Unaccelerated deltas make sure the gesture works the same regardless of how
fast the fingers move; this is what we were already doing for scrolling.
Remove the swipe multiplier as the deltas already match scrolling other than
the 1/10 multiplier Clutter applies to scrolling specifically.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1763>
Since commit 3fb02843, we no longer skip allocation for
results that don't fit the width, and give them a 0x0
allocation instead.
That has the unintended side effect of those children now
being available to keynav. There are cases where we want
0-sized actors to be part of the focus chain (e.g. FocusTrap),
but this isn't one of them, so explicitly exclude 0-sized
children from keynav.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4470
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1916>
Destroying the source from an action callback will result in the
notification being destroyed twice:
- source.destroy() destroys all its notifications
- a notification destroys itself after an action
was activated
This results in unwanted log spam when attempting to dispose the
notification for a second time.
There is actually no good reason for destroying the source explicitly,
as sources already self-destruct with their last notification.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4457
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1908>
Currently we only mark the banner as removed if it is destroyed
while in SHOWN or SHOWING state, but not if we're already HIDING
(for example in response to `NotificationBanner::done-displaying`).
If this happens, we'll try to destroy the notification again at
the end of the transition, which leads to (harmless but annoying)
log spam since Notifications were turned into GObjects (that are
disposed when destroyed).
Address this by always marking destroyed banners as removed, while
still only triggering a state update while shown (or in the process
of being shown).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4457
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1908>
These do some some signals connection and monitor layout tracking
that we forget to disconnect when the magnifier is disconnected.
This causes warnings if enabling the magnifier, disabling it,
switching to another tty, and back. (Presumably also happens for
monitor hotplugs).
This signal should just stay connected as long as it's needed,
so add a setEnabled() method on the CrossHairs actor that we
can hook on the magnifier.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1902>
Some popovers like the ibus candidate popover may be requested while
showing an unredirected fullscreen window. Disable unredirection
while the popover is visible so that it can actually be shown.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1900>
When implementing a D-Bus method synchronously, regular JS methods are
used. That is, whatever the method returns is passed as return value
to the method invocation.
However for asynchronous implementations, we need to explicitly return
a value to the invocation, otherwise the caller will wait until it times
out eventually.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1891>
The appDisplay used to be accessible via the viewSelector, but
that is gone now. Commit c09c070b15 adjusted the code, but the
replacement uses a Main.overview.appDisplay accessor that never
existed, whoops.
Fix this by exposing a new selectApp() method directly on the
overview, so we don't have to shuffle the appDisplay through
controls → overviewActor → overview.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1891>
With Xwayland started on demand, mutter/gnome-shell will spawn Xwayland
and GNOME settings daemon Xsettings.
Currently, gnome-shell uses a timeout of 5 seconds before canceling the
launch and declare failure to start X11 services.
While 5 seconds may seem like a lot of time, when this is executed on a
virtual machine part of a QA tests under load, this causes random
failures.
There is no good value here, we could increase the timeout but it will
always remain racy. Instead, remove the timeout, systemd itself already
has a timeout mechanism (with a much longer wait time).
Thanks to Benjamin Berg <bberg@redhat.com> for finding the root cause
and suggesting the fix.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1888>
Right now we pop the modal immediately when closing, so the key-release
event of the Escape key ends up in the focus window which may consume it
for leaving fullscreen mode or similar.
We can avoid that in many cases by keeping the modal grab until the end
of the transition, as the key-release event will then likely occur while
the grab is still in place (provided animations are enabled).
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1880>
org.freedesktop.impl.portal.desktop.gnome will be used for the
GNOME implementation of desktop portals in the future, so make
sure GNOME Shell's implementation of the access portal won't
conflict.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1872>
Another trivial cleanup. This is in preparation for next commit, that
will expand on this if clause, and will make it a bit more complicated.
Using a variable here makes it easier to read.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1866>
Often, when using multiple monitors, the thumbnails box may be
destroyed before the 'hidden' signal of the Overview is emitted,
which leaves a bunch of lingering signal connections to the
workspace manager.
Call this._destroyThumbnails() in the _onDestroy handler, which
disconnects from workspace manager. This fixes the some of the log
spam that GNOME Shell produces with backtraces of destroyed actors.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1860>
On systems/setups not using systemd, a failure to start gsd-xsettings
with NOT_SUPPORTED does not denote a failure to start Xwayland, just
that we're not using systemd.
In that case, we should just ignore the error, otherwise it will prevent
Xwayland to start on such systems/setups without systemd.
Thanks to Rose Kunkel (@rosekunkel) for spotting the issue/suggesting
the fix.
Fixes: 019229c40e - windowManager: Return failure to start X11 services
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4284
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1850>
Currently, handling of touch devices in the app grid is a bit awkward,
paging by dragging the view can only happen if started from the gaps
between icons, trying to drag from an icon will trigger DnD, and popping
up the menu takes over it all.
Instead, have the app grid actions play this game of rock-paper-scissors:
- Fast swipes on icons trigger scrolling, beats DnD and menu
- Slower press-and-drag on icons trigger DnD, beats scrolling and menu
- Long press triggers menu, beats scrolling, is beaten by DnD
This allows quick swipes to handle navigation, while still allowing the
fine grained operations. DnD, when triggered, dismisses the menu, if
shown.
This all could probably be nicer with a more stateful gesture framework,
we're not there yet though.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3849
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1774>
This setting (by default, 0) sets a time threshold in order to allow
DnD. If the drag is shorter than this threshold, DnD will be cancelled,
and event handling left to the next handlers.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1774>
The switcherPopups use _next() and _previous() to get the items
in the text direction. I. e. with LTR _next() gets the right item;
on RTL it gets the left item. This doesn't work well with RTL when using
the arrow keys since the text direction doesn't matter in those cases.
Pressing Left Arrow should still move left regardless of text direction.
So use the opposite methods.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2547
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1835>
If for some reason the xserver failed to start, mutter/gnome-shell
should not attempt to connect to the X11 display otherwise it will
lock up in XCB.
An indication of such a premature failure of the xserver is when the X11
services fail to start.
Return the status so that the caller can cancel the connection in time
and avoid the lockup of mutter/gnome-shell in case of failure.
This, however, makes the X11 services a critical component to start
Xwayland, meaning that a failure to start those services for any other
reason than the xserver failing to start would still prevent Xwayland
and therefore X11 clients to run in Wayland. This is however a lesser
issue than mutter/gnome-shell locking up.
This basically reverts commit a96753f0 - "windowManager: X11 can work
without gsd-xsettings".
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1837>
Change behavior on pressing Super+Number in Activities/Overview mode
so that the overview mode is hidden and application can be used.
This makes it consistent with clicking icon in the dash.
Closes: #4212
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1839>
Previously the workarea was only set on construction and then never
updated. As a result the preferred width and height as well as the
allocation were based on an outdated workarea size when it changed after
construction. This for example was happening during the startup
animation, for which the WorkspaceLayout is constructed before the panel
is shown. This caused the workspace in the overview to be slightly
smaller when it is first shown and the overview closing animation to
not expand the workspace to the correct size the first time it is
closed.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3945
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3816
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1771>
In the nested session the startup animation sometimes fails, weirdly
that always happens to me when running a freshly built gnome-shell the
first time. The reason it fails is that mutter fails to aquire a pointer
grab from the xserver, XIGrabDevice() is unsuccessful.
A simple workaround for this race condition in the xserver is to just
grab the devices a bit later, that is after the startups animation
instead of before it.
This was also tested with disabled animations, and seems to work just as
well in that case.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1812>
Some drag actor parents might change their width to 0 after the drag
actor has been removed. If the drag is now canceled and the drag actor
is animated to return to the current parent position and scale, this
scale can not be determined and falls back to 1.0. This might be wrong
and can result in the drag actor being too large/small at the end of the
return animation.
