Since we now have global.screen::in-fullscreen-changed, remove the
duplicate signal. To prevent ordering problems in connecting to
this signal, make inFullscreen a property-function of a new Monitor
object rather than a data property we tack on to a Rectangle object.
https://bugzilla.gnome.org/show_bug.cgi?id=649748
If we created a workspace after showing the view, we would never
set the geometry on it, which would cause an exception in the
window layout code and leave the DND state tracking in an undefined
state.
https://bugzilla.gnome.org/show_bug.cgi?id=699029
We put these "access point objects" in "this._networks" and
"this._activeNetwork", so let's rename it. This also makes
the fact that each "access point object" can contain multiple
access points a tiny bit less confusing.
https://bugzilla.gnome.org/show_bug.cgi?id=698918
NM is now a lot smarter about dealing with automatic connections, so just
create an empty connection and pass it to it. The only places where NM
requires connection settings is where we require explicit setup: Bluetooth
DUN, WPA-Enterprise and WWAN/VPN. These cases are already handled by
gnome-control-center, where complex configuration is handled, so remove
the automatic connection management for now and just let NM handle it.
https://bugzilla.gnome.org/show_bug.cgi?id=698918
We already do this when navigating between menus via mouse or
keynav, but miss cases where a menu is opened by other means,
for instance via a keyboard shortcut.
https://bugzilla.gnome.org/show_bug.cgi?id=686756
It makes sense to allow closing the app menu with the same shortcut
that is used to open it, so make it a toggle action and allow it
TOPBAR_POPUP mode.
https://bugzilla.gnome.org/show_bug.cgi?id=686756
Currently all keybindings are disabled while some popup menu is open.
However some keybindings may still be useful in some cases, so expose
GrabHelper's modal params parameter to allow specifying a keybinding
mode for particular menus.
https://bugzilla.gnome.org/show_bug.cgi?id=698938
Eval() is expected to return a boolean success value and a string result.
However when the function is disabled (via the development-tools setting),
we return null for the latter which is not a valid string value.
Return an empty string instead.
https://bugzilla.gnome.org/show_bug.cgi?id=698959
Since [1], GIO supports generic serialization and deserialization of a
GIcon into a GVariant. This is also implemented by GdkPixbuf and could be
used instead of our homegrown code for it.
This commit adds support to another 'icon' key in the metas dictionary
returned by applications for it. The previous 'gicon' and 'icon-data'
keys are still parsed and supported as before, but are now deprecated.
[1]
https://git.gnome.org/browse/glib/commit/?id=c16f914b40c749b938490a4e10a3c54ec1855c42https://bugzilla.gnome.org/show_bug.cgi?id=698761
StLabel doesn't like that we set its properties after destructions,
and this would happen in currentInputSourceChanged() at the end,
when setting the ornament.
As the context menu and notification boxpointer can only appear if we already
take a modal grab, grabFocus will have problematic results if the focus does
somehow change.
https://bugzilla.gnome.org/show_bug.cgi?id=698483
This simplifies the code required to build remote menus and
put all the items in the right place, and makes us share our
implementation with GTK+.
https://bugzilla.gnome.org/show_bug.cgi?id=698427
This makes it easy to replace the dot with another label in the future.
Change the allocation logic, as text layout is more complicated than
simple icon logic.
https://bugzilla.gnome.org/show_bug.cgi?id=698427
If windows are removed or added, we shouldn't keep the old layout, as it's
not valid anymore. If windows are removed, this is especially bad, as the
rows contain references to the removed window objects, causing crashes.
https://bugzilla.gnome.org/show_bug.cgi?id=698622
Instead of applying an additional scale factor to all the rows in the
layout, only do it for those rows that don't fit.
This avoids the visual distraction of resizing a row when there's no
need to.
Instead of doing an entire recalculation of window positions when
sliding the thumbnails box, simply recalculate the position and scale
with basic aspect ratio math. This also ensures that windows won't
miraculously swap positions, even if we reposition windows while the
thumbnails box is expanded.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Split out the part that moves the window clones around from
the part that calculates the window clone positions, and rename
both methods so that the overall meaning is more clear.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Repositioning will eventually be separated from recalculation
to accomodate two different geometries, so we'll need to do
the padding and area manipulation in two different areas.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
As we want to eventually track two geometries, we need to rename
our very plain "_x, _y, _width, _height". While we could just prefix
them, I think that stuffing them in an object makes more sense.
