dnd: Return Clutter.EVENT_STOP instead of true

Trivial cleanup.

Clutter.EVENT_STOP is more semantic, and this 'true' is inconsistent
with the 'return Clutter.EVENT_PROPAGATE;' a few lines above.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1866>
This commit is contained in:
Georges Basile Stavracas Neto 2021-05-30 21:27:51 -03:00
parent dfae3281b9
commit 88fa02147e

View File

@ -518,7 +518,7 @@ var _Draggable = class _Draggable {
}
}
return true;
return Clutter.EVENT_STOP;
}
_pickTargetActor() {