To avoid this calculate the scale of the parent by recursively
calculating the product of its parents individual scales.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4017
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1790>
We want to clip the Workspace actor in the appGrid state of the overview
in order to make sure windows that overflow the monitor don't spill out.
So far we had commit b1970b95b8 for that.
Now since the last commit, window previews always slightly overflow the
allocation with their icons. That means a part of the window icon gets
clipped away as soon as the transition to the appGrid starts, which
looks weird.
Fix that bug in the transition by slightly extending the clip downwards
when animating between the window picker and the app grid state. The
extra height we extend the clip by is controlled by the overviewState,
which means we extend the clip by the full icon overlap in the window
picker state, but don't extend the clip at all when in the app grid
state.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1813>
We want to use as much space as possible for showing window previews in
the overview, and the title and close buttons of those windows are only
visible on hover, so we can show them above anything if we want.
On both primary monitors and secondary monitors, there's a certain free
space available towards the bottom edge of the monitor (on the primary
monitor we show the dash there, and secondary monitors just scale down
the Workspaces). We can make use of this by checking how much free space
there is available from the bottom edge of our allocation to the bottom
edge of the monitor, and then aligning the window previews to make full
use of this space.
So stop adding any padding to the edges of the Workspace, which will
make the windows a lot larger and completely fill the Workspaces
allocation.
The left, top and right monitor edges should always be far enough away
to accomodate the close button and hover scale-up of the window. Only
with the bottom edge of the monitor we have to be a bit more careful
(the overflowing height of the window title is quite big), so there we
check if enough free space is available. If there isn't enough free
space, we simply apply a bit of bottom padding again and shift the
window up.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1813>
Make the SecondaryMonitorDisplay a bit more similar to the
ControlsManager container on the primary monitor, and clip that widget
instead of the WorkspacesViews on secondary monitors.
This will allow us to overpaint the WorkspacesView allocation and paint
the WindowPreview overlays like the title and close button outside the
allocation with the next commit.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1813>
The original parent of a dragged actor might have been destroyed after
the drag has been started. When the drag is canceled and _dragOrigParent
is set, the code is trying to get the current position and size of it
when restoring. With a destroyed parent this however would result in a
crash.
This could happen for example when starting a drag on a window preview
while the overview is hiding and then releasing it once the transition
is done.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4024
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1817>
`ThumbnailsBox` listens for the `showing` signal from the `Overview` to
create its thumbnails and destroys them on the `hide` signal. Since the
`showing` signal can be emitted multiple times when switching between
the shown and hidden state without ever fully completing the transition,
this will cause `_createThumbnails` to be called multiple times, each
time adding another set of workspaces.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3819
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1828>
When starting a gesture to open the overview while a transition to hide
the overview is running, Overview._shown will be first set to false when
starting the transition and then to true by the gesture before the
`onComplete` callback is called. The `onComplete` callback in this case
is `Overview._hideDone()` which starts a transition to show the overview
again which also emits the `showing` signal. Since the gesture emits a
`showing` signal as well, this results in two consecutive `showing`
signals without a `hiding` signal in between.
This breaks the `searchControler` which adds a key press handler to
start the search on `showing` and removes it on `hiding`. So every time
this happens a new handler that will never be removed is added,
resulting in the first key press being repeated.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4004
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3819
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1828>
When we press a key with variants, we used to prevent an
early ::pressed, because a long press could show the options
popover, and the press be undone.
In addition, this long press could move to one of the suboptions,
and be released there. For this case we also want this late
emission of the ::pressed signal.
This makes the "tap, drag, release" pattern work on the
regular OSK keys, in addition to the emoji panel.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1789>
This is already allowed for pointer events, but touch events still expected
that the touch begin and end happen on the same Key actor. Change this
behavior for touch events, this is necessary for the tap-drag-release
pattern to select key variants to work on all input devices.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1789>
When super is pressed again during the overview transition, we shift
up to the app grid. That means that the feature currently doesn't
work when animations are disabled (like in a VM), because there is
no transition in that case.
Address this by adding a time-based fallback in that case, i.e.
shift up when a second super-press occurs within 250ms after the
first one.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4121
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1811>
Using the callback directly as signal handler means that it will
receive the signal parameters (in this case: the StButton instance
that emits the signal).
This leaks an implementation detail that is harmless in the best
case, but can break dialogs when using bind() on the callback.
Avoid that trap by explicitly calling the callback without arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4139
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1819>
For the primary monitor workspace thumbnail, we must keep the monitor
index in sync with what is currently the primary monitor index,
otherwise we might end up trying to move windows to non-existing
monitors.
For example, if the primary monitor index was 1 when the thumbnail box
was created, but later, the primary monitor index changed to 0, with the
other monitor being turned off, moving a window to one of the workspaces
on the workspace thumbnail, gnome-shell would attempt to move it to the
monitor with the index the primary monitor had in the past, with the
problem being that that monitor no longer exists.
Fix this by listening on the 'monitors-changed' signal on the layout
manager, and update the monitor index of the primary workspace
thumbnails box. Make sure to connect to the signal before creating the
thumbnails box, as the thumbnails box itself will listen to the signal
and recreate its actual thumbnails, and it must do this with the up to
date monitor index.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4075
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1810>
When OverviewControls goes from HIDDEN to APP_GRID, it constantly checks
if AppDisplay needs to be visible or not by checking the current overview
state is bigger than WINDOW_PICKER. Turns out in this case this check is
problematic, because when the current state trespasses WINDOW_PICKER, the
layout manager will have already positioned AppDisplay halfway to its final
position.
Use either the final or the current state, whichever is biggest, when updating
the AppDisplay visibility. It optionally allows passing the overview state
params to _updateAppDisplayVisibility() so that we avoid a few trampolines to
recaltulate the adjustment state.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1805>
Both app grid and window picker are now always visible in the overview,
so their handling of the PgUp/PgDown keys conflicts.
Resolve that by checking for the overview state instead.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1798>
Window previews looks slightly offset to the left and top right now
because we don't use the same padding on all edges of the Workspace. We
do that because the oversize and overlap of the window previews is
different on all sides (for example the bottom overlap is very large
because there we show the window title).
To make sure window previews are always perfectly centered on the
Workspace, only use the largest one of the oversize values as spacing
and padding, and add the larger one of the overlap values for the
vertical padding in addition.
With this, we now center the window previews on the Workspace while
never overpainting the allocation of that Workspace to show overlays.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3634
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1670>
We only want to show the welcome dialog in the user session, not
on the login screen or during initial setup. We currently achieve
that by explicitly checking for those mode names, but there are
other modes like gnome-classic where the dialog is equally un-
helpful. Support those cases by adding a session mode property
that determines whether the welcome dialog should be enabled,
so that modes can opt in or out of the feature themselves.
(Both the 'gdm' and 'initial-setup' modes are based on the
'restricted' mode, so this change does not affect them)
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4026
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1793>
Usage of GET requests for checking updates was made deprecated
at website some time ago [1], but REST endpoint was
CSRF-protected until recently [2].
The body of update request may be big enough and thus does not
suitable for GET requests.
[1] 0b38da1b2b
[2] e3ab0c07dc
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1781>
`key` is an empty string in this case, causing `charCodeAt(0)` to return
`NaN`, which when passed to `Clutter.unicode_to_keysym` now generates an
error in gjs >= 1.67.3:
```
JS ERROR: Error: Argument wc: value is out of range for uint32
```
And the symbolic keys like Backspace, Enter and Caps Lock would have their
presses ignored.
Just skip the call to `charCodeAt` that will fail and allow
`Clutter.unicode_to_keysym` to return its usual error flag.
Fixes: https://bugs.launchpad.net/bugs/1918738
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1758>
The parameter to `ModalDialog.close(timestamp)` is optional. But when
invoked via the network dialog's Cancel button it was receiving an
implicit parameter value that's definitely not a timestamp:
```
[0x560f18af0c50 StButton.modal-dialog-linked-button:first-child hover ("Cancel")]
```
And as of today (or gjs >= 1.67.3) that's reported as an error:
```
JS ERROR: Error: Argument timestamp: value is out of range for uint32
popModal@resource:///org/gnome/shell/ui/main.js:638:12
popModal@resource:///org/gnome/shell/ui/modalDialog.js:206:14
close@resource:///org/gnome/shell/ui/modalDialog.js:179:14
```
and so you can't Cancel the dialog anymore.
