Now that we have an explicit active-but-not-locked state, we should
use different signals to notify changes. lock-status-changed is
renamed to active-changed, and a new locked-changed is introduced.
https://bugzilla.gnome.org/show_bug.cgi?id=693007
While we handle the case where ibus_bus_get_global_engine() returns
NULL, this case actually generates an exception we have to catch to
avoid some (harmless) console spam.
https://bugzilla.gnome.org/show_bug.cgi?id=692995
In time span between idle and lock the shield should behave like autologin,
but should prevent accidental reactivation (for example when using a touch
screen) by showing the curtain.
https://bugzilla.gnome.org/show_bug.cgi?id=692560
gnome-settings-daemon wants to use ActiveChanged to drive screen
blanking policies.
I also added two big comments that should cover all cases, to clear
up what's happening when the idle timers fire.
https://bugzilla.gnome.org/show_bug.cgi?id=691964
We must remove music notifications before we're destroyed, otherwise
they get destroyed with us.
Also, integrate a review comment I previously forgot.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
Some notifications, despite being emitted by shell code, should appear
to be from application or "separable" system components. Do that by
associating them with a notification-daemon policy.
Note that for this to look really good, empathy should rename itself
to Chat.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
The designs says that only music notifications should be shown in full
in the screenshield, the others should be either shown as a summary or
with very light details.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
Allow message tray sources to provide a NotificationPolicy object,
that will configure how and if the source is displayed. For notification
daemon sources, this object is hooked to GSettings.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
Use the new Hash.Map class, and store signal connections along with
the source and summaryItem. This allows to remove sources without destroying
them.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
A simple implementation of the ES6 Map proposal, internally
done as a hash table, using System.addressOf() to support keys that
are arbitrary objects.
Should help replacing linear searches in various places around the shell.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
syncSectionTitle looks at device list for the section, to understand if
the section should be visible or not, so obviously it needs to see the
new device.
I wonder when this broke.
https://bugzilla.gnome.org/show_bug.cgi?id=692749
During the box pointer animation, other events can trigger an updateState,
losing the information that the summary is hiding and thus never disconnecting
the signals. Then, this stale connections can cause stacktraces, as they
fire when summaryBoxPointerItem is null.
https://bugzilla.gnome.org/show_bug.cgi?id=692693
Hiding notificationWidget with a telepathy notification causes
unfocused to be emitted, which causes a reentrant updateState.
If another notification is queued, it is shown before the old
one is cleared.
https://bugzilla.gnome.org/show_bug.cgi?id=683986
The two classes have been gaining each other's functionality for a little
while, adding the new code wherever it was more convenient. Rather than
have a clear delineation between "This Manages Shell Chrome" and "This
Manages Shell Layout", I think it's better off if we just accept that
the responsibilities are pretty much the same.
https://bugzilla.gnome.org/show_bug.cgi?id=692677
In the overview, when there is no text in the search entry, this._searchActive
will be set to false. Moving the Clutter.Return code block ensures that
pressing enter in the search field after deleting the characters of a search
will no longer launch the #1 application for the previous search.
https://bugzilla.gnome.org/show_bug.cgi?id=692391
gnome-control-center is planning on removing its own tree in the
future. Since it already installs these applications into
/usr/share/applications, just use this for now.
https://bugzilla.gnome.org/show_bug.cgi?id=692483
The one we had before could make unmaximized windows appear to be bigger
than maximized ones, for a few reasons. Ensure that this doesn't happen
again, and add some comments to explain the whys and needs for twiddling
the individual thumbnail size.
https://bugzilla.gnome.org/show_bug.cgi?id=686944
We clamp the overall layout's scale to WINDOW_CLONE_MAXIMUM_SCALE, but since
we do a bit of tweaking to try and make super small windows a tad larger, it's
theoretically possible that windows may become larger than the proper maximum
scale. Fix this issue.
https://bugzilla.gnome.org/show_bug.cgi?id=686944
On large displays, we don't want the search results list to expand
across the whole screen; set a maximum width of 1000px.
Unfortunately, since in St max-width only affects size requisition, we
need a little custom layout manager to have it applied to the allocation
too.
https://bugzilla.gnome.org/show_bug.cgi?id=692453
'active' isn't terribly clear about just what is active; also, make it
private, remove an useless extra object state we were saving, and
refactor some messy code.
Based on a patch by Tanner Doshier.
https://bugzilla.gnome.org/show_bug.cgi?id=692454
In a gdm session, we may not know what mouse orientation the user
may be in, so it makes sense to support both the left and right
mouse buttons to activate login or other items.
Additionally, add the behavior to all modal dialog items, even in
a user session, because it's unlikely that the user will right-click
on buttons, and it makes for an easier implementation.
https://bugzilla.gnome.org/show_bug.cgi?id=688748
These were lost when we moved away with StIconType. The idea was that
apps needed to include -symbolic in their action IDs, but apps were
not updated, and it never makes sense to have non symbolic icons there,
so let's restore the previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=692091
This fixes the image and scrollbars peeking through in banner mode,
because StTable wasn't able to allocate them at the restricted height
imposed by CSS.
https://bugzilla.gnome.org/show_bug.cgi?id=692091
We must set the image after calling .update(), because we're passing
clear: true and thus we're removing the image too.
