keyboard: Do the initial redraw in _init
It doesn't seem like there's anything preventing us from doing this. https://bugzilla.gnome.org/show_bug.cgi?id=692678
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@ -142,7 +142,6 @@ const Keyboard = new Lang.Class({
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this._focusInExtendedKeys = false;
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this._timestamp = global.display.get_current_time_roundtrip();
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Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._redraw));
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this._keyboardSettings = new Gio.Settings({ schema: KEYBOARD_SCHEMA });
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this._keyboardSettings.connect('changed', Lang.bind(this, this._settingsChanged));
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@ -161,9 +160,8 @@ const Keyboard = new Lang.Class({
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}));
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this._keyboardRequested = false;
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this._keyboardRestingId = 0;
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},
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init: function () {
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Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._redraw));
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this._redraw();
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},
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@ -173,7 +173,7 @@ function start() {
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componentManager = new Components.ComponentManager();
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layoutManager.init();
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keyboard.init();
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layoutManager.prepareStartupAnimation();
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overview.init();
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global.screen.override_workspace_layout(Meta.ScreenCorner.TOPLEFT,
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