Make sure `ModalDialog.close()` receives an `undefined` timestamp it
knows how to handle.
Fixes: https://bugs.launchpad.net/bugs/1918666
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1757>
Right now we use a ClutterClone ghost of the panel simply to add some
spacing to the top monitor edge.
We can remove the panelGhost by adjusting the allocations of all the
parts of the overview ourselves inside ControlsManagers vfunc_allocate,
this should also work with extensions that move the panel somewhere
else.
This makes the initial relayout of the overview significantly faster,
because we now no longer have to relayout the whole panel in the
process.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1755>
The OverviewControls actor gets allocated a fixed size by its parent,
the OverviewActor, anyway, so it's pretty useless to go through the size
request machinery and add up all the sizes of items in the iconGrid,
coming up with a preferred size that's wrong anyway.
Instead simply return a min and preferred size of 0 in
get_preferred_height/width of ControlsManagerLayout.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1755>
Hiding actors allows excluding them from layout, so by hidding the
appDisplay in all the cases where the overviewAdjustment is not actually
showing it, we can save a lot of time on the first frame of painting
the overview because we no longer have to layout the whole appGrid.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1755>
We create a lot of BaseIcons for the appGrid, one for every app, and for
all of those we have to hop through JS to get the preferred width. That
makes it another obvious target for moving to C, so let's do that.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1755>
The logic that decides whether we should shift the window up when the
cursor rectangle overlaps with the keyboard rectangle doesn't work
properly right now, we want it to work like this:
- If the currently focused window is shifted up, keep it shifted up
until the cursor rect no longer overlaps the keyboard rect. To do that
comparison correctly, we need to adjust for the height the cursor rect
is shifted up by (keyboardHeight) and temporarily shift it down again.
- If the currently focused is not shifted up, we want to shift it up as
soon as the focus rect overlaps the keyboard rect. If that's not the
case, want still want to call _setFocusWindow(null) in order to shift
the previously focused window back down.
This fixes two issues: 1) We're currently shifting windows back down at
the wrong position of the cursor (that is y < keyboardHeight). 2) We're
not shifting down previously focused windows when focusing a different
window with the new focus in a specific region (y >= keyboardHeight &&
y + h < monitor.y + monitor.height - keyboardHeight).
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1760>
So far the FocusTracker of the OSK can only recognize grab ops on a
window, that is when the user grabs the window using a mouse or the
touchscreen and actively drags it somewhere.
Window can also be moved using keyboard shortcuts, fullscreen buttons or
other ways which don't rely on grabs. Start also supporting those window
movements by listening to the "position-changed" signal on the currently
focused window and emitting the new "window-moved" signal in that case.
Because the OSK sometimes moves windows by itself, we temporarily
disconnect from that new signal while we move the focused window in
_windowSlideAnimationComplete().
This also takes care of resetting this._focusWindowStartY on movements
of the window.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1760>
Commit 8526776b4a changed the OSK to use
the translation-y property of the MetaWindowActor when animating a focus
window, which broke two things:
1) It's not compatible with the obscured region culling we do for
windows in mutter. That's because MetaCullable strictly operates in
integer coordinates and thus has to ignore any transformations
(translation-y is a transformation). Because of this, during the
animation and gesture, window damage is now tracked incorrectly,
introducing painting issues. The best fix for this would probably be
factoring in transformations when tracking damage in MetaCullable, but
that's not feasible right now.
2) It broke the shifting up of maximized and tiled windows, likely that
is because they are positioned using constraints internally, and mutter
enforces those constraints every time meta_window_move_frame() is
called, not allowing the window to move somewhere else.
To fix both issues, go back to the old way of shifting the window for
now, using the fixed y position of the ClutterActor. To make sure the
drag-up gesture still works, store the initial y1 position of the window
and then use that as a reference point for all our animations.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1760>
I suggested it myself when reviewing
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1668, so
here I am reverting that again...
The difference between calling _setFocusWindow(null) and simply
unsetting the focusWindow is that the former animates the window back to
its position before we shifted it up, while the latter simply "lets go
of the window".
In this case we actually want the latter because after the user grabbed
the window, we obviously should not animate it away right underneath the
users pointer/finger.
To ensure the same mistake doesn't happen again, add a small comment
explaining why this code is as it is.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1760>
If the actor is unmapped in the handler, the touch gesture will cancel.
Since we haven't reset the state yet, it will still work and will actually
cancel the gesture, so reset before that instead.
Fixes overview cancelling when trying to open it with a swipe.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1731>
When this class was written, all swipes in the shell were vertical, so it
made sense to make the default orientation vertical. This isn't the case
anymore, thus pass make it mandatory to specify orientation when creating
a tracker.
Change the property default values to horizontal as well to match Clutter
instead of the old shell design.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1731>
The focus rectangle of the OSK currently gets stored with an offset that
removes the global coordinates and makes it window-local coordinates.
This offsetting has been applied since the introduction of the
FocusTracker with commit fc5ab44704 and it
seems there's no real reason for it.
By removing this, we also emit position-changed when the window has
moved but the window-local coordinates stayed the same. We really want
to emit position-changed in that case because it might affect whether
the window needs to be shifted up.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
Apparently some clients, including gtk don't "clip" the focus rectangle
to their window bounds when scrolling the focus outside the window. This
makes us shift up windows when the focus actually is no longer visible.
This issue needs fixing in GTK, it should probably stop reporting
focus changes when the focus moves outside of the visible view. We can
still do a little bit better on our side though and "clip" the rectangle
to the windows frame rect: If it moves out of the window, we simply stop
updating our focus rect.
The intersection check introduces a small problem though: Some clients
(for example gedit) will give us a cursor rect that has a 0 width or
height. This won't play well with graphene_rect_intersect()
(GrapheneRects never intersect if they are 0-sized), so we set the size
to 1 in case we get a 0-sized rectangle.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
The FocusTracker keeps track of the currently focused window using its
internal this._currentWindow property. It will only pick up the focused
window though when receiving a "notify::focus-window" signal, so the
focused window that's set when the FocusTracker is created won't be
picked up.
Fix that by setting the _currentWindow during creation of the
FocusTracker.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
Now that we got rid of the external calls to setCursorLocation(), we can
make that private. animateShow() and animateHide() weren't called from
outside anyway, so let's make those private, too.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
What this signal does is fire when a window was grabbed. A receiver
might want to do something special when a window was grabbed, whereas
"reset" can mean anything. Rename the "reset" signal to
"window-grabbed".
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
Instead of interpolating our workspace and layout boxes for each child
using clutter_actor_box_interpolate(), use our Util.lerp() function and
stay in JS land instead.
This is quite a large performance improvement since it avoids
heap-allocating a new ClutterActorBox for every child. With this, we're
finally at a duration of 1.0 ms to allocate the Workspace with 20
windows.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
Move the get_preferred_width/height() and allocate() vfunc
implementations of WindowPreview to C, subclassing the C GObject from
JS.
This gets us another significant performance gain, allocating a
workspace with 20 windows now only takes 1.2 ms.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
It turned out that getting properties and saving them to a variable
outside of loops instead of accessing them everytime inside the loop can
have significant impact on performance, so do that in Workspaces
vfunc_allocate().
Here the impact is not that large, about 0.05 ms with 20 open windows,
that still seems worth it though.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
These checks aren't needed since Clutter should enforce this for us
already and skip the implicit transition when possible. This gets our
time spent in vfunc_allocate() down to 2.0 ms with 20 windows
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
Setting four properties is more expensive than calling two C functions,
so move to set_origin()/set_size() calls for our ClutterActorBox
handling.
