PopupMenuManager eats the next release event, which would otherwise close
the menu, so we need to tell dnd that we're handling it, and no drag should
be started, so it can ungrab the pointer and restore state.
https://bugzilla.gnome.org/show_bug.cgi?id=694276
The arrow origin must be in the coordinate space of the box pointer,
but it cannot be calculated when the box pointer is shown, because it's
not allocated yet, so pass the source to the boxpointer and adjust
the arrow at the next paint.
https://bugzilla.gnome.org/show_bug.cgi?id=694264
St.Bin() really only expects one child at a time, and the
BackgroundManager will add two. This can cause assertion
failures when destroying one of the background actors.
https://bugzilla.gnome.org/show_bug.cgi?id=694227
BackgroundMenu must ensure the actor it attaches to is reactive, and
the layout manager must create a background menu for the first background
too.
https://bugzilla.gnome.org/show_bug.cgi?id=694227
Right now we arrange the window thumbnails in a grid if there are more than two
rows of them. This was originally intended to reduce the amount of noise in the
thumbnail arrangement. It also made sense when the thumbnails were of a similar
size.
Nowadays we reflect the size of windows in the size of the thumbnail. This
leads to huge amounts of space between some windows when they are grid aligned.
Removing the grid alignment would also lead to larger thumbnails.
https://bugzilla.gnome.org/show_bug.cgi?id=694210
Right now we hide the window group if we're a greeter.
We did this to avoid showing the background. These days
we don't add the background in the first place, so we
can drop this code.
https://bugzilla.gnome.org/show_bug.cgi?id=682429
gnome-desktop's background drawing code supports an
XML format for presenting backgrounds based on time of day,
monitor geometry, etc. Now that we don't use gnome-desktop for drawing the
background, we need to implement that support ourselves to maintain
feature parity.
This commit implements that.
https://bugzilla.gnome.org/show_bug.cgi?id=682429
This commit updates the code to use mutter's new background
api, and changes the shell's startup animation to be closer
to the mockups.
Based on initial work by Giovanni Campagna
https://bugzilla.gnome.org/show_bug.cgi?id=682429
The user widget is the username and avatar shown on
the unlock dialog.
The login dialog has something very similar.
This commit separates the user widget out to its own
file, so we can use it from the login dialog in a
later commit.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
Right now we very abruptly kill the login screen
and start the users session without any transition
out.
This commit introduces a fade out of the dialog and
panels.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
According to the design mockups, the app picker should follow the
recent view pattern as used by applications, where the user is first
offered a subset of applications he/she is likely to start, and only
then allow switching to the full set of installed applications.
So implement the ability to manage several views in AppDisplay and add
FrequentView as additional view, which uses the existing ShellAppUsage
to display a list of frequently used applications.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
While a group is open, we want to block events on items underneath,
but still allow interaction with components outside the app display
as well as scrolling of the view as a whole.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
App folders are intended for grouping some applications, not to
assign a category to every single application, so we will only
create folders for a selected subset of the existing categories.
Software/Alacarte will eventually allow to create/modify those
folders, so store the setting in GSettings so that it can be
shared with those applications.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
At the moment when loading the applications, each app is inserted
at its correct (alphabetical) position. Avoid this overhead by
loading all apps first, then sort them once and fill the grid with
the sorted actors.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
AllView will be updated to allow app folders in addition to app
launchers. Folders will pop up in the existing view, so add an
additional stack widget into the hierarchy which popups will use
as parent.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
We are going to introduce app folders, which will also present an
alphabetical list of applications, but use a different UI. In
preparation for that, split out the item logic into an abstract
base class.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
With categories removed, the separation between AllAppDisplay and
ViewByCategories no longer makes sense. Also use this opportunity
to rename the outdated AllAppDisplay to AppDisplay; it will
eventually be used to manage different views.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
AppIcon is just a tiny wrapper around BaseIcon, which does not add
anything over using BaseIcon directly, so merge its code with
AppWellIcon. As the concept of the "app well" has not been used
since well before 3.0, use AppIcon as name for the merged class.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
Doing it before the grab messes up the grab helper's tracking
of where the focus was before, leading to it not tracking the
saved focus correctly, meaning that when we pop the menu back
down with escape, it doesn't restore focus correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=694123
Starting the startup animation when we don't have that much IO
makes it a lot more visible.
