Key events involved in a keyboard shortcut are not completely consumed by
Mutter. That means that if the popupMenu is bound to a shortcut (e.g.
Alt<Space>) and the user keeps the keys pressed, the same key-event will be
delivered to the popupMenu. We can workaround this issue filtering out all the
events where a a modifier is down (except capslock).
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/372
Destroying and recreating the entire events list on every change is not only
wasteful, it also breaks the clear functionality as messages scheduled for
removal are replaced with "new" messages after the first message has been
removed.
Address both issues by keeping track of all messages and re-use them
whenever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/325
And stop using FocusCaretTracker for caret position purposes. This
new object uses 1) the text-input protocol in wayland and 2) Info
from IBusPanelService for X11 (which is meant to work for XIM too).
This drops the usage of AtspiEventListener for OSK purposes, which
is best to avoid.
If a clone gets destroyed before the corresponding MetaWindow is
removed from the workspace, we will still find it in the list of
clones and try to destroy it again. Avoid the resulting warnings
by updating the list of clones immediately when a clone is destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
If a clone gets destroyed before the corresponding MetaWindow is
removed from the workspace, we will still find it in the list of
clones and try to destroy it again. Avoid the resulting warnings
by updating the list of clones immediately when a clone is destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
This may be the case where keyboardIndex is -1, which may be the
case where either the keyboard monitor hasn't been set yet, or
the keyboard is being unmanaged and meta_window_get_monitor
returns -1
https://bugzilla.gnome.org/show_bug.cgi?id=788882
When middle-clicking an app icon on the Dash, it will always try to open
a new window of that app, even if the app doesn't support multiple
windows. Meanwhile, Ctrl+click on an app will only open a new window if
the app allows it.
This change prevents middle-clicks on app icons from opening new windows
for apps without multi-window support.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/316
When the actor that has the key focus is destroyed, Clutter moves
the focus to the stage. In case the destroyed actor was inside a
ModalDialog, this breaks any keyboard interaction: keynav is broken
because the stage isn't in any focus chain, and access keys like
Escape because they are handled on the dialog's parent.
The only dialog that may destroy a child without recreating the dialog
buttons (and thus moving the key focus there) is the WirelessDialog,
fix it by keeping the key focus within the dialog when removing networks
from the list.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/76
Just like we did for the window list in app icons' context menu,
provide a fallback for window captions in the window picker rather
than showing blank items to the user.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/26
The app icon's context menu contains a list of open windows,
identified by their title. As we currently don't handle the
case where the app didn't set a title, we end up with empty
menu items which looks clearly broken. Fall back to the app's
name in that case.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/26
The close dialog for non-responding windows is closed automatically
when we detect that the window is responding again. However as we
currently only ping the window in response to certain user actions
(like focusing the window or opening the window menu), this can
easily go undetected.
Address this by periodically pinging the window while the close
dialog is shown.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/298
The dialog won't be visible when unredirection is in place (for example
while a fullscreen window is focused), so disable unredirection while
the dialog is up.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/298
Similar to what it's done when the main connection changes, we need
to make sure that the icon in the panel gets updated before calling
_syncConnectivity(), so that the icon gets always updated if needed,
regardless of whether there's an active connection or not.
This is needed because there's at least one case when an icon should
be shown when the computer is not connected to any network: when a
hotspot has been enabled, which can be useful even if there's not
an internet connection to share (e.g. to easily allow connecting
other devices to the computer.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/214
While the libnm-glib version of the function returns a GByteArray*
that gjs can directly cast to the required gutf8*, the libnm function
returns GBytes* from which we need to explicitly fetch the data.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/136
commit 642107a2 attempts to avoid resetting the current keymap on
spurious input source changes.
It does this by checking if the current layout id is found in
the new list of layouts and resetting the current layout to the
associated match in the list. By not nullifying the current
layout, it won't get subsequently reset.
Unfortunately, if the order of the list changes, resetting the
current keymap is still necessary, since the order corresponds
with the index of the activated group.
This commit changes the code to nullify the current layout if
its group index changes.
https://bugzilla.redhat.com/show_bug.cgi?id=1573923
The IM can pretty much update the input sources anytime (even if
to set the same ones). That ends up triggering rebuilding all user
defined keymaps, and losing modifier state if we are unfortunate
enough that this caught us while pressing one.
One common situation seems to be password entries, resulting in
the wrong character being printed if the first character happens
to require the shift key.
If the current keymap is not found in the newly loaded list,
this._current will end up null, with the same behavior as we get
currently (immediate keymap reload).
https://bugzilla.redhat.com/show_bug.cgi?id=1569211https://gitlab.gnome.org/GNOME/gnome-shell/issues/240Closes: #240
Commit f285f2c6 changed Scripting.createTestWindow() to accept a parameter
object instead of a parameter list but forgot to remove the width and height
arguments. This breaks the "core" test as all windows are created with default
settings.
We use the close() method to disconnect signal handlers set up in
init(), however the handler ID is only valid in the first call in
case the method is called more than once.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/221
If we get an error during device enrollment, the message might be
prefixed to indicate that the error came from the remote peer. We
are presenting that message to the user so strip that prefix away
if it was there.
The devices emitted (device, error) while the connected handler
was expecting (error, device). The former is more consistent
with the rest of the code (so change it to device, error).
The _blockTimedLoginUntilIdle method sets a timeout to be called after
the user is idle for 5 seconds. That timeout is erroneously given the
source name "[gnome-shell] this._timedLoginAnimationTime" which looks
like a copy-and-paste mistake. The original intention was probably to
use a source name of "[gnome-shell] this._timedLoginIdleTimeOutId" which
more closely matches existing convention for source names.
This commit fixes that.
Make sure the focus isn't grabbed right after user interaction starts a
new timed login. Only grab it after the idle timeout is done and on the
first run instead.
Normally, we give the user a 5 second grace period of inactivity before
starting a timed login operation. Unfortunately, that grace period
timeout isn't properly removed if the timed login operation is restarted
during the grace period. That means the timeout handler can
inadvertently get called multiple times leading to the grace period
duration getting subtracted from the total animation time more than
once.
This commit ensures we only ever have one grace period timeout scheduled
at a time.
The timed login feature currently cancels the timed login operation when
a user presses a key but, oddly, only hides the indicator when the user
releases the key. This means that if a user holds down a key that
doesn't key repeat, the timed login indicator will continue to run after
the timed login operation is cancelled.
This commit address the problem by ensuring the timed login indicator is
hidden on any key press event, at the same time the timed login
operation is canceled.