This gets us down to an average time of 2.1 ms spent in vfunc_allocate()
with 20 windows
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
We can save a little bit of time in this loop by iterating directly
over the windowSlots array instead of iterating through children and
then performing a search for the windowSlot. This saves more time and we
only spend 2.2 ms instead of 2.3 ms in vfunc_allocate() now.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
This layout manager is used quite often and the time we spend calling
it's allocate and get_preferred_width/heigth functions increases with
every open window.
We can save a lot of precious time during the layout cycle by moving
this layout manager from JS to C, thus avoiding the overhead of
trampolining between C and JS land.
In a measurement where the average time spent in vfunc_allocate() of the
Workspace actor was measured while opening an overview with 20 windows,
the average time spent went down from 3.1 ms to 2.3 ms.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
Right now we always recreate the icon of the appMenu when calling
_sync(). This will relayout the panel everytime we open the overview,
because we call _sync() in that case.
We can easily avoid that by only recreating the icon actor in case the
app that's opened actually changes. This gets us close to doing no more
relayouts of the panel when opening the overview.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1733>
We already set the AppMenuButton to be non-reactive and transparent when
we hide it. Hiding it completely using clutter_actor_hide() will
additionally make it no longer affect layout and thus queue a relayout.
Since we hide the appMenu in the overview and we want to avoid
relayouting the panel when entering and leaving the overview, don't
completely hide the AppMenuButton to avoid queueing this relayout.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1733>
This updates the use of bind_cairo_surface_property for the changes
from d7cb2eeebc. Now this function returns a StImageContent and not
an Actor like the following code expects, so wrap it in a StIcon.
Also the function lost its size argument.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1718>
If the window wasn't in _windowSlots, the index is -1, so the last
element of the array is removed, leading to
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3547
I logged the stack trace from removeWindow() and it seems that when you
move the window from the second monitor to another workspace like shown
in https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3547,
removeWindow() is called twice for it, presumably once for the second
monitor workspace, and then once for the first monitor workspace for
some reason. It is during that call that _windowSlots doesn't contain
the window, so instead the last element (index -1) is removed, leading
to the animation bug.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1727>
We block state updates while the indicator for the active workspace
is animating. To track that, we check whether the scroll-adjustment's
value matches the active workspace index. That works as long as the
adjustment's value changes after the active workspace, but not when
switching workspaces via SwipeTracker which only changes the active
workspace after transitioning to the new scroll value.
To fix that, update the indicator on workspace changes as well.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1716>
Animating items of the iconGrid involves calling a few more C functions,
which is quite slow. Especially calling ClutterActor.set_easing_delay()
is slow because we override that function in JS to adjust for the
animation slow-down factor. So add a small class variable to make sure
we only animate the icons of the grid when we actually need it.
This makes the average time spent in vfunc_allocate() of the iconGrid go
down to about 0.7 ms.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
It's quite slow to access class variables in JS, especially when they're
backed by GObject properties. To avoid accessing them in every iteration
when we're looping through the children of iconGrid, store those values
to another variable and reuse that inside the loop.
This shaves off another 0.2 ms from iconGrids vfunc_allocate(), getting
the average time spent in that function down from 1.3 ms to 1.1 ms.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
Using a preexisting array to iterate over is much faster than iterating
over the actors children using a "for ... of" loop, that's because the
latter calls into C functions to get the next actor all the time.
Also, stop using array deconstruction here, it turned out that this is
extremely expensive. When profiling this part of the code, it turned out
that only 9% of the time spent in _getChildrenMaxSize() is spent calling
the get_preferred_height/width() methods. When not using array
deconstruction, this time increased to 22%, still not great, but a lot
better.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
We need to access the visible children of a page in inside
vfunc_allocate(), and since getting those children is quite slow (it
involves iterating over all the children of the actor) let's avoid that
and cache the array instead.
This reduces average time spent in vfunc_allocate() of the iconGrid from
1.6 ms down to 1.4 ms.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
We call this._getChildrenMaxSize() from the allocate() vfunc of
IconGridLayout. Since the function is quite expensive, it slows the
layout process down a lot, so instead of re-calculating it on every
relayout, cache the max size of children.
This makes the average time spent in vfunc_allocate() of the iconGrid go
down from 2.3 ms to 1.6 ms.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
Instead of always aligning window previews vertically at the bottom of
their row, only do that if we have multiple rows. If there's only a
single row of windows, align every window vertically centered.
This is a very small step towards the new layout for window previews in
the overview, but since the release of 40 is getting nearer and nearer,
changing more is not feasible anymore.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3634
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1737>
To ensure the workspace thumbnails are vertically closer to the window
picker than to the search, scale down the wallpapers by a fixed number
of pixels. Using 24 px for this means we'll take of 12 px at the top and
12 px at the bottom of the wallpaper, that's a better strategy than
always scaling it by a fixed factor since it doesn't change with the
monitor size.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1702>
The back → transparent transition gives it a very bad look when
booting and running the startup animation.
Use the same transition duration hack to ensure that the panel
starts completely transparent.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1678>
There's this little hack that we do to match the panel transition from
transparent to black with leaving the overview via swipe down. The only
problem is that, while the duration of the panel transition itself is
matches, the corners don't, and they get out of sync.
This isn't very noticeable with the swipe gesture, but it'll be much
more prominent when booting straight into the overview.
Bind the 'style' property of the panel to the corners', so that the
transition duration hack applies to all of them.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1678>
The new startup animation consists of rising the Dash from the bottom,
falling the search entry from the ceiling, and going from HIDDEN to
WINDOW_PICKER with an opacity applied.
One little trick from IconGridLayout was added to ControlsManagerLayout,
which is a promises-based wait for allocation. This is required to make
sure that the transformed position of the search entry is valid, which
is only the case right after an allocation.
This animation also ensures that the overview is shown right on startup.
For session modes that do not have an overview, continue using the same
fade + scale animation.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1678>
We want to avoid updating the input region on startup, since it incurs
in roundtrips to the X server, but not workspaces struts, since they
affect the visible clip of wallpapers in the workspace. Since next
commits will make the overview be the after-boot screen, we really
don't want the wallpaper to be clipped wrongly.
Allow updating regions while starting up, but only workspace struts.
Make sure input is not updated by accounting for 'this._startingUp'
on 'wantsInputRegion'.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1678>
This is an X11-specific routine, and building the list of input region rects
on Wayland is a waste, since it incurs in many trampolines only to throw them
in the trash.
Don't build input region rects on Wayland. By modifying the 'wantsInputRegion'
variable, it also skips actors that only update input, which is another small
optimization for Wayland.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1678>
LayoutManager doesn't update struts when there's any modal running. Turns
out, the Overview itself is a modal. That, and the fact that the Overview
will be the startup state, prevents the workarea to be updated.
Allow updating struts when there's no other modal than the Overview.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1678>
Let the goToPage call afterwards to take precedence, instead
of resetting the adjustment (thus the view) on the side.
This resulted in strange state when the last page contains
a single icon, and it is dragged. The last page being emptied
triggers a pages-changed signal, which half resets the view
to the first page while DnD is ongoing.
Letting goToPage do its business means we neatly clamp to the
closest page to currentPage, the last page in that case.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1630>
When clicking on the page hints, the hint rectangles being visible
in place and not moving together with the page is a bit too
distracting.
Since the page hints are not part of the iconGrid hierarchy and
we have just 2 general ones for prev/next page (i.e. no page
associated), do this sliding via some smoke and mirrors: We don't
slide the page hints, but a parent container for both of them, and
we also control opacity so that the container is fully transparent
mid-page. At the point it is transparent, the container can be
snapped to the other side of the page, and faded back in as it
slides together with it, so it always looks like it goes away and
comes from the right sides.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1630>
Depending on the available horizontal space, we may want to manipulate
the icon grid and scroll view spacing to result in an optimal layout
that has space left to preview prev/next pages.
