* 'Turn On' -> 'Enable'
* 'Turn Off' -> 'Disable'
* 'Off' -> 'Disabled'
* 'On' -> 'In Use' or 'Enabled' depending on whether or not service is
in use.
https://bugzilla.gnome.org/show_bug.cgi?id=726498
Telepathy 1.0 will not be compatible, and will probably require
source changes. telepathy-glib 0.12 and telepathy-logger 0.2 are
the 0.x ABIs (they were the first stable-branches to have g-i).
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=721704
Reviewed-by: Giovanni Campagna
When a user logs in to a wayland session, we keep the login screen
running on the X server with the login screen running in a deactivated mode.
This commit makes sure it get reactivated when the user comes back to
the VT (from user switching, logout or just ctrl-alt-f1).
https://bugzilla.gnome.org/show_bug.cgi?id=726989
In addition to BluetoothAirplaneMode, we need to check also
BluetoothHasAirplaneMode, which is indicative of bluetooth rfkill
devices (and by extension bluetooth adapters).
This prevents showing the menu if there is no adapter present.
https://bugzilla.gnome.org/show_bug.cgi?id=725057
Since rebasing our AppSystem on GLib's facilities, we only ever
append to the id-to-app cache. So if an application is uninstalled,
shell_app_system_lookup_app() will still happily return it if it
was cached previously. For instance if a favorite app is uninstalled,
it keeps lurking in the dash until a restart.
To fix, filter out removed apps from the cache when handling
GAppInfoMonitor::installed-changed.
https://bugzilla.gnome.org/show_bug.cgi?id=726414
Most system menu entries are disabled on the lock/login screen;
there is no good reason why users should be allowed to turn bluetooth
on/off (but not e.g. Wifi), so disable the entry as well.
https://bugzilla.gnome.org/show_bug.cgi?id=726319
When reacting to background settings changes, we may end up queuing
more than one load. The redundant backgrounds are expected to be
destroyed when the previous background has faded out; however since
commit 933f38390b, the tweened actor is the same for all
consecutive load operations and we end up with a single onComplete
handler, ergo a single destroyed actor.
As new backgrounds are always added to the bottom, we are not only
piling up additional background actors, but break changing backgrounds
more than once, as the correct background ends up being covered by
previously added redundant actors.
Fix this by destroying redundant actors right after loading rather
than waiting for the fade animation to complete.
https://bugzilla.gnome.org/show_bug.cgi?id=726120
Folders use a 2x2 grid of the first 4 app icons as icon - if a folder
contains less apps, we currently skip the corresponding grid positions.
As a result, the overall size request may be smaller than the one for
other icons, making the folder icon look out of place.
Fix this by always using a full grid as folder icon, using dummy actors
as necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=726322
At some point ScreenShield had code to do this, I don't know when
it was lost, but it makes sense and avoids having to move the mouse
just to see the shield.
https://bugzilla.gnome.org/show_bug.cgi?id=726378
With the switch to a table layout in commit f959cafb36, setting
alignments to place the individual icons at the outer edge of the grid
stopped working. Remove that code and add some explicit spacing instead.
https://bugzilla.gnome.org/show_bug.cgi?id=726323
If the notification is updated while SHOWING, we'll overwrite the
tween updating it to the new 'y' position, but forget to update the
state to SHOWN at the end of our transition. Make sure to always set
the state to SHOWN at the end.
https://bugzilla.gnome.org/show_bug.cgi?id=704844