts left over
from drawing the border.
https://bugzilla.gnome.org/show_bug.cgi?id=640465
This reverts commit b4ec342d06.
The alpha > 0 checks should actually be alpha < 255 for the commit to
make sense as designed. The design isn't right either, though,
since we need to preserve the translucency in translucent gradients,
not block it with a solid color fill.
https://bugzilla.gnome.org/show_bug.cgi?id=640465
If a background gradient isn't fully opaque, then we need to first
fill in the background color so the border color doesn't leak into
the interior.
https://bugzilla.gnome.org/show_bug.cgi?id=640465
We need to be careful to ignore any preexisting color information
in the interior of the node when filling it with the background color,
since the border color may have leaked into the interior and the
background color may be translucent.
https://bugzilla.gnome.org/show_bug.cgi?id=640465
Point the arrow to the center of the sourceActor's content box, rather
than its allocation, in case it has asymmetric padding (as the
rightmost message tray summary item does).
https://bugzilla.gnome.org/show_bug.cgi?id=641728
For historical reasons, we had both StClickable and StButton, which
were nearly identical. StButton was more widely-used, so keep that and
port all StClickable users to that.
https://bugzilla.gnome.org/show_bug.cgi?id=640583
The material of prerendered backgrounds is now painted in the
rectangle determined by st_theme_node_get_paint_box(). As the
ClutterActorBox returned from that function includes the space
needed to draw the box shadow, the background ends up occluding
the shadow.
As the box shadow is not part of the background, factor out a new
helper function which excludes the box shadow, and use it to
prerender and place the background material.
https://bugzilla.gnome.org/show_bug.cgi?id=641522
1. Both functions leaked the nodes in priv->children
2. st_container_remove_all wasn't properly updating first_child and last_child
3. remove_all() is almost never right since it won't cause signal handlers
on the children to be removed. In the rare cases where it might be needed
the caller can simply use clutter_container_remove().
https://bugzilla.gnome.org/show_bug.cgi?id=640781
Previously, trying to use a background image and border on
the same node resulted in the background drawing over the border.
This commit adds support for background images to
st_theme_node_render_background_with_border
and changes the code to call that function when appropriate.
https://bugzilla.gnome.org/show_bug.cgi?id=636976