The main change here is that, when adapting to the available size, the
space given to a page does not necessarily match the available space,
as we need to be able to show more than one page at a time.
With this decoupling of available and page sizes in place, we now know
how much space there is available in order to extend the padding between
pages, or the fade effect applied to the previewed pages.
Underneath, we rely a bit less on hardcoded CSS paddings, and a bit more
on the StScrollView::content-padding property.
All put together, gives us proper space management from ultra-wide
displays, to display ratios that are close to the optimal grid ratio.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1630>
When DnDing an icon, we show both previous/next page, and optionally
a "placeholder" actor to allow creating new pages. These sides on the
scrollview are drop targets themselves, allowing to drop an app onto
the next/prev page without further navigation.
Still, preserve the checks to maybe switch to prev/next page without
finishing the DnD operation, for finer grained operations.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1630>
Add the necessary animations to slide in the icons in the previous/next
pages, also needing to 1) drop the viewport clipping, and 2) extend scrollview
fade effects to let see the pages in the navigated direction(s).
The animation is driven via 2 adjustments, one for each side, so they
can animate independently.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1630>
We want to show left/right side pages during navigation, also in
FolderViews. Let this scrollview use the same style than the "all
apps" one, and generalize the name a bit.
This will compress the scrollview horizontally, so there's actual
overflow space to show these pages.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1630>
Instead of taking just vertical/horizontal offsets, take a ClutterMargin
to allow us set the fade offsets on each direction specifically. Also,
handle negative values in margins, the fade effect will run in the negative
space left by the scrollview padding instead. Another difference now is
that areas outside the extents of the effect will be transparent, instead
of the effect ending abruptly past the given extents.
This will be used by the app grid, in order to selectively let see either
of next/prev pages while navigating.
While at it, fix code style issues in st_scroll_view_update_fade_effect(),
and clean up unused variables from the GLSL code.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1630>
The workspace minimap is much less prominent than the old workspace
switcher, and serves primarily as an indicator.
That means that duplicating it on secondary monitors (if workspaces
on non-primaries are enabled) is harder to mistake for per-monitor
workspaces, so make some people happy by including the minimap on
every monitor.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1735>
Now that the backgrounds was moved into workspaces, the fullscreen
views on secondary monitors are visually inconsistent with the
primary view, as there's no dash or search entry that reduces the
available height and allows adjacent workspaces to peek in.
Address this by adding padding above and below the view, so that
it is limited to 70% of the available height.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1735>
Right now the handling of external monitors is relatively simple, and
consists of putting either an extra workspace or a full view on the
monitor, depending on the workspaces-only-on-primary setting.
We are about to tweak the behavior on secondary monitors, prepare for
that by splitting out an intermediate actor that manages the views on
non-primaries.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1735>
At the moment views on non-primary monitors take up the entire work area,
so simply allocating the available size works. However we'll soon shrink
the views a bit to match the visuals on the primary monitor. As workspaces
keep the ratio, reducing their height will also reduce the width; override
the default allocate() to keep the extra workspace horizontally centered.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1735>
At the moment, we only get the initial :should-show value when populating
the thumbnails. That only happens when entering the overview, so any
listeners to notify::should-show will perceive it as a change rather
than an initialization, which can result in unwanted transitions.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1735>
We currently initialize the porthole to the screen size instead of
the monitor's work area we actually want. At the moment this doesn't
matter, as the minimap is created during initialization with the rest
of the overview, so we can expect a work area change that updates the
porthole to the correct values.
That won't be true for minimaps we put on secondary monitors, so make
sure we initialize the porthole to the actual values.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1735>
The minimap is currently created once when populating the overview,
and kept around until the end of the session. That will change when
we start to also show it on secondary monitors, so do proper clean
up when destroyed.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1735>
This is used to detect whether a click was short enough to select a
window and activate it or long enough to start a drag. Usually when
clicking on a window and selecting it, this leaves the overview, but
when clicking on a window on a neighboring workspace, the overview is
kept open, but selected is not unset in this case. So all attempts at
dragging the window after using it to switch workspaces will fail.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3783
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1717>
The property describes the target visibility (that is, the visibility
that will be set after the ongoing transition), and is therefore updated
at the start of the transition rather than from hideDone().
The overview gesture currently misses resetting it at the end, so it
is only updated to the correct state the next time the overview is
entered.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3798
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1726>
Since commit 9980c80619, the porthole position is ignored. As a result,
previews are only shown if the primary monitor is located at (0, 0).
To fix this, we either need to propagate the porthole to every thumbnail,
use a custom layout manager that applies an offset to all children, or
add an intermediate actor that offsets the contents.
The last option is the simplest and doesn't require calls into JS on
every allocation, so pick that one.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3781
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1721>
The preview was getting scaled up by a factor based on what is needed to
increase the width by activeExtraSize pixels. With windows that are
wider than than they are tall, this means that the size of the window
will not increase any more than activeExtraSize in any direction, but
for windows that are taller than they are wide, the vertical scaling
can exceed this. This would break some of the assumptions in the
reported size for the preview chrome and could for very narrow windows
result in a rather large scale.
To fix this, calculate the scaling factor based on whatever is larger,
the height or the width.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1707>
Since commit 0f1b566918, we use gjs' automatic getters/setters for
the shader properties. Those handle the properties on the JS and
GObject side, but they don't update the corresponding uniform,
whoops.
Revert the lightbox bits of commit 0f1b566918 to get the effect back.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1712>
In the allocate() vfunc of WorkspaceLayout we use a small trick to make
the nonlinear animation paths when opening the overview less jarring:
Because a window might get smaller than its target size during the
animation, we make sure the size never drops below the final size
calculated by the layout strategy.
In the app grid the Workspace is very small though, and the size of a
window slot calculated by the layout strategy might actually be larger
than the workspaceBox. This means we might use the window slot size
instead of the workspaceBox size and end up with a window that's at the
correct position, but its size is too large.
Fix this by only applying this trick when we're animating towards or
from the state where we actually expect the workspaceBox to be larger
than the window slot, that is during the the transition from the session
to the window picker (or the other way round).
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1698>
It should be allowed to set this._spacing to 0 and thus pass 0 as
rowSpacing or colSpacing to this._adjustSpacingAndPadding(). The current
if-condition there won't add the oversize to the spacing in case 0 is
passed though.
So change that if-condition and explicitely check for null instead.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1698>
Window previews can spill out of the container when their position in the
session overflows the monitor boundaries. In the past, Workspace didn't have
a visible background, and was (almost) always fullscreen, which would mask
this particular problem. However, nowadays, it is very much noticeable when
this situation happens.
Clip the window previews container to its allocation when the overview state
is bigger than WINDOW_PICKER. That is, between HIDDEN and WINDOW_PICKER states,
inclusive, no clipping is applied.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1691>
Instead of adding it to the window previews container, add it to Workspace
itself. This requires expanding WorkspaceBackground, so add the relevant
x and y expand flags.
Since the background is beneath the window previews, create and add it before
the window preview container.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1691>
Currently, Workspace is a single actor that contains both the background,
and all window previews, and is managed by WorkspaceLayout. In the future,
this concentrating aspect of it will bite us; we want the window previews
to be clipped to the allocation, but not the background, since it will
have shadows.
Make Workspace subclass St.Widget with a ClutterBinLayout as layout manager,
and move window previews to a child actor. To reduce the impact of this
extra actor, it's a ClutterActor instead of a StWidget, and the spacing is
still set on Workspace itself.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1691>
The WorkspaceBackground class has specific code to clip the background
to the workarea. However, it doesn't monitor for workarea changes, which
means it cannot react after being created.
Connect to 'workareas-changed', and update the workarea, the radius bounds,
and relayout when workareas change.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1691>
The primary workspace is displayed in the overview, and clipping it
ends up clipping the shadows too. Since Overview's ControlsManager
itself clips to allocation, no windows in the primary monitor spill
to other monitors. However, not clipping non-primary monitors might
end up in situations where their windows spill into the primary one.
