This means that windows will be positioned correctly with respect
to the panel when the shell starts up, and there won't be adjusting
after the session animation zooms in entirely.
https://bugzilla.gnome.org/show_bug.cgi?id=694227
Due to a bad rebase causing freezeUpdateCount to never get initialized,
these functions effectively did nothing. Since we're going to go to a
different mechanism for freezing region updates, let's just tear these
out now instead of fixing them before tearing them out.
https://bugzilla.gnome.org/show_bug.cgi?id=694227
PopupMenuManager eats the next release event, which would otherwise close
the menu, so we need to tell dnd that we're handling it, and no drag should
be started, so it can ungrab the pointer and restore state.
https://bugzilla.gnome.org/show_bug.cgi?id=694276
The arrow origin must be in the coordinate space of the box pointer,
but it cannot be calculated when the box pointer is shown, because it's
not allocated yet, so pass the source to the boxpointer and adjust
the arrow at the next paint.
https://bugzilla.gnome.org/show_bug.cgi?id=694264
St.Bin() really only expects one child at a time, and the
BackgroundManager will add two. This can cause assertion
failures when destroying one of the background actors.
https://bugzilla.gnome.org/show_bug.cgi?id=694227
BackgroundMenu must ensure the actor it attaches to is reactive, and
the layout manager must create a background menu for the first background
too.
https://bugzilla.gnome.org/show_bug.cgi?id=694227
Right now we arrange the window thumbnails in a grid if there are more than two
rows of them. This was originally intended to reduce the amount of noise in the
thumbnail arrangement. It also made sense when the thumbnails were of a similar
size.
Nowadays we reflect the size of windows in the size of the thumbnail. This
leads to huge amounts of space between some windows when they are grid aligned.
Removing the grid alignment would also lead to larger thumbnails.
https://bugzilla.gnome.org/show_bug.cgi?id=694210
Right now we hide the window group if we're a greeter.
We did this to avoid showing the background. These days
we don't add the background in the first place, so we
can drop this code.
https://bugzilla.gnome.org/show_bug.cgi?id=682429
gnome-desktop's background drawing code supports an
XML format for presenting backgrounds based on time of day,
monitor geometry, etc. Now that we don't use gnome-desktop for drawing the
background, we need to implement that support ourselves to maintain
feature parity.
This commit implements that.
https://bugzilla.gnome.org/show_bug.cgi?id=682429
This commit updates the code to use mutter's new background
api, and changes the shell's startup animation to be closer
to the mockups.
Based on initial work by Giovanni Campagna
https://bugzilla.gnome.org/show_bug.cgi?id=682429
The user list and the "Not Listed?" button get shown and hidden at the
same time, so we can simplify the code by putting them in a new
subcontainer.
This commit creates a userSelectionBox container that both actors get
put in, and changes all the code that shows and hides these actors to
show and hide userSelectionBox instead.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
The sessionList and the prompt hint are all really
part of the prompt, so we should have the code that
hides those things in hidePrompt instead of in
showUserList.
This commit does that.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
Right now, when a user item is clicked we remove all other users from
the list and position the item in the appropriate place on screen.
Ultimately, we're going to want to crossfade from the fully populated
list to the user prompt. Since we're going to need to show the user
avatar in two different positions we can't simply move it.
This commit leaves the user item for the user list, and instead shows
a UserWidget actor during user verification, in the same way the
unlock dialog shows a UserWidget actor during reauthentication.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
The user widget is the username and avatar shown on
the unlock dialog.
The login dialog has something very similar.
This commit separates the user widget out to its own
file, so we can use it from the login dialog in a
later commit.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
Right now we very abruptly kill the login screen
and start the users session without any transition
out.
This commit introduces a fade out of the dialog and
panels.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
The latest mockups don't animate between states by
resizing actors. Instead, crossfades are employed.
This commit strips out many of the existing animations
as a first step toward implementing the new ones.
https://bugzilla.gnome.org/show_bug.cgi?id=694062
According to the design mockups, the app picker should follow the
recent view pattern as used by applications, where the user is first
offered a subset of applications he/she is likely to start, and only
then allow switching to the full set of installed applications.
So implement the ability to manage several views in AppDisplay and add
FrequentView as additional view, which uses the existing ShellAppUsage
to display a list of frequently used applications.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
While a group is open, we want to block events on items underneath,
but still allow interaction with components outside the app display
as well as scrolling of the view as a whole.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
App folders are intended for grouping some applications, not to
assign a category to every single application, so we will only
create folders for a selected subset of the existing categories.
Software/Alacarte will eventually allow to create/modify those
folders, so store the setting in GSettings so that it can be
shared with those applications.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
At the moment when loading the applications, each app is inserted
at its correct (alphabetical) position. Avoid this overhead by
loading all apps first, then sort them once and fill the grid with
the sorted actors.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
AllView will be updated to allow app folders in addition to app
launchers. Folders will pop up in the existing view, so add an
additional stack widget into the hierarchy which popups will use
as parent.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
We are going to introduce app folders, which will also present an
alphabetical list of applications, but use a different UI. In
preparation for that, split out the item logic into an abstract
base class.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
With categories removed, the separation between AllAppDisplay and
ViewByCategories no longer makes sense. Also use this opportunity
to rename the outdated AllAppDisplay to AppDisplay; it will
eventually be used to manage different views.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
AppIcon is just a tiny wrapper around BaseIcon, which does not add
anything over using BaseIcon directly, so merge its code with
AppWellIcon. As the concept of the "app well" has not been used
since well before 3.0, use AppIcon as name for the merged class.
https://bugzilla.gnome.org/show_bug.cgi?id=694192