At the same time, make the variable and method name more descriptive
by adding such a prefix, as well as a bit of documentation.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
To ensure that we don't recalculate window layouts when zooming
in or out, we need to always pass the full geometry. This will
break window repositioning when we zoom back in; for the purposes
of commit clarity, this breaks this feature for now. It will be
added back soon.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Filter out all applications which have the NoDisplay, Hidden or
Not/OnlyShowIn bits, as those are not meant to be launched directly.
This also allows the user to filter apps from the frequent view
using alacarte.
https://bugzilla.gnome.org/show_bug.cgi?id=696949
If for some reason an extension needs to destroy the AppMenu object,
currently it is not possible to do this cleanly due to these signals
remaining connected.
https://bugzilla.gnome.org/show_bug.cgi?id=698531
This was saved so that doing something which called relayout
but only changed the area rectangle would simply be needed to
recompute window scaling parameters. With the new overview
relayout, the flow control changed, it turns out that the
current layout is always cleared. Remove this for now, and we'll
put in a different strategy for this.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Instead of creating a bunch of random actors and then passing
them off to the controls manager, let the controls manager
construct them. This leaves the controls manager in charge
of the ordeal.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Putting the notification actor in the tray actor has caused a lot
of various bugs and glitches over the years related to syncing the
two, fizzling out events, and so on. It's a much simpler model if
we consider the notification actor and tray to be separate widgets.
As a side effect, this makes the context menu not pop up when we
right-click on notifications.
https://bugzilla.gnome.org/show_bug.cgi?id=695800
This does nothing while the tray is active, so it doesn't make sense
to track it on the tray. This also makes the code a lot easier to read,
with notification behavior being labeled "notification" rather than
"tray".
https://bugzilla.gnome.org/show_bug.cgi?id=695800
With sticky keys, users should be able to press and release a
modifier and then press a key to activate a modifier-key combination.
Activating the overview on the Super key release keeps these
users from using keyboard shortcuts involving the Super modifier.
The solution implemented here is to simply disable the Super-release
binding if sticky keys are enabled. It is still possible to go
to the overview by using Super-S or Alt-F1.
https://bugzilla.gnome.org/show_bug.cgi?id=685974
This is a new, regular keybinding for going to the overview.
The default binding is Super-S, which goes well with Super-A
for going to the application grid.
This is separate from the existing panel-main-menu keybinding,
so that we can keep Alt-F1 opening the main menu in classic mode.
https://bugzilla.gnome.org/show_bug.cgi?id=698251
In order to use a different spinner image in classic mode (or any
other mode specific style), get it from CSS rather than hardcoding
a particular image.
https://bugzilla.gnome.org/show_bug.cgi?id=693688
For classic mode, we want to use a different styling for the spinner,
so we will pick up the image filename from CSS to make use of mode
specific styling. As the CSS will give us a full pathname, adapt the
API to take a full pathname instead of building it inside AnimatedIcon
from the passed basename.
https://bugzilla.gnome.org/show_bug.cgi?id=693688
GrabHelper already takes care of putting the key focus back on the
widget that had it when the grab was established.
ShellEntry's close() has recently become harmful since it's now called
from the menu's destroy() method and that is called in the entry's
destroy handler which means that this._entry might no longer be valid
at close() time.
https://bugzilla.gnome.org/show_bug.cgi?id=697560
The actor is the same as the drag actor in this case, but we tend to
set properties on the drag actor and get them from the actor elsewhere
in this codepath. Make this consistent.
https://bugzilla.gnome.org/show_bug.cgi?id=697504
It turns out that we never destroyed modal dialogs when closing
them, causing them to still linger in the scene graph even when
there were no references to them in the JS. The one case where
we don't want to destroy modal dialogs after being closed is
endSessionDialog, so provide a parameter that allows classes
to override this behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=697295
We chain up on _finish() to drop the grab and destroy the switcher
popup but we should activate the target window first because dropping
the grab results in the previously focused windows getting a focus in
event immediately followed by the focus out event from the target
window activation which we can easily avoid.
https://bugzilla.gnome.org/show_bug.cgi?id=696259