Make sure to only clip workspace views of non-primary monitors.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1691>
The dialog is shown at session start, which right now means in the
regular session, however the plan is to start the session in the
overview. When that happens, the "Take the Tour" button should get
the user to the Tour without additonal actions.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1699>
Right now the rowSpacing and columSpacing of the layout strategy is
calculated by looking at the overlapping sizes of the close button and
the app icon of the WindowPreview, plus a constant spacing read from CSS
by the WorkspaceLayout that's added to that. We're not factoring in the
extra size of the scaled-up WindowPreviews here and instead depend on
the constant spacing being large enough. If we don't want to depend on
the spacing here, we should add the scaled-up extra size to the sizes
returned by chromeWidths() and chromeHeights().
Since the last commits all previews scale up by the same amount of
pixels, so we can now just add that size to the values returned by
chromeWidths() and chromeHeights().
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1692>
Scaling differently sized WindowPreviews by a constant factor will
result in smaller windows getting enlarged by a smaller amount of pixels
than larger windows (1000*1.02=1020 but 100*1.02=102, one will grow by
20 pixels and the other one by 2), this can look a bit weird because
smaller windows don't scale up as much as larger windows.
So introduce a constant extra size to use when scaling windows up, we
set only the half size there because we want to ensure that the size
added on both sides is not fractional and we remain aligned to the pixel
grid.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1692>
Right now the spacing between icon and title works using a little trick
that doesn't really seem intended: The title is offset by
(icon-height * ICON_OVERLAP), when the icon is actually overlapping the
preview by ICON_OVERLAP, and *overflowing* the preview by
(1 - ICON_OVERLAP).
So correct that and offset the title by
(icon-height * (1 - ICON_OVERLAP)), and since now there's no spacing
anymore, add a proper ICON_TITLE_SPACING to that offset.
Also add the new ICON_TITLE_SPACING to the overlapHeight, where the
spacing was ignored so far.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1692>
The scale property tracks the relative size at which we display thumbnails
given the space we have available.
That assumes that the allocation represents that available space, but it will
actually be smaller while the minimap itself is collapsing.
Luckily we have an easy option to avoid a distorted scale: Just don't update
it while collapsing. We expect scale changes when adding or removing thumbnails,
but as we freeze those during transitions, we can do the same with the scale.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3739
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1696>
Right now the minimap only hides itself in case of a single static
workspace. That's not only an edge case, but also not expected to
change while the overview is visible, so changing the visibility
without a transition is fine.
However that is about to change, and we'll hide the minimap as well
when there are fewer than three workspaces. As that condition is
very much expected to change from within the overview, the transition
should be animated.
Implement that via a new :collapse-fraction property on ThumbnailsBox,
and use that to transition both the height of the box itself and the
scale of the individual thumbnails.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3739
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1696>
We currently have two components that show or hide the minimap:
- the thumbnails hide themselves in case of a single static workspace
- overview controls show the minimap when no search is active
That obviously doesn't work correctly.
To fix this, change thumbnails to set a new :should-show property instead
of the visibility, and let the overview controls take it into account
when changing the visibility.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3739
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1696>
As planned and shown in the mockups for GNOME 40, round the corners of
the background wallpaper of workspaces.
To do that we use the new rounded-clipping support of
MetaBackgroundContent and we animate the radius by attaching it to the
stateAdjustment just like everything else.
Because we show only a part of the wallpaper and "cut away" the area of
the panel in WorkspaceBackgrounds vfunc_allocate(), we also need to set
the rounded clips bounding rect to the rectangle we're actually showing,
otherwise the texture would be rounded in the region that's cut away.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1651>
This is the same as the vertical swipe gesture, but for keyboard
junkies: Analoguous to the <super><alt>left/right shortcuts for
switching between workspaces, add <super><alt>up/down to shift
between session, window picker and app grid.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1695>
The animation handling is kinda split between layout (for the
keyboard slide), and keyboard (for the focus window slide). It
would be nice to have more fine grained control on those, so
move the animation handling altogether to keyboard.js as a start.
This is roughly similar, except that transformations apply to
the Keyboard actor, instead of the keyboardBox (its parent). We
now queue a relayout after the animation in order to update the
chrome tracking.
The only layering break now is that we emit
layoutManager::keyboard-visible-changed in keyboard.js, its
purpose will be dropped in future commits, so leave it there for
now.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1668>
Gestures leaving the overview from a short distance result in an
ugly effect with the panel opacity transitionhaving a fixed duration.
Make this transition have the same duration (although in a hackish
way) so we avoid the ugly effect.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1643>
The gesture internally manipulates the main adjustment so one swipe
up brings up the overview, and a second swipe up brings the app
grid. The gesture also works in the other direction to get out of
the overview.
Internally, this is delegated on the OverviewControls, so the
adjustment is not leaked out of there. This however meant open
coding the gesture interaction so it can be directed from
overview.js code.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1643>
This will be set whenever an event controller is manipulating the adjustment.
It should enter the same transitional state it does for animations. This
will be used by the overview gesture.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1643>
Separate this logic from _switchWorkspaceBegin() and ensure it is set
before this call. The SwipeTracker code uses the orientation to determine
whether the gesture should begin at all, so changing the orientation on
gesture begin was a bit too late.
But also, that meant the SwipeTracker was left at the default orientation,
which was vertical (unlike workspaces, and like the overview gesture).
This made both swipe trackers try to handle the same swipe, with the
WorkspacesView being doubly unfortunate (for triggering in the first place,
and for happening after the other gesture did queue relayouts on it).
Taking this logic outside of _switchWorkspaceBegin() and having the right
orientation beforehand results in both gestures looking for their direction,
and not meddle with each other.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1643>
We now have multiple touch swipe gestures with matching fingers and
different directions set on the overview hierarchy. Accepting all
touch swipes without checking the direction makes one of these gestures
take control of input, without other gestures having a say on this.
So, look for the direction of the touch events and look if it matches
the expected orientation before accepting the gesture.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1643>
Make the touchpad gesture keep track of its state, and enter in a
rejected state if the swipe is happening in the wrong direction.
Effectively, this means touchpad gestures are locked on a single
direction, and horizontal+vertical swipeTrackers won't be handling
events at the same time.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1643>
We now have multiple touch swipe gestures with matching fingers and
different directions set on the overview hierarchy. Accepting all
touchpad swipes without checking the direction makes one of these gestures
take control of input, without other gestures having a say on this.
So, look for the direction of the swipe events and look if it matches
the expected orientation.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1643>
Some actors don't have the scale applied to them directly but are
children of a scaled parent. In those case just retaining the scale will
not be enough and the scale of the actor itself needs to be adjusted
when reparenting. This could for example be seen when dragging windows
from the workspace thumbnails.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1687>
Even if activePage has been removed as part of commit 27627bd40, we've
still a reference of it in key press handler.
Given that there's no anymore an active page to redirect input to,
remove these references, so that can be handled in the proper view to
implement key-navigation.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1688>
When opening a large number of windows, the computed space and scale for
a layout can become negative due to the per-row/per-column spacing. This
is smaller than the initial values of lastSpace and lastSpace, leading
to a null return which then causes all sorts of other issues resulting
in the workspace becoming invisible.
This change ensures that the function always returns a layout, even if
it may look a bit broken and does not conform to the scale/space
requirements which are impossible to fulfill for the given number of
windows. It's better than displaying nothing, since it allows users to
move/close windows and restore this to a more usable state.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3730
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1685>
When creating an icon for the system actions search provider, set the
icon size using StIcons own icon-size property instead of ClutterActors
width and height property. That ensures the scale factor is applied and
the icon will be properly scaled on hiDPI screens.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1686>
The icon and close button might be overlapping the window actor but
were not considered in has_overlaps() which gets used to decide whether
to offscreen the actor for transparency. Since currently the icon is
visible when the preview is dragged and the whole actor is turned
transparent, the opacity will not be applied to everything as a whole
but the child actors individually. This leads to the window becoming
visible behind the icon.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1684>
Calling startTouchGesture() on the workspacesViews can change the
visibility of the workspaces if not all of them are already shown, such
as when there are more than 3 workspaces or for 3 workspaces if we are
not on the central one. This invalidates the allocation and the width
used as distance for the gesture would become 0, resulting in drag
gestures immediately jumping to the first or last workspace due to a
division by 0.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3721
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1682>
Checking whether the item is empty is now the history’s job, per the
previous two commits. The history also trims the input for us.
