Now that we can always associate a GIcon with the app, add a method
to access it. While create_icon_texture() is still likely to be more
convenient in most cases, exposing the icon can still be useful, for
example to add it to a different kind of actor or to compare it with
other GIcons.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1342
We still load the surface into an StImageContent, but instead of
adding the content to an actor we hand out, return the content
itself (as GIcon).
That means we lose the ability to specify an icon size, but as we
get the pixel data from a fixed-size surface anyway, that shouldn't
matter much in practice.
Not to mention that the function is only used for fallback X11 icons,
which are already shit more often than not.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1342
When building the list of window PIDs, it's possible Mutter doesn't know
about the PID the client has and meta_window_get_pid() will return 0. We
should handle this case by not adding the PID to the list of PIDs
instead of adding an invalid one to it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1184
Just like StIcon does, we should use a container widget for the fallback
app icon that we get using the cairo surface property. It's needed
because the widget returned by shell_app_create_icon_texture() can be
resized freely, while we want the aspect ratio of the actual texture to
remain the same.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2578
Some (newer?) GCC versions complain when a g_auto variable isn't
initialized when declared, even when the initialization is guaranteed
to happen before the variable is used or goes out of scope.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2298
For window-backed apps (read: windows we can't match to a .desktop
file), we use the window's icon property as icon. However there is
no such property on wayland (at least in the protocols we support),
so we end up with a blank actor in that case.
Do better than that, and pick a generic fallback icon instead.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1779
Use data from switcheroo-control to know which environment variables
to use to launch an application on the discrete GPU. switcheroo-control
version 2.0 or newer should be installed on Linux platforms.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1810
We allow opening new windows as a fallback in case the app doesn't give
us explicit information about it, but we don't want to allow opening new
windows if we're unable to ask for this information (we can only use the
APIs to get this information while the app is RUNNING).
So always return FALSE in case the app is STARTING, always return TRUE
in case the app is STOPPED (starting an app always opens a new window)
and go through the usual checks in case the app is RUNNING (and
eventually fall back to FALSE).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
We currently only consider a remote "app.new-window" action when running,
but not a fixed "new-window" action in the .desktop file. The latter is
clearly useful as well, in particular as open_new_window() already does,
so add it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/665
In `st`, we can do this by using `ST_PARAM_*`. In the other code files,
just use `G_PARAM_STATIC_STRINGS` directly.
This is just a minor convenience to prevent a few unnecessary string
copies.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/646
A window being unmanaged can cause the ShellApp to be removed from
the ShellAppSystem, which if we are unlucky is the app's last
reference, causing it to be disposed and freed. It would be bad if this
happened before we finished handling the signal.
Use g_signal_connect_object to ensure that a reference is held to
the ShellApp for the duration of the signal handler, delaying its
last-unref.
In particular, when a signal handler calls _shell_app_remove_window(),
there is a brief period for which ShellApp breaks the intended
invariant (see !497) that app->running_state is non-NULL if and only if
app->running_state->windows is also non-NULL (non-empty). Freeing the
ShellApp at this point would cause a crash. This seems likely to be the
root cause of <https://gitlab.gnome.org/GNOME/gnome-shell/issues/750>,
<https://gitlab.gnome.org/GNOME/gnome-shell/issues/822> and
<https://bugs.debian.org/926212>.
Signed-off-by: Simon McVittie <smcv@debian.org>
Just like we take a remote "new-window" action into account for
opening new windows, we should call an explicit "quit" action
before falling back to closing all the app's windows on quit.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
For window backed apps, create_icon_texture() doesn't return an StIcon
but a generic widget. Set an appropriate style class to make it easier
to apply a specific style only to fallback icons.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1027
As the app menu is being phased out, it is no longer a good indicator
for GtkApplications. Instead, base the check directly on the appropriate
D-Bus properties.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
It apparently uses no ClutterTexture specifics, and instead
only tries to match what StTextureCache used to return.
Since StTextureCache now returns ClutterActor, also use a
ClutterActor on ShellApp.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/373
There's no relation between a window being hidden from overview/taskbars
and a window not being closable - currently we effectively disable the
fallback quit action for any application with open transients, which
simply doesn't make sense.
Instead, only exclude windows for which the close action has been
explicitly disabled.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/217
When the amount of free memory on the system is somewhat low, gnome-shell
will sometimes fail to launch apps, reporting the error:
fork(): Cannot allocate memory
fork() is failing here because while cloning the process virtual address
space, Linux worries that the thread being forked may end up COWing the
entire address space of the parent process (gnome-shell, which is
memory-hungry), and there is not enough free memory to permit that to
happen. This check is somewhat irrelevant because we are only forking
to immediately exec(), which will discard the whole virtual address
space anyway.
This issue can be avoided by using a new optimized gspawn codepath in
the latest glib development version, which uses posix_spawn() internally.
For the optimized codepath to be used, we must not pass a child_setup
function, so the the file descriptor management is reimplemented here
using new glib API to pass fds to the child process. The old API will
continue to be used on older glib versions.
We must also change the spawn flags for this code path to be hit.
I checked that gnome-shell's open file descriptors are all CLOEXEC
so using G_SPAWN_LEAVE_DESCRIPTORS_OPEN should be safe.
This will result in more resilient app launching when memory is low,
since the optimized spawn path avoids cloning the virtual address
space of the parent process (gnome-shell) and avoids the irrelevant
memory overcommit check.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/132
While can_open_new_window() uses some elaborate heuristics to predict
whether an application can open multiple windows, open_new_window()
will always simply relaunch the application. This is often the best
we can do, but when an application provides a "new-window" action in
its .desktop file or on the bus, it is much more likely to work as
expected than blindly activating the app and hoping for a particular
behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=756844
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
Similar to what it's done in _shell_app_add_window(), rely on calling
shell_app_sync_running_state() when removing windows too, to avoid
transitioning to STOPPED while it's still in the STARTING state.
This makes the logic compliant with the startup notification spec and
prevents stopping an application too early if it has a splash screen
that has been closed before the application's main window is shown.
https://bugzilla.gnome.org/show_bug.cgi?id=787905
And adapt existing callers to the new API. This will allow us to
implement a way to launch applications on the discrete GPU for systems
where an "Optimus" system exists.
https://bugzilla.gnome.org/show_bug.cgi?id=773117
We used to take window visibility into account when comparing apps
until commit 1dfc38d078, following changes in the window switcher
due to auto-minimization. However auto-minimization was abolished
and the window switcher changes reverted, so it makes sense again
to sort apps without non-minimized windows last again.
https://bugzilla.gnome.org/show_bug.cgi?id=766238
The JS code could still be holding on to a reference to a window-backed app
after all windows have vanished. (For example, the dash queues an idle to
refetch apps and display them.) Avoid dying with an error message if we
attempt to activate or otherwise manipulate such a window.
https://bugzilla.gnome.org/show_bug.cgi?id=674799
When the last interesting window of an app-backed window is removed,
we'll transition it back to STOPPED, but we transition the state and
send out the signal before we clear the running state.
This means that any listeners to the state-changed signal might
encounter a window-backed app that has a running state, but no
windows. If they call, e.g. shell_app_get_name, while in this state,
they'll encounter an assertion fail.
Apps that are starting might have uninteresting windows like splash
screens pop up and then go away (like LibreOffice), even when
startup-notification hasn't completed yet. In those cases, we don't
want to transition the app back to stopped -- it should remain in
the running state.