Based on a patch by Giovanni Campagna <gcampagna@src.gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=682429
commit 92083eaf76 made
session mode loading an asynchronous operation.
Aspects of the session mode aren't known immediately at
start up. For instance, sessionMode.isGreeter returns
false for greeter sessions until the asynchronous
operation completes.
This commit defers start up processing until the session
mode is fully known.
https://bugzilla.gnome.org/show_bug.cgi?id=682429
The complex overview transition code means that there's no easy
way to handle with this right now. Blocking the message tray
while the overview is animating seems like the correct thing to do.
https://bugzilla.gnome.org/show_bug.cgi?id=694038
The activities button may come and go at any moment now that we
have a dynamic panel. We need to re-check the activities button
whenever the panel is updated.
https://bugzilla.gnome.org/show_bug.cgi?id=694038
Making them not fully opaque just makes them harder to see and there is no reason why the user should care whether the window is minimized or not when
switching to a window display them like any other windows.
https://bugzilla.gnome.org/show_bug.cgi?id=693991
Alt-Tab away from a monitor sized on the primary monitor results into the top
panel being displayed on top of the window which looks very bad.
So just hide those windows by minimizing them.
The icon geometry animation does not really make sense for fullscreen windows
so just fade them out.
https://bugzilla.gnome.org/show_bug.cgi?id=693991
All the complexity with a custom actor and a generic container was
just to add some padding below the overview controls. Remove that,
and use CSS instead.
https://bugzilla.gnome.org/show_bug.cgi?id=694100
Since GNOME 3.6, switching XKB layouts changes the group
configuration. This patch tries to track group configuration changes
and reconstruct UI as needed. See also caribou bug#694011.
https://bugzilla.gnome.org/show_bug.cgi?id=681735
Commit 6b4f524620 removed the layer checks
_updateFullscreen ... this causes corruption when alt-tabbing out
of a fullscreen window so restore the check.
The commit also removed the screen sized check so we are no longer
setting all monitors to fullscreen. Fix that as well by using
window.is_screen_sized() to perform the check.
https://bugzilla.gnome.org/show_bug.cgi?id=694079
If the animation time is not the same for these two, the translation
will be adjusted to the allocation during the tween, resulting in a jump
in the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=694035
The top_window_group blocks the panel elements from being found by the XDND
pick so hide the whole group from picks as we never attempt to pick its contents
anyway.
Account for the search entry space at the bottom (the former message
tray clone) individually in each side control, instead of packing
another actor in the overview.
This allows us to extend the central view all the way to the bottom,
while still keeping controls centered vertically.
https://bugzilla.gnome.org/show_bug.cgi?id=693987
Don't show the message tray in the overview by default. From now on the
message tray in overview behaves as regularly, i.e. it will slide up the
overview on Super+M keypress.
https://bugzilla.gnome.org/show_bug.cgi?id=693987
StBoxLayout always fills on the orthogonal direction, so the icon
becomes distorted as the layout grows to accomodate more details.
Instead, use a bin that aligns at the start.
https://bugzilla.gnome.org/show_bug.cgi?id=693822
ScreenShield uses Notification.bannerBodyText to fill the body of detailed
notifications, so use a separate boolean property to indicate it was already
added to the body.
https://bugzilla.gnome.org/show_bug.cgi?id=693822
Calling onUngrab() may change key focus, either directly or
indirectly (e.g. hiding the actor). Such key focus changes
would cause an extra actor to be ungrabbed, so make sure to
ignore such focus changes while we're ungrabbing.
https://bugzilla.gnome.org/show_bug.cgi?id=693975