The effect of this is that we call _history.addItem(), and thereby move
to the end of the history, even if the input is empty (or consists only
of whitespace); clearing the input field and pressing Enter becomes a
quick way to jump back to the end of the history. (The current history
item is not overwritten if the input is empty.)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1653>
Scaling the icons all the way from/to 0 is a relatively big transition,
which is fairly distracting when playing simultaneously for multiple
previews after reaching the WINDOW_PICKER state.
Instead, tie the scale to the overview state itself, so that the animations
runs in parallel.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1654>
Back when the Dash was vertical, the size of each item was calculated
solely based on the available height. After making the Dash horizontal,
this was swapped by the available width. However, when the height of the
Dash decreases, the current code results in never scaling them up ever
again.
Fix that by making ControlsManagerLayout explicitly pass the maximum Dash
sizes. Remove the 'notify::width' handler that served the same purpose.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3651
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1638>
Remove the dummy applications page that was introduced as a temporary
step. Replace the 'page-changed' and 'page-empty' signals with a 'search-active'
boolean property.
Remove ViewSelector.ViewsPage since it's now unused, and all the page handling
mechanism. At last, since we don't use any ShellStack features anymore, simply
make it a St.Widget with a ClutterBinLayout as the layout manager.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1667>
Add a "screenshot-taken" signal from the screenshot service's internal C
implementation, and use that to trigger the camera flash visual effect
and the click sound, allowing them to run in parallel with the PNG
compression instead of waiting until the file is complete to start.
This significantly improves perceived latency on high res setups such as
4K, 5K, or dual 4K screens.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/512
Co-authored-by: Brion Vibber <bvibber@wikimedia.org>
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1658>
On my local jhbuild setup some local stuff is not set up and
there's no pictures folder. This fixes a regression where it
blew up instead of saving to the home dir in this situation.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1658>
In addition to disabling the overlay when the state is not 1,
disable it also when not in the active workspace.
Make the Workspace class track the workspace's active state,
and resync the overlays when it changes.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1645>
The behavior of workspaces is different depending on whether
the overview is in window picker state, or app grid state.
When in window picker state, clicking on adjacent workspaces
should only activate them, without hiding the overview; and
clicking on the active workspace hides the overview. When in
app grid state, clicking on a workspace must always hide the
overview.
Pass the overview adjustment to Workspace, and leave overview
if the overview state is bigger than WINDOW_PICKER.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1645>
The overview transition consists of getting the initial and final
states of the overview adjustment, derivating various other internal
states from them (such as the fit mode, opacities, translations, etc),
and finally interpolating the allocation boxes.
When interpolating between the fit mode, WorkspacesView uses the current
allocation box to derivate the SINGLE and ALL fit mode boxes. However,
that creates a curved path during overview transitions. What we really
want to do here is calculate the fit mode box relative to the corresponding
overview state. For example:
+----------------+----------+------------------------+
| Overview State | Fit Mode | Workspaces geometry |
+----------------+----------+------------------------+
| HIDDEN | SINGLE | Cover entire screen |
| WINDOW PICKER | SINGLE | Between minimap & Dash |
| APP GRID | ALL | 15% screen height |
+----------------+----------+------------------------+
Using the table above as the reference, when the overview transitions
between WINDOW PICKER and APP GRID, we must interpolate between
(SINGLE fit mode @ between minimap & Dash) and (ALL fit mode @ 15% screen
height). That way, we always interpolate the final boxes, which corrects
the odd path that workspaces follow during this transition.
Make the WorkspacesView of the primary monitor use these cached boxes
when the overview is in the middle of a transition, and the fit modes of
the initial and final state differ, to calculate the workspaces positions.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
It makes more sense in a spatial overview that the app grid
comes and goes to somewhere in the screen, instead of fading
in and out into the void.
Make the app grid rise from the bottom of the screen.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Move AppDisplay, WorkspacesDisplay, and ThumbnailsBox from ViewSelector to
ControlsManager. This allows to always allocate the correct size for AppDisplay,
and will enable for a plethora of further improvements. The end goal is to
completely remove ViewSelector, and let ControlsManager handle the layout of
everything that's visible in the overview.
For now, replace the apps page with a dummy actor in ViewSelector.
Adjust various callers around the codebase to not access the ViewSelector
directly from the overview anymore.
Bind the opacity of the primary workspace to WorkspaceDisplay's opacity. This
allows removing the parent opacity hack in place, which will be done by the
next commit.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Now that Overview is able to ease into any state, be it window
picker or app grid, we can move this ViewSelector method to
Overview itself, which is its rightful place to live.
Remove ViewSelector.showApps(), and make all callers call
Main.overview.show(ControlsState.APP_GRID). Also make sure the
show apps button is correctly toggled.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Next commits will requires ControlsManager to animate to different
states, depending on how Overview is called. Add a new 'state'
parameter to ControlsManager's, and OverviewActor's animateToOverview,
and Overview.show().
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Remove Workspace.zoomTo/FromOverview(), they're unused now. Rename
everything up to ControlsManager to prepareToEnter/LeaveOverview(),
since these classes don't run the animation anymore.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
WorkspacesView uses the floating layout when the overview is in window
picker mode, and the session layout when the overview is in app grid
mode. Up until now, the fit mode adjustment was used to derive the
workspace mode, but it is incomplete as it doesn't have the full range
of workspace states.
Make ViewSelector cascade the overview adjustment to WorkspacesDisplay,
and use the overview adjustment itself to derive the workspace mode.
Extra workspaces don't have to account for the fit mode, and thus are
basically a clamp(state, 0, 1) of the overview state. However, don't
call animateTo/FromOverview() anymore, since they ease the workspace
mode adjustment.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Boy, does this commit feel good.
While the workspaces view on the primary monitor *appears* as part of
the overall overview hierarchy, this hasn't actually been the case
until now. We synchronized its size and (stage) position to match
the workspaces display, but actually kept in a separate layer for
the transitions to and from the overview.
But now that the new layout manager slides out completely during the
overview transitions, the workspaces display starts out covering the
entire work area, which is exactly what we need for the transition.
So finally stop faking it, and actually make the primary workspaces
view a child of the workspaces display.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Instead of delegating it to ViewSelector, make the transition to and from
overview ease the main state adjustment.
This commit temporarily breaks these animations, but on the other hand
introduces an important feature: ViewSelector is always allocated to the
actual size. This will finally allow for adding WorkspacesView as a child
of WorkspacesDisplay, and finally remove the actual geometry hack, which
is what next commit is about.
This commit also effectively reverts b64103efc.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Instead of directly accessing ViewSelector and calling these methods
there, cascade the calls to OverviewActor, ControlsManager, and finally
ViewSelector. Also move the opacity transition to OverviewActor.
This commit has no functional change.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Currently, ActivitiesContainer reacts to showAppsButton and
transitions between app grid and window picking states on
its own. In the future, we want full control over this.
ControlsManager already has a state adjustment that represents
all possible overview states. Propagate this adjustment up to
ActivitiesContainer, and use it to drive the transition.
This requires moving the callback to the showAppsButton to
ControlsManager, since now it control the state adjustment
itself, not ActivitiesContainer's adjustment.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
In the future, we want to tightly control the state of the
layout throught gestures, which requires hooking everything
together with adjustments. This is the first step in this
direction.
Add a new custom layout manager for ControlsManager that
allocates the search entry, the view selector, and the Dash,
vertically.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
Currently, gnome-shell uses the wrong scrolling direction for
horizontal scrolling events.