Also, we need to specify an explicit icon size, or St.Icon will use
the default (48px)
https://bugzilla.gnome.org/show_bug.cgi?id=692091
destroy() checks if we are visible to decide whether to destroy the
actor immediately or after a fade out animation. Since actors are
visible by default it would always end up destroying only after the
animation time.
https://bugzilla.gnome.org/show_bug.cgi?id=691963
If nothing references the idle monitor, it can be finalized at GC,
causing it to have no effect. Worse, if the finalization happens at
wrong time, the pointer watcher can be permanently off, disabling the
message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=691976
Switching style on Overview::hiding creates a weird effect, as the noise
texture is shown while the overview is still visibile. Instead, wait for
the tray to be fully hidden, then apply the new style.
As now the switch is invisible, there is no need for the transition
(which introduced the same problem on overview showing)
https://bugzilla.gnome.org/show_bug.cgi?id=689091
Add an style class targetting workspaces located outside the overview,
and use it for extra padding around the window clones. Padding is passed
down and applied inside LayoutStrategy, consolidating code that previously
handled the bottom side only.
https://bugzilla.gnome.org/show_bug.cgi?id=690171
The "flash" effect looks awkward when it fades in and out. Real
camera have an immediate flash of light, which then seems to fade
out as our eyes readjust the rapid change in lighting.
https://bugzilla.gnome.org/show_bug.cgi?id=691875
This is similar to how the dateMenu already allows opening the calendar
application. However, the new entry only appears if GNOME Clocks is
installed, as it is not a core GNOME application.
https://bugzilla.gnome.org/show_bug.cgi?id=644390
NM 0.9.7 is still not released even as a tarball, so fix this to work
with 0.9.6 again for now (although it doesn't do any device name
disambiguation in this case now).
https://bugzilla.gnome.org/show_bug.cgi?id=691720
If the setting is enabled, we record the last activated input source
for the currently focused window and switch to it when focusing back
that window. The Overview is considered a window for this purpose.
https://bugzilla.gnome.org/show_bug.cgi?id=691414
The current code parses the button-layout setting because MetaButtonLayout
was not usable from introspection. With that fixed, we can switch to
using meta_prefs_get_button_layout().
https://bugzilla.gnome.org/show_bug.cgi?id=689263
Due to limitations and bugs in SpiderMonkey's GC, wrapper objects
for cairo contexts and similar may not get cleaned up immediately
after repainting, leading to leaking memory. Explicitly disposing
of such objects after they're not needed can clean up large portions
of memory for cairo surfaces.
https://bugzilla.gnome.org/show_bug.cgi?id=685513
With panel buttons changing dynamically on session mode changes we can
no longer rely on a corner's respective box style-changed signal to
find the nearest button.
Instead, make the panel take care of telling the corners to look for a
new button when buttons are changed.
https://bugzilla.gnome.org/show_bug.cgi?id=690180
Acting on each Show/Hide DBus call immediately may cause a lot of
jittery movement when Alt+Tabbing or even just switching tabs in
e.g. gnome-terminal.
To make the OSK feel sturdier, we wait a bit before actually showing
or hiding it so that we can coalesce tight sequences of Show/Hide
calls. I.e. the last call wins which means that we might end up not
doing anything.
https://bugzilla.gnome.org/show_bug.cgi?id=688646
We can't pushModal() when showing the subkeys popup because that will
cause the application to lose focus and thus we get a Hide() call for
the whole OSK.
Instead, capture events on the main OSK actor while the subkeys popup
is shown so that we can both prevent events from reaching the main
keys but also cancel the subkeys if the user clicks away in the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=674955
Since we're breaking API already, take this as an occasion to use a
separate interface for all the screenshot-related methods. The interface
name is org.gnome.Shell.Screenshot.
Internally, move all the related code to screenshot.js.
https://bugzilla.gnome.org/show_bug.cgi?id=688004
Since we also support passing a basename now, clients might be
interested in knowing the path used to save the file.
Add an out argument to the interface for that.
https://bugzilla.gnome.org/show_bug.cgi?id=688004
If a non-absolute path is passed to the screenshot methods, treat it as
a basename for the output image, and automatically try to save it in
$XDG_PICTURES_DIR, falling back to $HOME if it doesn't exist.
https://bugzilla.gnome.org/show_bug.cgi?id=688004
The screensaver schema has a key that it is meant for locking down
the ability to switch user when the screen is locked, but support
for it was not implemented in the new screenshield.
Fix that by checking the key before creating the button.
https://bugzilla.gnome.org/show_bug.cgi?id=691042
When you click Suspend from the user menu, the following things happen:
- we lock the screen internally by calling Main.screenShield.lock() and waiting
for lock-screen-shown
- logind emits a Lock signal, which causes us to lock again
- gnome-settings-daemon notices PrepareForSleep, and calls org.gnome.ScreenSaver.Lock,
just in case, so we lock once more
This means that, if you're lucky, you can see the curtain fall down multiple times,
as each .lock() call resets the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=690858
It's common to do actor.grab_key_focus() before the actor is mapped
which means that we can't reliably determine where the actor is at
notify::key-focus time and thus might end up showing the keyboard on
the wrong monitor.
This is happening, in particular, with the run dialog. Delaying until
we hit the main loop allows us to know where the actor finally is
before showing the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=685856
Rather than add invalid results to the place where you enter JavaScript
commands when you use the eyedropped, add an inspect() function and add
a fake call to it.
https://bugzilla.gnome.org/show_bug.cgi?id=690726