When dx < 0 for a smooth scroll event, then the scrolling direction is
supposed to be Clutter.ScrollDirection.LEFT, instead of
Clutter.ScrollDirection.RIGHT, as dx is smaller than 0.
Fix this issue by swapping the values LEFT and RIGHT.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1665>
It is possible for an initiated session to complete without
a request if polkit can authenticate the action without user
input. We fail to clean up after ourselves in that case, as
the cleanup is done after the dialog is closed.
The dialog can still be shown when the code that hides existing
dialogs while the screen is locked shows it on unlock. But as
the session was closed, the dialog is now defunct and cannot
be dismissed by the user.
Fix this by running the cleanup on close() when the dialog
wasn't shown.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3701
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1662>
The children variable holds the icons that were originally in
the dash. For the separator visibility, we should consider the
icons that are in the dash after the update, so we must consider
additions as well as removals.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1659>
Previously we used a bunch of heuristics for this. We checked if velocity
was directed towards the nearest snap point and its value was larger than
a threshold. If it is, we completed the swipe, otherwise we cancelled it.
This was good enough at the time, because this code was originally written
for back/forward swipe. Since then, the swipe tracker was extended to
handle arbitrary snap points and not just 0 and 1, or -1 and 0, depending
on text direction. After that it was iterated on, but never significantly
redone.
This worked well enough, but had two problems:
1. In some cases, notably overview, it may be wanted to be able to swipe
through multiple pages at once. This wasn't really possible because we
always picked the adjacent snap point.
2. Since we can't do that well, we want to restrict swipes to one page at a
time. It was done in a rather hacky way by clamping the position into
[-1, 1] range from the place where we started the swipe. This works
if we start the swipe from idle position, but if an animation was
already going, the range would be clamped to arbitrary values, and very
likely containing only one snap point, which we already swiped past at
this point. In this case, finishing the swipe would cancel it regardless
of velocity. This means that if one tries to quickly move through
carousel pages via swiping, half of the swipes will be inexplicably
cancelled.
We'll use the deceleration formula from
https://medium.com/@esskeetit/how-uiscrollview-works-e418adc47060#10ce
to calculate then projection point, then pick the nearest snap point and
calculate the duration as we did before. It works well enough for short
distances, but has two problems:
1. It caps the maximum distance at a pretty low value - about 5 pages in my
testing.
2. With how we pick the nearest snap point, it's too easy to accidentally
cancel the swipe,
To combat the first problem, we can modify the curve: only use linear
function at small distances, and smoothly transition it to a parabola
further.
For the second problem we can add two special cases: first, if the swipe
ended up between the initial snap point and the next one, we always prefer
the latter. Second, a good old velocity threshold for cancelling.
We'll also use a slightly smaller deceleration value for touchpad: 0.997
instead of 0.998.
Now that we can pick any snap point, the [-1, 1] clamping doesn't make
sense anymore, so instead let's replace it with a more flexible
mechanism: if we're near a snap point, pick its adjacent snap points.
Otherwise, take the two nearest snap points, and take their adjacent
snap points. This way we have 3 snap points to choose from when
starting a swipe from an idle position, and 4 if we start during an
ongoing transition.
This way, if we've just swiped from snap point n to n+1, the transition
will pick snap points n-1, n, n+1, n+2 and if we swipe again, we will
likely land on n+2. During that transition, if we swipe again, it will
likely have already passed the snap point n+1, so this time the available
snap points will be n, n+1, n+2, n+3, so we can swipe again and it will
still complete, and so on.
This will make it easy to allow multi-page swipes as well, by just
removing the clamping.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1647>
In some cases we may get anevent with very low delta at the end of the
swipe. While we can't completely ignore them, we can smooth them using a
scroll history, similarly to what GTK kinetic scrolling does: keep track
of the last 150ms of events, and sum their deltas when calculating the
velocity.
The logic is based on what GTK does in GtkGestureSwipe and
GtkEventControllerScroll.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1647>
Let empty input result in an error, just like other invalid commands
(bad syntax, nonempty whitespace, etc.). GLib already has an error
message “Text was empty (or contained only whitespace)” which it shows
for whitespace-only input, so letting that message apply also to empty
input makes sense.
This requires some tweaks further down the file to avoid interpreting
empty input as an empty path (relative to the home directory) and then
opening the home directory.
Part of https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3183.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1442>
Resource icons are added to the fallback icon theme, so they won't
get used if a matching icon is found in the configured theme.
That includes fallback names, so Adwaita's "window-close-symbolic"
takes precedence over "window-close-24-symbolic" in hicolor.
Fix this by using a custom name for a custom icon.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1640>
The Message class this is derived from unconditionally adds a close
button with 0 opacity that only gets shown on hover for messages that
can actually be closed. The MPRIS MediaMessage however can never be
closed and having a close button can cause the title to be cut short
unexpectedly.
Similarly the secondary text which other notifications use to display
the notification time is always left empty here as well.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3664
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1632>
grabHelper is passing a boolean argument to onUngrab() callback function
and since commit 1acbdcc9b3 we'd end up adding it to to the callback list or
we'd try to invoke it:
(gnome-shell:3490851): Gjs-CRITICAL **: 17:19:20.460: JS ERROR:
TypeError: func is not a function
onComplete/<@/media/M2/GNOME/gnome-shell/js/ui/appDisplay.js:2407:56
onComplete@/media/M2/GNOME/gnome-shell/js/ui/appDisplay.js:2407:40
_makeEaseCallback/<@/media/M2/GNOME/gnome-shell/js/ui/environment.js:85:13
_easeActor/<@/media/M2/GNOME/gnome-shell/js/ui/environment.js:170:64
Use an arrow function so that we can control the parameters we pass
to popdown.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1635>
This get's rid of the single-indicator introduced in one of the latest
commits. This was causing the accessibility pill in the top panel
to have different padding from the keyboard layout pill.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1615>
So far, we couldn't allow workspace scrolling outside the overview
because scroll events were always sent to clients. However mutter
was changed recently to pass on scroll events when the mouse button
modifier (usually super) is pressed, which allows us to enable the
same workspace scrolling as in the overview now.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1612>
The design now calls for super-scroll for workspace switching
in the session, however it is currently only possible for
SwipeTracker to either handle scroll events or not.
In order to support the new use case, add a new :scroll-modifiers
property that allows specifying modifiers for which scroll events
are handled.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1612>
The code to update the actor position based on the cursor and current
scale was run in a 'new-frame' handler. This is working fine when
animations are enabled, but when they are turned off this does not work.
This is because the 'new-frame' signal is emitted before the changes for
that frame are applied. So with animations off the position was only
ever updated with the starting values. As a result the shrunk actor was
not being dragged by the position where it was clicked, but by where it
was clicked in the original size, which is likely not even on the shrunk
actor.
This change now also updates the position in the onComplete handler
which gets run with the final scale, even if the duration is 0.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1699
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1627>
Next commit will bind the workspace state adjustment to the snap
adjustment in WorkspacesView, and we'll need the preparation
steps but not the easing of the state adjustment.
Split preparation steps from zoomFromOverview() into a new method
prepareToLeaveOverview().
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1613>
As per the latest mockups, then horizontally snapping, the active
workspace should be highlighted. Because WorkspacesView clips to
allocation, we cannot simply scale up the active one. Instead,
scale down the inactive ones.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1613>
Synchronizing the actual geometry while animating from / to the overview can
break the animation. Let's prevent that. This code will go away soon anyway,
but to not lose bisectability, it's better not to leave it misbehaving until
then.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1613>
When vertically snapping, WorkspacesView currently allocates workspaces
side-by-side, then applies an extra step of translation to center to
the active workspace. This extra step, however, gets in our way because
now we need tighter control of the workspaces positions in allocation,
in order to properly interpolate them.
Move the translation of workspaces to the allocation code itself, and
remove the extra translation step.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1613>